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{{about|the stage from ''[[Super Mario World]]''|the page about the character|[[Funky Kong]]}} | {{about|the stage from ''[[Super Mario World]]''|the page about the character|[[Funky Kong]]}} | ||
{{level infobox | {{level infobox | ||
|image=[[File:Funky.png | |image=[[File:Funky.png]]<br>Mario holding a Blue Shell to defeat the Sumo Brother | ||
|code=9-8 | |||
|world=[[Special Zone]] | |world=[[Special Zone]] | ||
|game=''[[Super Mario World]]'' | |game=''[[Super Mario World]]'' | ||
Line 7: | Line 8: | ||
|before=[[Outrageous|<<]] | |before=[[Outrageous|<<]] | ||
|after=>> | |after=>> | ||
}} | }} | ||
'''Funky''' is the eighth and final [[level]] of the [[Special Zone]] | [[File:YOU ARE A SUPER PLAYER SMW.png|thumb|left]] | ||
'''Funky''' is the eighth and final [[level]] of the [[Special Zone]] in ''[[Super Mario World]]''. The level takes place in a grassland setting with a dark-blue sky. At the end of the level, there are [[coin]]s that spell out the words "YOU ARE A SUPER PLAYER!!" (the "A" is not in the Super Famicom version).<ref name="tcrf">https://tcrf.net/Super_Mario_World_(SNES)/Version_Differences</ref> | |||
{{br|left}} | |||
== | ==Overview== | ||
Funky is the longest single-room level in the game, consisting of 32 screens and only 200 units on the [[Time Limit|timer]] to reach the [[Giant Gate]]. To make up for the low amount of time, the level has several green [[Fruit (Yoshi food)|berries]] in it, the only level in which they appear (aside from the intro [[Tourist Tips|Points of Advice]]). When eaten, these berries give [[Mario]] or [[Luigi]] 20 extra units to complete the level. This level contains nine green berries (three in the Japanese version),<ref name="tcrf"/> giving the player a maximum of 380 units (260 in the Japanese version) if all are eaten. This level also contains five [[Dragon Coin]]s and features a rare yellow [[Koopa Paratroopa]] amid other colored Koopa Paratroopas and [[Koopa Troopa]]s. | |||
Funky is the longest single-room level in the game, consisting of 32 screens and only 200 units on the [[Time Limit|timer]] to reach the [[Giant Gate]]. To make up for the low amount of time, the level has several green [[ | |||
===Normal exit=== | |||
The entire level can be flown through if the player has a cape; however, it is tricky as the player will need to fly above the screen to clear a blue and yellow [[Warp Pipe]]. If the player has no cape, the player should start the level with a [[Yoshi]] to eat green berries to add more time. Early in the level, Yoshi can be found in a high-up [[? Block]]. | The entire level can be flown through if the player has a cape; however, it is tricky as the player will need to fly above the screen to clear a blue and yellow [[Warp Pipe]]. If the player has no cape, the player should start the level with a [[Yoshi]] to eat green berries to add more time. Early in the level, Yoshi can be found in a high-up [[? Block]]. | ||
After the player gets past the [[Sumo Bro]]ther on the ? Blocks and under the [[Empty Block]]s, a [[P Switch|Switch Block]] can be found in the first [[Rotating Block]] in the group of two. The Switch Block will turn some ? Blocks to coins, which is helpful for the next area with two Sumo Brothers. After defeating two [[Chargin' Chuck]]s and jumping off the [[Grab Block]]s, the player will come to another Sumo Brother on some [[Note Block|Jump Block]]s. The level follows the same pattern from here until the end: Koopa | After the player gets past the [[Sumo Bro]]ther on the ? Blocks and under the [[Empty Block]]s, a [[P Switch|Switch Block]] can be found in the first [[Rotating Block]] in the group of two. The Switch Block will turn some ? Blocks to coins, which is helpful for the next area with two Sumo Brothers. After defeating two [[Chargin' Chuck]]s and jumping off the [[Grab Block]]s, the player will come to another Sumo Brother on some [[Note Block|Jump Block]]s. The level follows the same pattern from here until the end: [[Koopa Troopa]]s mixed in between some gaps and Sumo Brothers Right before the final stretch, the player needs to get past three Confused Chucks. | ||
After beating this level, the player is given the option to save, and a path opens up to a [[Star Road (Super Mario World)|Star Road]] which will warp the player back to [[Yoshi's House]] on [[Yoshi's Island (location)|Yoshi's Island]]. The overworld will also change from spring to [[fall]] in the SNES version; in ''Super Mario World: Super Mario Advance 2'', the season changes only once all 96 exits are found. | After beating this level, the player is given the option to save, and a path opens up to a [[Star Road (Super Mario World)|Star Road]] which will warp the player back to [[Yoshi's House]] on [[Yoshi's Island (location)|Yoshi's Island]]. The overworld will also change from spring to [[fall]] in the SNES version; in ''[[Super Mario World: Super Mario Advance 2]]'', the season changes only once all 96 exits are found. | ||
{{br}} | |||
{{Wide image|Specialworld-funky.png|2560|The level map of Funky}} | |||
==Enemies== | ==Enemies== | ||
{| | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
! | !Sprite | ||
!Name | !Name | ||
!Count | !Count | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Green.png]] | |[[File:SMW KoopaTroopa Green.png]] | ||
|[[Koopa Troopa]] ( | |[[Koopa Troopa]] (green) | ||
| | | (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Red.png]] | |[[File:SMW KoopaTroopa Red.png]] | ||
|Koopa Troopa ( | |Koopa Troopa (red) | ||
|3 | |3 | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Blue.png]] | |[[File:SMW KoopaTroopa Blue.png]] | ||
|Koopa Troopa ( | |Koopa Troopa (blue) | ||
|5 | |5 | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Yellow.png]] | |[[File:SMW KoopaTroopa Yellow.png]] | ||
|Koopa Troopa ( | |Koopa Troopa (yellow) | ||
| | | (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Green.png]] | |[[File:SMW KoopaTroopaNoShell Green.png]] | ||
|[[ | |[[Beach Koopa|Koopa without a Shell]] (green) | ||
|3 (if stomped) | |3 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Red.png]] | |[[File:SMW KoopaTroopaNoShell Red.png]] | ||
| | |Koopa without a Shell (red) | ||
|3 (if stomped) | |3 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Blue.png]] | |[[File:SMW KoopaTroopaNoShell Blue.png]] | ||
| | |Koopa without a Shell (blue) | ||
|5 (if stomped) | |5 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Yellow.png]] | |[[File:SMW KoopaTroopaNoShell Yellow.png]] | ||
| | |Koopa without a Shell (yellow) | ||
|1 (if stomped) | |1 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaParatroopa Green.png]] | |[[File:SMW KoopaParatroopa Green.png]] | ||
|[[Koopa Paratroopa]] ( | |[[Koopa Paratroopa]] (green) | ||
|3 | |3 | ||
|- | |- | ||
|[[File:SMW KoopaParatroopa Yellow.png]] | |[[File:SMW KoopaParatroopa Yellow.png]] | ||
|Koopa Paratroopa ( | |Koopa Paratroopa (yellow) | ||
|1 | |1 | ||
|- | |- | ||
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|- | |- | ||
|[[File:Sumo brother.png]] | |[[File:Sumo brother.png]] | ||
|[[Sumo Bro]] | |[[Sumo Bro]] | ||
|7 | |7 | ||
|- | |- | ||
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|5 (if stomped) | |5 (if stomped) | ||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=チャンピオンシップのコース <small>(SNES)</small> | ||
|JapR=Chanpionshippu no Kōsu | |||
| | |JapM=Championship's Course | ||
| | |Jap2=チャンピオンシップのコース2 <small>(GBA)</small> | ||
| | |Jap2R=Chanpionshippu no Kōsu 2 | ||
|Jap2M=Championship's Course 2 | |||
| | |Fra=Funky | ||
| | |FraM=(Anglicism with the same meaning) | ||
| | |||
| | |||
|Ger=Exorbitant | |Ger=Exorbitant | ||
|GerM=Exorbitant | |GerM=Exorbitant | ||
|Ita=Finale<ref> | |Ita=Finale<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 59</ref> | ||
|ItaM=Final(e) | |ItaM=Final(e) | ||
|Spa=Total | |Spa=Total | ||
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}} | }} | ||
== | ==Trivia== | ||
*The BGM can be manipulated to play at a higher speed by letting the timer dip below 100 before having Yoshi eat a green berry. Each time it dips below the threshold, the music will play faster | *The BGM can be manipulated to play at a higher speed by letting the timer dip below 100 before having Yoshi eat a green berry. Each time it dips below the threshold, the music will play faster. | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{SMW levels}} | {{SMW levels}} | ||
[[Category:Secret levels]] | [[Category:Secret levels]] | ||
[[Category:Dinosaur Land]] | |||
[[Category:Grasslands]] | [[Category:Grasslands]] | ||
[[Category:Super Mario World levels]] | [[Category:Super Mario World levels]] | ||
[[Category:Amiibo tap: Nintendo's Greatest Bits]] | [[Category:Amiibo tap: Nintendo's Greatest Bits]] |