Editing Fire Mario

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In the form's first appearance, ''[[Super Mario Bros.]]'' (and later in its sequel, ''[[Super Mario Bros.: The Lost Levels]]''), both Mario and Luigi's hats and overalls change to a light cream, almost white color and their shirts change to red. In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]'', however, Fiery Luigi has his original green and white colors, while in his regular form, his colors are the same as Mario's, but with green in place of red. In the arcade version, ''[[VS. Super Mario Bros.]]'', their overalls and hats change to yellow instead of cream. If Mario or Luigi are in this form when the timer runs out, their losing sprites will use the fire palette, although this is not reflected in the ''Super Mario All-Stars'' version.
In the form's first appearance, ''[[Super Mario Bros.]]'' (and later in its sequel, ''[[Super Mario Bros.: The Lost Levels]]''), both Mario and Luigi's hats and overalls change to a light cream, almost white color and their shirts change to red. In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]'', however, Fiery Luigi has his original green and white colors, while in his regular form, his colors are the same as Mario's, but with green in place of red. In the arcade version, ''[[VS. Super Mario Bros.]]'', their overalls and hats change to yellow instead of cream. If Mario or Luigi are in this form when the timer runs out, their losing sprites will use the fire palette, although this is not reflected in the ''Super Mario All-Stars'' version.


They become Fiery Mario/Luigi after obtaining a [[Fire Flower]], thus gaining the ability to throw [[fireball]]s. Mario can throw fireballs if the player presses {{button|nes|B}}, which is shared with dashing. There can only be two fireballs on-screen at a time. The fireballs bounce and can defeat most enemies, including [[Spiny|Spinies]] which are otherwise immune to stomping. The Fire form also allows Mario and Luigi to attack underwater. Using five fireballs to defeat [[Bowser]] and [[Impostor Bowser|his copies]] yields 5000 [[point]]s, the only method where defeating an enemy yields 5000 points at once.
They become Fiery Mario/Luigi after obtaining a [[Fire Flower]], thus gaining the ability to throw [[fireball]]s. Mario can throw fireballs if the player presses {{button|nes|B}}, which is shared with dashing. There can only be two fireballs on-screen at a time. The fireballs bounce and can defeat most enemies, including [[Spiny|Spinies]] which are otherwise immune to stomping. The Fire form also allows Mario and Luigi to attack underwater. Using five fireballs to defeat [[Bowser]] and [[Fake Bowser|his copies]] yields 5000 [[point]]s, the only method where defeating an enemy yields 5000 points at once.


In these games, if [[Small Mario]] collects a Fire Flower, he power-ups to only his [[Super Mario (form)|Super form]]. Also, Fiery Mario or Luigi reverts to [[Small Mario|Small form]] if he takes damage. Most following games change this mechanic by having Small Mario transition directly to Fire Mario while also downgrading Mario to Super form rather than Small form if he takes a hit, so Fire Mario is easier to obtain and also grants Mario an additional hit.
In these games, if [[Small Mario]] collects a Fire Flower, he power-ups to only his [[Super Mario (form)|Super form]]. Also, Fiery Mario or Luigi reverts to [[Small Mario|Small form]] if he takes damage. Most following games change this mechanic by having Small Mario transition directly to Fire Mario while also downgrading Mario to Super form rather than Small form if he takes a hit, so Fire Mario is easier to obtain and also grants Mario an additional hit.

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