Editing Fluff-Puff Peaks Flying Battleship
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'''Fluff-Puff Peaks Flying Battleship''' is a level in ''[[Super Mario Bros. Wonder]]'', found in [[Fluff-Puff Peaks]]. It is an [[Airship]] that is summoned by [[Kamek]] to hinder the players' progress in the world. It is unlocked after clearing [[Up 'n' Down with Puffy Lifts]], and its own completion unlocks the following courses: | '''Fluff-Puff Peaks Flying Battleship''' is a level in ''[[Super Mario Bros. Wonder]]'', found in [[Fluff-Puff Peaks]]. It is an [[Airship]] that is summoned by [[Kamek]] to hinder the players' progress in the world. It is unlocked after clearing [[Up 'n' Down with Puffy Lifts]], and its own completion unlocks the following courses: | ||
*[[Countdown to Drop Down]] | *[[Countdown to Drop Down]] | ||
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This is the first Airship level in ''Super Mario Bros. Wonder'' followed by [[Petal Isles Flying Battleship]] and [[Deep Magma Bog Flying Battleship]]. | This is the first Airship level in ''Super Mario Bros. Wonder'' followed by [[Petal Isles Flying Battleship]] and [[Deep Magma Bog Flying Battleship]]. | ||
==Layout== | ==Layout== | ||
The player starts at the bow of the airship, and must make it to the stern. The level is mostly autoscrolling, so they must keep up to avoid falling behind. Along the way to the first checkpoint flag are pipes that have [[Baboom]]s that walk around. If they are attacked, they will fire three separate fireworks above them that can break blocks and cause coins to fall. Some of these enemies are roaming around without appearing from pipes. There are many crates that be destroyed by ground-pounding them or by using the firework enemies. Additionally, a few [[Bill Blaster]]s that fire [[Bullet Bill]]s act as obstacles along the way. | The player starts at the bow of the airship, and must make it to the stern. The level is mostly autoscrolling, so they must keep up to avoid falling behind. Along the way to the first checkpoint flag are pipes that have [[Baboom]]s that walk around. If they are attacked, they will fire three separate fireworks above them that can break blocks and cause coins to fall. Some of these enemies are roaming around without appearing from pipes. There are many crates that be destroyed by ground-pounding them or by using the firework enemies. Additionally, a few [[Bill Blaster]]s that fire [[Bullet Bill]]s act as obstacles along the way. |