Editing Fireball

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Fireballs appear as the standard special move used by both Mario and Luigi throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. The fireballs here only deal a small amount of damage, unlike with games of the ''Super Mario'' franchise. ''Super Smash Bros. Brawl'' also makes the fireballs travel for a shorter distance before they vanish. Mario's Fireballs are red and affected by gravity (meaning they bounce against the ground), while Luigi's Fireballs are [[Green Fireball|green]] and shoot straight no matter what, unless it ricochets off of something in front of Luigi. [[Kirby]] can also use the Fireball move once he has [[Inhale|sucked up]] Mario or Luigi, and the color and performance of the Fireball are according to which Mario Brother he has sucked up. In ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. for Wii U]]'', Yoshi can spit single fireballs in his [[Final Smash]] [[Super Dragon|form]].
Fireballs appear as the standard special move used by both Mario and Luigi throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. The fireballs here only deal a small amount of damage, unlike with games of the ''Super Mario'' franchise. ''Super Smash Bros. Brawl'' also makes the fireballs travel for a shorter distance before they vanish. Mario's Fireballs are red and affected by gravity (meaning they bounce against the ground), while Luigi's Fireballs are [[Green Fireball|green]] and shoot straight no matter what, unless it ricochets off of something in front of Luigi. [[Kirby]] can also use the Fireball move once he has [[Inhale|sucked up]] Mario or Luigi, and the color and performance of the Fireball are according to which Mario Brother he has sucked up. In ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. for Wii U]]'', Yoshi can spit single fireballs in his [[Final Smash]] [[Super Dragon|form]].


In ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', the first custom variant of Mario's Fireball is '''Fast Fireball''', in which the fireball travels directly forward at high speed but does not cause knockback and deals less damage. The second is '''Fire Orb''', which fires a larger but slower fireball that moves similarly to the standard Fireball but can hit multiple times. The custom variants for Luigi's Fireball are '''Bouncing Fireball''', which behaves like Mario's standard Fireball, and '''[[Ice Ball]]''', which moves more slowly but can freeze opponents.
In ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'', the first custom variant of Mario's Fireball is '''Fast Fireball''', in which the fireball travels directly forward at high speed but doesn't cause knockback and deals less damage. The second is '''Fire Orb''', which fires a larger but slower fireball that moves similarly to the standard Fireball but can hit multiple times. The custom variants for Luigi's Fireball are '''Bouncing Fireball''', which behaves like Mario's standard Fireball, and '''[[Ice Ball]]''', which moves more slowly but can freeze opponents.


In ''[[Super Smash Bros. Ultimate]]'', both Mario Brothers' Fireballs remain unaltered, aside from visual improvements, including brighter, flashier particle effects, as well as the appearance of smoke. However, Mario's Fireballs can now hit multiple times when used near opponents, just like the Fire Orb custom variant from the previous game.
In ''[[Super Smash Bros. Ultimate]]'', both Mario Brothers' Fireballs remain unaltered, aside from visual improvements, including brighter, flashier particle effects, as well as the appearance of smoke. However, Mario's Fireballs can now hit multiple times when used near opponents, just like the Fire Orb custom variant from the previous game.

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