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[[File: | [[File:flipmeter.PNG|thumb|right|The '''Flip Meter''' of ''Super Paper Mario'', located under the [[Heart Point|HP]] stats.]] | ||
The '''Flip Meter''' (also called '''Flip Gauge''') is a meter in ''[[Super Paper Mario]]''. When Mario uses his [[Flip]] move, it will start decreasing every two seconds. When the meter is empty (after about ten seconds), [[Mario]] will lose one [[Heart Point|HP]], and the meter will immediately refill. If Mario flips to 2-D, then the meter will slowly start getting the points it lost back, but it does not need to be full for Mario to flip to 3-D. The Flip Meter only appears in 3-D or when it's getting its points back. | |||
The '''Flip Meter''' (also called '''Flip Gauge''') is a meter in ''[[Super Paper Mario | |||
If the heroes collect the Mario [[Catch Card]] in the [[Flopside Pit of 100 Trials]], the Flip Meter will never decrease, enabling Mario to stay in 3-D for an unlimited amount of time. If the player decides not to take on the Flopside Pit of 100 Trials, they can use a [[Long-Last Shake]] or another item that causes HP restoration to prevent the Flip Meter from emptying. | |||
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{{SPM}} | {{SPM}} | ||
[[Category:Game Mechanics]] | |||
[[Category:Game | [[Category:Super Paper Mario]] | ||
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