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{{ | {{galaxybox | ||
|image=[[File:FlipOutGalaxy.png|250px]] | |image=[[File:FlipOutGalaxy.png|250px]] | ||
|area=[[World S]] | |area=[[World S]] | ||
|boss=None | |boss=None | ||
| | |comet=[[Clone Comet]]<br>[[Green Comet]] | ||
| | |level=[[#Wicked Wall Jumps|Wicked Wall Jumps]]<br>[[#Cosmic Clone Wall Jumpers|Cosmic Clone Wall Jumpers]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]] | ||
|stars=[[ | |stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]] | ||
|unlock=Get 110 [[Power Star]]s, including the first one from [[Boss Blitz Galaxy]], then feed the [[Hungry Luma]] on the World S map 2000 [[Star Bit]]s. | |unlock=Get 110 [[Power Star]]s, including the first one from [[Boss Blitz Galaxy]], then feed the [[Hungry Luma]] on the World S map 2000 [[Star Bit]]s. | ||
|icon=A cube-shaped section of the [[#Flip Wall Planet|Flip Wall Planet]], with [[Flip-Out Wall|sections of the walls continuously flipping in and out]] | |icon=A cube-shaped section of the [[#Flip Wall Planet|Flip Wall Planet]], with [[Flip-Out Wall|sections of the walls continuously flipping in and out]] | ||
}} | }} | ||
{{quote|[[Spin]] to make the ledges pop out and go back in! Boi-yoi-yoing!|Star Bunny|Super Mario Galaxy 2}} | {{quote|[[Spin]] to make the ledges pop out and go back in! Boi-yoi-yoing!|Star Bunny|Super Mario Galaxy 2}} | ||
The galaxy's | The '''Flip-Out Galaxy''' is a galaxy that appears in ''[[Super Mario Galaxy 2]]'', and is located in [[World S]]. It is the final galaxy unlocked before the player obtains 240 Power Stars. The galaxy uses the same concept as the [[Flip-Swap Galaxy]] from [[World 1 (Super Mario Galaxy 2)|World 1]], except that instead of controlling [[Reversible Platform]]s, the player controls [[Reversible Wall]]s. In this regard, it cleverly combines the mechanics of the Flip-Swap Galaxy with [[Wall Jump]]ing. The player needs to use the walls to their advantage in order to progress through the level. Common enemies here are [[Scuttlebug]]s, [[Choppah]]s, and [[Cosmic Clone]]s, the last of which appear only in the second level. | ||
==Planets== | ==Planets== | ||
===Starting Planet | ==={{conjecturaltext|Starting Planet|planet}}=== | ||
[[File:SMGFOG1.PNG|200px|thumb|left|]] | |||
A small planet with two [[Star Bunnies]] to explain how to use the walls, a [[1-Up Mushroom]] and a [[Warp Pipe]] that takes Mario to the Flip Wall Planet. There are a few walls that either go inside the wall or pop out of the wall. Mostly, this planet is for preparing Mario for the next planet. | |||
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A small planet with two [[ | |||
===Flip Wall Planet=== | ==={{conjecturaltext|Flip Wall Planet|planet}}=== | ||
[[File:SMGFOG2.PNG|200px|thumb|]] | |||
[[File: | A big, sidescroller planet with walls that change each time Mario spins, just like the first one. In the first section, Mario must jump on some platforms without much problem until he gets to the second section, where he must do the same, though some [[Choppah]]s can hinder him. In the last section, after going through some Scuttlebugs can hinder him. Then he must avoid some spikes while and do some complicated wall jumps while changing the walls' position to avoid falling. In the second mission, [[Cosmic Clone]]s will follow Mario, making it more difficult, mostly at the wall jumping part near the end of the level. | ||
A big, sidescroller planet with walls that change each time Mario spins, just like the first one. In the first section, Mario must jump on some platforms without much problem until he gets to the second section, where he must do the same, though some [[Choppah]]s can hinder him. In the last section, after going through some | |||
==Enemies== | ==Enemies== | ||
*[[ | *[[Scuttlebug]]s | ||
*[[Choppah]]s | *[[Choppah]]s | ||
*[[Cosmic Clone]]s | *[[Cosmic Clone]]s | ||
==Missions== | ==Missions== | ||
===Wicked Wall Jumps=== | |||
[[File:SMGFOG3.PNG|200px|thumb|]] | |||
Mario first starts off onto the starting planet. After practicing how to control the spin-activated walls, Mario enters a pipe leading straight to the Flip Wall Planet. Here, he must travel up the flip walls by means of hopping or even wall jumping. Soon, Mario will reach a spike trap area where he must carefully time his movements to make it safely over. Afterwards, Mario was once again deal with flip walls while avoiding Choppahs. Next, the player will find Mario once again facing eight sets of spikes he must avoid. What is challenging is avoiding the flip walls at the same time making sure he doesn't touch the spikes. Soon, Mario will end up at the hardest part of the course. The player has to carefully guide Mario's wall jumps along the blocks, being mindful of when to spin in mid-air to activate a different color block to wall jump off of. Upon reaching the top, Mario needs to break open the crystal and claim the Power Star in it to complete the level. | |||
| | ;Enemies | ||
| | *[[Scuttlebug]]s | ||
*[[Choppah]]s | |||
}} | ;Planets Visited | ||
*[[#Starting Planet|Starting Planet]] | |||
*[[#Flip Wall Planet|Flip Wall Planet]] | |||
;Names in Other Languages | |||
{{Foreignname | |||
|SpaE=¡Unos giros de vértigo! | |||
|SpaEM=Some breakneck spins! | |||
|Fra=Saut mural phénoménal | |||
|FraM=Phenomenal wall jump}} | |||
===Cosmic Clone Wall Jumpers=== | |||
[[File:SMGFOG4.PNG|200px|thumb|right]] | |||
This Prankster Comet level has Mario completing Wicked Wall Jumps again, except with Cosmic Clones trialing behind him. They begin appearing as soon as Mario arrives on the Flip Wall planet and they stay with him throughout the entire level, though there are checkpoints here so if Mario loses a life, he can restart there. Breaking open the crystal containing the Power Star at the end of the level defeats all of the Cosmic Clones. | |||
;Enemies | |||
*[[Scuttlebug]]s | |||
*[[Choppah]]s | |||
*[[Cosmic Clone]]s | |||
;Planets Visited | |||
*[[#Starting Planet|Starting Planet]] | |||
*[[#Flip Wall Planet|Flip Wall Planet]] | |||
;Names in Other Languages | |||
{{Foreignname | |||
|SpaE=Saltos entre las sombras | |||
|SpaEM=Jumps among the shadows | |||
|Fra=Chaos et sauts muraux | |||
|FraM=Chaos and wall jumps}} | |||
===Green Star 1=== | |||
The first Green Star is found a little off the Starting Planet. All Mario has to do is wall jump between the first red wall and the blue wall to the top of the blue wall, make his wall through the second red wall onto the edge of the planet. There, the player has to have Mario drop down off the platform and aim carefully to land onto the star. | The first Green Star is found a little off the Starting Planet. All Mario has to do is wall jump between the first red wall and the blue wall to the top of the blue wall, make his wall through the second red wall onto the edge of the planet. There, the player has to have Mario drop down off the platform and aim carefully to land onto the star. | ||
;Planets Visited | ;Planets Visited | ||
*[[#Starting Planet|Starting Planet]] | *[[#Starting Planet|Starting Planet]] | ||
<br clear=all> | |||
===Green Star 2=== | |||
The second Green Star is found in the Cosmic Clone Wall Jumpers mission. Right near the end of the level, the player has to wall jump off the last red wall and avoid spinning the blue wall. If timed right, Mario should land onto the star. This Star is easier to get if the player gets rid of the Cosmic Clones first. | The second Green Star is found in the Cosmic Clone Wall Jumpers mission. Right near the end of the level, the player has to wall jump off the last red wall and avoid spinning the blue wall. If timed right, Mario should land onto the star. This Star is easier to get if the player gets rid of the Cosmic Clones first. | ||
;Enemies | ;Enemies | ||
*[[ | *[[Scuttlebug]]s | ||
*[[Choppah]]s | *[[Choppah]]s | ||
;Planets Visited | ;Planets Visited | ||
*[[#Starting Planet|Starting Planet]] | *[[#Starting Planet|Starting Planet]] | ||
*[[#Flip Wall Planet|Flip Wall Planet]] | *[[#Flip Wall Planet|Flip Wall Planet]] | ||
==Names in Other Languages== | |||
{{Foreignname | |||
==Names in | |||
{{ | |||
|Jap=レッドブルーブロックギャラクシー | |Jap=レッドブルーブロックギャラクシー | ||
|JapR= | |JapR=reddo burū burokku gyarakushī | ||
|JapM=Red-Blue Block Galaxy | |JapM=Red-Blue Block Galaxy | ||
|Spa=Galaxia Muralla Canalla | |Spa=Galaxia Muralla Canalla | ||
Line 80: | Line 91: | ||
|Ita=Galassia Blocchi Blurossi | |Ita=Galassia Blocchi Blurossi | ||
|ItaM=Blue-and-red Blocks Galaxy | |ItaM=Blue-and-red Blocks Galaxy | ||
| | |Fra=Couloirs à coulisse | ||
|FraM=Slide corridors | |||
| | |||
|Kor=레드블루블록 갤럭시 | |Kor=레드블루블록 갤럭시 | ||
|KorM=Red-Blue Block Galaxy, transliteration of Japanese name}} | |||
|KorM=Red-Blue Block Galaxy, transliteration of Japanese name | |||
}} | |||
==Trivia== | ==Trivia== | ||
*The [[Switcheroo]] level from ''[[Donkey Kong Country Returns]]'' is very similar to this galaxy. In both, players have to | *This is the only galaxy where a [[Green Star]] is found in a [[Prankster Comet]] mission. | ||
*The Flip-Out Galaxy is somewhat similar to the [[Honeyclimb Galaxy]] from ''[[Super Mario Galaxy]]'', as both galaxies consist of nothing more than a few gigantic vertical walls hanging in space. | |||
*The [[Switcheroo]] level from ''[[Donkey Kong Country Returns]]'' is very similar to this galaxy. In both, players have to switch between red and blue walls. | |||
<br clear=all> | |||
{{SMG2}} | {{SMG2}} | ||
{{ | {{Galaxy2}} | ||
[[Category: | [[Category:Levels]] | ||
[[Category:Galaxies]] | [[Category:Galaxies]] | ||
[[Category: | [[Category:Outer Space Locations]] | ||
[[ | [[Category:Places]] |