Editing Flee
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In ''[[Paper Mario]]'', the player can flee from battle by selecting the "Run Away" command from "Strategies" and rapidly mashing {{button|n64|a}} to fill up a bar, increasing the chance of [[Mario]] and his [[partner]] running away from battle. Once successful, Mario will return to the overworld, and coins will fly out of him and land on the ground, disappearing after a few seconds; Mario can pick these coins back up. If unsuccessful, Mario will trip, wasting his turn, and the enemies he is fighting will attack, regardless of whether his partner has attacked or not. | In ''[[Paper Mario]]'', the player can flee from battle by selecting the "Run Away" command from "Strategies" and rapidly mashing {{button|n64|a}} to fill up a bar, increasing the chance of [[Mario]] and his [[partner]] running away from battle. Once successful, Mario will return to the overworld, and coins will fly out of him and land on the ground, disappearing after a few seconds; Mario can pick these coins back up. If unsuccessful, Mario will trip, wasting his turn, and the enemies he is fighting will attack, regardless of whether his partner has attacked or not. | ||
The "Run Away" command is disabled in mini-boss and boss battles; Mario must win those battles to progress. | The "Run Away" command is disabled in mini-boss and boss battles; Mario must win those battles at all costs in order for the game to progress. | ||
Enemies who can flee from battle include: | Enemies who can flee from battle include: |