Editing Flutter Jump
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[[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump from ''[[Yoshi Topsy-Turvy]]'']] | [[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump from ''[[Yoshi Topsy-Turvy]]'']] | ||
{{quote|{{color|blue|Press and hold}} {{button|wii|A}} while riding {{icon|SMG2-Yoshi}} [[Yoshi]] to do a {{color|red|flutter jump}}! It's perfect for when you need to {{color|blue|go just a LITTLE higher}} than normal!|[[Boards (characters)|Board]] on [[Starship Mario]]|[[Super Mario Galaxy 2]]}} | {{quote|{{color|blue|Press and hold}} {{button|wii|A}} while riding {{icon|SMG2-Yoshi}} [[Yoshi]] to do a {{color|red|flutter jump}}! It's perfect for when you need to {{color|blue|go just a LITTLE higher}} than normal!|[[Boards (characters)|Board]] on [[Starship Mario]]|[[Super Mario Galaxy 2]]}} | ||
The '''Flutter Jump''' (alternatively formatted as '''Flutter-Jump'''<ref>{{cite|author=Black, Fletcher|title=''Yoshi's Island DS'' PRIMA Official Game Guide|page=9|publisher=[[Prima Games]]|date=December 19, 2006|language=en-us|isbn=0-7615-5576-5}}</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>{{cite|author=Prima Bath|date=April 7, 1999|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|isbn=0-7615-2103-8|page=102, 106, 110, 113|language=en-us|publisher=[[Prima Games]]}}</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a [[jump]]ing technique | The '''Flutter Jump''' (alternatively formatted as '''Flutter-Jump'''<ref>{{cite|author=Black, Fletcher|title=''Yoshi's Island DS'' PRIMA Official Game Guide|page=9|publisher=[[Prima Games]]|date=December 19, 2006|language=en-us|isbn=0-7615-5576-5}}</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>{{cite|author=Prima Bath|date=April 7, 1999|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|isbn=0-7615-2103-8|page=102, 106, 110, 113|language=en-us|publisher=[[Prima Games]]}}</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a characteristic [[jump]]ing technique used by [[Yoshi]]. While in the air, the user rapidly moves their legs and in some cases one's arms, until they start to float and seemingly "walk" on air. The result is that the character's falling slows down dramatically, followed by a quick rise upward, forming a kind of "ladle" shape. At the peak, the user stops swinging their limbs and returns to normal. The sounds that Yoshi makes while flutter-jumping imply some exertion is required to Flutter Jump. They also serve as an indicator for the Flutter Jump's duration. | ||
A Flutter Jump can be used to extend the reach of a character's normal jump, or recover from falling into a bottomless pit. By ending the move before the rising portion, it can be used only to control a descent. As a general rule, flutter-jumping has similar restrictions to [[Double Jump (airborne)|double-jump]]ing in games outside of the ''[[Super Mario (franchise)|Super Mario]]'' franchise: after doing a Flutter Jump, the user cannot perform the move again until after they land on something. That something may be ground or an enemy. However, the ''[[Yoshi (franchise)|Yoshi]]'' franchise has an alternative ruleset where repeated flutter-jumps are allowed. | |||
A Flutter Jump can be used to extend the reach of a character's normal jump or recover from falling into a | |||
The Flutter Jump was first used by Yoshi and seemed like an ability exclusively available for [[Yoshi (species)|his species]] alone, similar to the [[Ground Pound]]. During the different installments, however, other characters were shown to be able to perform a Flutter Jump, such as [[Ludwig|Ludwig von Koopa]], [[Baby Bowser]],<ref>{{cite|author=KokiriGaming|date=March 13, 2014|url=www.youtube.com/watch?v=Lv_TYktjv6I|title=Yoshi's New Island - Final Boss + Ending|publisher=YouTube|accessdate=June 3, 2024}}</ref> [[Poochy]], and the [[Poochy Pup]]s. | |||
==History== | ==History== | ||
===''Yoshi'' franchise=== | ===''Yoshi'' franchise=== | ||
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[[File:SMW2YI Yoshi flutter jump.gif|frame]] | [[File:SMW2YI Yoshi flutter jump.gif|frame]] | ||
====''Super Mario World 2: Yoshi's Island''==== | ====''Super Mario World 2: Yoshi's Island''==== | ||
The Flutter Jump was introduced in ''Super Mario World 2: Yoshi's Island'' as a core mechanic. The move allows the Yoshis to move through the air for a short time. Unlike in later appearances in the | The Flutter Jump was introduced in ''[[Super Mario World 2: Yoshi's Island]]'' as a core mechanic. The move allows the Yoshis to move through the air for a short time. Unlike in later appearances in the Super Mario franchise, a Yoshi can flutter-jump an infinite number of times without needing to land. In essence, the Flutter Jump allows a Yoshi to cross any horizontal gap and stay aloft for an infinite amount of time. However, a lockout period between each Flutter Jump prevents the successive Flutter Jumps from going any higher than the first without first landing at a higher point. | ||
Yoshi can flutter far by jumping off of an enemy or a bouncy surface with good timing. | Yoshi can flutter far by jumping off of an enemy or a bouncy surface with good timing. | ||
====''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''==== | ====''Yoshi's Woolly World''/ ''Poochy & Yoshi's Woolly World''==== | ||
In ''[[Yoshi's Woolly World]]'' and its enhanced port ''[[Poochy & Yoshi's Woolly World]]'', Yoshi is made from yarn. Many of Yoshi's moves change the shape of his body to emphasize the material; using a Flutter Jump transmutates Yoshi's legs into a propeller to represent the swinging legs as one example. Due to the conflict between [[stomp]]ing on enemies and the Flutter Jump's input, the Flutter Jump has an interesting mechanic. When used after landing on an enemy, Yoshi can flutter jump higher than normal. This makes up for how the holding the jump button before landing on an enemy would inadvertently cause Yoshi to flutter-jump and therefore miss the landing, by essentially storing the jumping boost from stomping into the next Flutter Jump done before touching the ground. | |||
In ''[[Yoshi's Woolly World]]'' and its enhanced port | |||
In [[Easy Mode|Mellow Mode]], Yoshi has [[Winged Yoshi|wings]]. These wings modify the Flutter Jump heavily. The wings are flapped to Flutter Jump, so Yoshi's legs and arms are uninvolved. More importantly, if the jump button is held down while in the air, Yoshi can Flutter Jump repeatedly without the player making a second input. If the player does so, then Yoshi will not drop below the height of the original Flutter Jump between Flutter Jumps. In short, this means it is easier to use the Flutter Jump to stay in the air, as there is no risk of losing height between jumps. | |||
[[Baby Bowser]] appears to flutter-jump during the boss battle against him. He occasionally follows this up by spitting fire at Yoshi from above. | |||
In ''Poochy & Yoshi's Woolly World'', the [[Poochy Pup]]s can follow Yoshi as he flutter-jumps. To do so, they have their own variation of the Flutter Jump using their tails as a propeller. This is only true in Mellow Mode; Classic Mode does not include the Poochy Pups as a mechanic. | |||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
While the Flutter Jump was introduced ''Super Mario World 2: Yoshi's Island'', [[Luigi]] could use a similar jump called a [[ | While the Flutter Jump was introduced ''Super Mario World 2: Yoshi's Island'', [[Luigi]] could use a similar jump called a [[Scuttle]] in ''[[Super Mario Bros. 2]]''. While it does involve swinging one's legs in the air, it only enhances a jump and slows down the resulting fall rather than act as a second jump. This is a holdover from the original mechanics of ''[[Yume Kōjō: Doki Doki Panic]]'', from which ''Super Mario Bros. 2'' was adapted. It has appeared multiple times since in the Super Mario franchise, but usually stays exclusive to Luigi. | ||
====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
The Flutter Jump ability | The Flutter Jump ability returns in ''[[Super Mario Sunshine]]'', now used by Yoshis who serve as Mario's mounts. It can be used after every jump of Yoshi's [[Triple Jump]] to extend its covered distance. | ||
====''Super Mario 64 DS''==== | ====''Super Mario 64 DS''==== | ||
[[File:Flutterjump64DS.png|thumb|Yoshi Flutter Jumping in ''Super Mario 64 DS'']] | [[File:Flutterjump64DS.png|thumb|Yoshi Flutter Jumping in ''Super Mario 64 DS'']] | ||
Yoshi | Long after its debut in the ''Yoshi'' series ([[#Yoshi franchise|see below]]), Yoshi's Flutter Jump reappeared in ''[[Super Mario 64 DS]]''. In this game, it is called the '''Flutter Kick''' and it helps the player jump slightly higher. Luigi's [[Scuttle]] also reappears and allows him to slow his descent, rather than gain height. | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
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====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
In ''[[Mario & Luigi: Paper Jam]]'', [[Paper Mario (character)|Paper Mario]] can use an ability strikingly similar to (if not) the Flutter Jump. He uses it as a counter in combat and lets him float in the air, and even ascend for a short amount of time. | In ''[[Mario & Luigi: Paper Jam]]'', [[Paper Mario (character)|Paper Mario]] can use an ability strikingly similar to (if not) the Flutter Jump. He uses it as a counter in combat and lets him float in the air, and even ascend for a short amount of time. | ||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
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===''Mario & Sonic at the Olympic Winter Games''=== | ===''Mario & Sonic at the Olympic Winter Games''=== | ||
The Flutter Jump is Yoshi's special | The Flutter Jump is Yoshi's special ability in ''[[Mario & Sonic at the Olympic Winter Games]]''. | ||
==Gallery== | ==Gallery== | ||
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Yoshi fluttering YIDS artwork.jpg|''[[Yoshi's Island DS]]'' | Yoshi fluttering YIDS artwork.jpg|''[[Yoshi's Island DS]]'' | ||
Baby Peach on Yoshi YIDS artwork.jpg|''Yoshi's Island DS'' | Baby Peach on Yoshi YIDS artwork.jpg|''Yoshi's Island DS'' | ||
YWW Yoshi Propeller.jpg|''[[Yoshi's Woolly World]]'' | |||
YCW Flutter Jump.png|''[[Yoshi's Crafted World]]'' | YCW Flutter Jump.png|''[[Yoshi's Crafted World]]'' | ||
YCW Yoshi Flutter Jump 2D Artwork.png|''Yoshi's Crafted World'' | YCW Yoshi Flutter Jump 2D Artwork.png|''Yoshi's Crafted World'' | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ふんばりジャンプ | ||
| | |JapR=Funbari Janpu | ||
| | |JapM=Straddling Jump | ||
|ChiS=浮游跳<ref>{{cite|url=www.ique.com/games/G_yoshi_metroidrh.htm|title=iQue Ltd.|publisher=[[iQue]]|language=zh-hans|accessdate=June 3, 2024}}</ref><ref>{{cite|url=www.ique.com/games/mariods/action/yoshi.htm|title=神游马力欧DS的动作|language=zh-hans|publisher=iQue|accessdate=June 3, 2024}}</ref> | |||
|ChiS=浮游跳 | |||
|ChiSN=iQue | |ChiSN=iQue | ||
|ChiSR=Fúyóu Tiào | |ChiSR=Fúyóu Tiào | ||
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|ChiS2N=Nintendo | |ChiS2N=Nintendo | ||
|ChiS2R=Kōngzhōng Tàbù Tiàoyuè | |ChiS2R=Kōngzhōng Tàbù Tiàoyuè | ||
|ChiS3=坚忍跳跃 | |ChiS3=坚忍跳跃<ref>https://t.bilibili.com/337500978254550915{{dead link}}</ref> | ||
|ChiS3N=Tencent | |ChiS3N=Tencent | ||
|ChiS3R=Jiānrěn Tiàoyuè | |ChiS3R=Jiānrěn Tiàoyuè | ||
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|SpaE=Revoloteo | |SpaE=Revoloteo | ||
|SpaEM=Flutter | |SpaEM=Flutter | ||
|FreE=Saut plané | |FreE=Saut plané | ||
|FreEM=Hopping | |FreEM=Hopping | ||
|Dut=Fladdersprong | |Dut=Fladdersprong | ||
|DutM=Flutter Jump | |DutM=Flutter Jump | ||
|Ger=Flatterflug | |Ger=Flatterflug | ||
|GerM=Flutterflight | |GerM=Flutterflight | ||
|Ita=Salto svolazzo/svolazzante | |Ita=Salto svolazzo/svolazzante | ||
|Ita2=Calcio volante | |Ita2=Calcio volante | ||
|Ita2N=''Super Mario 64 DS'' | |Ita2N=''Super Mario 64 DS'' | ||
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|PorE=Salto flutuante | |PorE=Salto flutuante | ||
|PorEM=Floating jump | |PorEM=Floating jump | ||
|Rus=Прыжок-полет | |Rus=Прыжок-полет | ||
|RusR=Pryzhok-polet | |RusR=Pryzhok-polet | ||
|Rus2=Порхающий прыжок | |Rus2=Порхающий прыжок | ||
|Rus2N=''Super Mario Bros. Wonder'' | |Rus2N=''Super Mario Bros. Wonder'' | ||
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|SpaA=Pataleo | |SpaA=Pataleo | ||
|SpaA2=Revolotear | |SpaA2=Revolotear | ||
|SpaAM=Kicking | |SpaAM=Kicking | ||
|SpaA2M=Flutter | |SpaA2M=Flutter | ||
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[[Category:Jumps]] | [[Category:Jumps]] | ||
[[Category:Yoshi moves]] | [[Category:Yoshi moves]] | ||
[[Category:New Super Mario Bros. U]] | |||
[[Category:New Super Mario Bros. Wii]] | |||
[[Category:New Super Mario Bros. U | |||
[[Category:New Super Mario Bros. Wii | |||
[[Category:Super Mario World 2: Yoshi's Island]] | [[Category:Super Mario World 2: Yoshi's Island]] | ||
[[Category:Yoshi's Crafted World]] | [[Category:Yoshi's Crafted World]] |