Editing Flip
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{{about|the move used in ''Super Paper Mario''|the [[Bonus Challenge]] in the Yoshi's Island games with the name usually shortened as "Flip"|[[Flip Cards]]}} | {{about|the move used in ''Super Paper Mario''|the [[Bonus Challenge]] in the Yoshi's Island games with the name usually shortened as "Flip"|[[Flip Cards]]}} | ||
[[File:SPM Dimensionflip.png|thumb|250px|[[Mario]] flipped into 3D on [[Lineland Road]]]] | [[File:SPM Dimensionflip.png|thumb|250px|[[Mario]] flipped into 3D on [[Lineland Road]]]] | ||
'''Flip''' is a technique used by [[Mario]] in the [[Paper Mario (series)|''Paper Mario'']] series. At the push of a button, Mario goes from 2D to 3D, with the camera rotating to show depth. The [[Flip Meter]] imposes a limit upon the time Mario can stay in 3D. | '''Flip''' is a technique used by [[Mario]] in the [[Paper Mario (series)|''Paper Mario'']] series. At the push of a button, Mario goes from 2D to 3D, with the camera rotating to show depth. The [[Flip Meter]] imposes a limit upon the time Mario can stay in 3D. | ||
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===''Paper Mario: Color Splash''=== | ===''Paper Mario: Color Splash''=== | ||
[[File:PMCS Flip.png|thumb|left|The Flip technique in ''[[Paper Mario: Color Splash]]''. Note the 10 time units [[Flip Meter]] in the upper right corner.]] | [[File:PMCS Flip.png|thumb|left|The Flip technique in ''[[Paper Mario: Color Splash]]''. Note the 10 time units [[Flip Meter]] in the upper right corner.]] | ||
The Flip ability returns in ''[[Paper Mario: Color Splash]]'', in an area based on ''[[Super Mario Bros. 3]]'' found in a monitor at the [[Green Energy Plant]]. It is now used by pressing {{button|wiiu|y}}. It still has a 10-unit time limit, this time corresponding to 10 seconds instead of 20 seconds. The camera in 3D is also changed from a side view to an isometric view, with respect to the 2D point of view. | The Flip ability returns in ''[[Paper Mario: Color Splash]]'', in an area based on ''[[Super Mario Bros. 3]]'' found in a monitor at the [[Green Energy Plant]]. It is now used by pressing {{button|wiiu|y}}. It still has a 10-unit time limit, this time corresponding to 10 seconds instead of 20 seconds. The camera in 3D is also changed from a side view to an isometric view, with respect to the 2D point of view. | ||