Editing Floor panel
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'''Floor panels'''<ref>{{cite|date=November 2004|title=''[[Nintendo Power]]'' Volume 185|page=116|publisher=Nintendo of America|language=en-us}}</ref> appear in ''[[Mario Pinball Land]]'' as objects in the pyramid of the [[Shifting Sands Stage]] | '''Floor panels'''<ref>{{cite|date=November 2004|title=''[[Nintendo Power]]'' Volume 185|page=116|publisher=Nintendo of America|language=en-us}}</ref> appear in ''[[Mario Pinball Land]]'' as objects in the pyramid of the [[Shifting Sands Stage]] in ''[[Mario Pinball Land]]''. A floor panel to open a hole or to summon enemies if done by [[Mario]] with enough speed. The game's floor panels are first seen in the first room of the pyramid, where the left and right floor panels open the holes, while the center floor panel summons [[Cobrat|Snake]]s. The floor panels that summon enemies disable other floor panels until the enemies are defeated. Part of an exception is with the Snakes, in which case the floor panels are also reset if a Snake falls through the vent. Another part of an exception is with the [[Shy Guy]]s in the room with one column, in which case the floor panels are also reset if the Shy Guys return behind the column. If a floor panel is hit in a room where [[Toad's tent]] is, the tent disappears. The floor panel that starts a boss fight with the [[Egyptian Koopa]] is pressed down forever once the boss is defeated. | ||
[[File:Floor panel map Mario Pinball Land.png|thumb|400px|left|A map of the floor panels inside the pyramid]] | [[File:Floor panel map Mario Pinball Land.png|thumb|400px|left|A map of the floor panels inside the pyramid]] |