Latest revision |
Your text |
Line 1: |
Line 1: |
| [[File:FruitGameWariotitlescreen.png|thumb|200px|Fruit title screen]] | | {{construction}} |
| {{quote|Hey, it's {{color link|hotpink|Penny}}! In my game, one player takes the role of a thief and tries to steal fruit while eluding the other players acting as agents. Do your best to blend in!|Game menu description}}
| | {{spotlight notice|completed=yes}} |
| '''Fruit''' is a multiplayer [[minigame]] in ''[[Game & Wario]]'' hosted by [[Penny]]. | | [[File:FruitGameWariotitlescreen.png|thumb|200px|'''Fruit''' title screen.]] |
| | '''Fruit''' is a multiplayer [[minigame]] in ''[[Game & Wario]]''. |
|
| |
|
| ==Gameplay== | | ==Gameplay== |
| One player has the {{button|wiiu|GamePad}}, taking on the role of a thief and stealing [[fruit]]s from the stage. The other players take on the roles of agents; they, looking at the TV, cannot directly identify the thief, and must pay attention to which fruits are stolen at what times, as well as what stage elements the thief may trigger. Penny will also reveal where the thief is hiding every thirty seconds using her sensor. After four minutes have elapsed, the GamePad must be passed over to the agents to determine who the food thief is. If even one agent correctly identifies the thief, they win; otherwise, the thief wins. | | One player has the {{button|wiiu|GamePad}}, stealing [[apple]]s from the stage. The agents, looking at the TV, cannot directly identify the thief, and must pay attention to which apples are stolen at what times. [[Penny]] will periodically reveal where the thief is hiding. After three minutes have elapsed, the GamePad must be passed over to the agents to determine who the food thief is. If even one agent correctly identifies the thief, they win; otherwise, the thief wins. The minigame continues for three rounds. |
| | |
| The thief and the agents generally speaking see the same view of the playing area, the fruit counter and the clock, and there are only minor differences between the views on the TV and the GamePad: | |
| *On the GamePad, the thief has a flag above them.
| |
| *The thief has the option to press {{button|wiiu|ZR}} to see a top-down of the playing area, with the lower left and lower right showing black borders in areas that are not within the playing field.
| |
| *Penny's radar is only shown on the TV, while the gameplay temporarily halts on the GamePad.
| |
| *The {{button|wiiu|+}} prompts in the upper right look slightly different on the TV and the GamePad.
| |
|
| |
|
| ==Stages== | | ==Stages== |
| There are three unique stages. While the gameplay is the same, each stage has its own unique features other than layout. | | There are four unique stages. While the gameplay is the same, there are different ways to score better. |
|
| |
|
| ===Apple Avenue=== | | ===Apple Avenue=== |
| {{multiple image | | {{quote2|A lively street bustling with buses and pedestrians. The manholes can be used to warp.|Stage description}} |
| |align=right
| | This stage is a collection of urban road intersections that comprises various people, vehicles, and manholes. |
| |width=200
| | {{br}} |
| |direction=horizontal
| |
| |image1=G&W Fruit's Apple Avenue.jpg
| |
| |caption1=Apple Avenue
| |
| }}
| |
| {{quote|A lively street bustling with buses and pedestrians. The manholes can be used to warp.|Stage description}}
| |
| This stage is a collection of urban road intersections that comprises various people, vehicles, and manholes that the thief can use to warp. [[Apple]]s are the fruits found in the area. | |
|
| |
|
| ===Pineapple Pool=== | | ===Pineapple Pool=== |
| {{multiple image | | {{br}} |
| |align=right
| |
| |width=200
| |
| |direction=horizontal
| |
| |image1=G&W Fruit's Pineapple Pool.jpg
| |
| |caption1=Pineapple Pool
| |
| }} | |
| {{quote|A pool famous for its pineapples. It features a current that swirls swimmers around.|Stage description}}
| |
| A pool filled with umbrellas and a whale that raises the water level periodically, cutting off the area. [[Pineapple]]s are the fruits found in the area.
| |
|
| |
|
| ===Melon Museum=== | | ===Melon Museum=== |
| {{multiple image | | {{br}} |
| |align=right
| | |
| |width=200
| | ==Description== |
| |direction=horizontal
| | ''Hey, it's Penny! In my game, one player takes the role of a thief and tries to steal fruit while eluding the other players acting as agents. Do your best to blend in!'' |
| |image1=G&W Fruit's Melon Museum.jpg
| |
| |caption1=Melon Museum
| |
| }}
| |
| {{quote|A museum full of tasteful art. Watch out for frequent power outages.|Stage description}}
| |
| A museum where the thief can only carry out their thefts when the lights turn off periodically. [[Melon]]s are the fruits found in the area.
| |
|
| |
|
| ==Controls== | | ==Controls== |
| ===Thief=== | | ===Thief=== |
| *{{button|wiiu|Leftstick}} / {{button|wiiu|Pad}}: Move | | *{{button|wiiu|Pad}}: Move |
| *{{button|wiiu|A}}: Pick up apple
| |
| *{{button|wiiu|ZR}}: Toggle standard or top-down view.
| |
|
| |
|
| ===Agents=== | | ===Agents=== |
| *{{button|wiiu|Stylus}}: Identify thief | | *{{button|wiiu|Stylus}}: Identify thief |
|
| |
| ==Gallery==
| |
| <gallery widths=150 heights=90>
| |
| GWA Fruit gameplay Apple Avenue.png|The gameplay view shown from the agents' TV angle
| |
| WGA Fruit thief top-down view Apple Avenue.png|The thief's optional GamePad top-down angle
| |
| CluckAPop Prize 201.png|The design of the minigame's [[Hint Card|hint cards]]
| |
| </gallery>
| |
|
| |
| ==Names in other languages==
| |
| {{foreign names
| |
| |Jpn=フルーツ
| |
| |JpnR=Furūtsu
| |
| |JpnM=Fruit
| |
| |SpaE=Fruit
| |
| }}
| |
|
| |
|
| {{Game & Wario}} | | {{Game & Wario}} |
| [[Category:Game & Wario minigames]] | | [[Category:Game & Wario Minigames]] |