Editing Floro Sprout

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{{item infobox
A '''Floro Sprout''' is a mind-control seed used by the [[Floro Sapien]]s in ''[[Super Paper Mario]]''. The Floro Sapiens plant them in the minds of [[Cragnons]], forcing them to mine the jewels found in the [[Floro Caverns]]. These Cragnons, called [[Floro Cragnon]]s, will cause Mario to lose points if he harms them. In Chapter 5-4, [[Dimentio]] borrows two Floro Sprouts from [[King Croacus]]. The first Floro Sprout, he plants in the mind of [[O'Chunks]], forming what he calls "O'Cabbage". O'Cabbage randomly shouts out the names of vegetables, and is more powerful than normal O'Chunks. Despite this, however, Mario and friends triumph. The second Floro Sprout that he borrowed does not come into play until the very end of the game.  After [[Count Bleck]] is defeated, Dimentio takes control of the [[Chaos Heart]]. Earlier, he had planted a Floro Sprout in [[Luigi]]'s mind, and he now used that to ensure Luigi's cooperation while he was being merged with the Chaos Heart.
|image=[[File:Floro Sprout SPM.png]]
|first_appearance=''[[Super Paper Mario]]'' ([[List of games by date#2007|2007]])
|description=''"O'Chunks dropped this sprout. What happens if you wear it?"''
}}
{{quote|<big>BRO-CCOLI!</big>|[[O'Chunks|O'Cabbage]]|[[Super Paper Mario]]}}
'''Floro Sprouts''' are mind-control seeds used by the [[Floro Sapien]]s in ''[[Super Paper Mario]]''. The Floro Sapiens plant them in the minds of [[Cragnon]]s, forcing them to mine the jewels found in the [[Floro Caverns]]. These Cragnons, called [[Floro Cragnien]]s, cause [[Mario]] and friends to lose points if they harm them. In Chapter 5-4, [[Dimentio]] borrows three Floro Sprouts from an unknown acquaintance, possibly [[King Croacus IV]]. The first Floro Sprout he plants in the mind of [[O'Chunks]], forming what he calls "O'Cabbage". O'Cabbage randomly shouts out the names of vegetables, and is more powerful and tricky than the normal O'Chunks. After beating O'Cabbage, the sprout falls off his head, restoring his consciousness. Once the player collects the Floro Sprout, [[Tippi]] asks if they would like to put it on. When the player equips it, Mario, [[Princess Peach]], and [[Luigi]] place the sprout on their heads while [[Bowser]] places it on his muzzle. The Floro Sprout needs to be equipped to pass through a scanner and enter King Croacus IV's palace. After completing Chapter 5, wearing the dead Floro Sprout is still necessary to revisit King Croacus.
 
The second and third Floro Sprouts come into play late in the game in [[Castle Bleck]], in [[Castle Bleck Interior|Chapter 8-3]]. Answering "Yes" four times to Dimentio results in him placing the sprouts on Mario and Luigi, thus hypnotizing them and resulting in a [[Game Over]]. If the player refuses to join Dimentio, they will instead fight him as Luigi (without [[Pixl]]s) and, after he is defeated, he will plant the second Floro Sprout in Luigi's mind under cover of an apparent suicide. After [[Count Bleck]] is defeated, Dimentio takes control of the [[Chaos Heart]] and causes this Floro Sprout to spontaneously grow, ensuring Luigi's cooperation while he was being merged with the Chaos Heart to create [[Super Dimentio]] and destroy his own companions.
 
==Names in other languages==
{{foreign names
|Jpn=あやしげなはっぱ
|JpnR=Ayashige na Happa
|JpnM=Suspicious Leaf
|Ger=Wasnblatt
|GerM=What-leaf; shared with the [[Strange Leaf]]
|Ita=Germoglio Floro
|ItaM=Floro Sprout
|Fre=Pousse Floro
|FreM=Floro Sprout
|Spa=Brote
|SpaM=Sprout
|Kor=수상한 잎
|KorR=Susanghan Ip
|KorM=Suspicious Leaf
}}
 
{{SPM items}}
[[Category:Plants]]
[[Category:Super Paper Mario important things]]

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