Editing Flopside
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{{rewrite | {{spotlight notice}} | ||
{{ | {{rewrite|it needs more detail on the buildings and [[Flip-Flop Folk]] of each floor}} | ||
{{more images}} | |||
[[File:Flopside.png|thumb|[[Mario]] in front of [[Merlee]]'s place in Flopside]] | [[File:Flopside.png|thumb|[[Mario]] in front of [[Merlee]]'s place in Flopside]] | ||
'''Flopside''' is the mirrored counterpart to [[Flipside]] in the game ''[[Super Paper Mario]]''. Both places' names come from the phrase "flip-flop". Flopside was created by both the [[Tribe of Ancients]] and the [[Tribe of Darkness]] as an antithesis to Flipside, in order to prevent that town from falling into ruin due to the fact that light cannot exist without darkness. The two towns offset each other, and have been in perfect balance since their creation | '''Flopside''' is the mirrored counterpart to [[Flipside]] in the game ''[[Super Paper Mario]]''. Both places' names come from the phrase "flip-flop". Flopside was created by both the [[Tribe of Ancients]] and the [[Tribe of Darkness]] as an antithesis to Flipside, in order to prevent that town from falling into ruin due to the fact that light cannot exist without darkness. The two towns offset each other, and have been in perfect balance since their creation. | ||
The main features that distinguish Flopside from Flipside are its shadowy tones, a general dilapidated look such as broken windows and pillars, and a reversal of areas, buildings, and residents. Inanimate objects are mirror images of their Flipside counterparts, and the Flopside counterparts of Flipside residents have opposite personalities. For example, [[Pook]] of Flipside loves the sea, while his Flopside counterpart, [[Puck]], prefers the sky. Also [[Howzit]] says "goooood" in Flipside and his Flopside counterpart [[Notso]] says "not so bad". Another example is the cook [[Dyllis]], [[Saffron]]'s counterpart, who mixes two items instead of simply cooking one. Generally, the ambience of Flopside is very dour and disconsolate. Flopside's music is an arrangement of Flipside's music, transposed down an octave and using different instruments and chords. | The main features that distinguish Flopside from Flipside are its shadowy tones, a general dilapidated look such as broken windows and pillars, and a reversal of areas, buildings, and residents. Inanimate objects are mirror images of their Flipside counterparts, and the Flopside counterparts of Flipside residents have opposite personalities. For example, [[Pook]] of Flipside loves the sea, while his Flopside counterpart, [[Puck]], prefers the sky. Also [[Howzit]] says "goooood" in Flipside and his Flopside counterpart [[Notso]] says "not so bad". Another example is the cook [[Dyllis]], [[Saffron]]'s counterpart, who mixes two items instead of simply cooking one. Generally, the ambience of Flopside is very dour and disconsolate. Flopside's music is an arrangement of Flipside's music, transposed down an octave and using different instruments and chords. | ||
Like Flipside, Flopside contains its own [[Flopside Pit of 100 Trials|Pit of 100 Trials]], the boss of which is [[Shadoo]]. It also houses half of the [[Heart Pillar]]s, which are located in the same spot in relativity to Flipside. The Mirror Hall is supposedly a secret to all Flipside and Flopside residents aside from [[Merlon]] and his Flopside counterpart [[Nolrem]]. However, as the game progresses, the player encounters many characters that know about the other town, and [[Mort| two]] [[Helvetica| Flopside residents]] even move to Flipside. | Like Flipside, Flopside contains its own [[Flopside Pit of 100 Trials|Pit of 100 Trials]], the boss of which is [[Shadoo]]. It also houses half of the [[Heart Pillar]]s, which are located in the same spot in relativity to Flipside. The [[Mirror Hall]] serves as a bridge between the two towns, and is supposedly a secret to all Flipside and Flopside residents aside from [[Merlon]] and his Flopside counterpart [[Nolrem]]. However, as the game progresses, the player encounters many characters that know about the other town, and [[Mort| two]] [[Helvetica| Flopside residents]] even move to Flipside. | ||
Much later in the game during the final battle with [[Super Dimentio]], Flopside is destroyed by [[The Void]] but is restored following the destruction of the [[Chaos Heart]]. | Much later in the game during the final battle with [[Super Dimentio]], Flopside is destroyed by [[The Void]] but is restored following the destruction of the [[Chaos Heart]]. | ||
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==Features== | ==Features== | ||
===Flopside Tower=== | ===Flopside Tower=== | ||
[[Flopside Tower]] is the highest accessible floor of Flopside. On top of the tower is a [[ | [[Flopside Tower]] is the highest accessible floor of Flopside. On top of the tower is a [[Dimensional Door]] leading to [[Castle Bleck]], the setting of Chapter 8 of the game. The door appears after the final [[Pure Heart]] is put in place. On the right end is an elevator leading to the base of the tower on the second floor. Falling off of the tower makes the player land on the third floor. | ||
===Third Floor (Second Floor in PAL edition)=== | ===Third Floor (Second Floor in PAL edition)=== | ||
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The outer part, accessible from a pipe on the second floor, consist of several stone pillars. The westernmost one can be removed with [[Piccolo]] to reveal a treasure chest containing a [[Nolrem]] [[Catch Card]]. There are also three blocks in a row on the east. By using [[Tippi]] to uncover a path of invisible blocks leading upwards, the player will be led to a chest with the [[Cooking Disk W]]. | The outer part, accessible from a pipe on the second floor, consist of several stone pillars. The westernmost one can be removed with [[Piccolo]] to reveal a treasure chest containing a [[Nolrem]] [[Catch Card]]. There are also three blocks in a row on the east. By using [[Tippi]] to uncover a path of invisible blocks leading upwards, the player will be led to a chest with the [[Cooking Disk W]]. | ||
===Second Floor (First Floor in PAL edition)=== | ===Second Floor (First Floor in PAL edition)=== | ||
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The outer part consists of a platform made of blocks in the west and a pipe from the ceiling in the east. The heroes can reveal a similar platform in the east in order to enter the pipe, which leads to the outer part of the third floor. | The outer part consists of a platform made of blocks in the west and a pipe from the ceiling in the east. The heroes can reveal a similar platform in the east in order to enter the pipe, which leads to the outer part of the third floor. | ||
The Second Floor Outskirts is linked to the outer part via a narrow path visible in 3D. It consists of some stone pillars and a pit. A giant yellow block can be found in the west; breaking it reveals a pipe to the First Floor Outskirts. | The Second Floor Outskirts is linked to the outer part via a narrow path visible in 3D. It consists of some stone pillars and a pit. A giant yellow block can be found in the west; breaking it reveals a pipe to the First Floor Outskirts. In the east there is a stone-colored heart floating in the air; it becomes the eighth [[Heart Pillar]] after Chapter 7 is cleared. | ||
===First Floor (Ground Floor in PAL edition)=== | ===First Floor (Ground Floor in PAL edition)=== | ||
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The two parts of the First Floor Outskirts are linked by a narrow path visible in 3D. The inner one consists of a pipe to the Second Floor Outskirts in the west, a pipe to the B1 Outskirts in the east, two pits, some stone pillars, two [[Squog]]s, and a sign suggesting flipping into 3D if the hero is stumped. The outer one is blocked by some stones; the hero must use [[Dottie]] to pass it, however it is also passable by clipping with [[Carrie]]. The outer part consists of a [[Squog]], a [[Squig]], and some stones, including one which is really a giant yellow block in disguise. Breaking it reveals a big red switch on the ground which, when pressed, makes the sixth Heart Pillar appear. | The two parts of the First Floor Outskirts are linked by a narrow path visible in 3D. The inner one consists of a pipe to the Second Floor Outskirts in the west, a pipe to the B1 Outskirts in the east, two pits, some stone pillars, two [[Squog]]s, and a sign suggesting flipping into 3D if the hero is stumped. The outer one is blocked by some stones; the hero must use [[Dottie]] to pass it, however it is also passable by clipping with [[Carrie]]. The outer part consists of a [[Squog]], a [[Squig]], and some stones, including one which is really a giant yellow block in disguise. Breaking it reveals a big red switch on the ground which, when pressed, makes the sixth Heart Pillar appear. | ||
===B1=== | ===B1=== | ||
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The B1 Outskirts consist of the seventh Heart Pillar beyond a high wall, a pipe to the B2 Outskirts, a giant yellow block, and a pipe to the First Floor Outskirts. Breaking the yellow block removes the corresponding block in Flipside, allowing the heroes to collect [[The InterChet]] [[Catch Card]] there. Finally, by jumping onto the high wall near the Heart Pillar and flipping into 3D, the hero is able to go to the back area of the B1 Outskirts, which has a treasure chest holding a [[Piccolo]] Catch Card in the west. | The B1 Outskirts consist of the seventh Heart Pillar beyond a high wall, a pipe to the B2 Outskirts, a giant yellow block, and a pipe to the First Floor Outskirts. Breaking the yellow block removes the corresponding block in Flipside, allowing the heroes to collect [[The InterChet]] [[Catch Card]] there. Finally, by jumping onto the high wall near the Heart Pillar and flipping into 3D, the hero is able to go to the back area of the B1 Outskirts, which has a treasure chest holding a [[Piccolo]] Catch Card in the west. | ||
===B2=== | ===B2=== | ||
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The B2 Outskirts consist of a giant yellow block in the west, a pipe to the B1 Outskirts, some pits, a [[Squig]] and a [[Squog]], as well as two block platforms. Hitting the yellow block reveals a blue switch which, when pressed, uncovers the secret area in the west. The area has a big treasure chest holding a [[Power Plus (Super Paper Mario)|Power Plus]]. The pits lead to a dungeon where a [[Barry]] Catch Card can be found. The secret passage mentioned above is on the higher block platform; it can be accessed via the lower platform and hidden blocks which can be revealed by [[Tippi]]. Alternatively, [[Luigi]]'s jump ability can be used. | The B2 Outskirts consist of a giant yellow block in the west, a pipe to the B1 Outskirts, some pits, a [[Squig]] and a [[Squog]], as well as two block platforms. Hitting the yellow block reveals a blue switch which, when pressed, uncovers the secret area in the west. The area has a big treasure chest holding a [[Power Plus (Super Paper Mario)|Power Plus]]. The pits lead to a dungeon where a [[Barry]] Catch Card can be found. The secret passage mentioned above is on the higher block platform; it can be accessed via the lower platform and hidden blocks which can be revealed by [[Tippi]]. Alternatively, [[Luigi]]'s jump ability can be used. | ||
==Gallery== | |||
<gallery> | <gallery> | ||
SPM Flopside | SPM Flopside Tower.png|[[Flopside Tower]] | ||
SPM Flopside | SPM Flopside Tower Door.png|The [[Dimensional Door]] leading to Chapter 8 on Flopside Tower | ||
SPM | SPM Flopside 3rd Floor Middle.png|The middle part of the third floor, showing [[Pete]] and Flopside Tower in the background | ||
SPM Flopside 3rd Floor Right.png|The east part of the third floor, showing [[Nastasia]] and the fifth [[Heart Pillar]] | |||
SPM Flopside 2nd Floor Left.png|The west part of the second floor, showing [[Merlee]]'s house, [[Winnie]] and [[Slim (Flopside)|Slim]] | |||
SPM Flopside 2nd Floor Middle.png|The middle part of the second floor, showing [[Inga's Inn]], the base of Flopside Tower, and [[Karla]] | |||
SPM Flopside 2nd Floor Right.png|The east part of the second floor, showing [[Nolrem]]'s house, [[Notso]]'s shop, [[Lucy]] and [[Chet (Super Paper Mario)|Chet]] | |||
SPM Flopside 1st Floor Outer Right.png|The east part of the first floor, showing [[Hot Fraun]], [[Fondest Hopes]] (in the background), [[Gertrude]]'s house, [[Patta]], [[Harold (character)|Harold]] and [[Ditto]] | |||
SPM Flopside 1st Floor Inner.png|The background part of the first floor, with [[Piccolo]]'s house (locked) and a walkway to the Mirror Hall | |||
</gallery> | </gallery> | ||
==See also== | ==See also== | ||
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==Names in other languages== | ==Names in other languages== | ||
;Flopside | |||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン | ||
| | |JapR=Ura Hazama Taun | ||
| | |JapM=Inversed [[Flipside]] ("in-between town") | ||
| | |Spa=Villacruz | ||
| | |SpaM=Pun on ''cruz'' (tail) from ''cara o cruz'' (heads or tails) | ||
|Ger=Flopstadt | |Ger=Flopstadt | ||
|GerM=Floptown | |GerM=Floptown | ||
|Ita=Svoltadiqua | |Ita=Svoltadiqua | ||
|ItaM=Turn this way | |ItaM=Turn this way | ||
|Fra=Verso | |||
|FraM=Connotation to the [[wikipedia:Recto and verso|verso side]] of a leaf of paper | |||
|Kor=반대틈새타운 | |Kor=반대틈새타운 | ||
|KorR= | |KorR=Bandaeteumsaetaun | ||
|KorM=Opposite Flipside | |KorM=Opposite Flipside | ||
}} | }} | ||
;Flopside Tower | ;Flopside Tower | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタワー | ||
| | |JapR=Ura Hazama Tawā | ||
| | |JapM=Opposite-side Gap Tower | ||
| | |Spa=Torre de Villacruz | ||
| | |SpaM=Flopside Tower | ||
|Ger=Flopstadt-Turm | |Ger=Flopstadt-Turm | ||
|GerM= | |GerM=Floptown Tower | ||
|Ita=Torre di Svoltadiqua | |Ita=Torre di Svoltadiqua | ||
|ItaM= | |ItaM= | ||
| | |Fra=Tour Verso | ||
| | |FraM= | ||
}} | }} | ||
;Third Floor | ;Third Floor | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 3階 | ||
| | |JapR=Ura Hazama Taun Sankai | ||
| | |JapM=Flopside 3F | ||
| | |Spa=Villacruz, nivel 2 | ||
| | |SpaM= | ||
|Ger=Flopstadt Ebene 3 | |Ger=Flopstadt Ebene 3 | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, 3e piano | |Ita=Svoltadiqua, 3e piano | ||
|ItaM= | |ItaM= | ||
| | |Fra=Verso - 3e étage | ||
|FraM= | |||
| | |||
}} | }} | ||
;Second Floor | ;Second Floor | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 2階 | ||
| | |JapR=Ura Hazama Taun Nikai | ||
| | |JapM=Flopside 2F | ||
| | |Spa=Villacruz, nivel 1 | ||
| | |SpaM= | ||
|Ger=Flopstadt Ebene 2 | |Ger=Flopstadt Ebene 2 | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, 2e piano | |Ita=Svoltadiqua, 2e piano | ||
|ItaM= | |ItaM= | ||
| | |Fra=Verso - 2e étage | ||
|FraM= | |||
| | |||
}} | }} | ||
;Second Floor Outskirts | ;Second Floor Outskirts | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 2階 外部 | ||
| | |JapR=Ura Hazama Taun Nikai Gaibu | ||
| | |JapM=Flopside 2F Outside | ||
| | |Spa=Afueras de Villacruz, nivel 1 | ||
| | |SpaM= | ||
|Ger=Flopstadt E 2 Außenbezirk | |Ger=Flopstadt E 2 Außenbezirk | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, 2e piano: perif. | |Ita=Svoltadiqua, 2e piano: perif. | ||
|ItaM= | |ItaM= | ||
| | |Fra=Abords de Verso - 2e étage | ||
|FraM= | |||
| | |||
}} | }} | ||
;First Floor | ;First Floor | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 1階 | ||
| | |JapR=Ura Hazama Taun Ikkai | ||
| | |JapM=Flopside 1F | ||
| | |Spa=Villacruz, nivel 0 | ||
| | |SpaM= | ||
|Ger=Flopstadt Ebene 1 | |Ger=Flopstadt Ebene 1 | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, 1e piano | |Ita=Svoltadiqua, 1e piano | ||
|ItaM= | |ItaM= | ||
| | |Fra=Verso - 1er étage | ||
|FraM= | |||
| | |||
}} | }} | ||
;First Floor Outskirts | ;First Floor Outskirts | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 1階 外部 | ||
| | |JapR=Ura Hazama Taun Ikkai Gaibu | ||
| | |JapM=Flopside 1F Outside | ||
| | |Spa=Afueras de Villacruz, nivel 0 | ||
| | |SpaM= | ||
|Ger=Flopstadt E 1 Außenbezirk | |Ger=Flopstadt E 1 Außenbezirk | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, 1e piano: perif. | |Ita=Svoltadiqua, 1e piano: perif. | ||
|ItaM= | |ItaM= | ||
| | |Fra=Abords de Verso - 1er étage | ||
|FraM= | |||
| | |||
}} | }} | ||
;B1 | ;B1 | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 地下1階 | ||
| | |JapR=Ura Hazama Taun Chika Ikkai | ||
| | |JapM=Flopside B1 | ||
| | |Spa=Villacruz, nivel -1 | ||
| | |SpaM= | ||
|Ger=Flopstadt UG 1 | |Ger=Flopstadt UG 1 | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, S1 | |Ita=Svoltadiqua, S1 | ||
|ItaM= | |ItaM= | ||
| | |Fra=Verso - RDC | ||
|FraM= | |||
| | |||
}} | }} | ||
;B1 Outskirts | ;B1 Outskirts | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 地下1階 外部 | ||
| | |JapR=Ura Hazama Taun Chika Ikkai Gaibu | ||
| | |JapM=Flopside B1 Outside | ||
| | |Spa=Afueras de Villacruz, nivel -1 | ||
| | |SpaM= | ||
|Ger=Flopstadt UG 1 Außenbezirk | |Ger=Flopstadt UG 1 Außenbezirk | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, S1: periferia | |Ita=Svoltadiqua, S1: periferia | ||
|ItaM= | |ItaM= | ||
| | |Fra=Abords de Verso - RDC | ||
|FraM= | |||
| | |||
}} | }} | ||
;B2 | ;B2 | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 地下2階 | ||
| | |JapR=Ura Hazama Taun Chika Nikai | ||
| | |JapM=Flopside B2 | ||
| | |Spa=Villacruz, nivel -2 | ||
| | |SpaM= | ||
|Ger=Flopstadt UG 2 | |Ger=Flopstadt UG 2 | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, S2 | |Ita=Svoltadiqua, S2 | ||
|ItaM= | |ItaM= | ||
| | |Fra=Verso - Sous-sol | ||
|FraM= | |||
| | |||
}} | }} | ||
;B2 Outskirts | ;B2 Outskirts | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラハザマタウン 地下2階 外部 | ||
| | |JapR=Ura Hazama Taun Chika Nikai Gaibu | ||
| | |JapM=Flopside B2 Outside | ||
| | |Spa=Afueras de Villacruz, nivel -2 | ||
| | |SpaM= | ||
|Ger=Flopstadt UG 2 Außenbezirk | |Ger=Flopstadt UG 2 Außenbezirk | ||
|GerM= | |GerM= | ||
|Ita=Svoltadiqua, S2: periferia | |Ita=Svoltadiqua, S2: periferia | ||
|ItaM= | |ItaM= | ||
| | |Fra=Abords de Verso - Sous-sol | ||
|FraM= | |||
| | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*On the Flopside ground floor, the elevators have a different animation than other elevators in [[Flipside]] and Flopside. While other elevators fill in with white and lose white from the bottom, the ones on the Flopside ground floor fill in with white and lose white from the sides. | *On the Flopside ground floor, the elevators have a different animation than other elevators in [[Flipside]] and Flopside. While other elevators fill in with white and lose white from the bottom, the ones on the Flopside ground floor fill in with white and lose white from the sides. | ||
{{SPM}} | {{SPM}} |