Editing Fortune-teller's Room

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The '''Fortune-teller's Room''' is a room first discovered in Area Two of [[Luigi's Mansion (location)|the mansion]] in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]], though it cannot be cleared until Area Three. The room contains four candelabra, two of which are on high stands. The other two rest on small drawers in the back of the room. There is also the high pillar where Luigi receives the [[key]] to the [[Laundry Room]]. The room has an ornately decorated gold chair and table, on which the [[Crystal Ball|crystal ball]] sits. By shining his [[flashlight]] on the crystal ball, [[Luigi]] can have [[Madame Clairvoya]] materialize. She explains to Luigi that she can help him if he brings her five items that [[Mario]] dropped. Luigi has none of these items, so he simply lights the candelabras to obtain the [[Key]] to the [[Laundry Room (Luigi's Mansion)|Laundry Room]]. When Luigi brings Madame Clairvoya items, she gives him clues as to Mario's fate. After Luigi brings all five items to her, he captures Madame Clairvoya and gains the Key to the [[Safari Room]]. Before clearing the room, the [[Game Boy Horror]] can be used to select a block of [[cheese]] behind Madame Clairvoya's chair to make a [[Gold Mouse]] appear.
The '''Fortune-teller's Room''' is a room first discovered in Area Two of [[Luigi's Mansion (location)|the mansion]] in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its remake]], though it cannot be cleared until Area Three. The room contains four candelabra, two of which are on high stands. The other two rest on small drawers in the back of the room. There is also the high pillar where Luigi receives the [[key]] to the [[Laundry Room]]. The room has an ornately decorated gold chair and table, on which the [[Crystal Ball|crystal ball]] sits. By shining his [[flashlight]] on the crystal ball, [[Luigi]] can have [[Madame Clairvoya]] materialize. She explains to Luigi that she can help him if he brings her five items that [[Mario]] dropped. Luigi has none of these items, so he simply lights the candelabras to obtain the [[Key]] to the [[Laundry Room (Luigi's Mansion)|Laundry Room]]. When Luigi brings her items, she gives him clues as to Mario's fate. After Luigi brings all five items to her, he captures Madame Clairvoya and gains the Key to the [[Safari Room]]. Before clearing the room, the [[Game Boy Horror]] can be used to select a block of [[cheese]] behind Madame Clairvoya's chair to make a [[Gold Mouse]] appear.


The Fortune-teller's Room features two [[Purple Puncher]]s and a [[Blue Twirler]] during the [[blackout]].
The Fortune-teller's Room features two [[Purple Puncher]]s and a [[Blue Twirler]] during the [[blackout]].

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