Editing Fort Francis
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{{level | {{level | ||
|title=Fort Francis | |title=Fort Francis | ||
|image=[[File:SPM Fort Francis.png| | |image=[[File:SPM Fort Francis.png|200px]] | ||
|code=3-4 | |code=3-4 | ||
|game=''[[Super Paper Mario]]'' | |game=''[[Super Paper Mario]]'' | ||
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|before=[[The Dotwood Tree|<<]] | |before=[[The Dotwood Tree|<<]] | ||
|after=[[Outer Space|>>]] | |after=[[Outer Space|>>]] | ||
}} | }} | ||
'''Fort Francis''' is the setting of Chapter 3-4 in ''[[Super Paper Mario]]''. It is found in [[The Bitlands]] and is the home of [[Francis]], a chameleon obsessed with gaming technology. The castle is also staffed with various [[Meowmaid]]s, robots that serve Francis and guard the castle from outsiders. [[Mario]], [[Princess Peach]], and [[Bowser]] visit the castle after Francis kidnaps [[Tippi]] while also attempting to find a [[Pure Heart]]. | |||
'''Fort Francis''' is the setting of Chapter 3-4 in ''[[Super Paper Mario]]''. It is found in [[The Bitlands]] and is the home of [[Francis]], a | |||
==Chapter 3-4: The Battle of Fort Francis== | ==Chapter 3-4: The Battle of Fort Francis== | ||
[[File:Fortfrancis.PNG|thumb|left|SurpriseMeow attacking.]] | [[File:Fortfrancis.PNG|thumb|left|SurpriseMeow attacking.]] | ||
[[File:SPM Francisroomright.png|thumb|Francis' computer room.]] | [[File:SPM Francisroomright.png|thumb|right|Francis' computer room.]] | ||
The level begins outside the fort, which is locked. The key is found by hitting a switch in an underground room accessed via pipe in 3-D. The entrance of the fort contains a [[Save Block]] and a [[Meowmaid]], as well as the door to main room. Behind the door is a pipe leading to the dungeon. | The level begins outside the fort, which is locked. The key is found by hitting a switch in an underground room accessed via pipe in 3-D. The entrance of the fort contains a [[Save Block]] and a [[Meowmaid]], as well as the door to main room. Behind the door is a pipe leading to the dungeon. | ||
In the main room, [[Mario]] [[Princess Peach|and]] [[Bowser|co.]] find several Meowmaids (who mistake the player for Francis) and a large double-door with two locks. They can look through the keyholes to see Francis taking pictures of [[Tippi]], who is caged. The room after the main one is apparently a library, though the books have been removed so as not to clog passages. The shelves can be | In the main room, [[Mario]] [[Princess Peach|and]] [[Bowser|co.]] find several Meowmaids (who mistake the player for [[Francis]]) and a large double-door with two locks. They can look through the keyholes to see Francis taking pictures of [[Tippi]], who is caged. The room after the main one is apparently a library, though the books have been removed so as not to clog passages. The shelves can be climbe din 3-D to reach a door, which is guarded by a [[SurpriseMeow]]. The next room has some [[PatrolMeow]]s and two doors hanging on the ceiling, which can be knocked down by ground pounding underneath them with [[Thudley]]. | ||
The right door contains several spikes that cannot be crossed initially. The door on the other side leads to a [[SecuriMeow]], guarding Francis' room. The left door leads to room with more climbable shelves, followed by an outdoor area with several [[AirMeow]]s, which are used to hit a floating [[! Switch|blue switch]], which in turn creates a bridge to reach a door. Through the door is a SecuriMeow, guarding the door to Francis' lair. It asks several questions about things that interest Francis, such as comic books and video games, the answers to all of which is "true". It then asks for a code. If an incorrect code is given, the player is dropped first into a room containing a [[Chain Chomp]] and a button requiring the weight of the player and a block. The button reveals a pipe leading to the dungeon. | The right door contains several spikes that cannot be crossed initially. The door on the other side leads to a [[SecuriMeow]], guarding Francis' room. The left door leads to room with more climbable shelves, followed by an outdoor area with several [[AirMeow]]s, which are used to hit a floating [[! Switch|blue switch]], which in turn creates a bridge to reach a door. Through the door is a SecuriMeow, guarding the door to Francis' lair. It asks several questions about things that interest Francis, such as comic books and video games, the answers to all of which is "true". It then asks for a code. If an incorrect code is given, the player is dropped first into a room containing a [[Chain Chomp]] and a button requiring the weight of the player and a block. The button reveals a pipe leading to the dungeon. | ||
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The dungeon contains many PatrolMeows. There is a sign giving the codes to the two SecuriMeows (2323 for the right room, 2828 for the left). The [[Pixl]] [[Carrie]] is imprisoned here, but freed by the player. Her ability allows the player to cross spikes and access the right room. | The dungeon contains many PatrolMeows. There is a sign giving the codes to the two SecuriMeows (2323 for the right room, 2828 for the left). The [[Pixl]] [[Carrie]] is imprisoned here, but freed by the player. Her ability allows the player to cross spikes and access the right room. | ||
In Francis' room and lair, the keys to the room where Tippi is being kept, but the door prevents anyone who is not an attractive female from entering; if Mario or Bowser attempt to open the door, it attacks them with laser beams. If Princess Peach attempts to enter the room, the door quizzes her on various nerdy topics to discern if she is romantically compatible with Francis (every question involves a simple true-false answer, with the answer always being true). Once Peach enters the room, she angrily confronts Francis. Francis immediately freaks out about the woman in his room and boots up [[Swoon.exe]], an interface that lets him interact with Peach while emulating a [[wikipedia:Dating sim|dating sim]]. Francis then attempts to woo her as if she was a character in a dating sim, and Peach's responses (as chosen by the player) vary from inviting to irritated. | |||
In Francis' room and lair | |||
Regardless of the outcome, Peach eventually becomes annoyed with her responses and the whole "date", and blows up the entire interface with [[Boomer (Pixl)|Boomer]]. Francis is distraught by the loss of Swoon.exe, but quickly realizes that Peach came to rescue Tippi (whom he calls Francine). He vows to protect Tippi from who he perceives to be an intruder, and a boss fight ensues. Francis attacks by using his camera flash to stun the player and summoning [[Meowbomb]]s to blow up the player, or grabbing the player with his tongue, making the player go inside of him, and he also turns invisible to hide himself. He can only be attacked when he is visible. Once he is defeated, he gives up and runs away, and Tippi is rescued. Tippi becomes so happy that a Pure Heart suddenly appears. The group takes the Pure Heart for themselves, ending the chapter. | |||
Once the player defeats the final boss of ''Super Paper Mario'', they are able to return to Fort Francis. At the same room where they fought Francis, he offers to sell them [[Tiptron]], a robotic replacement Pixl for Tippi. Francis sells Tiptron for 999 coins, the largest amount of coins that can possibly be held at once. | Once the player defeats the final boss of ''Super Paper Mario'', they are able to return to Fort Francis. At the same room where they fought Francis, he offers to sell them [[Tiptron]], a robotic replacement Pixl for Tippi. Francis sells Tiptron for 999 coins, the largest amount of coins that can possibly be held at once. | ||
{{br}} | |||
[[File:SPM Francis 2nd Room.png|thumb|right|Francis' room.]] | |||
[[File:SPM | |||
===Enemies=== | ===Enemies=== | ||
*[[AirMeow]] | |||
*[[BigMeow]] | |||
*[[Chain Chomp]] | |||
*[[Francis]] (Chapter 3 Boss) | |||
*[[Megabite]] | |||
*[[Meowbomb]] | |||
*[[PatrolMeow]] | |||
*[[SurpriseMeow]] | |||
===Menu description=== | ===Menu description=== | ||
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|JapR=Kameregon Jō | |JapR=Kameregon Jō | ||
|JapM=Francis's Castle | |JapM=Francis's Castle | ||
| | |Spa=Fuerte Francis | ||
|SpaM=Fort Francis | |||
| | |||
|Ger=Fort Konrad | |Ger=Fort Konrad | ||
|GerM=Fort Francis | |GerM=Fort Francis | ||
|Ita=Forte Gino | |Ita=Forte Gino | ||
|ItaM=Fort Francis | |ItaM=Fort Francis}} | ||
}} | |||
;The Battle of Fort Francis | ;The Battle of Fort Francis | ||
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|JapR=Taiketsu! Kameregon Jō | |JapR=Taiketsu! Kameregon Jō | ||
|JapM=Showdown! Fort Francis | |JapM=Showdown! Fort Francis | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*The fort is filled with references to the other ''[[Paper Mario (series)|Paper Mario]]'' games and the [[ | *Fort Francis was once a castle owned by the [[Tribe of Ancients]], as stated by [[Merlon]]. | ||
*The fort is filled with references to the other ''[[Paper Mario (series)|Paper Mario]]'' games and the [[Mario (franchise)|''Mario'' series]] in general; for example, posters of [[Bow]], [[Bootler]], and [[Petuni]] are visible in Francis' room. There are also numerous Nintendo consoles put on display, including the [[Nintendo GameCube]], the [[NES]], [[SNES]] and the [[Virtual Boy]]. | |||
{{SPM}} | {{SPM}} | ||
[[Category:Homes]] | [[Category:Homes]] | ||
[[Category:Fortresses]] | [[Category:Fortresses]] | ||
[[Category:Super Paper Mario | [[Category:Super Paper Mario Levels]] |