Editing Fireball (obstacle)
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[[File:SMB3BattleMode-BonusFountain.png|thumb|Fireball bonus stage in ''Super Mario Bros. 3'']] | [[File:SMB3BattleMode-BonusFountain.png|thumb|Fireball bonus stage in ''Super Mario Bros. 3'']] | ||
In the {{wp|Atari 2600}} port, fireballs are orange but behave like the green types from the original. It flies straight forward very quickly. In the {{wp|Atari 5200}} port, the orange fireball takes the place of the red one while the green one is replaced by the gold fireball. In the {{wp|PC-8001}} port, there is only one red fireball and it can travel through the wraparound screen. In the {{wp|Commodore 64}} port, there is a single red fireball but it behaves like the green fireball from the arcade version. In the {{wp|Amstrad CPC}} and {{wp|ZX Spectrum}} ports, the single fireball will float to the bottom floor as if it was affected by gravity and just roll around continuously. In the {{wp|Atari 7800}} port, the red type is called the orange fireball but it looks purplish. In the | In the {{wp|Atari 2600}} port, fireballs are orange but behave like the green types from the original. It flies straight forward very quickly. In the {{wp|Atari 5200}} port, the orange fireball takes the place of the red one while the green one is replaced by the gold fireball. In the {{wp|PC-8001}} port, there is only one red fireball and it can travel through the wraparound screen. In the {{wp|Commodore 64}} port, there is a single red fireball but it behaves like the green fireball from the arcade version. In the {{wp|Amstrad CPC}} and {{wp|ZX Spectrum}} ports, the single fireball will float to the bottom floor as if it was affected by gravity and just roll around continuously. In the {{wp|Atari 7800}} port, the red type is called the orange fireball but it looks purplish. In the Atari 8-bit port, the red and green types are replaced by orange and blue respectively. | ||
In the 1983 [[Family Computer]] port, fireballs are significantly smaller, making them easier to avoid. They were restored to their correct size by the [[Mario Bros. Returns|1988 FDS port]] and 1993 NES port. | In the 1983 [[Family Computer]] port, fireballs are significantly smaller, making them easier to avoid. They were restored to their correct size by the [[Mario Bros. Returns|1988 FDS port]] and 1993 NES port. |