Editing Fire Flower

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 237: Line 237:
====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
[[File:Bros. Flower PiT.png|thumb|left|The Mario Bros. attacking their foes with this item.]]
[[File:Bros. Flower PiT.png|thumb|left|The Mario Bros. attacking their foes with this item.]]
In ''[[Mario & Luigi: Partners in Time]]'', Fire Flowers are referred to as '''Bro Flowers''' and use the design from ''[[Super Mario All-Stars]]''. They are one of the [[Bros. Item]]s. If used, the player attacks all the enemies with a certain amount of fireballs by constantly pressing the {{button|ds|A}} button if the big fireball is passed on to Mario or the {{button|ds|B}} button if it is passed on to Luigi. The player can press the {{button|ds|X}} button (if passed to Mario) or the {{button|ds|Y}} button (if passed to Luigi) to make their baby counterparts shoot fireballs, which damage airborne enemies. In addition, the attack may [[burn]] their foes. Three new flower items appear in the game: the [[Mix Flower]], [[Ice Flower]], and [[Copy Flower]]. Ice Flowers damage enemies like Fire Flowers do, though Fire Flowers burn them, while Ice Flowers randomly decrease their stats, such as attack, defense, and speed. Bro Flowers never deal more than one damage to [[Elasto-Piranha]]s, [[Dark Boo]]s, red [[Wonder Thwack]]s, or enemies with 999 DEF, such as [[Gold Koopeleon]].
In ''[[Mario & Luigi: Partners in Time]]'', Fire Flowers are referred to as '''Bro Flowers''' and use the design from ''[[Super Mario All-Stars]]''. If used, the player attacks all the enemies with a certain amount of fireballs by constantly pressing the {{button|ds|A}} button if the big fireball is passed on to Mario or the {{button|ds|B}} button if it is passed on to Luigi. The player can press the {{button|ds|X}} button (if passed to Mario) or the {{button|ds|Y}} button (if passed to Luigi) to make their baby counterparts shoot fireballs, which damage airborne enemies. In addition, the attack may [[burn]] their foes. Three new flower items appear in the game: the [[Mix Flower]], [[Ice Flower]], and [[Copy Flower]]. Ice Flowers damage enemies like Fire Flowers do, though Fire Flowers burn them, while Ice Flowers randomly decrease their stats, such as attack, defense, and speed. Bro Flowers never deal more than one damage to [[Elasto-Piranha]]s, [[Dark Boo]]s, red [[Wonder Thwack]]s, or enemies with 999 DEF, such as [[Gold Koopeleon]].
{{br|left}}
{{br|left}}


Line 256: Line 256:
====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
[[File:CTRP Mario&L4 scrn02 Ev04.png|thumb|left|Screenshot of the Fire Flower in ''Mario & Luigi: Dream Team'']]
[[File:CTRP Mario&L4 scrn02 Ev04.png|thumb|left|Screenshot of the Fire Flower in ''Mario & Luigi: Dream Team'']]
The Fire Flower returns as Luigi's second available Bros. Attack in ''[[Mario & Luigi: Dream Team]]'', costing 5 BP (3 if Casual Bros is equipped). Its Attack Pieces are found in [[Dozing Sands]]. It can hit any enemy on the ground and airborne enemy, and may inflict the Burn status. Damage is inflicted only after the attack ends, and thus it is impossible for enemies to be defeated during the attack.
The Fire Flower returns as Luigi's second available [[Bros. Attack]] in ''[[Mario & Luigi: Dream Team]]'', costing 5 BP (3 if Casual Bros is equipped). Its Attack Pieces are found in [[Dozing Sands]]. It can hit any enemy on the ground and airborne enemy, and may inflict the Burn status. Damage is inflicted only after the attack ends, and thus it is impossible for enemies to be defeated during the attack.


When used, Mario and Luigi begin charging and hurling fireballs at the enemies erratically. The player must press {{button|3ds|A}} or {{button|3ds|B}} for Mario and Luigi, respectively, to launch fireballs randomly at the enemies, with orange fireballs (fully charged fireballs that flash to signal this) doing the most damage. If red fireballs (not charged) are fired, they do considerably less damage and none at all if the fireballs are charged too long. If all fireballs are thrown appropriately, Mario and Luigi eventually start charging fireballs rapidly, the player having to press {{button|3ds|A}} and {{button|3ds|B}} rapidly in order to throw as many as possible at the enemies.  
When used, Mario and Luigi begin charging and hurling fireballs at the enemies erratically. The player must press {{button|3ds|A}} or {{button|3ds|B}} for Mario and Luigi, respectively, to launch fireballs randomly at the enemies, with orange fireballs (fully charged fireballs that flash to signal this) doing the most damage. If red fireballs (not charged) are fired, they do considerably less damage and none at all if the fireballs are charged too long. If all fireballs are thrown appropriately, Mario and Luigi eventually start charging fireballs rapidly, the player having to press {{button|3ds|A}} and {{button|3ds|B}} rapidly in order to throw as many as possible at the enemies.  

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: