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| {{about|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]|the form that Bowser takes in ''[[Super Mario 3D World + Bowser's Fury]]''|[[Fury Bowser]]}} | | {{about|the status effect from ''[[Mario & Luigi: Bowser's Inside Story]]''|the [[Vibe]] from ''[[Super Princess Peach]]''|[[Rage]]}} |
| {{multiple image
| | [[File:Bowserfury2.png|thumb|200px|Bowser under the fury effect.]] |
| |align=right | | '''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' that can only be obtained by [[Bowser]] when he takes too much damage. While in the Fury status, Bowser flashes red, clenches his fists, and shows a much angrier facial expression with gritted fangs and puffs of smoke spewing overhead. In this state, the damage Bowser deals and takes is doubled, identical to a combination of both [[POW-Up]] and [[DEF-Down]]. To cure this effect, Bowser can eat a [[Refreshing Herb]], have a set amount of turns pass, or defeat all of the enemies on screen. [[Choomba]]s go through a similar phase when fired up by [[Coalbit]]s, making them deal more damage, move faster, and glow red. |
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| |footer=Bowser under the Fury status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' | |
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| |image1=Bowserfury2.png
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| |image2=MLBISDX Fury.png
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| }}
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| {{multiframe
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| |[[File:Bowsers Inside Story Fury.png]][[File:MLBISBJJFury.png]]
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| |align=left
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| |size=150
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| |Bowser with the Fury status in both versions of ''Mario & Luigi: Bowser's Inside Story''.
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| }}
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| '''Fury''' is a status effect in ''[[Mario & Luigi: Bowser's Inside Story]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' that can only be obtained by [[Bowser]] when he takes too much damage during battles.
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| While under the effects of the Fury status, Bowser flashes red, clenches his fists, and shows a much angrier facial expression with gritted fangs and puffs of smoke spewing overhead. In this state, the damage Bowser deals and takes is doubled, identical to a combination of both [[POW-Up]] and [[DEF-Down]]. To cure this effect, Bowser can eat a [[Refreshing Herb]], have a set amount of turns pass, or defeat all of the enemies on screen. It is similar to the [[Great Force]] from ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which doubles the damage dealt and taken by both [[Mario]] and [[Luigi]].
| | [[File:MLBISBJJFury.png|thumb|Bowser with the Fury status in [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|the remake.]] ]] |
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| In the remake, Bowser also goes into this status effect when he reaches low [[Heart Point|health]] during [[Mario]] and [[Luigi]]'s fight against him in [[Toadley Clinic]], and as soon as he does, he will fully heal himself with a [[Drumstick]] ([[Bowser X]] does this too when fought in [[the Gauntlet]]).
| | It is similar to the [[Great Force]] from ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', which doubles the damage the brother who is equipped with it deals and takes. |
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| [[File:MLSSDX Fury.png|thumb|[[Roy|Roy Koopa]] getting furious in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'']]
| | In ''[[Mario & Luigi: Paper Jam]]'', ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' and ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', most of the bosses can gain this status whenever their HP is low enough. For the rest of the battle, they have more attacks and some bosses will perform multiple attacks in a single turn. |
| In ''[[Mario & Luigi: Paper Jam]]'', ''Mario & Luigi: Superstar Saga + Bowser's Minions'' and ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'', most of the bosses, along with [[Birdo]] in ''[[Mario & Luigi: Superstar Saga]]'' (once Popple is defeated before her) and [[Princess Shroob]] in ''[[Mario & Luigi: Partners in Time]]'', automatically obtain this status whenever their health is low enough. For the rest of the battle, they have more attacks, their [[Power|POW]] and [[Speed|SPEED]] increase (alongside [[Defense|DEF]] in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''), and some bosses will perform multiple attacks in a single turn. In Bowser's case, he will fully heal himself with a [[Drumstick]]. Regular enemies, such as [[Choomba]]s, go through a similar phase when fired up by [[Coalbit]]s, making them deal more damage, move faster, and glow red. | |
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| ==Names in other languages==
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| {{foreign names
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| |Jap=いかり
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| |JapR=Ikari
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| |JapM=Anger
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| |Fre=Furax
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| |SpaA=Furia
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| |SpaAM=Fury
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| |Ita=Rabbia
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| |ItaM=Anger
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| |Ger=Wut
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| |GerM=Anger
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| |Kor=분노
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| |KorR=Bunno
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| |KorM=Rage
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| }}
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| {{M&LSS}}
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| {{M&LBIS}} | | {{M&LBIS}} |
| {{M&LPJ}}
| | [[Category:Mario & Luigi: Bowser's Inside Story Status Effects]] |
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| [[Category:Mario & Luigi: Paper Jam status effects]]
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| [[Category:Mario & Luigi: Bowser's Inside Story status effects]] | |
| [[it:Rabbia (alterazione di stato)]] | | [[it:Rabbia (alterazione di stato)]] |