Editing Fortune Street

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{{game infobox
{{game infobox
|image=[[File:FS boxcover.png|250px]]<br>North American box art
|image=[[File:FS boxcover.png|250px]]<br>North American box art
|developer=[[Marvelous Inc.|Marvelous AQL]]<br>[[TOSE Software Co.]]
|developer=[[Square Enix]]
|publisher=[[Nintendo]] (US, EU)<br>[[Square Enix]] (JP)
|publisher=[[Nintendo]] (US, EU)<br>[[Square Enix]] (JP)
|release={{flag list|Japan|December 1, 2011|USA|December 5, 2011|Europe|December 23, 2011 (some countries)<ref name="Boom Street">{{cite|author=Vuckovic, Daniel|date=December 13, 2011|archive=web.archive.org/web/20120330002612/http://www.vooks.net/story-20611-Boom-Street-explodes-in-Australian-on-January-5th.html|title=Boom Street explodes in Australian on January 5th|publisher=Vooks}}</ref>|Australia|January 5, 2012<ref name="Boom Street"/>|Europe|January 6, 2012 (most other countries)<ref name="Boom Street"/>}}
|release={{release|Japan|December 1, 2011|USA|December 5, 2011|Europe|December 23, 2011 (some countries)<ref name="Boom Street">Vuckovic, Daniel. (December 13, 2011). [http://www.vooks.net/story-20611-Boom-Street-explodes-in-Australian-on-January-5th.html Boom Street explodes in Australian on January 5th]. ''Vooks''. ([https://web.archive.org/web/20120330002612/http://www.vooks.net/story-20611-Boom-Street-explodes-in-Australian-on-January-5th.html Archived] March 30, 2012, 00:26:12 UTC via Wayback Machine.)</ref>|Australia|January 5, 2012<ref name="Boom Street"/>|Europe|January 6, 2012 (most other countries)<ref name="Boom Street"/>}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|de=y|it=y|jp=y}}
|genre=[[Genre#Party|Party]]
|genre=[[Genre#Party|Party]]
|modes=Single-player, multiplayer (2–4 players)
|modes=Single-player, multiplayer (2–4 players)
|ratings={{ratings|esrb=E|cero=A|pegi=3|usk=0|acb=PG}}
|ratings={{ratings|esrb=E|cero=A|pegi=3|usk=0|acb=PG}}
|platforms=[[Wii]]
|platforms=[[Wii]]
|format={{format|wii=1}}
|media={{media|wii=1}}
|input={{input|wiimote=1}}
|input={{input|wiimote=1}}
|serials={{flag list|Japan|RVL-ST7J-JPN}}
}}
}}
'''''Fortune Street''''' (known as '''''Boom Street''''' in Europe and Oceania) is a follow-up to the 2007 [[Nintendo DS]] game ''[[Itadaki Street DS]]''. It is a [[Wii]] game developed primarily by [[Marvelous Inc.|Marvelous AQL]]. It is a ''[[Super Mario (franchise)|Super Mario]]'' game within [[Square Enix]]'s ''{{wp|Itadaki Street}}'' series, and was the first ''Itadaki Street'' game in general to be released outside of Japan.  
'''''Fortune Street''''' (known as '''''Boom Street''''' in Europe and Oceania) is a [[Wii]] game developed by [[Square Enix]]. It is a follow-up to the 2007 [[Nintendo DS]] game ''[[Itadaki Street DS]]'' and is the first ''{{wp|Itadaki Street}}'' title that was released outside of Japan.  


This game was able to be played over [[Nintendo Wi-Fi Connection]]; however, the service was terminated on May 20, 2014, making this game no longer playable online. Also, mainly due to this game's Wi-Fi compatibilities, it is impossible to transfer the save data to an [[nwiki:SD Card|SD Card]].
This game was able to be played over [[Nintendo Wi-Fi Connection]]; however, the service was terminated on May 20, 2014, making this game no longer playable online. Also, mainly due to this game's Wi-Fi compatibilities, it is impossible to transfer the save data to an [[Memory Card|SD Card]].


==Gameplay==
==Gameplay==
[[File:FortuneStscrn08E3.png|thumb|Bowser pays Mario upon landing on Mario's shop]]
[[File:FortuneStscrn08E3.png|thumb|Bowser pays Mario upon landing on Mario's shop]]
This game functions like a ''[[wikipedia:Monopoly (game)|Monopoly]]'' style board game. It can be played with up to four players. If game data cannot be saved or will not be saved, only offline multiplayer is available (though Out to Lunch can be used to mimic a single player game. Every player can be COM players by doing this). When playing multiplayer offline, records are not saved. Also, when playing multiplayer offline, players can decide if each player should have their own [[Wii]] Remote, or that players share one Wii Remote. When using the latter option, players press one of the three buttons: {{button|wii|A}}, {{button|wii|1}}, and {{button|wii|2}} during an Auction to make a bid, and are ordered based on where characters appear in the Auction window.
This game functions like a Monopoly style board game. It can be played with up to four players. If game data cannot be saved or will not be saved, only offline multiplayer is available (though Out to Lunch can be used to mimic a single player game. Every player can be CPU players by doing this). When playing multiplayer offline, records are not saved. Also, when playing multiplayer offline, players can decide if each player should have their own [[Wii]] Remote, or that players share one Wii Remote. When using the latter option, players press one of the three buttons: {{button|wii|A}}, {{button|wii|1}}, and {{button|wii|2}} during an Auction to make a bid, and are ordered based on where characters appear in the Auction window.


At the start of a game, all players use number machines to determine the turn order, with the highest number going first (note that it is possible for two numbers on the number machines to be the same, if so then the tying players use the number machines again). The only exceptions are the tutorial, where the human player always goes first; and in Custom Rules, should the Order of play be set to As picked, where it makes P1 goes first, then P2, then P3, then P4.
At the start of a game, all players use number machines to determine the turn order, with the highest number going first (note that it is possible for two numbers on the number machines to be the same, if so then the tying players use the number machines again). The only exceptions are the tutorial, where the human player always goes first; and in Custom Rules, should the Order of play be set to As picked, where it makes P1 goes first, then P2, then P3, then P4.


Four players (excluding the play system in Tutorial mode, where only [[Mii|three]] [[Toad|characters]] [[Slime (Dragon Quest)|play]]) take turns by rolling [[Dice Block|dice]] to go around the board and buy shops. Some squares involve special attributes, such as Take-a-break squares (when a character lands there, all of their shops close until the player's next turn) and Venture squares (like a Chance space in Monopoly). Players also have the ability to invest money in their own shops when they land on them (a maximum of 999 per turn). Scattered around the board are four suits (Spade, Heart, Diamond, and Club); if the player collects all of them and returns to the Bank (also the starting square) they get a promotion. When a player gets a promotion, they get a fixed amount for their salary, plus a shop bonus which is based off 10% the sum of all the player's shop value, as well as a promotional bonus (extra money given to the player that increases as they level up). The player's level also goes up when they get a promotion. The maximum gold that can be held is 999,999.
Four players (excluding the play system in Tutorial mode, where only [[Mii|three]] [[Toad|characters]] [[Slime (Dragon Quest)|play]]) take turns by rolling [[Dice Block|dice]] to go around the board and buy shops. Some squares involve special attributes, such as Take-a-break squares (when a character lands there, all of their shops close until the player's next turn) and Venture squares (like a Chance space in Monopoly). Players also have the ability to invest money in their own shops when they land on them (a maximum of 999 per turn). Scattered around the board are four suits (Spade, Heart, Diamond, and Club); if the player collects all of them and returns to the Bank (also the starting square) they get a promotion. When a player gets a promotion, they get a fixed amount for their salary, plus a shop bonus which is based off 10% the sum of all the player's shop value, as well as a promotional bonus (extra money given to the player that increases as they level up). The player's level also goes up when they get a promotion.


The main accounting currency is the [[dragonquest:gold|gold coin]] (abbreviated to G). The player wins by increasing their net worth to at least the target amount (usually determined by the game, if on Custom mode though, this can range between 6,000 and 999,000 in increments of 1,000) and returning to the bank first (in the Practice Boards, the target net worth for Easy Rules and Standard Rules are 5,000 G and 8,000 G respectively). Net worth is the total combined amount of ready cash and value in stocks and shops and can be increased by having other players land on their shops and buying multiple shops in an area or investing in stocks and owned shops to increase the stock price. If the player's ready cash drops below zero during their turn, they must sell either stocks or a shop to try and get out of debt; any shops sold for cash are auctioned (the winning bid gets paid to the bank). Note that the bank only offers 75% of the shop price to a player if they are in debt. Also, if a player auctions a shop from "Manage Shops" or gets [[Fortune Street#Venture Cards|Venture Card #74]], the highest bid is credited to the original owner. If the player's debt cannot be resolved at the end of their turn, then they go bankrupt; all their assets are sold off if any remain and they are automatically eliminated from the game. The player with the highest net worth automatically wins if the bankruptcy limit is met (although in a ''very'' rare case should two or more players have the ''same'' highest net worth, the player that goes later in the turn order wins). In Tour mode, the game ends once one player goes bankrupt, in Custom mode, this can be set to when two players go bankrupt or to have a last-man-standing rule.
The player wins by increasing their net worth to at least the target amount (usually determined by the game, if on Custom mode though, this can range between 6,000 and 999,000 in increments of 1,000) and returning to the bank first (in the Practice Boards, the target net worth for Easy Rules and Standard Rules are 5,000 G and 8,000 G respectively). Net worth is the total combined amount of ready cash and value in stocks and shops and can be increased by having other players land on their shops and buying multiple shops in an area or investing in stocks and owned shops to increase the stock price. If the player's ready cash drops below zero at any point, they must sell either stocks or a shop to try and get out of debt; any shops sold for cash are auctioned (the winning bid gets paid to the bank). Note that the bank only offers 75% of the shop price to a player if they are in debt. Also, if a player auctions a shop from "Manage Shops" or gets [[Fortune Street#Venture Cards|Venture Card #74]], the highest bid is credited to the original owner. If the player's net worth goes below zero, then they go bankrupt; all their assets are sold off if any remain and they are automatically eliminated from the game. The player with the highest net worth automatically wins if the bankruptcy limit is met (although in a ''very'' rare case should two or more players have the ''same'' highest net worth, the player that goes later in the turn order wins). In Tour mode, the game ends once one player goes bankrupt, in Custom mode, this can be set to when two players go bankrupt or to have a last-man-standing rule.


There are two different ways to play: the Easy rules and the Standard rules.
There are two different ways to play: the Easy rules and the Standard rules.
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===Standard Rules===
===Standard Rules===
[[File:FS PC BowserJr.png|thumb|Vacant plots in Standard rules]]
[[File:FS PC BowserJr.png|thumb|Vacant plots in Standard rules]]
In the Standard rules, the board is divided into several color-coded districts and includes a stock market. If the player has more than one shop in a district, both shops expand, meaning the shop's value, prices, and max capital (the amount of money that can be invested into a shop) all increase. Owning all the shops in a district results in a domination, which greatly expands all the shops in that district. There are usually 4 shops in a district.
In the Standard rules, the board is divided into several color-coded districts and includes a stock market. If the player has more than one shop in a district, both shops expand, meaning the shop's value, prices, and max capital (the amount of money that can be invested into a shop) all increase. Owning all the shops in a district results in a domination, which greatly expands all the shops in that district. There is usually 4 shops in a district.


Stocks can be purchased at the Bank or a Stockbroker square, but only 99 can be bought in one district at one given time. Despite that, stocks can be sold at any time before a player's turn. Stocks can increase or decrease in value at any time. An increase of shop values or a large purchase of stock at one time increases the stock value in that district. Conversely, a decrease of shop values or a large sale of stock at one time decreases the stock value in that district. Like shops, stocks are assets, and therefore, do not decrease net worth when purchased. When stocks increase or decrease in value, only the player's net worth is affected. This is dependent on two factors: how many stocks owned in that district, and by how much the stock value fluctuates. For example, if a district's stock value increases by 5G, a player who owns 200 stocks in that same district gains a 1000G bonus in net worth.
Stocks can be purchased at the Bank or a Stockbroker square, but only 99 can be bought in one district at one given time. Despite that, stocks can be sold at any time before a player's turn. Stocks can increase or decrease in value at any time. An increase of shop values or a large purchase of stock at one time increases the stock value in that district. Conversely, a decrease of shop values or a large sale of stock at one time decreases the stock value in that district. Like shops, stocks are assets, and therefore, do not decrease net worth when purchased. When stocks increase or decrease in value, only the player's net worth is affected. This is dependent on two factors: how many stocks owned in that district, and by how much the stock value fluctuates. For example, if a district's stock value increases by 5G, a player who owns 200 stocks in that same district gains a 1000G bonus in net worth.
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! Type !! Calculation
! Type !! Calculation
|-
|-
| '''Base salary''' || '''B''' (usually 250)
| '''Base salary''' || '''B'''
|-
|-
| '''Promotion bonus''' || '''150''' × '''L''' (level before promotion)
| '''Promotion bonus''' || '''P''' × '''L'''
|-
|-
| '''Shop bonus''' || '''S''' ÷ '''10''' ''(rounded down)''
| '''Shop bonus''' || '''S''' ÷ '''10''' ''(rounded down)''
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====Variables====
====Variables====
{| class="wikitable"
{| class="wikitable"|-style="background: #ABC;"
|-
|-
! Variable !! Description
! Variable !! Description
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==Squares==
==Squares==
{|class=wikitable style="text-align:center"
{|class=wikitable border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse;text-align:center"
!width=20% colspan=2|Square
!width=20% colspan=2|Square
!width=30%|In-game description
!width=30%|In-game description
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|Vacant plot
|Vacant plot
|''"You can build a variety of buildings and attractions."''
|''"You can build a variety of buildings and attractions."''
|align=left|Exclusive to Standard rules, these squares allow a player to build upon the land. They take the place of regular shops in districts. In Standard rules Free Play, the amount of vacant plots can be set in the custom rules.
|align=left|Exclusive to Standard rules, these squares allow a player to build upon the land. In Standard rules Free Play, the amount of vacant plots can be set in the custom rules.
|-
|-
|[[File:FS Boon Square.png]]
|[[File:FS Boon Square.png]]
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|Stockbroker
|Stockbroker
|''"You have the opportunity to buy stocks when you land on this square."''
|''"You have the opportunity to buy stocks when you land on this square."''
|
|align=left|Similar to the bank except that it must be landed on and does not promote players if they pass it.
|-
|-
|[[File:FS One-way-alley Square.png|64px]]
|[[File:FS One-way-alley Square.png|64px]]
|One-way alley
|One-way alley
|''"An alleyway to another part of the board. Dart down one and continue your turn when you come out the other end."''
|''"An alleyway to another part of the board. Dart down one and continue your turn when you come out the other end."''
|align=left|On Robbin' Hood Ruins and Bowser's Castle, these doors take the player to a different part of the board. On ''Super Mario'' series boards, they are based on the appearance of the [[Warp Door]] from ''New Super Mario Bros. Wii''.
|align=left|In boards like Robbin' Hood Ruins and Bowser's Castle, these doors take the player to a different part of the board. On ''Super Mario'' series boards, they are based on the appearance of the [[Warp Door]] from ''New Super Mario Bros. Wii''.
|-
|-
|[[File:FS Cannon Square.png|64px]]
|[[File:FS Cannon Square.png|64px]]
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|rowspan=2|Lift
|rowspan=2|Lift
|''"You can take the lift to another location. Once you get off the lift, your turn ends."''
|''"You can take the lift to another location. Once you get off the lift, your turn ends."''
|align=left rowspan=2|Only found on Yoshi's Island, these squares act as a one-way path to a secluded spot of the board in standard rules and across the board in easy rules.
|align=left rowspan=2|Only found on Yoshi's Island and acts as a one-way path to a secluded spot of the board.
|-
|-
|[[File:YS Lift End Square.png]]
|[[File:YS Lift End Square.png]]
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|rowspan=2|Magmalice
|rowspan=2|Magmalice
|''"You can ride on the magnificent magmalice to another square, but then your turn ends."''
|''"You can ride on the magnificent magmalice to another square, but then your turn ends."''
|align=left rowspan=2|Only found on Mt. Magmageddon, these squares cause a magmalice to bring players to other segments of the board when they are apart.
|align=left rowspan=2|Only found on Mt. Magmageddon and brings players to other segments of the board when they are apart.
|-
|-
|[[File:FS Magmalice End Square.png|64px]]
|[[File:FS Magmalice End Square.png|64px]]
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==Characters==
==Characters==
[[File:FS The Observatory 1.png|thumb|Characters have expansive dialogue and interact with each other]]
[[File:FS The Observatory 1.png|thumb|Characters have expansive dialogue and interact with each other]]
All 22 characters from ''Itadaki Street DS'' return, with the addition of five new characters ([[Mii]], [[Diddy Kong]], [[Bowser Jr.]], [[Stella (Dragon Quest)|Stella]], and [[Patty (Dragon Quest)|Patty]]) for a grand total of 27. Players can customize their Miis in the game with a variety of clothing and animation options.
All 22 characters from ''Itadaki Street DS'' return, with the addition of five new characters ([[Mii]], [[Diddy Kong]], [[Bowser Jr.]], [[Stella]], and [[Patty (Dragon Quest)|Patty]]) for a grand total of 27. Players can customize their Miis in the game with a variety of clothing and animation options.


Miis are the only playable characters in single-player and online mode; in multiplayer offline, players can also choose between the ''Dragon Quest'' and ''Super Mario'' characters as well. Each computer character is ranked from S, A, B, C, D in terms of difficulty (S being the highest, and D being the lowest) which means each computer character has a predetermined difficulty. If the player beats either all the Easy Tour boards or all the Standard Tour boards, they have the ability to switch the computers' difficulty from S rank to their normal rank.
Miis are the only playable characters in single-player and online mode; in multiplayer offline, players can also choose between the ''Mario'' and ''Dragon Quest'' characters as well. Each computer character is ranked from S, A, B, C, D in terms of difficulty (S being the highest, and D being the lowest) which means each computer character has a predetermined difficulty. If the player beats either all the Easy Tour boards or all the Standard Tour boards, they have the ability to switch the computers' difficulty from S rank to their normal rank.


Characters marked with an asterisk (*) are unlockable.
Characters marked with an asterisk (*) are unlockable.


===Playable in Multiplayer Mode===
===Playable in Multiplayer Mode===
====[[Super Mario (franchise)|''Super Mario'' franchise]]====
====[[Mario (franchise)|''Mario'' franchise]]====
{|class="wikitable"
{|border=1 cellspacing=2 cellpadding=3 style="border:1px solid black; border-collapse:collapse; background:#fffbfb" align=center
!Image!!Name and ranke!!Official description
|-style="background:#ee0505;"
|-
!width=150px|{{color-link|Mario|white}}
|[[File:FSMario.jpg]]
!width=150px|{{color-link|Luigi|white}}
|[[Mario]]<br>'''Rank A'''
!width=150px|{{color-link|Yoshi|white}}
|''The universal hero who dashes and jumps his way around the world. His trademark outfit of a red shirt, overalls and an "M"-embroidered hat is known to all.''
!width=150px|{{color-link|Bowser|white}}
|-
!width=150px|{{color-link|Toad|white}}
|[[File:FSLuigi.jpg]]
!width=150px|{{color-link|Donkey Kong|white}}
|[[Luigi]]<br>'''Rank C'''
!width=150px|{{color-link|Wario|white}}
|''Mario's twin brother. Though normally quiet and unassuming, he's a shrewd and powerful man.''
|-
|[[File:FSYoshi.jpg]]
|[[Yoshi]]<br>'''Rank B'''
|''Mario's trusty adventuring partner who carries Mario around on the shell on his back. His long tongue's perfect for slurping up fruit and giving his adversaries a good licking, too!''
|-
|[[File:FSBowser.jpg]]
|[[Bowser]]<br>'''Rank A'''
|''Head of the Koopa Troop, whose sole aim seems to be disturbing the peace in the Mushroom Kingdom. He's a dangerous business rival, who won't hesitate to buy your property from under you.''
|-
|[[File:FSToad.jpg]]
|[[Toad]]<br>'''Rank C'''
|''Never far from Princess Peach's side, Toad is here on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street too. He's a thoroughly nice 'stool who's rooting for everyone!''
|-
|-
|[[File:FSDK.jpg]]
!width=150px|[[File:FSMario.jpg|link=Mario]]<br>'''Rank A'''
|[[Donkey Kong]]<br>'''Rank D'''
!width=150px|[[File:FSLuigi.jpg|link=Luigi]]<br>'''Rank C'''
|''A soft-hearted, yet hard as nails hero of the jungle. Is he only here on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street for the banana-selling fruit stalls!?''
!width=150px|[[File:FSYoshi.jpg|link=Yoshi]]<br>'''Rank B'''
!width=150px|[[File:FSBowser.jpg|link=Bowser]]<br>'''Rank A'''
!width=150px|[[File:FSToad.jpg|link=Toad]]<br>'''Rank C'''
!width=150px|[[File:FSDK.jpg|link=Donkey Kong]]<br>'''Rank D'''
!width=150px|[[File:FSWario.jpg|link=Wario]]<br>'''Rank B'''
|-
|-
|[[File:FSWario.jpg]]
!width=150px|''The universal hero who dashes and jumps his way around the world. His trademark outfit of a red shirt, overalls and an "M"-embroidered hat is known to all.''
|[[Wario]]<br>'''Rank B'''
!width=150px|''Mario's twin brother. Though normally quiet and unassuming, he's a shrewd and powerful man.''
|''A slightly vulgar miscreant who rivals Mario whether he wants it or not. He has no idea of value, but will do anything to make a quick buck!''
!width=150px|''Mario's trusty adventuring partner who carries Mario around on the shell on his back. His long tongue's perfect for slurping up fruit and giving his adversaries a good licking, too!''
!width=150px|''Head of the Koopa Troop, whose sole aim seems to be disturbing the peace in the Mushroom Kingdom. He's a dangerous business rival, who won't hesitate to buy your property from under you.''
!width=150px|''Never far from Princess Peach's side, Toad is here on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street too. He's a thoroughly nice 'stool who's rooting for everyone!''
!width=150px|''A soft-hearted, yet hard as nails hero of the jungle. Is he only here on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street for the banana-selling fruit stalls!?''
!width=150px|''A slightly vulgar miscreant who rivals Mario whether he wants it or not. He has no idea of value, but will do anything to make a quick buck!''
|-
|-
|[[File:FSWaluigi.jpg]]
|-style="background:#ee0505;"
|[[Waluigi]]<br>'''Rank C'''
!width=150px|{{color-link|Waluigi|white}}
|''A strange baddie who's fueled solely by the desire to oppose Luigi. His twisted ways are sure to upset everyone!''
!width=150px|{{color-link|Princess Daisy|white}}
!width=150px|{{color-link|Birdo|white}}
!width=150px|{{color-link|Diddy Kong|white}} {{color|<sup><small>(new)</small></sup>|white}}
!width=150px|{{color-link|Bowser Jr.|white}} {{color|<sup><small>(new)</small></sup>|white}}
!width=150px|{{color-link|Princess Peach|white}}{{color|*|white}}
!rowspan=3 width=75px style="background:white;border-right:1px solid white;border-bottom:1px solid white;"|
|-
|-
|[[File:FSDaisy.jpg]]
!width=150px|[[File:FSWaluigi.jpg|link=Waluigi]]<br>'''Rank C'''
|[[Princess Daisy]]<br>'''Rank C'''
!width=150px|[[File:FSDaisy.jpg|link=Princess Daisy]]<br>'''Rank C'''
|''The bright and lively, if slightly tomboyish, Princess of Sarasaland. Now she's bringing her bubbling enthusiasm to <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street.''
!width=150px|[[File:FSBirdo.jpg|link=Birdo]]<br>'''Rank D'''
!width=150px|[[File:FSDiddy.jpg|link=Diddy Kong]]<br>'''Rank D'''
!width=150px|[[File:FSBowserJr.jpg|link=Bowser Jr.]]<br>'''Rank A'''
!width=150px|[[File:FSPeach.jpg|link=Princess Peach]]<br>'''Rank S'''
|-
|-
|[[File:FSBirdo.jpg]]
!width=150px|''A strange baddie who's fueled solely by the desire to oppose Luigi. His twisted ways are sure to upset everyone!''
|[[Birdo]]<br>'''Rank D'''
!width=150px|''The bright and lively, if slightly tomboyish, Princess of Sarasaland. Now she's bringing her bubbling enthusiasm to <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street.''
|''A fluttery-eyed, pouting, pink creature with a very unusual mouth that spews eggs!''
!width=150px|''A fluttery-eyed, pouting, pink creature with a very unusual mouth that spews eggs!''
|-
!width=150px|''The one and only, long-tailed, red-hatted partner to Donkey Kong. He swings deftly around <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street as if it were his jungle home.''
|[[File:FSDiddy.jpg]]
!width=150px|''The mischievous, practical-joking son of Bowser. He's a chip off the old block and definitely not someone to be messed with!''
|[[Diddy Kong]] (newcomer)<br>'''Rank D'''
!width=150px|''Princess of Mushroom Kingdom, often kidnapped by the wicked Bowser. Although she lives a sheltered life, she's not afraid of a battle on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street!''
|''The one and only, long-tailed, red-hatted partner to Donkey Kong. He swings deftly around <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street as if it were his jungle home.''
|-
|[[File:FSBowserJr.jpg]]
|[[Bowser Jr.]] (newcomer)<br>'''Rank A'''
|''The mischievous, practical-joking son of Bowser. He's a chip off the old block and definitely not someone to be messed with!''
|-
|[[File:FSPeach.jpg]]
|[[Princess Peach]]*<br>'''Rank S'''
|''Princess of Mushroom Kingdom, often kidnapped by the wicked Bowser. Although she lives a sheltered life, she's not afraid of a battle on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street!''
|}
|}


====[[dragonquest:Dragon Quest (series)|''Dragon Quest'' series]]====
====[[dragonquest:Dragon Quest (series)|''Dragon Quest'' series]]====
{|class="wikitable"
{|border=1 cellspacing=2 cellpadding=3 style="border:1px solid black; border-collapse:collapse; background:#fbfbff" align=center
!Image!!Name and ranke!!Official description
|-
|[[File:FSSlime.jpg]]
|[[Slime (Dragon Quest)|Slime]]<br>'''Rank D'''
|''The quintessential quirky character of any Dragon Quest domain. Slimes are podgy and squishy and speak almost perfect "gooman".''
|-
|[[File:FSPudding.jpg]]
|[[Princessa]]<br>'''Rank C'''
|''A noble princess dedicated to the restoration of her beloved Moonbroke after its ruinous fall at the hand of monsterkind. She's here to earn gold to fund the reconstruction work.''
|-
|[[File:FSKiryl.jpg]]
|[[Kiryl]]<br>'''Rank C'''
|''A priest serving in Zamoksva who secretly covets Tsarevna Alena. He remains glued to her side, protecting her from harm with his magical mastery.''
|-
|[[File:FSYangus.jpg]]
|[[Yangus]]<br>'''Rank D'''
|''A half-inching hoodlum from the sticky-fingered town of Pinkham who dreams of becoming a thief among thieves. This is young Yangus, but he's as cor-blimey as ever!''
|-
|[[File:FSAngelo.jpg]]
|[[Angelo]]<br>'''Rank A'''
|''A Templar Knight from Maella Abbey whose cool character is just as adept at winning over the ladies as winning on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street.''
|-
|[[File:FSPlatypunk.jpg]]
|[[Platypunk]]<br>'''Rank C'''
|''A duck-billed, dough-collecting Don's dogsbody. He and his Plob mob once attacked Slimenia, and the wound's still oozing now.''
|-
|[[File:FSBianca.jpg]]
|[[Bianca]]<br>'''Rank B'''
|''A bit of a tomboy in her youth, Bianca has grown up to be a kind and gentle woman. But she stills makes the odd daring move here and there!''
|-
|-
|[[File:FSAlena.jpg]]
|-style="background:#2f63ff;"
|[[Alena]]<br>'''Rank B'''
!width=150px|{{color-link|Slime (Dragon Quest)|white|Slime}}
|''A tomboyish Tsarevna from Zamoksva who's snuck out to try her hand at <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street! She's a little too impulsive to make a go of it, though.''
!width=150px|{{color-link|Princessa|white}}
!width=150px|{{color-link|Kiryl|white}}
!width=150px|{{color-link|Yangus|white}}
!width=150px|{{color-link|Angelo|white}}
!width=150px|{{color-link|Platypunk|white}}
!width=150px|{{color-link|Bianca|white}}
|-
|-
|[[File:FSHassan.jpg]]
!width=150px|[[File:FSSlime.jpg|link=Slime (Dragon Quest)]]<br>'''Rank D'''
|[[Carver]]<br>'''Rank C'''
!width=150px|[[File:FSPudding.jpg|link=Princessa]]<br>'''Rank C'''
|''Don't let this muscle-bound hulk's appearance deceive you. Carver is a gentle and feeling man. But can his carpentry skills build him a fortune on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street?''
!width=150px|[[File:FSKiryl.jpg|link=Kiryl]]<br>'''Rank C'''
!width=150px|[[File:FSYangus.jpg|link=Yangus]]<br>'''Rank D'''
!width=150px|[[File:FSAngelo.jpg|link=Angelo]]<br>'''Rank A'''
!width=150px|[[File:FSPlatypunk.jpg|link=Platypunk]]<br>'''Rank C'''
!width=150px|[[File:FSBianca.jpg|link=Bianca]]<br>'''Rank B'''
|-
|-
|[[File:FSStella.jpg]]
!width=150px|''The quintessential quirky character of any Dragon Quest domain. Slimes are podgy and squishy and speak almost perfect "gooman".''
|[[Stella (Dragon Quest)|Stella]] (newcomer)<br>'''Rank B'''
!width=150px|''A noble princess dedicated to the restoration of her beloved Moonbroke after its ruinous fall at the hand of monsterkind. She's here to earn gold to fund the reconstruction work.''
|''A mysterious female who's all about appearances, devoted to fashion and definitely NOT a faer— She always does the first that enters her head, which might just win her the game!''
!width=150px|''A priest serving in Zamoksva who secretly covets Tsarevna Alena. He remains glued to her side, protecting her from harm with his magical mastery.''
!width=150px|''A half-inching hoodlum from the sticky-fingered town of Pinkham who dreams of becoming a thief among thieves. This is young Yangus, but he's as cor-blimey as ever!''
!width=150px|''A Templar Knight from Maella Abbey whose cool character is just as adept at winning over the ladies as winning on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street.''
!width=150px|''A duck-billed, dough-collecting Don's dogsbody. He and his Plob mob once attacked Slimenia, and the wound's still oozing now.''
!width=150px|''A bit of a tomboy in her youth, Bianca has grown up to be a kind and gentle woman. But she stills makes the odd daring move here and there!''
|-style="background:#2f63ff;"
!width=120px|{{color-link|Alena|white}}
!width=150px|{{color-link|Carver|white}}
!width=150px|{{color-link|Stella|white}} {{color|<sup><small>(new)</small></sup>|white}}
!width=150px|{{color-link|Jessica|white}}{{color|*|white}}
!width=150px|{{color-link|Dragonlord|white}}{{color|*|white}}
!width=150px|{{color-link|Patty (Dragon Quest)|white|Patty}}{{color|*|white}} {{color|<sup><small>(new)</small></sup>|white}}
!rowspan=3 width=75px style="background:white;border-right:1px solid white;border-bottom:1px solid white;"|
|-
|-
|[[File:FSJessica.jpg]]
!width=150px|[[File:FSAlena.jpg|link=Alena]]<br>'''Rank B'''
|[[Jessica]]*<br>'''Rank S'''
!width=150px|[[File:FSHassan.jpg|link=Carver]]<br>'''Rank C'''
|''A well-to-do young lady from Alexandria. She's headstrong and bold, and won't give you any quarter whatsoever. ''
!width=150px|[[File:FSStella.jpg|link=Stella]]<br>'''Rank B'''
!width=150px|[[File:FSJessica.jpg|link=Jessica]]<br>'''Rank S'''
!width=150px|[[File:FSDragonlord.jpg|link=Dragonlord]]<br>'''Rank S'''
!width=150px|[[File:FSPatty.jpg|link=Patty (Dragon Quest)]]<br>'''Rank S'''
|-
|-
|[[File:FSDragonlord.jpg]]
!width=150px|''A tomboyish Tsarevna from Zamoksva who's snuck out to try her hand at <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street! She's a little too impulsive to make a go of it, though.''
|[[Dragonlord]]*<br>'''Rank S'''
!width=150px|''Don't let this muscle-bound hulk's appearance deceive you. Carver is a gentle and feeling man. But can his carpentry skills build him a fortune on <span title="American English" style="border-bottom:1px dotted">Fortune</span> / <span title="British English" style="border-bottom:1px dotted">Boom</span> Street?''
|''The kingpin of monsterkind who would see the world plunged into darkness. True to his dastardly disposition, his shops are powerhouses of impoverishment that lurk around every bend to bring you to your knees.''
!width=150px|''A mysterious female who's all about appearances, devoted to fashion and definitely NOT a faer— She always does the first that enters her head, which might just win her the game!''
|-
!width=150px|''A well-to-do young lady from Alexandria. She's headstrong and bold, and won't give you any quarter whatsoever. ''
|[[File:FSPatty.jpg]]
!width=150px|''The kingpin of monsterkind who would see the world plunged into darkness. True to his dastardly disposition, his shops are powerhouses of impoverishment that lurk around every bend to bring you to your knees.''
|[[Patty (Dragon Quest)|Patty]]* (newcomer)<br>'''Rank S'''
!width=150px|''A networking pundit who the lonely adventurer can rely on to be behind the counter of her Party Planning Place whenever needed. When it comes to running a business, is there anyone better? ''
|''A networking pundit who the lonely adventurer can rely on to be behind the counter of her Party Planning Place whenever needed. When it comes to running a business, is there anyone better? ''
|}
|}


====Unlocking criteria====
====Unlocking Criteria====
{| class="wikitable" style="text-align:center"
{| class="wikitable" border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Character
!Character
!Unlock method
!Unlock Method
|-
|-
|Princess Peach
|<center>Princess Peach</center>
|Beat the Peach's Castle board in second or first in Tour mode.
|<center>Beat the Peach's Castle board in second or first in Tour mode.</center>
|-
|-
|Jessica
|<center>Jessica</center>
|Beat the Robbin' Hood Ruins board in second or first on Tour mode.
|<center>Beat the Robbin' Hood Ruins board in second or first on Tour mode.</center>
|-
|-
|Dragonlord
|<center>Dragonlord</center>
|Beat the Alefgard board in second or first on Tour mode.
|<center>Beat the Alefgard board in second or first on Tour mode.</center>
|-
|-
|Patty
|<center>Patty</center>
|Beat the Alltrades Abbey board in first on Tour mode.
|<center>Beat the Alltrades Abbey board in first on Tour mode.</center>
|}
|}


===Other===
===Other===
<gallery>
<gallery>
FortuneStMiis.png|[[Mii]] {{color|black|<sup><small>(new)</small></sup>}}
FortuneStMiis.png|[[Mii]] {{color|<sup><small>(new)</small></sup>|black}}
</gallery>
</gallery>


===Non-playable===
===Non-Playable===
====''Super Mario'' franchise====
====''Mario'' series====
*[[Buzzy Beetle|8-bit Buzzy Beetle]]
*[[Buzzy Beetle|8-bit Buzzy Beetle]]
*[[Goomba|8-bit Goomba]]
*[[Goomba|8-bit Goomba]]
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==Boards==
==Boards==
===''Super Mario'' Tour===
===''Super Mario'' Tour===
{|class=wikitable
{|class="wikitable" width=100%
!Screenshot!!Board!!Official description
|-
|-
|[[File:FS Mario Stadium Overview.png|200px]]
!Board
|[[Mario Stadium (board)|Mario Stadium]]
!style="width:80%"|Description
|''Fierce competition is a daily event at this seaside sports ground.''
|-
|-
|[[File:FS Starship Mario Overview.png|200px]]
|align=center|[[File:Mario Stadium board.jpg|200px]]
|[[Starship Mario (board)|Starship Mario]]
|rowspan=2|''Fierce competition is a daily event at this seaside sports ground.''
|''A spaceship in the shape of Mario. He likes to zoom around the galaxy in it.''
|-
|-
|[[File:ISWii07.png|200px]]
!align=center|[[Mario Stadium (board)|Mario Stadium]]
|[[Mario Circuit (board)|Mario Circuit]]
|''A race track built within the Mushroom Kingdom. There's a never-ending drone of white-hot engines whizzing around the track.''
|-
|-
|[[File:ISWii17.png|200px]]
|align=center|[[File:ISWii20.png|200px]]
|[[Yoshi's Island (board)|Yoshi's Island]]
|rowspan=2|''A spaceship in the shape of Mario. He likes to zoom around the galaxy in it.''
|''An island inhabited by members of the Yoshi race, a kaleidoscope assortment of friendly creatures. As a young snip, Mario had wild adventures here with his Yoshi friends.''
|-
|-
|[[File:FS Delfino Plaza Overview.png|200px]]
!align=center|[[Starship Mario (board)|Starship Mario]]
|[[Delfino Plaza (board)|Delfino Plaza]]
|''The largest metropolis on the southern resort of Isle Delfino. Once it was graffitied all over by the incorrigible Bowser Jr.''
|-
|-
|[[File:FS Peach Castle Overview.png|200px]]
|align=center|[[File:ISWii07.png|200px]]
|[[Peach's Castle (board)|Peach's Castle]]
|rowspan=2|''A race track built within the Mushroom Kingdom. There's a never-ending drone of white-hot engines whizzing around the track.''
|''The home of Princess Peach. Bowser's troops make frequent assaults on the place, but the Toad guards keep them at bay.''
|-
!align=center|[[Mario Circuit (board)|Mario Circuit]]
|-
|align=center|[[File:ISWii17.png|200px]]
|rowspan=2|''An island inhabited by members of the Yoshi race, a kaleidoscope assortment of friendly creatures. As a young snip, Mario had wild adventures here with his Yoshi friends.''
|-
!align=center|[[Yoshi's Island (board)|Yoshi's Island]]
|-
|align=center|[[File:Fortune Street Delfino Plaza.jpg|200px]]
|rowspan=2|''The largest metropolis on the southern resort of Isle Delfino. Once it was graffitied all over by the incorrigible Bowser Jr.''
|-
!align=center|[[Delfino Plaza (board)|Delfino Plaza]]
|-
|align=center|[[File:FS Peach's Castle Board.jpg|200px]]
|rowspan=2|''The home of Princess Peach. Bowser's troops make frequent assaults on the place, but the Toad guards keep them at bay.''
|-
!align=center|[[Peach's Castle (board)|Peach's Castle]]
|}
|}


===''Dragon Quest'' Tour===
===''Dragon Quest'' Tour===
{|class=wikitable
{|class="wikitable" width=100%
!Screenshot!!Board!!Official description
|-
|-
|[[File:CastleTrodain Fortune Street.png|200px]]
!Board
|[[Castle Trodain]]
!style="width:80%"|Description
|''The tranquil domain of [[dragonquest:Trode|King Trode]]. ...Though the once pitiful sight of it cocooned in cursed vines is impressed on all our memories.''
|-
|-
|[[File:The Observatory.png|200px]]
|align=center|[[File:CastleTrodain Fortune Street.png|200px]]
|[[The Observatory]]
|rowspan=2|''The tranquil domain of [[dragonquest:Trode|King Trode]]. ...Though the once pitiful sight of it cocooned in cursed vines is impressed on all our memories.''
|''Lofty home of the [[dragonquest:Celestrian|Celestrians]], orbited by its unusual passenger service, the [[dragonquest:Starflight Express|Starflight Express]].''
|-
|-
|[[File:Ita07.jpg|200px]]
!align=center|[[Castle Trodain]]
|[[Ghost Ship]]
|''An eerie vessel that, after sinking in a wild tempest, meandered over boundless oceans with its crew of phantom seafarers.''
|-
|-
|[[File:Slimenia FS.png|200px]]
|align=center|[[File:The Observatory.png|200px]]
|[[Slimenia]]
|rowspan=2|''Lofty home of the [[dragonquest:Celestrian|Celestrians]], orbited by its unusual passenger service, the [[dragonquest:Starflight Express|Starflight Express]].''
|''A teardrop-shaped island that could only bring tears of joy, as its slimy inhabitants live in a fun-filled, gooey paradise!''
|-
|-
|[[File:Mt Magmageddon.png|200px]]
!align=center|[[The Observatory]]
|[[Mt. Magmageddon]]
|''A volcano perforated with caves that hide the crucial [[dragonquest:Circle of Fire|Circle of Fire]]. Press the switches to trigger eruptions and change the shape of the map.''
|-
|-
|[[File:RobbinHoodRuins FortuneStreet.png|200px]]
|align=center|[[File:Ita07.jpg|200px]]
|[[Robbin' Hood Ruins]]
|rowspan=2|''An eerie vessel that, after sinking in a wild tempest, meandered over boundless oceans with its crew of phantom seafarers.''
|''The place where the Great Thief, [[dragonquest:Robbin' 'Ood|Robbin' Hood]], stashed his bountiful loot. The mysterious doors dotted around within are the bane of the treasure-hunting explorer.''
|-
!align=center|[[Ghost Ship]]
|-
|align=center|[[File:Slimenia FS.png|200px]]
|rowspan=2|''A teardrop-shaped island that could only bring tears of joy, as its slimy inhabitants live in a fun-filled, gooey paradise!''
|-
!align=center|[[Slimenia]]
|-
|align=center|[[File:Mt Magmageddon.png|200px]]
|rowspan=2|''A volcano perforated with caves that hide the crucial [[dragonquest:Circle of Fire|Circle of Fire]]. Press the switches to trigger eruptions and change the shape of the map.''
|-
!align=center|[[Mt. Magmageddon]]
|-
|align=center|[[File:RobbinHoodRuins FortuneStreet.png|200px]]
|rowspan=2|''The place where the Great Thief, [[dragonquest:Robbin' 'Ood|Robbin' Hood]], stashed his bountiful loot. The mysterious doors dotted around within are the bane of the treasure-hunting explorer.''
|-
!align=center|[[Robbin' Hood Ruins]]
|}
|}


===Special Tour (unlockable boards)===
===Special Tour (Unlockable Boards)===
{|class="wikitable" width=100%
{|class="wikitable" width=100%
|-
|-
!Board
!Board
!style="width:40%"|Description
!style="width:40%"|Description
!style="width:40%"|Unlocking criteria
!style="width:40%"|Unlocking Criteria
|-
|-
|align=center|[[File:Alefgard FortuneStreet.png|200px]]
|align=center|[[File:Alefgard FortuneStreet.png|200px]]
Line 464: Line 466:
|rowspan=2|Beat the Alefgard board in 2nd place or higher in Tour mode.
|rowspan=2|Beat the Alefgard board in 2nd place or higher in Tour mode.
|-
|-
!align=center|[[Super Mario Bros. (board)|Super Mario Bros.]]
!align=center|''[[Super Mario Bros. (board)|Super Mario Bros.]]''
|-
|-
|align=center|[[File:ISWii18.png|200px]]
|align=center|[[File:ISWii18.png|200px]]
|rowspan=2|''The home of Bowser. It's a minefield of tricks and traps where a single foot wrong could send you plummeting into a sea of molten lava.''
|rowspan=2|''The home of Bowser. It's a minefield of tricks and traps where a single foot wrong could send you plummeting into a sea of molten lava.''
|rowspan=2|Beat the Super Mario Bros. board in 2nd or higher in Tour mode.
|rowspan=2|Beat the ''Super Mario Bros.'' board in 2nd or higher in Tour mode.
|-
|-
!align=center|[[Bowser's Castle (board)|Bowser's Castle]]
!align=center|[[Bowser's Castle (board)|Bowser's Castle]]
Line 492: Line 494:


==Minigames==
==Minigames==
{|class=wikitable
{|class="wikitable" width=100%
!Screenshot!!Title!!Summary
|-
!Minigame
!style="width:80%"|Description
|-
|-
|[[File:FS Round the Blocks Mario.png|200px]]
|align="center"|[[File:FS Round the Blocks Mario.png|200px]]<br>[[Round the Blocks]]
|[[Round the Blocks]]
|This is essentially a game of slots. The player can get three 7s in a row and get 500 gold coins (the game's money currency, shortened as gold or simply G) times their level, get three warp pipes or wings (depending on the series which the board being played on is from) in a row to warp, three stock icons to get a set amount of stocks in one district (exclusive only to standard mode), three Suit Yourself Cards (these are like wild cards; they can act as any suit the player does not have, and owning one Suit Yourself Card means the player could only collect three suits and still get promoted) in a row to get one of the aforementioned cards, or get 3 mushrooms or Slimes (the aforementioned series rule) to get 50G times the player's level.
|This is essentially a game of slots. The player can get three 7s in a row and get 500 gold coins (the game's money currency, shortened as gold or simply G) times their level, get three warp pipes or wings (depending on the series which the board being played on is from) in a row to warp, three stock icons to get a set amount of stocks in one district (exclusive only to standard mode), three Suit Yourself cards (these are like wild cards; they can act as any suit the player does not have, and owning one Suit Yourself card means the player could only collect three suits and still get promoted) in a row to get one of the aforementioned cards, or get 3 mushrooms or Slimes (the aforementioned series rule) to get 50G times the player's level.
|-
|-
|[[File:Memory Block.png|200px]]
|align="center"|[[File:Memory Block.png|200px]]<br>[[Memory Block]]
|[[Memory Block]]
|The player chooses from a number of boxes to get either a 1-Up mushroom which makes all of their shops increase by 10%, a card with a coin which gives the player 10G multiplied by their level, a Suit Yourself Card, 5 stocks in a district, or a card with Bowser's face on it which makes all of their shops decrease by 5%. Sometimes, all of the blocks are the same size, so there is a chance that the player may get a Bowser card easily. Commonly, it happens to first place the most.
|The player chooses from a number of boxes to get either a 1-Up mushroom which makes all of their shops increase by 10%, a card with a coin which gives the player 10G multiplied by their level, a Suit Yourself card, 5 stocks in a district, or a card with Bowser's face on it which makes all of their shops decrease by 5%. Sometimes, all of the blocks are the same size, so there is a chance that the player may get a Bowser card easily. Commonly, it happens to first place the most.
|-
|-
|[[File:Dart of Gold.png|200px]]
|align="center"|[[File:Dart of Gold.png|200px]]<br>[[Dart of Gold]]
|[[Dart of Gold]]
|The player throws a dart at a wheel that has different items that can help or hurt players. Once the player throws the dart and hits an item (a treasure chest containing 100G times a player's level, a gold coin worth 10G times a player's level, three gold coins worth 30G times a player's level, stocks, a 1-Up Mushroom that increases the player's shop values by 5%, though items like a Bowser icon that decreases the player's shop values by 5% or a Suit Yourself Card appears), the player then throws another dart at a different wheel that has all four players’ faces on it individually (with the person playing the game being the biggest) as well as a space that has everyone's faces on it. If the dart hits one player's space then that player gets the prize or punishment, but if the dart hits the space with all the faces, all four players get the prize or punishment.
|The player throws a dart at a wheel that has different items that can help or hurt players. Once the player throws the dart and hits an item (a treasure chest containing 100G times a player's level, a gold coin worth 10G times a player's level, three gold coins worth 30G times a player's level, stocks, a 1-Up Mushroom that increases the player's shop values by 5%, though items like a Bowser icon that decreases the player's shop values by 5% or a Suit Yourself card appears), the player then throws another dart at a different wheel that has all four players’ faces on it individually (with the person playing the game being the biggest) as well as a space that has everyone's faces on it. If the dart hits one player's space then that player gets the prize or punishment, but if the dart hits the space with all the faces, all four players get the prize or punishment.
|-
|-
|[[File:Slurpodrome.png|200px]]
|align="center"|[[File:Slurpodrome.png|200px]]<br>[[Slurpodrome]]
|[[Slurpodrome]]
|Players choose from five different colored Slimes, and then a race to see which one makes it to the end first starts. Along the way, treasure chests open and reveal one of many things: a gold coin worth 20G, a Mimic which knocks the Slime out of the race, a Munchie which does nothing to affect the race, or a seed of agility which increases the Slime's speed. Sometimes, Rockbombs roll onto the track and knock a Slime out of the race. When a Slime gets to the end first, the player backing it wins the most money (100G times their level plus any coins they collect during the race). However, since players can collect coins along the way, all players get some money (depending on the number of chests hit) if they can collect at least one coin. Rewards are doubled for easy rules. This is also the only minigame which all four players immediately participate in upon it being selected.
|Players choose from five different colored Slimes, and then a race to see which one makes it to the end first starts. Along the way, treasure chests open and reveal one of many things: a gold coin worth 20G, a Mimic which knocks the Slime out of the race, a Munchie which does nothing to affect the race, or a seed of agility which increases the Slime's speed. Sometimes, Rockbombs roll onto the track and knock a Slime out of the race. When a Slime gets to the end first, the player backing it wins the most money (100G times their level plus any coins they collect during the race). However, since players can collect coins along the way, all players get some money (depending on the number of chests hit) if they can collect at least one coin. Rewards are doubled for easy rules. This is also the only minigame which all four players immediately participate in upon it being selected.
|}
|}
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==Venture cards==
==Venture cards==
[[File:ISWii14.png|thumb|Venture cards]]
[[File:ISWii14.png|thumb|Venture cards]]
When a player lands on a Venture square or a Suit square, they must select a venture card at random. Venture cards produce a variety of effects, either benefiting or inhibiting one or more players. They are analogous to Chance Cards in ''Itadaki Street DS'', with many venture cards and their effects having been directly copied from the predecessor.
When a player lands on a Venture square or a Suit square, they must pick a venture card. There are 128 cards in total, but 23 of them are exclusive to Standard rules. As such, only 105 cards appear in the Easy rules. By lining up panels of the same color in a row, column, or diagonally, players get 10 gold for every panel in the line. This takes effect after 4 panels. If a player lines up 8 panels, they get 200 gold. If all panels have been flipped, the venture card board resets. On ''Super Mario'' boards, the unflipped panels depict a [[Super Mushroom]] while the panels on ''Dragon Quest'' boards depict a Slime. When a player picks a card, the following happens depending on the number (note that descriptions in '''bold''' are exclusive to Standard Rules while descriptions in ''italics'' are optional):
 
There are 128 cards in total, though 23 of them (ones involving districts or stocks) are exclusive to Standard rules. As such, only 105 cards are in the drawing during Easy rules. During gameplay, players select venture cards from a set of 64 panels, marking each chosen panel with their respective color. By lining up four panels of the same color horizontally, vertically, or diagonally, players will begin earning 10 gold per square as they add to the line (five panels earns 50 additional gold, etc.). If a player lines up eight panels, they get 200 gold. If all panels have been flipped, the venture card board resets. On ''Super Mario'' boards, the unflipped panels depict a [[Super Mushroom]] while the panels on ''Dragon Quest'' boards depict a Slime.  
 
The following is a list of venture cards and their effects (descriptions in '''bold''' are exclusive to Standard Rules while descriptions in ''italics'' indicate effects from which the player can opt out):
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{|style="text-align: center" class=wikitable
{|style="text-align: center"; border=1 cellspacing=0 cellpadding=3; "border-collapse:collapse"
! # !! Image !! Description !! Notes
! # !! Image !! Description !! Notes
|-
|-
|1||[[File:FS Venture Card Move.png|50px]]||Adventurous turning point! You can choose which way to move on your next go, (player's name).||When viewed in the Collection from the Main Menu, the game always assumes it is the player's turn.
|1||[[File:FS Venture Card Move.png|100px]]||Adventurous turning point! You can choose which way to move on your next go, (player's name).||When viewed in the Collection from the Main Menu, the game always assumes it is the player's turn.
|-
|-
|2||[[File:FS Venture Card Roll.png|50px]]||Venture on! Roll the die again and move forward.||-
|2||[[File:FS Venture Card Roll.png|100px]]||Venture on! Roll the die again and move forward.||-
|-
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|3||[[File:FS Venture Card Zoom.png|50px]]||Venture through space! Zoom over to any non-venture, non-suit square you like!||If chosen square is not player's own, said player will have to pay the fee.
|3||[[File:FS Venture Card Zoom.png|100px]]||Venture through space! Zoom over to any non-venture, non-suit square you like!||-
|-
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|4||[[File:FS Venture Card Die x Gold.png|50px]]||Moneymaking venture! Roll the die and get 40 times the number shown in gold coins from the player in first place!||Will affect all other players tied for first place.
|4||[[File:FS Venture Card Die x Gold.png|100px]]||Moneymaking venture! Roll the die and get 40 times the number shown in gold coins from the player in first place!||-
|-
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|5||[[File:FS Venture Card Zoom Shop Plot.png|50px]]||Venture through space! Zoom over to any shop or vacant plot!||-
|5||[[File:FS Venture Card Zoom Shop Plot.png|100px]]||Venture through space! Zoom over to any shop or vacant plot!||-
|-
|-
|6||[[File:FS Venture Card Zoom Venture.png|50px]]||Venture through space! Zoom over to any venture or suit square!||-
|6||[[File:FS Venture Card Zoom Venture.png|100px]]||Venture through space! Zoom over to any venture or suit square!||-
|-
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|7||[[File:FS Venture Card Expansion 7%.png|50px]]||Special bonus! Your shops all grow by 7%!||-
|7||[[File:FS Venture Card Expansion 7%.png|100px]]||Special bonus! Your shops all grow by 7%!||-
|-
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|8||[[File:FS Venture Card Roll Shop 30%.png|50px]]||Venture on! Everyone's shop prices increase by 30%! Now roll the die and move again.||-
|8||[[File:FS Venture Card Roll Shop 30%.png|100px]]||Venture on! Everyone's shop prices increase by 30%! Now roll the die and move again.||-
|-
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|9||[[File:FS Venture Card Roll Break.png|50px]]||Venture on! Everyone's shops close for the day! Now roll the die and move again.||-
|9||[[File:FS Venture Card Roll Break.png|100px]]||Venture on! Everyone's shops close for the day! Now roll the die and move again.||-
|-
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|10||[[File:FS Venture Card Roll Shop -50%.png|50px]]||Venture on! Everyone's shop prices cut in half! Now roll the die and move again.||-
|10||[[File:FS Venture Card Roll Shop -50%.png|100px]]||Venture on! Everyone's shop prices cut in half! Now roll the die and move again.||-
|-
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|11||[[File:FS Venture Card Take 11G.png|50px]]||Moneymaking venture! Roll the die and get 11 times the number shown in gold coins from all other players!||If there is only one other player left, the text displayed after rolling will contain a grammar error (it will say 1 "people" instead of 1 "person").
|11||[[File:FS Venture Card Take 11G.png|100px]]||Moneymaking venture! Roll the die and get 11 times the number shown in gold coins from all other players!||If there is only one other player left, the text displayed after rolling will contain a grammar error (it will say 1 "people" instead of 1 "person").
|-
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|12||[[File:FS Venture Card Invest.png|50px]]||''Capital venture! You can invest capital in any of your shops.''||-
|12||[[File:FS Venture Card Invest.png|100px]]||''Capital venture! You can invest capital in any of your shops.''||-
|-
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|13||[[File:FS Venture Card 13.png|50px]]||Misadventure! The values of all your shops drop by 13%!||The Curse music from ''[[dragonquest:Dragon Quest VIII: Journey of the Cursed King|Dragon Quest VIII]]'' plays when this card is revealed.
|13||[[File:FS Venture Card 13.png|100px]]||Misadventure! The values of all your shops drop by 13%!||The Curse music from ''[[dragonquest:Dragon Quest VIII: Journey of the Cursed King|Dragon Quest VIII]]'' plays when this card is revealed.
|-
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|14||[[File:FS Venture Card Lose 30G.png|50px]]||Misadventure! You give everyone 30G each!||-
|14||[[File:FS Venture Card Lose 30G.png|100px]]||Misadventure! You give everyone 30G each!||-
|-
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|15||[[File:FS Venture Card Die Gold.png|50px]]||Moneymaking venture! Roll the die and get 50 times the number shown in gold coins from the bank!||-
|15||[[File:FS Venture Card Die Gold.png|100px]]||Moneymaking venture! Roll the die and get 50 times the number shown in gold coins from the bank!||-
|-
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|16||[[File:FS Venture Card Expansion Random.png|50px]]||'''Random venture! Shops expand in three districts picked at random!'''||Shop values increase by 10%.
|16||[[File:FS Venture Card Expansion Random.png|100px]]||'''Random venture! Shops expand in three districts picked at random!'''||-
|-
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|17||[[File:FS Venture Card Receive Gold.png|50px]]||Special bonus! You receive half of your salary!||-
|17||[[File:FS Venture Card Receive Gold.png|100px]]||Special bonus! You receive half of your salary!||-
|-
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|18||[[File:FS Venture Card Bank Buying.png|50px]]||Misadventure! The bank is forcibly buying you out! You're compelled to sell a shop for only twice its value.||-
|18||[[File:FS Venture Card Bank Buying.png|100px]]||Misadventure! The bank is forcibly buying you out! You're compelled to sell a shop for only twice its value.||-
|-
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|19||[[File:FS Venture Card Price Up 30%.png|50px]]||Price hike venture! Your shop prices go up by 30% until your next turn.||-
|19||[[File:FS Venture Card Price Up 30%.png|100px]]||Price hike venture! Your shop prices go up by 30% until your next turn.||-
|-
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|20||[[File:FS Venture Card Expansion 20%.png|50px]]||Revaluation venture! You can expand any one of your shops by 20%.||-
|20||[[File:FS Venture Card Expansion 20%.png|100px]]||Revaluation venture! You can expand any one of your shops by 20%.||-
|-
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|21||[[File:FS Venture Card 20 Stocks.png|50px]]||'''Random venture! You receive 20 stocks in a district picked at random!'''||-
|21||[[File:FS Venture Card 20 Stocks.png|100px]]||'''Random venture! You receive 20 stocks in a district picked at random!'''||-
|-
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|22||[[File:FS Venture Card Sell x2.png|50px]]||''Cashback venture! You can sell a shop back to the bank for twice its shop value.''||-
|22||[[File:FS Venture Card Sell x2.png|100px]]||''Cashback venture! You can sell a shop back to the bank for twice its shop value.''||-
|-
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|23||[[File:FS Venture Card Expansion 50%.png|50px]]||Revaluation venture! You can expand any one of your shops by 50%.||-
|23||[[File:FS Venture Card Expansion 50%.png|100px]]||Revaluation venture! You can expand any one of your shops by 50%.||-
|-
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|24||[[File:FS Venture Card Bank Buying.png|50px]]||Misadventure! The bank is forcibly buying you out! You're compelled to sell a shop for only 200G more than its value.||-
|24||[[File:FS Venture Card Bank Buying.png|100px]]||Misadventure! The bank is forcibly buying you out! You're compelled to sell a shop for only 200G more than its value.||-
|-
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|25||[[File:FS Venture Card Halfed Price.png|50px]]||Misadventure! Your shop prices halve until your next turn!||-
|25||[[File:FS Venture Card Halfed Price.png|100px]]||Misadventure! Your shop prices halve until your next turn!||-
|-
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|26||[[File:FS Venture Card Commission.png|50px]]||Lucky venture! You get a big commission until your next turn!||The commission is 50%
|26||[[File:FS Venture Card Commission.png|100px]]||Lucky venture! You get a big commission until your next turn!||The commission is 50%
|-
|-
|27||[[File:FS Venture Card Shop x27.png|50px]]||Special bonus! You receive 27 times the number of shops you own in gold coins from the bank!||-
|27||[[File:FS Venture Card Shop x27.png|100px]]||Special bonus! You receive 27 times the number of shops you own in gold coins from the bank!||-
|-
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|28||[[File:FS Venture Card Goodybag.png|50px]]||Cameo adventure! A [[goodybag]] appears!||Gumdrops pays the shop price to the owner if he stops on one.
|28||[[File:FS Venture Card Goodybag.png|100px]]||Cameo adventure! A [[goodybag]] appears!||Gumdrops pays the shop price to the owner if he stops on one.
|-
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|29||[[File:FS Venture Card Get Heart.png|50px]]||Freebie! Take a [[File:FS Heart Suit.png]]!||If the player already has a [[File:FS Heart Suit.png]], they get 100G instead.
|29||[[File:FS Venture Card Get Heart.png|100px]]||Freebie! Take a [[File:FS Heart Suit.png]]!||If the player already has a [[File:FS Heart Suit.png]], they get 100G instead.
|-
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|30||[[File:FS Venture Card Roll 100G.png|50px]]||Venture on! All shops charge a 100G flat rate! Now roll the die and move again.||This card's effect is a reference to Japan's [[wikipedia:100-yen shop|100-yen shops]].
|30||[[File:FS Venture Card Roll 100G.png|100px]]||Venture on! All shops charge a 100G flat rate! Now roll the die and move again.||-
|-
|-
|31||[[File:FS Venture Card Expansion 10% Random.png|50px]]||'''Random venture! Shops expand by 10% in a district picked at random!'''||-
|31||[[File:FS Venture Card Expansion 10% Random.png|100px]]||'''Random venture! Shops expand by 10% in a district picked at random!'''||-
|-
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|32||[[File:FS Venture Card Expansion 20% Random.png|50px]]||'''Random venture! Shops expand by 20% in a district picked at random!'''||-
|32||[[File:FS Venture Card Expansion 20% Random.png|100px]]||'''Random venture! Shops expand by 20% in a district picked at random!'''||-
|-
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|33||[[File:FS Venture Card Sell x3.png|50px]]||''Cashback venture! You can sell a shop back to the bank for three times its shop value.''||-
|33||[[File:FS Venture Card Sell x3.png|100px]]||''Cashback venture! You can sell a shop back to the bank for three times its shop value.''||-
|-
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|34||[[File:FS Venture Card Die Fate.png|50px]]||Dicey adventure! Roll 1/3/5 and your shops close for the day. Roll 2/4/6 and everyone else's shops close.||Despite saying that the other players' next shops will close until the card drawer's next turn when an even number is rolled, it actually only lasts until the shop owner's next turn, making this effect useless for the very next player.
|34||[[File:FS Venture Card Die Fate.png|100px]]||Dicey adventure! Roll 1/3/5 and your shops close for the day. Roll 2/4/6 and everyone else's shops close.||Despite saying that the other players' next shops will close until the card drawer's next turn when an even number is rolled, it actually only lasts until the shop owner's next turn, making this effect useless for the very next player.
|-
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|35||[[File:FS Venture Card Sell Stock 35%.png|50px]]||'''''Stock venture! You can sell stocks you own at 35% above the market value.'''''||The player cannot take this offer if they do not own any stocks.
|35||[[File:FS Venture Card Sell Stock 35%.png|100px]]||'''''Stock venture! You can sell stocks you own at 35% above the market value.'''''||The player cannot take this offer if they do not own any stocks.
|-
|-
|36||[[File:FS Venture Card Invest 100G.png|50px]]||''Capital venture! You can pay 100G for the chance to invest in your shops.''||The player cannot take this offer if they have less than 100G in ready cash.
|36||[[File:FS Venture Card Invest 100G.png|100px]]||''Capital venture! You can pay 100G for the chance to invest in your shops.''||The player cannot take this offer if their ready cash is less than 100G (or equal to 100G, as they'd have no spare gold to invest).
|-
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|37||[[File:FS Venture Card Expansion 30% Random.png|50px]]||'''Random venture! Shops expand by 30% in a district picked at random!'''||-
|37||[[File:FS Venture Card Expansion 30% Random.png|100px]]||'''Random venture! Shops expand by 30% in a district picked at random!'''||-
|-
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|38||[[File:FS Venture Card Stock Buy 10%.png|50px]]||'''''Stock venture! You can buy stocks in a district of your choice at 10% above the market value.'''''||The player cannot take this offer if they do not have enough cash to buy any stocks.
|38||[[File:FS Venture Card Stock Buy 10%.png|100px]]||'''''Stock venture! You can buy stocks in a district of your choice at 10% above the market value.'''''||-
|-
|-
|39||[[File:FS Venture Card Suit Yourself 100G.png|50px]]||''Suit venture! Buy a Suit Yourself card for 100G.''||The player cannot take this offer if they already have 9 Suit Yourself cards or their ready cash is less than 100G.
|39||[[File:FS Venture Card Suit Yourself 100G.png|100px]]||''Suit venture! Buy a Suit Yourself card for 100G.''||The player cannot take this offer if they already have 9 Suit Yourself cards or their ready cash is less than 100G.
|-
|-
|40||[[File:FS Venture Card Gold -10%.png|50px]]||Misadventure! You give away 10% of your ready cash to the player in last place!||-
|40||[[File:FS Venture Card Gold -10%.png|100px]]||Misadventure! You give away 10% of your ready cash to the player in last place!||-
|-
|-
|41||[[File:FS Venture Card Stock Price Fall 10%.png|50px]]||'''Misadventure! Stock prices fall by 10% in a district picked at random!'''||-
|41||[[File:FS Venture Card Stock Price Fall 10%.png|100px]]||'''Misadventure! Stock prices fall by 10% in a district picked at random!'''||-
|-
|-
|42||[[File:FS Venture Card Price Fall 20%.png|50px]]||'''Misadventure! Stock prices fall by 20% in a district picked at random!'''||-
|42||[[File:FS Venture Card Price Fall 20%.png|100px]]||'''Misadventure! Stock prices fall by 20% in a district picked at random!'''||-
|-
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|43||[[File:FS Venture Card Lose per Stock.png|50px]]||'''Misadventure! You pay an assets tax of two gold coins per unit of stock that you own!'''||-
|43||[[File:FS Venture Card Lose per Stock.png|100px]]||'''Misadventure! You pay an assets tax of two gold coins per unit of stock that you own!'''||-
|-
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|44||[[File:FS Venture Card Lose Die x 44.png|50px]]||Misadventure! Roll the die and pay 44 times the number in gold coins to the player in last place!||-
|44||[[File:FS Venture Card Lose Die x 44.png|100px]]||Misadventure! Roll the die and pay 44 times the number in gold coins to the player in last place!||-
|-
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|45||[[File:FS Venture Card Die Fate.png|50px]]||Dicey adventure! Roll 1/3/5 to warp to a take-a-break square. Roll 2/4/6 to warp to the arcade.||-
|45||[[File:FS Venture Card Die Fate.png|100px]]||Dicey adventure! Roll 1/3/5 to warp to a take-a-break square. Roll 2/4/6 to warp to the arcade.||-
|-
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|46||[[File:FS Venture Card Lose 10% Gold.png|50px]]||Misadventure! You drop your wallet and lose 10% of your ready cash!||-
|46||[[File:FS Venture Card Lose 10% Gold.png|100px]]||Misadventure! You drop your wallet and lose 10% of your ready cash!||-
|-
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|47||[[File:FS Venture Card Die Fate.png|50px]]||Dicey adventure! Roll 2-6 to get all the suits. Roll 1 and lose all your suits.||If the player already has all the suits when a 2-6 is rolled, they receive 100G instead.
|47||[[File:FS Venture Card Die Fate.png|100px]]||Dicey adventure! Roll 2-6 to get all the suits. Roll 1 and lose all your suits.||If the player already has all the suits when a 2-6 is rolled, they receive 100G instead.
|-
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|48||[[File:FS Venture Card Stock Price Fall 10%.png|50px]]||'''Misadventure! All shops in a district picked at random fall in value by 10%!'''||-
|48||[[File:FS Venture Card Stock Price Fall 10%.png|100px]]||'''Misadventure! All shops in a district picked at random fall in value by 10%!'''||-
|-
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|49||[[File:FS Venture Card Price Fall 20%.png|50px]]||'''Misadventure! All shops in a district picked at random fall in value by 20%!'''||-
|49||[[File:FS Venture Card Price Fall 20%.png|100px]]||'''Misadventure! All shops in a district picked at random fall in value by 20%!'''||-
|-
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|50||[[File:FS Venture Card Move Die Amount.png|50px]]||Venture on! Move forward the same number of squares again.||-
|50||[[File:FS Venture Card Move Die Amount.png|100px]]||Venture on! Move forward the same number of squares again.||-
|-
|-
|51||[[File:FS Venture Card Move 1.png|50px]]||Venture on! Move forward 1 square more.||-
|51||[[File:FS Venture Card Move 1.png|100px]]||Venture on! Move forward 1 square more.||-
|-
|-
|52||[[File:FS Venture Card Move 2.png|50px]]||Venture on! Move forward another 2 squares.||-
|52||[[File:FS Venture Card Move 2.png|100px]]||Venture on! Move forward another 2 squares.||-
|-
|-
|53||[[File:FS Venture Card Zoom Bank.png|50px]]||Venture through space! Zoom over to the bank!||-
|53||[[File:FS Venture Card Zoom Bank.png|100px]]||Venture through space! Zoom over to the bank!||-
|-
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|54||[[File:FS Venture Card Zoom Bank 100G.png|50px]]||''Venture through space! Pay 100G to zoom straight to the bank!''||The player cannot take this offer if their ready cash is less than 100G.
|54||[[File:FS Venture Card Zoom Bank 100G.png|100px]]||''Venture through space! Pay 100G to zoom straight to the bank!''||The player cannot take this offer if their ready cash is less than 100G.
|-
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|55||[[File:FS Venture Card Roll Gold Bonus.png|50px]]||Venture on! Roll the die again and move forward (with an invitation to browse thrown in!).||The player does not pay any gold if they land on an owned shop.
|55||[[File:FS Venture Card Roll Gold Bonus.png|100px]]||Venture on! Roll the die again and move forward (with an invitation to browse thrown in!).||The player does not pay any gold if they land on an owned shop.
|-
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|56||[[File:FS Venture Card Roll Bonus.png|50px]]||Venture on! Roll the die again and move forward (with a half-price special offer thrown in!).||The player only pays half the gold of an owned shop if they land on one.
|56||[[File:FS Venture Card Roll Bonus.png|100px]]||Venture on! Roll the die again and move forward (with a half-price special offer thrown in!).||The player only pays half the gold of an owned shop if they land on one.
|-
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|57||[[File:FS Venture Card Zoom All.png|50px]]||Venture through space! Zoom to any square you like.||-
|57||[[File:FS Venture Card Zoom All.png|100px]]||Venture through space! Zoom to any square you like.||-
|-
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|58||[[File:FS Venture Card Zoom 100G.png|50px]]||''Venture through space! Pay 100G to zoom to any non-venture, non-suit square you like!''||The player cannot take this offer if their ready cash is less than 100G.
|58||[[File:FS Venture Card Zoom 100G.png|100px]]||''Venture through space! Pay 100G to zoom to any non-venture, non-suit square you like!''||The player cannot take this offer if their ready cash is less than 100G.
|-
|-
|59||[[File:FS Venture Card Buy Stock -10%.png|50px]]||'''''Stock venture! You can buy stocks in a district of your choice at 10% below the market value.'''''||The player cannot take this offer if they do not have enough cash to buy any stocks.
|59||[[File:FS Venture Card Buy Stock -10%.png|100px]]||'''''Stock venture! You can buy stocks in a district of your choice at 10% below the market value.'''''||-
|-
|-
|60||[[File:FS Venture Card Stock Up 10%.png|50px]]||'''Random venture! Stock prices increase by 10% in a district picked at random!'''||-
|60||[[File:FS Venture Card Stock Up 10%.png|100px]]||'''Random venture! Stock prices increase by 10% in a district picked at random!'''||-
|-
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|61||[[File:FS Venture Card Dividend 10%.png|50px]]||'''Special bonus! You receive a 10% dividend on your stocks!'''||-
|61||[[File:FS Venture Card Dividend 10%.png|100px]]||'''Special bonus! You receive a 10% dividend on your stocks!'''||-
|-
|-
|62||[[File:FS Venture Card Stock Dividend 20%.png|50px]]||'''Special bonus! You receive a 20% dividend on your stocks!'''||-
|62||[[File:FS Venture Card Stock Dividend 20%.png|100px]]||'''Special bonus! You receive a 20% dividend on your stocks!'''||-
|-
|-
|63||[[File:FS Venture Card Stock Up 20%.png|50px]]||'''Random venture! Stock prices increase by 20% in a district picked at random!'''||-
|63||[[File:FS Venture Card Stock Up 20%.png|100px]]||'''Random venture! Stock prices increase by 20% in a district picked at random!'''||-
|-
|-
|64||[[File:FS Venture Card Stock Up 30%.png|50px]]||'''Random venture! Stock prices increase by 30% in a district picked at random!'''||-
|64||[[File:FS Venture Card Stock Up 30%.png|100px]]||'''Random venture! Stock prices increase by 30% in a district picked at random!'''||-
|-
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|65||[[File:FS Venture Card Buyout x5.png|50px]]||''Forced buyout venture! You can buy a vacant plot or shop for five times its value, whether someone else owns it or not.''||-
|65||[[File:FS Venture Card Buyout x5.png|100px]]||''Forced buyout venture! You can buy a vacant plot or shop for five times its value, whether someone else owns it or not.''||-
|-
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|66||[[File:FS Venture Stock Bonus.png|50px]]||'''Special bonus! You receive 10 of the most valuable stocks!'''||-
|66||[[File:FS Venture Stock Bonus.png|100px]]||'''Special bonus! You receive 10 of the most valuable stocks!'''||-
|-
|-
|67||[[File:FS Venture Card Stock.png|50px]]||'''''Stock venture! You can buy stocks in a district of your choice.'''''||The player cannot take this offer if they do not have enough cash to buy any stocks.
|67||[[File:FS Venture Card Stock.png|100px]]||'''''Stock venture! You can buy stocks in a district of your choice.'''''||-
|-
|-
|68||[[File:FS Venture Arcade.png|50px]]||Special arcade adventure! You're invited to play [[Memory Block]]!||-
|68||[[File:FS Venture Arcade.png|100px]]||Special arcade adventure! You're invited to play [[Memory Block]]!||-
|-
|-
|69||[[File:FS Venture Card Sell Stock 20%.png|50px]]||'''''Stock venture! You can sell stocks you own at 20% above the market value.'''''||The player cannot take this offer if they do not own any stocks.
|69||[[File:FS Venture Card Sell Stock 20%.png|100px]]||'''''Stock venture! You can sell stocks you own at 20% above the market value.'''''||The player cannot take this offer if they do not own any stocks.
|-
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|70||[[File:FS Venture Promotion.png|50px]]||Special bonus! You get a sudden promotion and receive a salary! (You lose any suits you have.)||-
|70||[[File:FS Venture Promotion.png|100px]]||Special bonus! You get a sudden promotion and receive a salary! (You lose any suits you have.)||-
|-
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|71||[[File:FS Venture Card Use 200G.png|50px]]||''Capital venture! You can invest up to 200G of the bank's money in your shops.''||-
|71||[[File:FS Venture Card Use 200G.png|100px]]||''Capital venture! You can invest up to 200G of the bank's money in your shops.''||-
|-
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|72||[[File:FS Venture Card Die Fate.png|50px]]||Dicey adventure! Roll 1/3/5 to take 20 times the number of shops you own in gold coins. Roll 2/4/6 and pay the same.||-
|72||[[File:FS Venture Card Die Fate.png|100px]]||Dicey adventure! Roll 1/3/5 to take 20 times the number of shops you own in gold coins. Roll 2/4/6 and pay the same.||-
|-
|-
|73||[[File:FS Venture Card Shop.png|50px]]||''Property venture! You can buy any unowned shop or vacant plot.''||The player cannot take this offer if there are no unowned shops or vacant plots.
|73||[[File:FS Venture Card Shop.png|100px]]||''Property venture! You can buy any unowned shop or vacant plot.''||The player cannot take this offer if there are no unowned shops or vacant plots.
|-
|-
|74||[[File:FS Venture Auction.png|50px]]||Misadventure! You are forced to auction one of your shops (with a starting price of twice the shop's value).||-
|74||[[File:FS Venture Auction.png|100px]]||Misadventure! You are forced to auction one of your shops (with a starting price of twice the shop's value).||-
|-
|-
|75||[[File:FS Venture Card Shop x2.png|50px]]||''Property venture! You can buy any unowned shop or vacant plot for twice its value.''||The player cannot take this offer if there are no unowned shops or vacant plots.
|75||[[File:FS Venture Card Shop x2.png|100px]]||''Property venture! You can buy any unowned shop or vacant plot for twice its value.''||The player cannot take this offer if there are no unowned shops or vacant plots.
|-
|-
|76||[[File:FS Venture Arcade.png|50px]]||Special arcade adventure! You're invited to play [[Round the Blocks]]!||-
|76||[[File:FS Venture Arcade.png|100px]]||Special arcade adventure! You're invited to play [[Round the Blocks]]!||-
|-
|-
|77||[[File:FS Venture Stock Bonus +5.png|50px]]||'''Freebie! Take five of each district's stocks.'''||-
|77||[[File:FS Venture Stock Bonus +5.png|100px]]||'''Freebie! Take five of each district's stocks.'''||-
|-
|-
|78||[[File:FS Venture Card Shop 200G.png|50px]]||''Property venture! You can buy any unowned shop or vacant plot for 200G more than its value.''||The player cannot take this offer if there are no unowned shops or vacant plots, or if they have less than 200G total in stocks and cash.
|78||[[File:FS Venture Card Shop 200G.png|100px]]||''Property venture! You can buy any unowned shop or vacant plot for 200G more than its value.''||The player cannot take this offer if there are no unowned shops or vacant plots, or if their ready cash is less than 200G.
|-
|-
|79||[[File:FS Venture Card Buyout x3.png|50px]]||''Forced buyout venture! You can buy a vacant plot or shop for three times its value, whether someone else owns it or not.''||-
|79||[[File:FS Venture Card Buyout x3.png|100px]]||''Forced buyout venture! You can buy a vacant plot or shop for three times its value, whether someone else owns it or not.''||-
|-
|-
|80||[[File:FS Venture Card Get Spade.png|50px]]||Freebie! Take a [[File:FS Spade Suit.png]]!||If the player already has a [[File:FS Spade Suit.png]], they get 100G instead.
|80||[[File:FS Venture Card Get Spade.png|100px]]||Freebie! Take a [[File:FS Spade Suit.png]]!||If the player already has a [[File:FS Spade Suit.png]], they get 100G instead.
|-
|-
|81||[[File:FS Venture Card Roll 1 All.png|50px]]||Misadventure! All other players can only move forward 1 on their next turn.||-
|81||[[File:FS Venture Card Roll 1 All.png|100px]]||Misadventure! All other players can only move forward 1 on their next turn.||-
|-
|-
|82||[[File:FS Venture Card Get Club.png|50px]]||Freebie! Take a [[File:FS Club Suit.png]]!||If the player already has a [[File:FS Club Suit.png]], they get 100G instead.
|82||[[File:FS Venture Card Get Club.png|100px]]||Freebie! Take a [[File:FS Club Suit.png]]!||If the player already has a [[File:FS Club Suit.png]], they get 100G instead.
|-
|-
|83||[[File:FS Venture Card Die Fate.png|50px]]||Dicey adventure! Roll 1/3/5 and warp to a random location. Roll 2/4/6 and everyone else warps.||-
|83||[[File:FS Venture Card Die Fate.png|100px]]||Dicey adventure! Roll 1/3/5 and warp to a random location. Roll 2/4/6 and everyone else warps.||-
|-
|-
|84||[[File:FS Venture Card Take 10%.png|50px]]||Moneymaking venture! The winning player must pay you 10% of their ready cash!||-
|84||[[File:FS Venture Card Take 10%.png|100px]]||Moneymaking venture! The winning player must pay you 10% of their ready cash!||-
|-
|-
|85||[[File:FS Venture Card Gain Die x 85.png|50px]]||Moneymaking venture! Roll the die and get 85 times the number shown in gold coins from the bank!||-
|85||[[File:FS Venture Card Gain Die x 85.png|100px]]||Moneymaking venture! Roll the die and get 85 times the number shown in gold coins from the bank!||-
|-
|-
|86||[[File:FS Venture Card Take 100G.png|50px]]||Moneymaking venture! Take 100G from all other players!||-
|86||[[File:FS Venture Card Take 100G.png|100px]]||Moneymaking venture! Take 100G from all other players!||-
|-
|-
|87||[[File:FS Venture Card Roll 7 8.png|50px]]||Venture on! Roll the special all-7s-and-8s die and move forward again.||-
|87||[[File:FS Venture Card Roll 7 8.png|100px]]||Venture on! Roll the special all-7s-and-8s die and move forward again.||-
|-
|-
|88||[[File:FS Venture Position Swap.png|50px]]||Misadventure! All other players swap places!||Does not take effect if there are only 2 active players.
|88||[[File:FS Venture Position Swap.png|100px]]||Misadventure! All other players swap places!||Does not take effect if there are only 2 active players.
|-
|-
|89||[[File:FS Venture Card Suit Yourself All.png|50px]]||Freebie! All players take a Suit Yourself card!||-
|89||[[File:FS Venture Card Suit Yourself All.png|100px]]||Freebie! All players take a Suit Yourself card!||-
|-
|-
|90||[[File:FS Venture Card Price Up 30% All.png|50px]]||Price hike venture! All shop prices go up by 30% until your next turn.||Despite saying that all shop prices go up by 30% until the card drawer's next turn, it actually only lasts until the shop owner's next turn, making this effect useless for the very next player.
|90||[[File:FS Venture Card Price Up 30% All.png|100px]]||Price hike venture! All shop prices go up by 30% until your next turn.||Despite saying that all shop prices go up by 30% until the card drawer's next turn, it actually only lasts until the shop owner's next turn, making this effect useless for the very next player.
|-
|-
|91||[[File:FS Venture Card Healslime.png|50px]]||Cameo adventure! A [[healslime]] appears!||Players who pass Healie can get a Suit of their choice. If a player has all four suits and passes Healie, he gives them a Suit Yourself card.
|91||[[File:FS Venture Card Healslime.png|100px]]||Cameo adventure! A [[healslime]] appears!||Players who pass Healie can get a Suit of their choice. If a player has all four suits and passes Healie, he gives them a Suit Yourself card.
|-
|-
|92||[[File:FS Venture Card Lakitu.png|50px]]||Cameo adventure! [[Lakitu]] appears!||Each shop he passes through closes for one turn.
|92||[[File:FS Venture Card Lakitu.png|100px]]||Cameo adventure! [[Lakitu]] appears!||Each shop he passes through closes for one turn.
|-
|-
|93||[[File:FS Venture Card Die Fate.png|50px]]||Dicey adventure! Roll 1/3/5 and your shops expand by 10%. Roll 2/4/6 and everyone else's shops expand by 5%.||-
|93||[[File:FS Venture Card Die Fate.png|100px]]||Dicey adventure! Roll 1/3/5 and your shops expand by 10%. Roll 2/4/6 and everyone else's shops expand by 5%.||-
|-
|-
|94||[[File:FS Venture Card Get Diamond.png|50px]]||Freebie! Take a [[File:FS Diamond Suit.png]]!||If the player already has a [[File:FS Diamond Suit.png]], they get 100G instead.
|94||[[File:FS Venture Card Get Diamond.png|100px]]||Freebie! Take a [[File:FS Diamond Suit.png]]!||If the player already has a [[File:FS Diamond Suit.png]], they get 100G instead.
|-
|-
|95||[[File:FS Venture Card Together.png|50px]]||Misadventure! You throw an impromptu party. All other players come to your location!||-
|95||[[File:FS Venture Card Together.png|100px]]||Misadventure! You throw an impromptu party. All other players come to your location!||-
|-
|-
|96||[[File:FS Venture Card Together.png|50px]]||Misadventure! All players scramble to another player's location!||-
|96||[[File:FS Venture Card Together.png|100px]]||Misadventure! All players scramble to another player's location!||-
|-
|-
|97||[[File:FS Venture Card Stock Dividend 20% Choice.png|50px]]||'''Stock rise venture! Increase stock value by 20% in a district of your choice.'''||-
|97||[[File:FS Venture Card Stock Dividend 20% Choice.png|100px]]||'''Stock rise venture! Increase stock value by 20% in a district of your choice.'''||-
|-
|-
|98||[[File:FS Venture Card Buyout x4.png|50px]]||''Forced buyout venture! You can buy a vacant plot or shop for four times its value, whether someone else owns it or not.''||-
|98||[[File:FS Venture Card Buyout x4.png|100px]]||''Forced buyout venture! You can buy a vacant plot or shop for four times its value, whether someone else owns it or not.''||-
|-
|-
|99||[[File:FS Venture Card Freebie.png|50px]]||Freebie! What's inside...?||The player collects a Suit Yourself card should they already have all the suits, otherwise they pick up all four suits. If in a very rare case the player already has all 4 suits and has 9 Suit Yourself cards, the player instead earns 100G.
|99||[[File:FS Venture Card Freebie.png|100px]]||Freebie! What's inside...?||The player collects a Suit Yourself card should they already have all the suits, otherwise they pick up all four suits. If in a very rare case the player already has all 4 suits and has 9 Suit Yourself cards, the player instead earns 100G.
|-
|-
|100||[[File:FS Venture Card Suit Yourself.png|50px]]||Freebie! Take a Suit Yourself card!||If the player already has 9 Suit Yourself cards, they get 100G instead.  
|100||[[File:FS Venture Card Suit Yourself.png|100px]]||Freebie! Take a Suit Yourself card!||If the player already has 9 Suit Yourself cards, they get 100G instead.  
|-
|-
|101||[[File:FS Venture Card Expansion 21%.png|50px]]||Special bonus! Your shops all grow by 21%!||-
|101||[[File:FS Venture Card Expansion 21%.png|100px]]||Special bonus! Your shops all grow by 21%!||-
|-
|-
|102||[[File:FS Venture Card Gain Die x33.png|50px]]||Moneymaking venture! Roll the die and get 33 times the number shown in gold coins from all other players!||If there is only one other player left, the text displayed after rolling will contain a grammar error (it will say 1 "people" instead of 1 "person").
|102||[[File:FS Venture Card Gain Die x33.png|100px]]||Moneymaking venture! Roll the die and get 33 times the number shown in gold coins from all other players!||If there is only one other player left, the text displayed after rolling will contain a grammar error (it will say 1 "people" instead of 1 "person").
|-
|-
|103||[[File:FS Venture Card Value Fall 25%.png|50px]]||Misadventure! The values of all your shops drop by 25%!||-
|103||[[File:FS Venture Card Value Fall 25%.png|100px]]||Misadventure! The values of all your shops drop by 25%!||-
|-
|-
|104||[[File:FS Venture Card Lose 80G.png|50px]]||Misadventure! You give everyone 80G each!||-
|104||[[File:FS Venture Card Lose 80G.png|100px]]||Misadventure! You give everyone 80G each!||-
|-
|-
|105||[[File:FS Venture Card Gold Bonus x40G.png|50px]]||Moneymaking venture! Roll the die and get the number shown x your level x 40G from the bank!||-
|105||[[File:FS Venture Card Gold Bonus x40G.png|100px]]||Moneymaking venture! Roll the die and get the number shown x your level x 40G from the bank!||-
|-
|-
|106||[[File:FS Venture Card Die Suit Yourself.png|50px]]||Freebie! Roll the die and get half the number shown of Suit Yourself cards! (Decimals will be rounded down.)||-
|106||[[File:FS Venture Card Die Suit Yourself.png|100px]]||Freebie! Roll the die and get half the number shown of Suit Yourself cards! (Decimals will be rounded down.)||-
|-
|-
|107||[[File:FS Venture Card Expansion 30%.png|50px]]||Revaluation venture! You can expand any one of your shops by 30%.||-
|107||[[File:FS Venture Card Expansion 30%.png|100px]]||Revaluation venture! You can expand any one of your shops by 30%.||-
|-
|-
|108||[[File:FS Venture Card Sell x4.png|50px]]||''Cashback venture! You can sell a shop back to the bank for four times its shop value.''||-
|108||[[File:FS Venture Card Sell x4.png|100px]]||''Cashback venture! You can sell a shop back to the bank for four times its shop value.''||-
|-
|-
|109||[[File:FS Venture Card Expansion 75%.png|50px]]||Revaluation venture! You can expand any one of your shops by 75%.||-
|109||[[File:FS Venture Card Expansion 75%.png|100px]]||Revaluation venture! You can expand any one of your shops by 75%.||-
|-
|-
|110||[[File:FS Venture Card Shop x77.png|50px]]||Special bonus! You receive 77 times the number of shops you own in gold coins from the bank!||-
|110||[[File:FS Venture Card Shop x77.png|100px]]||Special bonus! You receive 77 times the number of shops you own in gold coins from the bank!||-
|-
|-
|111||[[File:FS Venture Card Sell +500G.png|50px]]||''Cashback venture! You can sell a shop back to the bank for 500G more than its shop value.''||-
|111||[[File:FS Venture Card Sell +500G.png|100px]]||''Cashback venture! You can sell a shop back to the bank for 500G more than its shop value.''||-
|-
|-
|112||[[File:FS Venture Card Shop x100.png|50px]]||Special bonus! You receive 100 times the number of shops you own in gold coins!||-
|112||[[File:FS Venture Card Shop x100.png|100px]]||Special bonus! You receive 100 times the number of shops you own in gold coins!||-
|-
|-
|113||[[File:FS Venture Card Gold Bonus x20G.png|50px]]||Moneymaking venture! Roll the die and get the number shown x your level x 20G from the bank!||-
|113||[[File:FS Venture Card Gold Bonus x20G.png|100px]]||Moneymaking venture! Roll the die and get the number shown x your level x 20G from the bank!||-
|-
|-
|114||[[File:FS Venture Card Lv x40.png|50px]]||Moneymaking venture! Take your level times 40G from all other players!||-
|114||[[File:FS Venture Card Lv x40.png|100px]]||Moneymaking venture! Take your level times 40G from all other players!||-
|-
|-
|115||[[File:FS Venture Card Roll 7 All.png|50px]]||Misadventure! All other players can only move forward 7 on their next turn.||-
|115||[[File:FS Venture Card Roll 7 All.png|100px]]||Misadventure! All other players can only move forward 7 on their next turn.||-
|-
|-
|116||[[File:FS Venture Card Gain Die x60.png|50px]]||Moneymaking venture! Roll the die and get 60 times the number shown in gold coins from the player in first place!||Will affect all other players tied for first place.
|116||[[File:FS Venture Card Gain Die x60.png|100px]]||Moneymaking venture! Roll the die and get 60 times the number shown in gold coins from the player in first place!||-
|-
|-
|117||[[File:FS Venture Card Move All.png|50px]]||Adventurous turning point! Everyone gets to choose which way to move on their next go.||-
|117||[[File:FS Venture Card Move All.png|100px]]||Adventurous turning point! Everyone gets to choose which way to move on their next go.||-
|-
|-
|118||[[File:FS Venture Card Commission.png|50px]]||Lucky venture! You get a really big commission until your next turn!
|118||[[File:FS Venture Card Commission.png|100px]]||Lucky venture! You get a really big commission until your next turn!
||The commission is 75%
||The commission is 75%
|-
|-
|119||[[File:FS Venture Card Gold -20%.png|50px]]||Misadventure! You give 20% of your ready cash to the player in last place!||-
|119||[[File:FS Venture Card Gold -20%.png|100px]]||Misadventure! You give 20% of your ready cash to the player in last place!||-
|-
|-
|120||[[File:FS Venture Card Lose 20% Gold.png|50px]]||Misadventure! You drop your wallet and lose 20% of your ready cash!||-
|120||[[File:FS Venture Card Lose 20% Gold.png|100px]]||Misadventure! You drop your wallet and lose 20% of your ready cash!||-
|-
|-
|121||[[File:FS Venture Card Use 400G.png|50px]]||''Capital venture! You can invest up to 400G of the bank's money in your shops.''||-
|121||[[File:FS Venture Card Use 400G.png|100px]]||''Capital venture! You can invest up to 400G of the bank's money in your shops.''||-
|-
|-
|122||[[File:FS Venture Card Take 20%.png|50px]]||Moneymaking venture! The winning player must pay you 20% of their ready cash!||-
|122||[[File:FS Venture Card Take 20%.png|100px]]||Moneymaking venture! The winning player must pay you 20% of their ready cash!||-
|-
|-
|123||[[File:FS Venture Card Die Fate.png|50px]]||Dicey adventure! Roll 1/3/5 and your shops expand by 20%. Roll 2/4/6 and everyone else's shops expand by 5%.||-
|123||[[File:FS Venture Card Die Fate.png|100px]]||Dicey adventure! Roll 1/3/5 and your shops expand by 20%. Roll 2/4/6 and everyone else's shops expand by 5%.||-
|-
|-
|124||[[File:FS Venture Card Suit Yourself 50G.png|50px]]||''Suit venture! Buy a Suit Yourself card for 50G.''||The player cannot take this offer if they already have 9 Suit Yourself cards or if their ready cash is less than 50G.
|124||[[File:FS Venture Card Suit Yourself 50G.png|100px]]||''Suit venture! Buy a Suit Yourself card for 50G.''||The player cannot take this offer if they already have 9 Suit Yourself cards or if their ready cash is less than 50G.
|-
|-
|125||[[File:FS Venture Card Die Fate.png|50px]]||Dicey adventure! Roll 1/3/5 to warp to a boon square. Roll 2/4/6 to warp to the arcade.||-
|125||[[File:FS Venture Card Die Fate.png|100px]]||Dicey adventure! Roll 1/3/5 to warp to a boon square. Roll 2/4/6 to warp to the arcade.||-
|-
|-
|126||[[File:FS Venture Card Expansion Die x2%.png|50px]]||Revaluation venture! Roll the die and expand your shops by 2% for each number.||-
|126||[[File:FS Venture Card Expansion Die x2%.png|100px]]||Revaluation venture! Roll the die and expand your shops by 2% for each number.||-
|-
|-
|127||[[File:FS Venture Arcade.png|50px]]||Special arcade adventure! You're invited to play Round the Blocks and Memory Block!||-
|127||[[File:FS Venture Arcade.png|100px]]||Special arcade adventure! You're invited to play Round the Blocks and Memory Block!||-
|-
|-
|128||[[File:FS Venture Card Shop x55.png|50px]]||Special bonus! You receive 55 times the number of shops you own in gold coins from the bank!||-
|128||[[File:FS Venture Card Shop x55.png|100px]]||Special bonus! You receive 55 times the number of shops you own in gold coins from the bank!||-
|-
|-
|}
|}
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===Notes===
===Notes===
*Venture cards #101 and up are far rarer than the others to balance out their more powerful effects.
*Venture cards #101 and up are far rarer than the others to balance out their more powerful effects.
*When players are eliminated, certain venture Cards have different effects with fewer players.
*When players are eliminated, certain Venture Cards have different effects with fewer players.
*The limit on the number of Suit Yourself cards that a player can hold is 9.
*The limit on the number of Suit Yourself cards that a player can hold is 9.
*Some venture cards will break ties for first or last place, depending on the turn order at the start of the game. The player who went the earliest of those affected is considered to be placing lowest in a tie; the player who went the latest is considered to be placing highest. This means that whoever is first in the turn order will always be favored in these situations.
*Despite ties not being shown in the Final Results, some Venture Cards that are about 1st and last place almost ''actually'' recognize ties. For example, a player may more likely gain gold in 1st place despite drawing a card (such as card number 4) to take gold from 1st place, that is if someone ties them for 1st place (depending on which player number they are).
*Due to a programming error which makes players starting later get better spots in a tie rather than just ''actually'' tying them, the player starting 1st ''always'' benefits from a tie as they are placed lower in a tie. This means:
**'''(when getting ''get gold from 1st'')''' If someone ties them for 1st, the game thinks the player is not in 1st place. This results in them taking 1st ''by themselves''.
**'''(when getting ''pay gold to last'')''' Also, if there is a tie for last, the player receives no penalty as the game thinks the player is in 4th place while the player tying them is in 3rd.
**If everyone is in 1st, the game ranks them as 4th. As a result, a card that affects whoever is in 1st always has an effect (as well as P2 and P3). The same goes for a card that affects whoever is in last, but only P1 benefits from it.
*On the other side, the player starting 4th does benefit anything ''at all'' as they are placed higher in a tie. This means:
**'''(when getting ''get gold from 1st'')''' If a player ties them for 1st, the player does not gain anything as the game thinks the player is in 1st place while the player tying them is in 2nd.
**'''(when getting ''pay gold to last'')''' Also, if there is a tie for last, the player still has to give gold because the game thinks the player is either 1st, 2nd or 3rd. This results them going to last place ''by themselves''.
**If everyone is in 1st, the game ranks them as 1st. As a result, a card that affects whoever is in 1st has no effect. However, a card that affects last place has a negative effect (this also applies to P2 and P3).


==Results screen==
==Results Screen==
When a game is finished, the player in first place does a winning animation and the player in 4th place does a losing animation (note: if there is a tie, then the tiebreaker is decided by whoever is later in the turn order). After that, trophies and prizes are handed out (only in Single Player mode, except Tutorial), then a details screen shows up, divided into three different screens (on all screens except in Sales and Payments the Target amount appears):
When a game is finished, the player in first place does a winning animation and the player in 4th place does a losing animation (note: if there is a tie, then the tiebreaker is decided by whoever is later in the turn order). After that, trophies and prizes are handed out (only in Single Player mode, except Tutorial), then a details screen shows up, divided into three different screens (on all screens except in Sales and Payments the Target amount appears):


===Graph===
===Graph===
[[File:FS End Graph.png|thumb|The graph]]
[[File:FS End Graph.png|thumb|right|The graph]]
The first screen shows the players' positions and how many turns the game lasted. To the right is the graph, each player is identified with a colored line. Also, the red dotted line indicates the starting value and the black dotted line indicates the target net worth.
The first screen shows the players' positions and how many turns the game lasted. To the right is the graph, each player is identified with a colored line. Also, the red dotted line indicates the starting value and the black dotted line indicates the target net worth.
{{br}}
{{br}}


===Sales and Payments===
===Sales and Payments===
[[File:FS End Stats 1.png|thumb|The sales and payments]]
[[File:FS End Stats 1.png|thumb|right|The sales and payments]]
The second screen shows the number of times the player made sales including gold values:
The second screen shows the number of times the player made sales including gold values:
*'''Number of sales:''' Number of times rivals landed on the player's property and had to pay.
*'''Number of sales:''' Number of times rivals landed on the player's property and had to pay.
**'''Total:''' The total gold the player gained from sales.
**'''Total:''' The total gold the player gained from sales.
**'''Average:''' Average amount of gold determined by the total divided by the number of sales. The average is reported as an integer, truncating the decimal part.
**'''Average:''' Average amount of gold determined by the total divided by the number of sales.
**'''Greatest:''' The most amount of gold the player gained from one sale.
**'''Greatest:''' The most amount of gold the player gained from one sale.


Line 814: Line 818:


===Assets and Salary===
===Assets and Salary===
[[File:FS End Stats 2.png|thumb|The assets and salary]]
[[File:FS End Stats 2.png|thumb|right|The assets and salary]]
The third screen shows each player's net worth, ready cash, property and stock (only in Standard Rules) as follows:
The third screen shows each player's net worth, ready cash, property and stock (only in Standard Rules) as follows:
*'''Net worth:''' This is determined by sum of ready cash, property and stock (only in Standard Rules). If a player is bankrupt, this value is negative, same for Ready cash.
*'''Net worth:''' This is determined by sum of ready cash, property and stock (only in Standard Rules). If a player is bankrupt, this value is negative, same for Ready cash.
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==Reception==
==Reception==
{| class="wikitable reviews"
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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|file5=FS Level Up - Mario Series.oga
|file5=FS Level Up - Mario Series.oga
|title5=Level Up! (''Super Mario'' franchise)
|title5=Level Up! (''Mario'' series)
|description5=The music for leveling up as ''Super Mario'' franchise characters.
|description5=The music for leveling up as ''Mario'' series characters.
|length5=0:04
|length5=0:04


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==References to other games==
==References to other games==
*''[[Super Mario Bros.]]'': The World 1-1 board is based off the same level from this game. Additionally, the music of this board is an arrangement of the overworld theme of this game. Also, upon completing a ''Super Mario'' board, an arrangement of the "[[World Clear]]" music plays, followed by an arrangement of the "[[Ending (Super Mario Bros.)|Ending]]" theme.
*''[[Super Mario Bros.]]'': The World 1-1 board is based off the same level from this game. Additionally, the music of this board is an arrangement of the overworld theme of this game. Also, upon completing a ''Mario'' board, an arrangement of the Castle Clear music plays, followed by an arrangement of the [[Ending BGM]].
*[[dragonquest:Dragon Quest (series)|''Dragon Quest'' (series)]]: Arrangements of the level up, inn, and save jingles are used. When a slime wins the Slurpodrome or a player matches lucky sevens in Round the Blocks on a ''Dragon Quest'' board, an arrangement of the medium fanfare plays. [[dragonquest:Seed of agility|Seeds of agility]] can appear during a Slurpodrome race and [[dragonquest:Chimaera wing|chimaera wings]] appear in Round the Blocks. Various recurring monsters appear.
*[[dragonquest:Dragon Quest (series)|''Dragon Quest'' (series)]]: Arrangements of the level up, inn, and save jingles are used. When a slime wins the Slurpodrome or a player matches lucky sevens in Round the Blocks on a ''Dragon Quest'' board, an arrangement of the medium fanfare plays. [[dragonquest:Seed of agility|Seeds of agility]] can appear during a Slurpodrome race and [[dragonquest:Chimaera wing|chimaera wings]] appear in Round the Blocks. Various recurring monsters appear.
*''[[dragonquest:Dragon Quest|Dragon Quest]]'': Alefgard is a playable board and it uses the overworld music from this game. An arrangement of the ending music is used when a player wins a ''Dragon Quest'' board. An arrangement of the [[Game Over]] jingle is used when a player is bankrupted.
*''[[dragonquest:Dragon Quest|Dragon Quest]]'': Alefgard is a playable board and it uses the overworld music from this game. An arrangement of the ending music is used when a player wins a ''Dragon Quest'' board. An arrangement of the [[Game Over]] jingle is used when a player is bankrupted.
*''[[Super Mario Bros.: The Lost Levels]]'': The arrangement of the "Ending" theme is based on the one from this game.
*''[[VS. Super Mario Bros.]]'': The arrangement of the Ending BGM uses the extended melody first used in this game.
*''[[dragonquest:Dragon Quest III: The Seeds of Salvation|Dragon Quest III: The Seeds of Salvation]]'': The Ghost Ship is a playable board and it uses the overworld music from this game. The file select music is an arrangement of "Rolling Dice".
*''[[dragonquest:Dragon Quest III: The Seeds of Salvation|Dragon Quest III: The Seeds of Salvation]]'': The Ghost Ship is a playable board and it uses the overworld music from this game. The file select music is an arrangement of "Rolling Dice".
*''[[Super Mario Bros. 3]]'': During an auction, an arrangement of the [[Toad House|Toad's House]]/[[P Switch]] music plays. An arrangement of the [[Pipe Land]] map music also plays in the stock menu. Also, an arrangement of the "3 Matching Cards" fanfare plays whenever a line is made in [[Round the Blocks]] on a ''Super Mario'' board or when the ''Super Mario'' Tour is completed in Tour mode, as well as an arrangement of the "World Clear" fanfare playing when a line of lucky 7's is made in Round the Blocks on a ''Super Mario'' board.
*''[[Super Mario Bros. 3]]'': During an auction, an arrangement of the [[Toad House|Toad's House]]/[[P Switch]] music plays. An arrangement of the [[Pipe Land]] map music also plays in the stock menu. Also, an arrangement of the "3 Matching Cards" fanfare plays whenever a line is made in [[Round the Blocks]] on a ''Mario'' board or when the ''Super Mario'' Tour is completed in Tour mode, as well as an arrangement of the "World Clear" fanfare playing when a line of lucky 7's is made in Round the Blocks on a ''Mario'' board.
*''[[dragonquest:Dragon Quest IV: Chapters of the Chosen|Dragon Quest IV: Chapters of the Chosen]]'': Colossus is a playable board and it uses an arrangement of "Wagon Wheel's March". When a player reaches the target net worth on a ''Dragon Quest'' board, it plays an arrangement of this game's battle theme. The [[Healslime]] that can appear is named "[[dragonquest:Healie|Healie]]", referencing the Healslime that assists [[dragonquest:Ragnar McRyan|Ragnar McRyan]].
*''[[dragonquest:Dragon Quest IV: Chapters of the Chosen|Dragon Quest IV: Chapters of the Chosen]]'': Colossus is a playable board and it uses an arrangement of "Wagon Wheel's March". When a player reaches the target net worth on a ''Dragon Quest'' board, it plays an arrangement of this game battle theme. The [[Healslime]] that can appear is named "[[dragonquest:Healie|Healie]]", referencing the Healslime that assists [[dragonquest:Ragnar McRyan|Ragnar McRyan]].
*''[[Super Mario World]]'': An arrangement of the {{file link|SMW The Evil King Koopa BGM.oga|final boss theme}} plays when someone reaches the target amount in a ''Super Mario'' board. An arrangement of the bonus stage music is heard in the minigame Round the Blocks if it is played on a Mario board.
*''[[Super Mario World]]'': An arrangement of the {{media link|SMW The Evil King Koopa BGM.oga|final boss theme}} plays when someone reaches the target amount in a ''Mario'' board. An arrangement of the bonus stage music is heard in the minigame Round the Blocks if it is played on a Mario board.
*''[[Super Mario Kart]]'': An arrangement of [[SNES Mario Circuit 1|Mario Circuit]]'s music is used for the Mario Circuit board.
*''[[Super Mario Kart]]'': An arrangement of [[SNES Mario Circuit 1|Mario Circuit]]'s music is used for the Mario Circuit board.
*''[[dragonquest:Dragon Quest V: Hand of the Heavenly Bride|Dragon Quest V: Hand of the Heavenly Bride]]'': Mt. Magmageddon is a playable board and it uses an arrangement of this game's dungeon theme. The Slurpodrome is based off of this game's slime race minigame and plays rearrangements of the minigame's music. The [[Goodybag]] that can appear is named "Gumdrops", a reference to the [[dragonquest:Goodybag (Recruit)|recruitable Goodybag]].
*''[[dragonquest:Dragon Quest V: Hand of the Heavenly Bride|Dragon Quest V: Hand of the Heavenly Bride]]'': Mt. Magmageddon is a playable board and it uses an arrangement of this game's dungeon theme. Slurpodrome is based off of this game's slime race minigame and plays rearrangements of the minigame's music. The [[Goodybag]] that can appear is named "Gumdrops", a reference to the [[dragonquest:Goodybag (Recruit)|recruitable Goodybag]].
*''[[Super Mario Land 2: 6 Golden Coins]]'': One of Wario's quotes on Starship Mario has him stating that the starship would be his if he turned the "M" upside down. This alludes to his [[Wario Castle|taking over]] of [[Mario's castle]] in this game, which involved flipping the castle's "M" so that it appeared as a "W".
*''[[Super Mario Land 2: 6 Golden Coins]]'': One of Wario's quotes on Starship Mario has him stating that the starship would be his if he turned the "M" upside down. This alludes to his [[Wario Castle|taking over]] of [[Mario's castle]] in this game, which involved flipping the castle's "M" so that it appeared as a "W".
*''[[Super Mario World 2: Yoshi's Island]]'': An arrangement of the title screen music for this game plays as the music for the Yoshi's Island board. Also, an arrangement of the athletic theme is heard in the Venture square or when Dart of Gold is being played.
*''[[Super Mario World 2: Yoshi's Island]]'': An arrangement of the title screen music for this game plays as the music for the Yoshi's Island board. Also, an arrangement of the athletic theme is heard in the Venture square or when Dart of Gold is being played.
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*''[[Wario Land 3]]'': Wario mentions [[Rudy]] when building a tent on the board.
*''[[Wario Land 3]]'': Wario mentions [[Rudy]] when building a tent on the board.
*''[[Luigi's Mansion]]'': One of Luigi's quotes mentions the [[Poltergust 3000]].
*''[[Luigi's Mansion]]'': One of Luigi's quotes mentions the [[Poltergust 3000]].
*''[[Super Mario Sunshine]]'': Delfino Plaza returns as a ''Super Mario'' franchise board. An arrangement of its original theme is the music of this board.
*''[[Super Mario Sunshine]]'': Delfino Plaza returns as a ''Mario'' series board. An arrangement of its original theme is the music of this board.
*''[[Wario World]]'': Wario mentions the [[Black Jewel]] in one of his quotes, who is the main antagonist of that game.
*''[[Wario World]]'': Wario mentions the [[Black Jewel]] in one of his quotes, who is the main antagonist of that game.
*''[[Mario Kart: Double Dash!!]]'': Peach's quote on the Mario Circuit board is "I'm going to double-dash my way to victory! Good luck keeping up with me! Tee hee!" This references the two driver mechanic featured in said game.
*''[[Mario Kart: Double Dash!!]]'': Peach's quote on the Mario Circuit board is "I'm going to double-dash my way to victory! Good luck keeping up with me! Tee hee!" This references the two driver mechanic featured in said game.
*''[[dragonquest:Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest: Shougeki no Shippo Dan]]'': Slimenia appears as a board and it plays an arrangement of "Blue Skies, Blue Slime".
*''[[dragonquest:Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest: Shougeki no Shippo Dan]]'': Slimenia originates from this game, though it goes unnamed.
*''[[Mario Party 6]]'': Yoshi's artwork is an updated version on his artwork from this game.
*''[[Mario Party 6]]'': Yoshi's artwork is an updated version on his artwork from this game.
*''[[Super Mario 64 DS]]'': Bowser's artwork from this game is reused.
*''[[Super Mario 64 DS]]'': Bowser's artwork from this game is reused.
*''[[dragonquest:Dragon Quest VIII: Journey of the Cursed King|Dragon Quest VIII: Journey of the Cursed King]]'': Castle Trodain is a playable board and uses an arrangement of its area music. The jingle that plays when the venture card #13 is drawn is taken directly from this game. When Dart of Gold is played by a ''Dragon Quest'' character or Round the Blocks is played on a ''Dragon Quest'' board, it plays an arrangement of "Fun Casino". [[dragonquest:Hero (Dragon Quest VIII)#Munchie|Munchie]] can appear in a Slurpodrome race.
*''[[dragonquest:Dragon Quest VIII: Journey of the Cursed King|Dragon Quest VIII: Journey of the Cursed King]]'': Castle Trodain is a playable board and uses an arrangement of its area music. The jingle that plays when the venture card #13 is drawn is taken directly from this game. When Dart of Gold is played by a ''Dragon Quest'' character or Round the Blocks is played on a ''Dragon Quest'' board, it plays an arrangement of "Fun Casino". [[dragonquest:Hero (Dragon Quest VIII)#Munchie|Munchie]] can appear in a Slurpodrome race.
*''[[Dance Dance Revolution: Mario Mix]]'': Luigi's artwork from this game is reused.
*''[[Dance Dance Revolution: Mario Mix]]'': Luigi's artwork from this game is reused.
*''[[Mario Superstar Baseball]]'': The Mario Stadium and an arrangement of its music returns as one of the ''Super Mario'' franchise boards.
*''[[Mario Superstar Baseball]]'': The Mario Stadium and an arrangement of its music returns as one of the ''Mario'' series boards.
*''[[dragonquest:Dragon Quest Heroes: Rocket Slime|Dragon Quest Heroes: Rocket Slime]]'': An arrangement of Forewood Forest and Backwood's music is used on Slimenia.
*''[[dragonquest:Dragon Quest Heroes: Rocket Slime|Dragon Quest Heroes: Rocket Slime]]'': An arrangement of Forewood Forest and Backwood's music is used on Slimenia.
*''[[dragonquest:Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'': Robbin' Hood Ruins appears as a board and it uses its area music.
*''[[dragonquest:Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'': Robbin' Hood Ruins appears as a board and it uses an arrangement of its area music.
*''[[New Super Mario Bros.]]'': An arrangement of the Bowser's Castle theme can be heard at certain boards. Gaining a level with a ''Super Mario'' franchise character plays an arrangement of the "Course Clear" music. Also, Bowser Jr.'s artwork from this game is reused.
*''[[New Super Mario Bros.]]'': An arrangement of the Bowser's Castle theme can be heard at certain boards. Gaining a level with a ''Mario'' series character plays an arrangement of the "Course Clear" music. Also, Bowser Jr.'s artwork from this game is reused.
*''[[Mario Party 8]]'': Wario, Daisy, Toad, Waluigi, and Birdo's artwork from this game is reused.
*''[[Mario Party 8]]'': Wario, Daisy, Toad, Waluigi, and Birdo's artwork from this game is reused.
*''[[Itadaki Street DS]]'': All of the boards and playable characters in this game return.
*''[[Itadaki Street DS]]'': All of the boards and playable characters in this game return.
*''[[DK: Jungle Climber]]'': Diddy Kong's artwork from this game is reused.
*''[[DK: Jungle Climber]]'': Diddy Kong's artwork from this game is reused.
*''[[Super Mario Galaxy]]'': The Good Egg Galaxy returns as a ''Super Mario'' franchise board.
*''[[Super Mario Galaxy]]'': The Good Egg Galaxy returns as a ''Mario'' series board.
*''[[Mario Party DS]]'': If a player draws venture card #88, all other players swap positions. This is a reference to the [[Event Space|Happening Space]] in [[Kamek's Library]] that occasionally causes [[Kamek]] to cast "Kamek Spell No. 88", which has the same effect.
*''[[Mario Party DS]]'': If a player draws venture card #88, all other players swap positions. This is a reference to the Happening Space in [[Kamek's Library]] that occasionally causes [[Kamek]] to cast "Kamek Spell No. 88", which has the same effect.
*''[[Mario Kart Wii]]'': The Mario Circuit board resembles the [[Mario Circuit (Mario Kart Wii)|Mario Circuit]] from this game.
*''[[Mario Kart Wii]]'': The Mario Circuit board resembles the Mario Circuit from this game.
*''[[Mario Super Sluggers]]'': The Mario Stadium board uses the stadium's design from this game.
*''[[dragonquest:Dragon Quest IX: Sentinels of the Starry Skies|Dragon Quest IX: Sentinels of the Starry Skies]]'': The Observatory and Alltrades Abbey are playable boards and they uses arrangements of their respective area music. On the Wi-Fi menu screen, an arrangement of "Pub Polka" plays.
*''[[dragonquest:Dragon Quest IX: Sentinels of the Starry Skies|Dragon Quest IX: Sentinels of the Starry Skies]]'': The Observatory and Alltrades Abbey are playable boards and they uses arrangements of their respective area music. On the Wi-Fi menu screen, an arrangement of "Pub Polka" plays.
*''[[New Super Mario Bros. Wii]]'': [[Memory Block]] takes place in a Toad House from this game and features an arrangement of the Toad House music from this game.
*''[[New Super Mario Bros. Wii]]'': [[Memory Block]] takes place in a Toad House from this game and features an arrangement of the Toad House music from this game.
*''[[Super Mario Galaxy 2]]'': Starship Mario returns as a ''Super Mario'' franchise board. An arrangement of "Starship Mario, Launch!" also plays on this board.
*''[[Super Mario Galaxy 2]]'': Starship Mario returns as a ''Mario'' series board. An arrangement of "Starship Mario, Launch!" also plays on this board.
*''[[dragonquest:Dragon Quest: Monster Battle Road Victory|Dragon Quest: Monster Battle Road Victory]]'': The music for the Ghost Ship, Alefgard, Colossus, reaching the target net worth on a ''Dragon Quest'' board, winning a ''Dragon Quest'' board, and the Wi-Fi menu are taken directly from this game.
*''[[dragonquest:Dragon Quest: Monster Battle Road Victory|Dragon Quest: Monster Battle Road Victory]]'': The music for the Ghost Ship, Alefgard, Colossus, reaching the target net worth on a ''Dragon Quest'' board, winning a ''Dragon Quest'' board, and the Wi-Fi menu are taken directly from this game.
*''[[Mario Sports Mix]]'': The victory animations for some of the ''Super Mario'' franchise characters resemble the animations from this game, however their animations are slightly different and are not continuous; they revert to their standing animation when they finish their victory animation.
*''[[Mario Sports Mix]]'': The victory animations for some of the ''Mario'' series characters resemble the animations from this game, however their animations are slightly different and are not continuous; they revert to their standing animation when they finish their victory animation.


==Names in other languages==
==Names in other languages==
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|JapR=Itadaki Sutorīto Wī
|JapR=Itadaki Sutorīto Wī
|JapM=''Top Street Wii
|JapM=''Top Street Wii
|Fre=''Course à la fortune
|Fra=''Course à la fortune
|FreM=''Race for fortune
|FraM=''Race for fortune
|Ita=''La via della fortuna
|Ita=''La Via della Fortuna
|ItaM=''The fortune/luck street
|ItaM=''The Fortune Street
|SpaA=''Fortune Street
|SpaA=''Fortune Street
|SpaAM=-
|SpaE=''Distrito Fortuna
|SpaE=''Distrito Fortuna
|SpaEM=''Fortune District
|SpaEM=''Fortune District
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|GerM=''Streets of Fortune
|GerM=''Streets of Fortune
|Dut=''Boom Street
|Dut=''Boom Street
|DutM= -
}}
}}


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===Other wikis===
===Other wikis===
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF|Fortune Street (Wii)}}
*''{{wikia|dragonquest|Fortune Street}}'' on the Dragon Quest Wiki
*''{{fandom|dragonquest|Fortune Street}}'' on the Dragon Quest Wiki


{{FS}}
{{FS}}
{{Super Mario games}}
{{Mario games}}
{{Wii}}
{{Wii}}
[[Category:Games]]
[[Category:Games]]
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Super Mario games]]
[[Category:Mario games]]
[[Category:2011 games]]
[[Category:2011 games]]
[[Category:2012 games]]
[[Category:2012 games]]

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