Editing Flame thrower (Flame Chomp)

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A '''flame thrower'''<ref>{{cite|author=Pelland, Scott, and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=114-115|date=1996|publisher=Nintendo of America|language=en-us}}</ref> (or '''flame-thrower''')<ref>{{cite|date=August 1997|title=''Nintendo Magazine System'' (AU) Issue #53|page=44-45 and 48}}</ref> is an enemy found in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Flame throwers are tiny black spheres that hover in place a tiny distance off the ground. In the [[Nintendo DS]] remake, they appear identical to [[Flame Chomp|Fire Chomps]] without the trail of fire behind them, and they fire at a much slower pace compared to them in the original game. They usually line the edges of pathways. Flame throwers are motionless and harmless until the player character passes by, in which case they expand to about twice their size and shoot a tiny [[fireball]] that chases him for a short period of time before snuffing out. If hit by the flame, the player runs around uncontrollably while steadily losing three [[Health Meter|health]] wedges, although they are still able to [[jump]]. In the Nintendo DS version, [[Yoshi]] is capable of spitting out fire if he ingests a flame thrower.
A '''flame thrower'''<ref>{{cite|author=Pelland, Scott, and Dan Owsen|title=''Super Mario 64'' Player's Guide|page=114-115|date=1996|publisher=Nintendo of America|language=en-us}}</ref> (or '''flame-thrower''')<ref>{{cite|date=August 1997|title=''Nintendo Magazine System'' (AU) Issue #53|page=44-45 and 48}}</ref> is an enemy found in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Flame throwers are tiny black spheres that hover in place a tiny distance off the ground. In the [[Nintendo DS]] remake, they appear identical to [[Flame Chomp|Fire Chomps]] without the trail of fire behind them, and they fire at a much slower pace compared to them in the original game. They usually line the edges of pathways. Flame throwers are motionless and harmless until the player character passes by, in which case they expand to about twice their size and shoot a tiny [[fireball]] that chases him for a short period of time before snuffing out. If hit by the flame, the player runs around uncontrollably while steadily losing three [[Health Meter|health]] wedges, although they are still able to [[jump]]. In the Nintendo DS version, [[Yoshi]] is capable of spitting out fire if he ingests a flame thrower.


Flame throwers appear in the following [[level]]s: [[Hazy Maze Cave]]; [[Shifting Sand Land]]; [[Dire, Dire Docks]]; [[Wet-Dry World]]; [[Tiny-Huge Island]]; [[Tick Tock Clock]]; and [[Rainbow Ride]]. They also appear in [[The Secret Under the Moat|Vanish Cap Under the Moat]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]]. In ''Super Mario 64'', there are two flame throwers in the downtown area of Wet-Dry World that, due to an error in the level design, do not spit fire. Even at its shallowest point, the [[water]] level in the area is high enough that the two flame throwers are submerged, rendering them harmless. Through the use of a water-raising/lowering [[glitch]], the water can be lowered to an abnormal level, which activates them. These flame throwers were removed in ''Super Mario 64 DS''.
Flame throwers appear in the following [[level]]s: [[Hazy Maze Cave]]; [[Shifting Sand Land]]; [[Dire, Dire Docks]]; [[Wet-Dry World]]; [[Tiny-Huge Island]]; [[Tick Tock Clock]]; and [[Rainbow Ride]]. They also appear in a few secret courses: [[The Secret Under the Moat|Vanish Cap Under the Moat]], [[Bowser in the Fire Sea]], and [[Bowser in the Sky]]. In ''Super Mario 64'', there are two flame throwers in the downtown area of Wet-Dry World that, due to an error in the level design, do not spit fire. Even at its shallowest point, the [[water]] level in the area is high enough that the two flame throwers are submerged, rendering them harmless. Through the use of a water-raising/lowering [[glitch]], the water can be lowered to an abnormal level, which activates them. These flame throwers were removed in ''Super Mario 64 DS''.


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