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'''Frightmare''' is a boss [[minigame]] in ''[[Mario Party 5]]'' and the last minigame in the game's Story Mode. Its name is a portmanteau of "fright" and "nightmare." | '''Frightmare''' is a boss [[minigame]] in ''[[Mario Party 5]]'' and the last minigame in the game's Story Mode. Its name is a portmanteau of "fright" and "nightmare." | ||
== | ==Gameplay== | ||
The introduction shows the player's character | The introduction shows the player's character laying down in the middle of the arena. They eventually get up and turn around to see [[Bowser]] on a floating screen welcoming them to the battle, after which the minigame starts. | ||
In this minigame, the player must complete a series of challenges, avoiding obstacles and losing hearts to eventually defeat Bowser. The player starts with ten hearts for Easy and Normal difficulty, eight hearts for Hard difficulty, and six hearts for Intense difficulty, which serve as their [[Health Meter]]. Each time the player gets hurt, they lose a heart. If the player loses all their hearts, they lose the minigame. | |||
In this minigame, the player must complete a series of challenges, avoiding obstacles and | |||
The minigame has four phases. First, fire-breathing [[Mechakoopa]]s appear. They need to be destroyed by either [[stomp]]ing on their heads or throwing them within 60 seconds. If they are breathing fire, they hurt the player if they attempt to stomp them or pick them up, but they can be stomped or picked up if they are charging up. If even one remains after the 60 seconds elapse, the player automatically loses. | The minigame has four phases. First, fire-breathing [[Mechakoopa]]s appear. They need to be destroyed by either [[stomp]]ing on their heads or throwing them within 60 seconds. If they are breathing fire, they hurt the player if they attempt to stomp them or pick them up, but they can be stomped or picked up if they are charging up. If even one remains after the 60 seconds elapse, the player automatically loses. |