Editing Fire Up the SS Brass
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:FireUptheSSBrass.jpg|thumb|260px]] | [[File:FireUptheSSBrass.jpg|thumb|260px]] | ||
'''Fire Up the SS Brass''' is a [[minigame]] in ''[[Dance Dance Revolution: Mario Mix]]''. It is unlocked after [[Luigi]] | '''Fire Up the SS Brass''' is a [[minigame]] in ''[[Dance Dance Revolution: Mario Mix]]''. It is unlocked after the player completes Story Mode EX with [[Luigi]], which is unlocked after the player plays through the regular Story Mode. | ||
==Gameplay== | ==Gameplay== | ||
The minigame features the player controlling the [[SS Brass]] and guiding it through a series of 15 tunnels. Each section consists of four tunnels. In the beginning, there are three closed tunnels and only one open one, and the player must guide the ship through the open one. The Dance Pad is used to choose the top, left, right, or bottom tunnel; a [[Nintendo GameCube#Nintendo GameCube Controller|GameCube controller]] can also be used. After the second section, all the tunnels appear as open until the last second, after which three close, and the player must react quickly and steer the ship into the only one that remained open. The minigame gets progressively quicker each time. At the last section, only one tunnel opens. If the player hits the outside of a tunnel, the SS Brass explodes, ending the minigame. If the SS Brass reaches the end, it goes into an area of whiteness, after which it returns to | The minigame features the player controlling the [[SS Brass]] and guiding it through a series of 15 tunnels. Each section consists of four tunnels. In the beginning, there are three closed tunnels and only one open one, and the player must guide the ship through the open one. The Dance Pad is used to choose the top, left, right, or bottom tunnel; a [[Nintendo GameCube#Nintendo GameCube Controller|GameCube controller]] can also be used. After the second section, all the tunnels appear as open until the last second, after which three close, and the player must react quickly and steer the ship into the only one that remained open. The minigame gets progressively quicker each time. At the last section, only one tunnel opens. If the player hits the outside of a tunnel, the SS Brass explodes, ending the minigame. If the SS Brass reaches the end, it goes into an area of whiteness, after which it returns to World 1. | ||
==In-game text== | ==In-game text== | ||
Line 10: | Line 10: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=すすめ!アンサンブルごう | ||
| | |JapR=Susume! Ansanburu-gō | ||
| | |JapM=Advance! SS Brass | ||
|Ger=MS Turbo-Tröte | |Ger=MS Turbo-Tröte | ||
|GerM=SS Turbo Horn | |GerM=SS Turbo Horn |