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{{species infobox | {{species-infobox | ||
|image=[[File:SMM3DS Art - Fire Bar.png|180px]]<br>Artwork of a Fire Bar from ''[[Super Mario Maker for Nintendo 3DS]]'' | |image=[[File:SMM3DS Art - Fire Bar.png|180px]]<br>Artwork of a Fire Bar from ''[[Super Mario Maker for Nintendo 3DS]]'' | ||
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | |first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | ||
|latest_appearance=''[[Super Mario | |latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]]) | ||
| | |derived_species=[[Fire Chain]]<br>[[Huge Fire Bar]] | ||
| | |related=[[Spike Bar]] | ||
}} | }} | ||
'''Fire Bars''' (also | '''Fire Bars''' (also parsed as '''Fire-Bars'''<ref>Hiroo Tochikubo, ''How to Win at Super Mario Bros.'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 15.</ref><ref>Tatsumi Yamashita, ''The Official Nintendo Player's Guide'', Tokuma Shoten, 1987, ISBN 999832369X. Page 30.</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Pages 9 and 31.</ref>, '''fire bars''' or '''firebars'''<ref name=Iwata>[http://iwataasks.nintendo.com/interviews/#/ds/zelda/1/0 Iwata Asks - Volume 2 : The History of Handheld The Legend of Zelda Games]</ref>) are rotating bars made of [[fireball]]s first appearing in ''[[Super Mario Bros.]]'' Fire Bars were originally created as an [[zeldawiki:Guruguru Bar|obstacle for ''The Legend of Zelda'' series]], but ended up being used for the [[Mario (franchise)|''Mario'' franchise]] first.<ref name=Iwata/><ref>[http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/3 Iwata Asks - New Super Mario Bros: Volume 2]</ref><ref>[http://www.glitterberri.com/a-link-to-the-past/the-men-who-made-zelda/ The Men Who Made Zelda – Staff Interview] ''GlitterBerri's Game Translations''. May 28, 2011. Retrieved January 10, 2016.</ref><ref name=Prima>''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''The Legend of Zelda: A Link to the Past'' 16 Bits Tab. "''The rotating Guruguru bars that appear in ''A Link to the Past'' originated in ''Super Mario Bros.'', where they’re called Fire Bars. However, they were originally intended for ''The Legend of Zelda''; the developers felt they looked better in a ''Mario'' game and passed them between titles.''"</ref> They are found in numerous titles and generally act as obstacles in [[castle]]s and [[fortress]]es. | ||
Fire Bars were | Fire Bars were also given notable appearances in certain castles of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging three-dimensionally. A three-dimensional Fire Bar depicted with eyes also appeared in [[Waluigi Stadium (GCN)|Waluigi Stadium]] and [[Bowser's Castle (GCN)|Bowser's Castle]] course of ''[[Mario Kart: Double Dash!!]]''. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros.''==== | ====''Super Mario Bros.''==== | ||
[[File:SMB NES World 5-4 Screenshot.png|thumb|left|Fire-Bars in | [[File:SMB NES World 5-4 Screenshot.png|thumb|left|Fire-Bars in World 5-4.]] | ||
Fire-Bars make their debut in ''[[Super Mario Bros.]]'' They are not a living enemy and function more as an obstacle as they rotate around a block in a clockwise or counter-clockwise direction | [[File:FireRodSMB.gif|frame]] | ||
Fire-Bars make their debut in ''[[Super Mario Bros.]]'' They are not a living enemy and function more as an obstacle as they rotate around a block in a clockwise or counter-clockwise direction. They often appear on the ceiling and floors of [[castle]]s, or, more rarely, in underwater sections. The first level in which they appear is [[World 1-4 (Super Mario Bros.)|World 1-4]]. If [[Mario]] or [[Luigi]] makes contact with one, he will take damage from the fire. In [[Super Mario Bros. 3|later]] [[Super Mario World|games]], they are replaced with similar-acting obstacles, such as [[Roto-disc]]s and [[Spinner]]s. The first Fire-Bar in [[World 5-4 (Super Mario Bros.)|World 5-4]] is composed of 12 fireballs, as opposed to the normal six fireball length. If the player beats the game and restarts on [[Hard Mode]], Fire-Bars will appear in all possible locations in castles. | |||
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====''Super Mario Bros.: The Lost Levels''==== | ====''Super Mario Bros.: The Lost Levels''==== | ||
Fire-Bars also appear in ''[[Super Mario Bros.: The Lost Levels]]'', working as they do in ''Super Mario Bros.'' Unlike in that game, longer Fire-Bars, composed of 12 fireballs, are more common. | [[File:FirebarWorldA4.png|thumb|A Fire-Bar in [[World A-4]] (''[[Super Mario All-Stars]]'' version)]] | ||
Fire-Bars also appear in ''[[Super Mario Bros.: The Lost Levels]]'', working as they do in ''Super Mario Bros.''. Unlike in that game, longer Fire-Bars, composed of 12 fireballs, are more common. | |||
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====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
[[File:SM64 FireBar.png|thumb|Fire | [[File:SM64 FireBar.png|thumb|left|Fire-Bars from Lethal Lava Land]] | ||
In ''[[Super Mario 64]]'', | In ''[[Super Mario 64]]'', they appear for the first time in full 3D. They only appear in [[Lethal Lava Land]]. Unlike Fire-Bars' 2D appearances, here they spin horizontally. Also different from their 2D appearances, there can be more than one Fire-Bar rotating on the same axis. | ||
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====''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
While they do not appear in the main game, Fire | While they do not appear in the main game, Fire Bars do appear in certain [[World-e]] levels in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', more specifically in [[Swinging Bars of Doom]], [[An Aqueous Adventure]] and [[Classic World 1-4]]. They exist in two variations: either with one Fire Bar around the axis, or with two Fire Bars, both variations being of various lengths. In An Aqueous Adventure, where most of them are found underwater, there is even one with two pairs of Fire Bars rotating in opposite directions. | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
In ''[[New Super Mario Bros.]]'', Fire Bars first appear in [[World 6-4 (New Super Mario Bros.)|World 6-4]]. They also appear in the second tower of World 8, and a lone one appears in Bowser's Castle. Here they act just like they do in ''Super Mario Bros.'', | [[File:NSMB World 8-Tower 2.png|thumb|Fire Bars in ''New Super Mario Bros.''.]] | ||
In ''[[New Super Mario Bros.]]'', Fire Bars first appear in [[World 6-4 (New Super Mario Bros.)|World 6-4]]. They also appear in the second tower of World 8, and a lone one appears in Bowser's Castle. Here they act just like they do in ''Super Mario Bros.'', but are found more commonly more on the ceiling and floors. | |||
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====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
[[File:SMG Sling Pod Firebar Area.png|thumb| | [[File:SMG Sling Pod Firebar Area.png|thumb|left|200px|Fire Bars in Sling Pod Galaxy.]] | ||
In ''[[Super Mario Galaxy]]'', they appear as obstacles in a number of different galaxies, including the [[Sling Pod Galaxy]], the [[Toy Time Galaxy]], [[Bowser's Star Reactor]], and [[Bowser's Galaxy Reactor]]. They | In ''[[Super Mario Galaxy]]'', they appear as obstacles in a number of different galaxies, including the [[Sling Pod Galaxy]], the [[Toy Time Galaxy]], [[Bowser's Star Reactor]], and [[Bowser's Galaxy Reactor]]. They function the same way as in ''Super Mario 64''. | ||
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
In ''New Super Mario Bros. Wii'', Fire Bars only appear in {{world-link|8|tower|World 8-Tower (New Super Mario Bros. Wii)}}, {{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)}} | [[File:NSMBW World 8-C First Room.png|thumb|right|200px|A Fire Bar in ''New Super Mario Bros. Wii''.]] | ||
In ''New Super Mario Bros. Wii'', Fire Bars only appear in {{world-link|8|tower|World 8-Tower (New Super Mario Bros. Wii)|World 8-Tower}}, {{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)|World 8-Castle}} and {{world-link|coin|1|World Coin-1 (New Super Mario Bros. Wii)}}, and are often used to guard [[Star Coin]]s. A double Fire Bar also appears in the tower. In the castle, they are mainly seen in the first room, and only two are seen in the second room. | |||
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====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
[[File:BowserGalaxyGenerator-LavaPlanet.png|thumb|Fire Bars in Bowser's Galaxy Generator | [[File:BowserGalaxyGenerator-LavaPlanet.png|thumb|left|200px|Fire Bars in Bowser's Galaxy Generator.]] | ||
In ''[[Super Mario Galaxy 2]]'', the Fire Bars' function is the same as in ''Super Mario Galaxy''. They mainly appear in [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Gravity Gauntlet]], the [[Slipsand Galaxy]], and [[Bowser's Galaxy Generator]]. It is also of note that Fire Bars are used during the boss battle with [[Bowser Jr.'s Boomsday Machine]] in [[Bowser Jr.'s Boom Bunker|his Boom Bunker]], where they are integrated directly into the Boomsday Machine. | In ''[[Super Mario Galaxy 2]]'', the Fire Bars' function is the same as in ''Super Mario Galaxy''. They mainly appear in [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Gravity Gauntlet]], the [[Slipsand Galaxy]], and [[Bowser's Galaxy Generator]]. It is also of note that rotating Fire Bars are used during the boss battle with [[Bowser Jr.'s Boomsday Machine]] in [[Bowser Jr.'s Boom Bunker|his Boom Bunker]], where they are integrated directly into the Boomsday Machine. | ||
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====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
Fire Bars reappear in ''[[Super Mario 3D Land]]''. Here, they appear in most castles and [[World 8-6 (Super Mario 3D Land)|World 8-6]]. As with all 3D installments of the ''Super Mario'' series, Fire Bars spin horizontally. The game introduces [[Spike Bar]]s, | [[File:Firebars SM3DL screenshot.png|thumb|200px|Mario encounters a few Fire Bars in ''Super Mario 3D Land'' during the level {{world|S8|crown}}]] | ||
Fire Bars reappear in ''[[Super Mario 3D Land]]''. Here, they appear in most castles and [[World 8-6 (Super Mario 3D Land)|World 8-6]]. As with all 3D installments of the ''Super Mario'' series, Fire Bars spin horizontally. They cannot be defeated. The game introduces [[Spike Bar]]s, which are Fire Bars with spiked balls in place of fireballs. | |||
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====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
[[File:NSMB2-WorldStar-7.png|thumb|left|Fire Bars in {{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}} | [[File:NSMB2-WorldStar-7.png|thumb|left|Fire Bars in {{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}}.]] | ||
Fire Bars appear again in ''[[New Super Mario Bros. 2]]''. They have the same pattern from both predecessors and may also sometimes hide Star Coins. Fire Bars only seem to be one fireball longer | Fire Bars appear again in ''[[New Super Mario Bros. 2]]''. They have the same pattern from both predecessors and may also sometimes hide Star Coins. Fire Bars only seem to be one fireball longer then past games. They mostly appear in castle levels and some [[World 6 (New Super Mario Bros. 2)|World 6]] levels. | ||
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====''New Super Mario Bros. U''==== | ====''New Super Mario Bros. U''==== | ||
[[File:NSMBU Fire Bar Cliffs Screenshot.jpg|thumb|200px|Huge Fire Bars | [[File:NSMBU Fire Bar Cliffs Screenshot.jpg|thumb|200px|Huge Fire Bars in ''New Super Mario Bros. U''.]] | ||
Fire Bars reappear in ''[[New Super Mario Bros. U]]'', where they appear in [[Screwtop Tower]] and [[Slide Lift Tower]]. [[Huge Fire Bar]]s also debut in this game, first appearing in Slide Lift Tower. Huge Fire Bars have | Fire Bars reappear in ''[[New Super Mario Bros. U]]'', where they appear in [[Screwtop Tower]] and [[Slide Lift Tower]]. [[Huge Fire Bar]]s also debut in this game, first appearing in Slide Lift Tower. Huge Fire Bars also have a whole level based around them in [[Superstar Road]] called [[Fire Bar Cliffs]], which is home to many Huge Fire Bars. | ||
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====''Super Mario 3D World | ====''Super Mario 3D World''==== | ||
Fire Bars | [[File:Honeycomb Skyway.jpg|thumb|left|Fire Bars in ''Super Mario 3D World''.]] | ||
Fire Bars appear in ''[[Super Mario 3D World]]''. This time, some of them rotate around [[Brick Block]]s and [[? Block]]s. [[Spike Bar]]s also return with a new appearance. | |||
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====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''==== | ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''==== | ||
{{multiple image | {{multiple image | ||
|align= | |align=right | ||
|direction=horizontal | |direction=horizontal | ||
|width=42 | |width=42 | ||
|footer=Fire Bar sprite themes in ''Super Mario Maker'' | |footer=Fire Bar sprite themes in ''Super Mario Maker''. | ||
|image1=SMM-SMB-Firebar.png | |image1=SMM-SMB-Firebar.png | ||
|image2=SMM-SMB3-FireBar.png | |image2=SMM-SMB3-FireBar.png | ||
|image3=SMM-SMW-FireBar.png | |image3=SMM-SMW-FireBar.png | ||
}} | }} | ||
Fire Bars reappear as a course element in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. Their length and direction can be adjusted. The center block has a new sprite in the ''Super Mario Bros.'' theme, and new sprites were made for the ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]'' styles. | Fire Bars reappear as a course element in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. Their length and direction can be adjusted. The center block has a new sprite in the ''Super Mario Bros.'' theme, and new sprites were made for the ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]'' styles. | ||
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====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Fire Bars reappear in ''[[Super Mario Run]]'', as obstacles in the levels [[Fire Bar Castle! Youch!]] and [[Bowser's Bob-ombing Run]]. In Fire Bar Castle! Youch!, a Fire Bar appears during the battle with the [[ | Fire Bars reappear in ''[[Super Mario Run]]'', as obstacles in the levels [[Fire Bar Castle! Youch!]] and [[Bowser's Bob-ombing Run]]. In Fire Bar Castle! Youch!, a Fire Bar appears during the battle with the [[Fake Bowser]]. | ||
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===''The Legend of Zelda'' series=== | |||
Fire | Fire bars<ref>''The Legend of Zelda: A Link to the Past TOP SECRETS - Messages from Sahasrahla'', page 2. "''The Moon Pearl is in the big chest on the fourth floor of the tower. To reach it, you need to jump into a hole on the fifth floor. The hole you need will appear when you step on the star tile near the fifth floor fire bar. Use the map to find the correct hole.''"</ref>, or '''Guruguru bars'''<ref name=Prima/>, appear in ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'', ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', ''[[zeldawiki:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'', ''[[zeldawiki:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]'', ''[[zeldawiki:The Legend of Zelda: Spirit Tracks|The Legend of Zelda: Spirit Tracks]]'', ''[[zeldawiki:The Legend of Zelda: A Link Between Worlds|The Legend of Zelda: A Link Between Worlds]]'', and ''[[zeldawiki:The Legend of Zelda: Tri Force Heroes|The Legend of Zelda: Tri Force Heroes]]''. As in the ''Mario'' franchise, they rotate continuously and are indestructible. However, some games play with this concept, such as switches that change the direction of the bar's rotation. While 2D titles depict the center as a block, 3D titles redesign the center. | ||
==='' | ===''Yoshi's Island'' series=== | ||
[[File: | [[File:Fire Bar YISMA3.png|thumb|Fire Bar from ''Super Mario World 2: Yoshi's Island''.]] | ||
Fire-Bars appear in ''[[Super Mario World 2: Yoshi's Island]]'' and its remake ''[[Yoshi's Island: Super Mario Advance 3]]''. They appear in certain forts and castles. They are usually depicted as swinging three-dimensionally. They also reappear in ''[[Yoshi's Island DS]]''. | |||
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==='' | ===''Mario Kart'' series=== | ||
[[File:WaluigiStadium3-TimeTrial-MKDD.png|thumb|left|200px|Fire Bars in Waluigi Stadium.]] | |||
[[File:Fire BarMK8.png|thumb|Fire Bar in <small>DS</small> Wario Stadium of ''Mario Kart 8''.]] | |||
Fire Bars make several appearances in the ''[[Mario Kart (series)|Mario Kart]]'' series. They make their first appearance in ''[[Mario Kart: Double Dash!!]]'', where they appear on the [[Waluigi Stadium (GCN)|Waluigi Stadium]], [[Wario Colosseum]] and [[Bowser's Castle (GCN)|Bowser's Castle]] courses. Fire Bars later return in ''[[Mario Kart DS]]'', in the [[Wario Stadium (DS)|Wario Stadium]] course. Here the Fire Bars have three bars coming off of an eyed central cog. Fire Bars reappear once again in ''[[Mario Kart Wii]]'', in the Waluigi Stadium retro course and the game's [[Bowser's Castle (Wii)|Bowser's Castle]], although in this instance, there are [[Lava Bubble]]s at the center. They are also called '''Podoboo Cogs''',<ref>Hodgson, David S. J. ''Mario Kart Wii'' Premiere Edition. Pages 92 and 128.</ref> keeping consistency with their appearance. Fire Bars make reappearances in ''[[Mario Kart 8]]''{{'}}s [[Bowser's Castle (Wii U)|Bowser's Castle]] course and in the <small>DS</small> Wario Stadium retro course. Here the Fire Bars have the same forms as in ''Mario Kart DS''. Similar obstacles, rings of fireballs called [[Fire Chain]]s, appear in a few of these titles as well. In ''[[Mario Kart Live: Home Circuit]]'', they appear in Bowser's Castle as gate obstacles with their appearance from the ''Super Mario Maker'' games. | |||
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===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
====''Paper Mario''==== | ====''Paper Mario''==== | ||
[[File:Firebar PM.png|thumb | [[File:Firebar PM.png|thumb|A Fire Bar as seen in Mt. Lavalava.]] | ||
In ''[[Paper Mario]]'', the Fire Bars reappear in [[Koopa Bros. Fortress]] and [[Mt. Lavalava]]; this time they swing sideways. They also swing either clockwise or counter-clockwise. If Mario touches one, he loses some HP, but if Mario's partner touches one, nothing happens. [[Jump]]ing over one of these Fire Bars causes it to swing faster. If Mario dodges one ten times, it will vanish and drop a number of [[coin]]s. This is the first appearance in which Fire Bars can be destroyed. | In ''[[Paper Mario]]'', the Fire Bars reappear in [[Koopa Bros. Fortress]] and [[Mt. Lavalava]]; this time they swing sideways. They also swing either clockwise or counter-clockwise. If Mario touches one, he loses some HP, but if Mario's partner touches one, nothing happens. [[Jump]]ing over one of these Fire Bars causes it to swing faster. If Mario dodges one ten times, it will vanish and drop a number of [[coin]]s. This is the first appearance in which Fire Bars can be destroyed. | ||
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
In ''[[Paper Mario: The Thousand-Year Door]]'', they reappear in Bowser's third platform level. Here, they can be defeated by Bowser's [[Fire Breath|fire breath]]. If Bowser | [[File:PMTTYD POS Firebar.png|thumb|left|A fire bar as seen in the Palace of Shadow.]] | ||
In ''[[Paper Mario: The Thousand-Year Door]]'', they reappear in Bowser's third platform level. Here, they can be defeated by Bowser's [[Fire Breath|fire breath]]. If Bowser come in contact with the fireballs, they can either decrease his size or defeat him (if he is tiny). They also appear in the [[Palace of Shadow]] and have the same behavior as they do in ''Paper Mario''. | |||
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====''Super Paper Mario''==== | ====''Super Paper Mario''==== | ||
[[File:SPM-Firebar.png|thumb| | [[File:SPM-Firebar.png|thumb|A Fire Bar as seen in Yold Ruins.]] | ||
[[File:Firebar SPM.png|thumb|left|A Fire Bar sprite in ''Super Paper Mario''.]] | |||
Fire Bars reappear in ''[[Super Paper Mario]]''. In the game, they act in a similar fashion as in ''[[Super Mario Bros.]]'' and appear in Chapter 1-4 and 8-2. Mario can flip into 3-D mode to avoid the Fire Bars. | Fire Bars reappear in ''[[Super Paper Mario]]''. In the game, they act in a similar fashion as in ''[[Super Mario Bros.]]'' and appear in Chapter 1-4 and 8-2. Mario can flip into 3-D mode to avoid the Fire Bars. | ||
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===''Mario | ===''Mario Party'' series=== | ||
====''Mario Party 4''==== | |||
[[File:Mp4 fb.png|thumb|left|Fire Bars in ''Mario Party 4''.]] | |||
Fire Bars also appear in ''[[Mario Party 4]]'' in [[The Final Battle! (minigame)|The Final Battle!]] They take away a heart from the player when touched. | |||
Fire Bars | {{br}} | ||
Fire Bars | |||
====''Mario Party: Island Tour''==== | |||
[[File:Great Bars of Fire.png|thumb|Fire Bars in ''Mario Party: Island Tour''.]] | |||
In ''[[Mario Party: Island Tour]]'', Fire Bars appear in the minigame [[Great Bars of Fire]]. The players need to jump over them, and if a character hits a Fire Bar three times, they are out, and the last player standing wins. | |||
====''Mario Party 10''==== | |||
[[File:Bowser's Fire Bar Fury.jpg|thumb|left|Fire Bars in ''Mario Party 10''.]] | |||
Fire Bars reappear in ''[[Mario Party 10]]''. They are found in the Bowser Minigame [[Bowser's Fire Bar Fury]]. | |||
====''Mario Party: The Top 100''==== | |||
In ''[[Mario Party: The Top 100]]'', Fire Bars reappear in the minigame [[The Final Battle! (minigame)|The Final Battle!]] from ''[[Mario Party 4]]'' in the same roles. | |||
===''Mario Party'' | |||
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===''Wario: Master of Disguise''=== | ===''Wario: Master of Disguise''=== | ||
[[File:WMODE7FireBar.png|thumb|left|A Fire Bar in ''Wario: Master of Disguise''.]] | |||
Fire Bars appear as obstacles inside [[Sweatmore Peak]] in ''[[Wario: Master of Disguise]]''. They consist of several small fireballs which rotate around a larger fireball. | Fire Bars appear as obstacles inside [[Sweatmore Peak]] in ''[[Wario: Master of Disguise]]''. They consist of several small fireballs which rotate around a larger fireball. | ||
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===''Mario & Sonic'' series=== | ===''Mario & Sonic'' series=== | ||
====''Mario & Sonic at the Olympic Winter Games''==== | |||
In the [[Wii]] [[Mario & Sonic at the Olympic Winter Games (Wii)|version]] of ''Mario & Sonic at the Olympic Winter Games'', a pair of Fire Bars appear during the second segment of the Mario World routine in [[Dream Figure Skating]], where the characters jump over them. | |||
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''==== | |||
Fire Bars appear during the [[Bowser's Castle]] portion of [[Mario's Figure Skating Spectacular]] in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', where the characters jump over them at various stages during the routine. | |||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
[[File:SSB4 WiiU FireBar.jpg|thumb|A Fire Bar in ''Super Smash Bros. for Wii U'']] | |||
[[File:SSB4 WiiU FireBar.jpg|thumb | In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Fire Bars appear as an item. Once picked up, characters can attack others by swinging them, similar to the [[Beam Sword]], although it is fairly powerful. However, every two hits from a Fire Bar causes it to lose a fireball, including blocked hits, shortening it in range. The fireballs closer to the base, however, deal more damage. Fire Bars reappear as items in ''[[Super Smash Bros. Ultimate]]''. | ||
In ''[[Super Smash Bros. for Nintendo 3DS]]'' | {{br}} | ||
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===''Mario & Luigi: Paper Jam''=== | ===''Mario & Luigi: Paper Jam''=== | ||
[[File:Fire Bar M&LPJ.png|thumb| | [[File:Fire Bar M&LPJ.png|thumb|left|]] | ||
In ''[[Mario & Luigi: Paper Jam]]'', Fire Bars appear in the [[Trio Whirligig]] minigame in the [[Arcade (Mario & Luigi: Paper Jam)|Arcade]] as obstacles. They are made up of two to seven bars, and touching one causes the minigame to end | In ''[[Mario & Luigi: Paper Jam]]'', Fire Bars appear in the [[Trio Whirligig]] minigame in the [[Arcade (Mario & Luigi: Paper Jam)|Arcade]] as obstacles. They are made up of two to seven bars, and touching one causes the minigame to end. | ||
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==''Super Smash Bros. for Nintendo 3DS / Wii U'' Trophy== | |||
{|border=1 cellpadding=1 cellspacing=0 width=100% | |||
|- | |||
!width="10%"|Name | |||
!Image | |||
!width="22%"|Appears In<br>(Wii U version only) | |||
{ | !NTSC-U Description | ||
| | !PAL Description | ||
|- | |||
| | !Fire Bar | ||
| | |[[File:SSB4TrophyFireBar.png|100px]] | ||
| | |align=center|'''NES''' Super Mario Bros. (10/1985)<br>'''Wii U''' New Super Mario Bros. U (11/2012) | ||
|''A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in [[Bowser's Castle]]. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you swing and hit someone with it, one of the fireballs will burn out. And no fire means no fun.'' | |||
|''A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you connect when attacking with it, one of the fireballs will go out. And no fire means no fun.'' | |||
| | |} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ファイアバー | |Jap=ファイアバー<br>''Faia Bā''<br>ぐるぐるバー<ref>''Zelda no Densetsu: Kamigami no Triforce'' Shogakukan guide, ''Jou'' volume, page 134.</ref><br>''Guru Guru Bā'' | ||
|JapM=Fire Bar<br><br>Spinning Bar (''The Legend of Zelda'' series) | |||
|Spa=Cadena de Fuego<br>Barrera de Fuego | |||
|SpaM=Fire Chain<br>Fire Barrier | |||
|Fra=Barre de feu | |||
| | |FraM=Fire bar | ||
|Ger=Feuerstab | |||
| | |GerM=Firestaff | ||
| | |Ita=Barra di Fuoco | ||
| | |ItaM=Fire-Bar | ||
|Dut=Vuurbalk | |Dut=Vuurbalk | ||
|DutM=Fire beam | |DutM=Fire beam | ||
|Por=Barreira de fogo<ref>Nintendo Portugal. (December 2, 2019). [https://www.youtube.com/watch?v=TfgPovS3eh0 Super Mario Maker 2 - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch)]. ''YouTube''. Retrieved January 10, 2020.</ref> | |||
|Por=Barreira de fogo<ref> | |||
|PorM=Fire barrier | |PorM=Fire barrier | ||
|Rus=Огненное препятствие | |Rus=Огненное препятствие | ||
|RusR=Ognennoye prepyatstviye | |RusR=Ognennoye prepyatstviye | ||
|RusM=Fire obstacle | |RusM=Fire obstacle | ||
| | |Kor=파이어바 | ||
| | |KorR=Faieoba | ||
| | |KorM=Firebar | ||
| | |Chi=火焰棒 | ||
|ChiR=Huǒyàn bàng | |||
|ChiM=Flame Club | |||
}} | }} | ||
==Trivia== | |||
*The Fire Bar made a cameo appearance in the [[nookipedia:Animal Crossing (series)|''Animal Crossing'' games]] as a [[nookipedia:Super Mario Set|furniture item]]. | |||
*In the Super Mario Mash-Up Pack in ''[[Minecraft]]'', Blaze Rods are replaced by Fire Bars, though the Fire Bar is not connected to a block. | |||
==References== | ==References== | ||
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