Editing Flip Meter

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[File:Flip Meter.png|thumb|The Flip Meter of ''Super Paper Mario'', located under the [[Heart Point|HP]] stats]]
[[Image:flipmeter.PNG|thumb|right| The '''Flip Meter''', located under the '''[[Horse Power]]'''.]]
{{quote|But beware: use your new ability too long and {{color|red|you will lose HP}}.|Bestovius|Super Paper Mario}}
The '''Flip Meter''' is a meter in ''[[Super Paper Mario]]''. When [[Mario]] uses his [[Flip]] move, it will start decreasing. When the meter is empty, Mario will loose 1 [[Horse Power]]. If Mario flips to 2D, then the meter will slowly start getting the points it lost back. The Flip Meter only appears in 3D or when it's getting its points back.
The '''Flip Meter''' (also called '''Flip Gauge''') is a meter in ''[[Super Paper Mario]]'' and ''[[Paper Mario: Color Splash]]''. When Mario uses his [[Flip]] move, it will start decreasing every two seconds in ''Super Paper Mario'' or every second in ''Paper Mario: Color Splash''.  


==History==
When he defeats the boss at the bottom of the [[Flopside Pit of 100 Trials]], the meter will never decrease.
===''Super Paper Mario''===
In ''Super Paper Mario'', when the meter is empty, [[Mario]] will lose one [[Heart Point|HP]], and the meter will immediately fully refill. If Mario flips to 2-D, then the meter will slowly refill, but it does not need to be full for Mario to flip back to 3-D. The Flip Meter only appears in 3-D or when it is refilling. It will also fully refill if the heroes recover HP through an item.


If the heroes collect the Mario [[Catch Card]] in the [[Flopside Pit of 100 Trials]], the Flip Meter will not decrease as long as they are in possession of it, enabling Mario to stay in 3-D for an unlimited amount of time.
[[Category:Objects]]
 
===''Paper Mario: Color Splash''===
[[File:PMCS Flip Meter.png|thumb|The Flip Meter of ''Paper Mario: Color Splash'', located in the upper right corner]]
{{quote|The only thing is...I can only help you hold this perspective for a little bit at a time. Like...10 seconds.|Huey|Paper Mario: Color Splash}}
In ''Paper Mario: Color Splash'', the meter has an appearance similar to the timer featured in ''[[Super Mario Bros. 3]]'' and starts at 10 units. It does not show up when in 2-D mode, as well. When it is empty, however, Mario does not lose any HP, but is instead forced to return to the 2-D perspective. Furthermore, it is completely filled as soon as Mario returns to said perspective.
 
==Names in other languages==
{{foreign names
|Jap=次元ワザゲージ
|JapR=Jigen-waza Gēji
|JapM=Flip Gauge
}}
 
{{SPM}}
{{PMCS}}
[[Category:Game mechanics]]
[[Category:Super Paper Mario stats]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: