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[[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump from ''[[Yoshi Topsy-Turvy]]'']]
[[File:Yoshi Flutter Jump Artwork.png|thumb||200px|Yoshi performing the '''Flutter Jump'''.]]
{{quote|{{color|blue|Press and hold}} {{button|wii|A}} while riding {{icon|SMG2-Yoshi}} [[Yoshi]] to do a {{color|red|flutter jump}}! It's perfect for when you need to {{color|blue|go just a LITTLE higher}} than normal!|[[Boards (characters)|Board]] on [[Starship Mario]]|[[Super Mario Galaxy 2]]}}
{{llquote|Press and hold {{button|wii|A}} while riding [[Yoshi]] to do a flutter jump! It's perfect for when you need to go just a LITTLE higher than normal!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
The '''Flutter Jump''' (alternatively formatted as '''Flutter-Jump'''<ref>{{cite|author=Black, Fletcher|title=''Yoshi's Island DS'' PRIMA Official Game Guide|page=9|publisher=[[Prima Games]]|date=December 19, 2006|language=en-us|isbn=0-7615-5576-5}}</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>{{cite|author=Prima Bath|date=April 7, 1999|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|isbn=0-7615-2103-8|page=102, 106, 110, 113|language=en-us|publisher=[[Prima Games]]}}</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a characteristic [[jump]]ing technique used by [[Yoshi]]. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[pit|bottomless pit]].
 
The '''Flutter Jump''' (also known as '''Hover''' in ''[[Super Smash Bros. Melee]]'', and the '''flutter kick''' in ''[[Super Mario 64 DS]]'') is a characteristic jump technique used by various characters throughout the [[Mario (series)|''Mario'' series]] and the [[Yoshi (series)|''Yoshi'' series]]. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[Pit (obstacle)|bottomless pit]].
 
The Flutter Jump was first used by [[Yoshi]] and seemed like an ability exclusively available for their [[Yoshi (species)|species]] alone, similar to the [[Ground Pound]]. During the different installments however, other characters were shown to be able to perform a Flutter Jump, such as [[Luigi]], [[Ludwig von Koopa]] or [[Baby Bowser|Baby Bowser Koopa]]<ref>https://www.youtube.com/watch?v=Lv_TYktjv6I</ref>.


The Flutter Jump was first used by Yoshi and seemed like an ability exclusively available for [[Yoshi (species)|his species]] alone, similar to the [[Ground Pound]]. During the different installments, however, other characters were shown to be able to perform a Flutter Jump, such as [[Ludwig|Ludwig von Koopa]], [[Baby Bowser]],<ref>{{cite|author=KokiriGaming|date=March 13, 2014|url=www.youtube.com/watch?v=Lv_TYktjv6I|title=Yoshi's New Island - Final Boss + Ending|publisher=YouTube|accessdate=June 3, 2024}}</ref> [[Poochy]], and the [[Poochy Pup]]s.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
While the Flutter Jump was not introduced until ''Super Mario World 2: Yoshi's Island'', [[Luigi]] could use a similar jump called a [[Scuttle]] in ''[[Super Mario Bros. 2]]''. This was a holdover from the original mechanics of ''[[Yume Kōjō: Doki Doki Panic]]'', from which ''Super Mario Bros. 2'' was adapted, but was likely welcomed as a way to help make Luigi less similar to [[Mario]].
While the Flutter Jump was not introduced until ''Super Mario World 2: Yoshi's Island'', [[Luigi]] and Princess Peach could use a jump similar to it back in ''[[Super Mario Bros. 2]]''. This was a holdover from the original mechanics of ''[[Yume Kōjō: Doki Doki Panic]]'', from which ''Super Mario Bros. 2'' was adapted, but was probably welcomed as a way to help make Luigi less of a clone of [[Mario]].
 
====''Super Mario Bros. 3''====
In ''[[Super Mario Bros. 3]]'', [[Raccoon Mario]] or [[Tanooki Mario]] can perform somewhat of a Flutter Jump using his tail to float for a short period of time.


====''Super Mario 64 DS''====
====''Super Mario 64 DS''====
[[File:Flutterjump64DS.png|thumb|Yoshi Flutter Jumping in ''Super Mario 64 DS'']]
[[File:Flutterjump64DS.png|thumb|Yoshi Flutter Jumping in ''Super Mario 64 DS''.]]
Long after its debut in the ''Yoshi'' series ([[#Yoshi franchise|see below]]), Yoshi's Flutter Jump reappeared in ''[[Super Mario 64 DS]]''. In this game, it is called the '''Flutter Kick''' and it helps the player jump slightly higher. Luigi's [[Scuttle]] also reappears and allows him to slow his descent, rather than gain height.
Long after its debut in the ''Yoshi'' series ([[#Yoshi series|see below]]), the Flutter Jump reappeared during ''[[Super Mario 64 DS]]'', where both Luigi and Yoshi can use it. Luigi's ability is different from Yoshi's (it allows him to slow his descent rather than gain height), and is called '''Scuttle''' or the '''Scuttle Jump''' in the ''Super Mario 64 DS'' instruction manual, while Yoshi's Flutter Jump was called '''Flutter Kick''' in and out of the game. By using the Flutter Jump, Yoshi jumps slightly higher.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:YellowToadLightBlueYoshi.jpg|thumb|upright=0.55|left|[[Yoshi (species)|Light Blue Yoshi]] using the Flutter Jump while carrying [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]] in ''New Super Mario Bros. Wii'']]
[[File:YellowToadLightBlueYoshi.jpg|thumb|100px|left|[[Light Blue Yoshi]] using the Flutter Jump while carrying [[Yellow Toad (New Super Mario Bros. Wii)|Yellow Toad]] in ''New Super Mario Bros. Wii''.]]
The Flutter Jump returns in ''[[New Super Mario Bros. Wii]]'' where it can be performed by Yoshis. In this game, [[Ludwig|Ludwig von Koopa]] is also capable of using a similar technique during his two boss battle appearances. With this technique, he is able to execute it multiple times in a row without descending or touching the ground.
The Flutter Jump returns for ''[[New Super Mario Bros. Wii]]'' which features the special jump technique as a characteristic of the Yoshi species again. Apart from that, Ludwig Von Koopa is shown using a Flutter Jump technique during his two boss battle appearances. He is able to execute it multiple times in a row without descending or touching the ground.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
[[File:SMG2_Yoshi_flutter.png|thumb|upright=1.1|Yoshi flutter jumping in ''Super Mario Galaxy 2'']]
[[File:SMG2_Yoshi_flutter.png|200px|thumb|Yoshi flutter jumping in ''Super Mario Galaxy 2''.]]
The Flutter Jump can be performed with Yoshi in ''[[Super Mario Galaxy 2]]''. As with previous games, players can perform this trick by holding down the {{button|wii|A}} button on the Wii Remote after jumping with Yoshi. This move can be used to get to places that Mario and Luigi can't usually reach. It can also help to stop the player from falling and it can be used to avoid enemies. There is also a [[List of Super Mario Galaxy 2 glitches#Yoshi.27s Infinite Flutter Jump|glitch]] that allows Yoshi to endlessly Flutter Jump. Yoshi can still eat while in a Flutter Jump in this game.
The Flutter Jump can be be done with Yoshi in ''[[Super Mario Galaxy 2]]''. As with previous games, players can perform this trick by holding down the {{button|wii|A}} button on the Wii Remote after jumping with Yoshi. This move can be used to get to places that Mario and Luigi can't usually reach. It can also help to stop the player from falling and it can be used to avoid enemies. There is also a [[List of glitches in Super Mario Galaxy 2#Yoshi.27s Infinite Flutter Jump|glitch]] that allows Yoshi to endlessly Flutter Jump. Yoshi can still eat while in a Flutter Jump in this game.
 
====''Super Mario 3D Land''====
As in ''Super Mario Bros. 3'', Mario can use a Super Leaf to float in midair in ''[[Super Mario 3D Land]]''.


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Once again, Ludwig, as in ''New Super Mario Bros. Wii'', uses a technique similar to the Flutter Jump during his fight against Mario in ''[[New Super Mario Bros. 2]]''. This time, however, he uses it to grab some chains hanging from his arena's ceiling.
Once again, Ludwig, as in ''New Super Mario Bros. Wii'', was demonstrated to know the Flutter Jump during his fight against Mario in ''[[New Super Mario Bros. 2]]''. This time, however, he used it to grab some chains above. Also, Raccoon Mario's Flutter Jump returns.


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
In ''[[New Super Mario Bros. U]]'', when riding a Yoshi, players can perform the Flutter Jump, by jumping and holding the jump button while in the air. [[Ludwig|Ludwig von Koopa]] also demonstrates a move similar to the Flutter Jump in his boss battle.
In ''[[New Super Mario Bros. U]]'', when riding a Yoshi, players can perform the Flutter Jump, by jumping and holding the jump button while in the air. [[Ludwig]] also demonstrates a move similar to the Flutter Jump in his boss battle.
 
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
In ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', Yoshi can Flutter Jump as standard in the ''[[New Super Mario Bros. U]]'' style, but not the ''[[Super Mario World]]'' style.
 
Mario can also Flutter Jump while in a [[Goomba's Shoe]] with wings in both the ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'' styles.
 
====''Super Mario Run''====
[[File:SMR - Yoshi Flutter Jump.png|thumb|140px|Yoshi flutter jumping in ''Super Mario Run'', as seen in the ''Tips and Tricks'' screen.]]
In ''[[Super Mario Run]]'', the Yoshis can perform a Flutter Jump by touching and holding the screen.


====''Super Mario Odyssey''====
====''Super Mario 3D World''====
In ''[[Super Mario Odyssey]]'', after players [[capture]] Yoshi via a Cap Throw, they can then flutter jump by holding {{button|switch|A}} or {{button|switch|B}}, which increases their jump height.
In ''[[Super Mario 3D World]]'', Mario and Luigi as well as [[Princess Peach]] and [[Toad (character)|Toad]] use the Flutter Jump in this game also while in the [[Tanooki Suit]]. In Peach's case, if the player holds down {{button|a}}, she will perform her signature floating move before executing the Flutter Jump.


====''Super Mario Maker 2''====
===''Yoshi'' series===
Flutter Jumping in ''[[Super Mario Maker 2]]'' works identically to how it did in the original. [[Ludwig]] returns in the version 3.0.0 update acting the same as in his ''New Super Mario Bros. U'' appearance.
[[File:SMW2 Flutter Jump.png|200px|thumb|right|[[Yoshi]] flutter jumping in ''Super Mario World 2: Yoshi's Island''.]]
{{br}}
The Flutter Jump first was shown during the events of ''[[Super Mario World 2: Yoshi's Island]]'' and was featured as a unique trait of the Yoshi species. The move allows the Yoshis to move through the air for a short time, aiding them on their quest to reunite [[Baby Mario]] with [[Baby Luigi|his brother]]. Its mechanics then were adapted for all of the following ''Yoshi'' series platformers. Yoshi can flutter far by jumping off of an enemy or a bouncy surface with good timing.
 
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', the four playable Yoshis in this game once again have the ability to flutter jump; they now turn red in the face when it is performed.
 
===''Yoshi'' franchise===
[[File:SMW2 Flutter Jump.png|thumb|left|Yoshi flutter-jumping in ''Super Mario World 2: Yoshi's Island'']]
[[File:SMW2YI Yoshi flutter jump.gif|frame]]
The Flutter Jump first was shown during the events of ''[[Super Mario World 2: Yoshi's Island]]'' and was featured as a unique trait of the Yoshi species. The move allows the Yoshis to move through the air for a short time, aiding them on their quest to reunite [[Baby Mario]] with [[Baby Luigi|his brother]]. Its mechanics then were adapted for all of the following ''Yoshi'' franchise platformers. Yoshi can flutter far by jumping off of an enemy or a bouncy surface with good timing.
 
In ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', the Flutter Jump aesthetically transmutates Yoshi's legs into a propeller, only in Classic Mode.


===''Super Princess Peach''===
===''Super Princess Peach''===
Within the [[Toad Jump]] minigame of ''[[Super Princess Peach]]'', [[Toad]] is capable of performing a "Flutter Jump" of sorts as the player controls him within the minigame. Toad's variation of the jump involves him wildly flapping his arm to keep himself afloat for a longer period of time. This jump allows him to stay above enemies and various pits throughout the course he must complete. The duration of his jump is dependent on how long the player blows into the mic of the [[Nintendo DS]] (as his jumps are initiated by blowing into the microphone).
Within the [[Toad Jump]] minigame of ''[[Super Princess Peach]]'', [[Toad]] is capable of performing a ''Flutter Jump'' of sorts as the player controls him within the minigame. Toad's variation of the jump involves him wildly flapping his arm to in order to keep himself afloat for a longer period of time. This jump allows him to stay above enemies and various pits throughout the course he must complete. The duration of his jump is dependent on how long the player blows into the mic of the [[Nintendo DS]] (as his jumps are initiated by blowing into the microphone).


===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
[[File: PMTTYD Yoshi Flutter.png|thumb|right|[[Yoshi Kid|Yoshi]] flutter jumping in ''Paper Mario: The Thousand-Year Door''.]]
[[File: PMTTYD Yoshi Flutter.png|180px|thumb|left|[[Yoshi (Paper Mario: The Thousand-Year Door)|Yoshi]] flutter jumping in ''Paper Mario: The Thousand-Year Door.'']]
Another variation of the Flutter Jump appears in ''[[Paper Mario: The Thousand-Year Door]]''. It serves as the field ability of Mario's [[Yoshi Kid|Yoshi partner]] and while riding on him, he can use it to reach ledges that cannot be reached with a normal jump. The ability is similar to [[Parakarry]]'s move in the [[Paper Mario|previous game]].
Another variation of the Flutter Jump appears in ''[[Paper Mario: The Thousand-Year Door]]''. It serves as the field ability of Mario's [[Yoshi Kid|Yoshi partner]] and while riding on him, he can use it to reach ledges that cannot be reached with a normal jump. The ability is similar to [[Parakarry]]'s move in the [[Paper Mario|previous game]].


===''Mario & Luigi'' series===
===''Mario & Luigi: Superstar Saga''===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
The Flutter Jump makes a reappearance in ''[[Mario & Luigi: Superstar Saga]]''. During the game, Mario and Luigi can obtain the ability to use the Flutter Jump by equipping a certain [[badge]].
The Flutter Jump makes a reappearance as the Floating/Floaty Jump effect in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. During the game, Mario and Luigi can obtain the ability to use the Floating Jump by equipping the [[Excite Spring]].
 
====''Mario & Luigi: Partners in Time''====
During [[Sunnycide]]'s boss fight in ''[[Mario & Luigi: Partners in Time]]'', when a [[Yoshi (species)|Yoshi]] breaks out of an [[Egg (Mario & Luigi: Partners in Time)|egg]], they seem to perform a Flutter Jump before landing.
 
In [[Commander Shroob]]'s boss fight, the [[Shroob-omb]] can perform an action very similar to a Flutter Jump. This happens when the [[Support Shroob]]s want to attack the bros. themselves; they will throw the Shroob-omb up to the top screen where it will kick its legs and float in place until the attack is finished.
 
The [[Intern Shroob]] enemies in [[Shroob Castle]] also perform a Flutter Jump-like move during battle. Similar to the Shroob-omb, a [[Shroobsworth]] will throw its Intern Shroob above the top screen before running up to the bros. and swinging at them with its cane. The Intern Shroob will rapidly move its arms to slow its fall while the Shroobsworth is attacking.
 
====''Mario & Luigi: Paper Jam''====
In ''[[Mario & Luigi: Paper Jam]]'', [[Paper Mario (character)|Paper Mario]] can use an ability strikingly similar to (if not) the Flutter Jump. He uses it as a counter in combat and lets him float in the air, and even ascend for a short amount of time.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
The Flutter Jump appears in all installments of the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, again as a move exclusive to Yoshi. The Flutter Jump serves as Yoshi's mid-air jump and covers the greatest distance of all the other mid-air jumps (except for [[Mewtwo]]'s since ''Super Smash Bros. for Nintendo 3DS / Wii U'') as well as granting knockback armor to compensate for the fact that Yoshi lacks a significant recovery move. Yoshi also weaponizes this jump in his down aerial move. It deals up to 56% in the original ''[[Super Smash Bros.]]'', 53% / 39% in the NTSC and PAL versions of ''[[Super Smash Bros. Melee]]'' respectively, 35% in ''[[Super Smash Bros. Brawl]]'', 29% in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', and 34% in ''[[Super Smash Bros. Ultimate]]''.
The Flutter Jump appears in all four installments of the [[Super Smash Bros. (series)|''Super Smash Bros.'' franchise]], again as a move exclusive to Yoshi. The Flutter Jump serves as Yoshi's mid-air jump and covers the greatest distance of all the other mid-air jumps to compensate for the fact that Yoshi lacks a significant recovery move. Yoshi also weaponized this jump in his 'Down A' move, sometimes called the Flutter Kick by fans.
 
===''Super Mario Strikers''===
When Yoshi scores a goal in ''[[Super Mario Strikers]]'', one of the winning animations shows him flutter jumping in two camera focuses.


===''Mario & Sonic at the Olympic Winter Games''===
===''Mario & Sonic at the Olympic Winter Games''===
The Flutter Jump is Yoshi's special ability in ''[[Mario & Sonic at the Olympic Winter Games]]''.
The Flutter Jump is Yoshi's special ability in ''[[Mario & Sonic at the Olympic Winter Games]]''.


==Gallery==
==Name in other languages==
<gallery>
{{Foreignname
YoshiFlutterJump.png|''[[Super Mario World 2: Yoshi's Island]]''
|Jap=フラッタージャンプ
SMW2-BrownYoshiFlutterJump.png|''Super Mario World 2: Yoshi's Island''
|JapR=Furattā Janpu
SMW2-OrangeYoshiFlutterJump.png|''Super Mario World 2: Yoshi's Island''
|JapM=
Pink_Yoshi_Flutter_Jump.png|''[[Yoshi's Story]]''
|Spa=
Yoshi fluttering YIDS artwork.jpg|''[[Yoshi's Island DS]]''
|SpaM=
Baby Peach on Yoshi YIDS artwork.jpg|''Yoshi's Island DS''
|SpaA=Pataleo
YWW Yoshi Propeller.jpg|''[[Yoshi's Woolly World]]''
|SpaAM=Kicking
YCW Flutter Jump.png|''[[Yoshi's Crafted World]]''
YCW Yoshi Flutter Jump 2D Artwork.png|''Yoshi's Crafted World''
SMBW Light Blue Yoshi Artwork.png|''[[Super Mario Bros. Wonder]]''
</gallery>
 
==See also==
*[[Scuttle]]
 
==Names in other languages==
{{foreign names
|Jap=ふんばりジャンプ
|JapR=Funbari Janpu
|JapM=Straddling Jump
|ChiS=浮游跳<ref>{{cite|url=www.ique.com/games/G_yoshi_metroidrh.htm|title=iQue Ltd.|publisher=[[iQue]]|language=zh-hans|accessdate=June 3, 2024}}</ref><ref>{{cite|url=www.ique.com/games/mariods/action/yoshi.htm|title=神游马力欧DS的动作|language=zh-hans|publisher=iQue|accessdate=June 3, 2024}}</ref>
|ChiSN=iQue
|ChiSR=Fúyóu Tiào
|ChiS2=空中踏步跳跃
|ChiS2N=Nintendo
|ChiS2R=Kōngzhōng Tàbù Tiàoyuè
|ChiS3=坚忍跳跃<ref>https://t.bilibili.com/337500978254550915{{dead link}}</ref>
|ChiS3N=Tencent
|ChiS3R=Jiānrěn Tiàoyuè
|ChiSM=Floating Jump
|ChiS2M=Midair Stepping Jump
|ChiS3M=Stoic Jump
|ChiT=空中踏步跳躍
|ChiTR=Kōngzhōng Tàbù Tiàoyuè
|ChiTM=Midair Stepping Jump
|SpaE=Revoloteo
|SpaE=Revoloteo
|SpaEM=Flutter
|SpaEM=Flutter
|FreE=Saut plané
|Fra=
|FreEM=Hopping
|FraM=
|Dut=Fladdersprong
|FraA=
|DutM=Flutter Jump
|FraAM=
|Ger=Flatterflug
|FraE=
|GerM=Flutterflight
|FraEM=
|Ita=Salto svolazzo/svolazzante
|Dut=
|Ita2=Calcio volante
|DutM=
|Ita2N=''Super Mario 64 DS''
|Ger=
|ItaM=Flutter jump
|GerM=
|Ita2M=Flying kick
|Ita=
|Kor=버티기 점프
|ItaM=
|KorR=Beotigi Jeompeu
|Por=
|KorM=Withstanding Jump
|PorM=
|PorA=Salto pairante
|Rus=
|PorAM=Hovering jump
|RusR=
|PorE=Salto flutuante
|RusM=
|PorEM=Floating jump
|Kor=
|Rus=Прыжок-полет
|KorR=
|RusR=Pryzhok-polet
|KorM=
|Rus2=Порхающий прыжок
|Chi=
|Rus2N=''Super Mario Bros. Wonder''
|ChiR=
|Rus2R=Porkhayushchiy pryzhok
|ChiM=
|RusM=Flight jump
|Rom=
|Rus2M=Fluttering jump
|RomM=
|SpaA=Pataleo
|SpaA2=Revolotear
|SpaAM=Kicking
|SpaA2M=Flutter
}}
}}
{{BoxTop}}


==References==
==References==
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<references/>
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