Editing Fire Bar

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 7: Line 7:
|comparable=[[Spike Bar]]<br>[[Spinner]]<br>[[Roto-Disc]]<br>[[Roto Disc (Super Mario Land)|Roto Disc (''Super Mario Land'')]]
|comparable=[[Spike Bar]]<br>[[Spinner]]<br>[[Roto-Disc]]<br>[[Roto Disc (Super Mario Land)|Roto Disc (''Super Mario Land'')]]
}}
}}
'''Fire Bars''' (also formatted as '''Fire-Bars''',<ref>{{cite|author=Tochikubo, Hiroo|title=''[[How to win at Super Mario Bros.]]''|publisher=Tokuma Shoten|date=1987|isbn=4-19-720003-XC|page=15}}</ref><ref>{{cite|author=Yamashita, Tatsumi|title=''The Official Nintendo Player's Guide''|publisher=Tokuma Shoten|date=1987|isbn=999832369X|page=30}}</ref><ref>{{cite|title=''Super Mario All-Stars'' Player's Guide|page=9 and 31|date=1993|language=en|publisher=Nintendo of America|author=Tiden, Gail, et al.}}</ref> '''fire bars''',<ref>{{cite|title=''Super Mario 64'' Player's Guide|page=67|author=Pelland, Scott, and Dan Owsen|quote=Time your jump from the pole so you don’t get hit by the spinning fire bar.|date=1996|publisher=Nintendo of America|language=en}}</ref> or '''firebars''')<ref name=Asks>{{cite|url=iwataasks.nintendo.com/interviews/ds/zelda/1/0|title=Iwata Asks - Volume 2 : The History of Handheld The Legend of Zelda Games|publisher=Nintendo}}</ref> are rotating bars made of [[fireball]]s first appearing in ''[[Super Mario Bros.]]'' They generally take on the role of being obstacles in [[castle]] levels and [[fortress]] levels.
'''Fire Bars''' (also formatted as '''Fire-Bars''',<ref>{{cite|author=Tochikubo, Hiroo|title=''[[How to win at Super Mario Bros.]]''|publisher=Tokuma Shoten|date=1987|isbn=4-19-720003-XC|page=15}}</ref><ref>{{cite|author=Yamashita, Tatsumi|title=''The Official Nintendo Player's Guide''|publisher=Tokuma Shoten|date=1987|isbn=999832369X|page=30}}</ref><ref>{{cite|title=''Super Mario All-Stars'' Player's Guide|page=9 and 31|date=1993|language=en|publisher=Nintendo of America|author=Tiden, Gail, et al.}}</ref> '''fire bars''',<ref>{{cite|title=''Super Mario 64'' Player's Guide|page=67|author=Pelland, Scott, and Dan Owsen|quote=Time your jump from the pole so you don’t get hit by the spinning fire bar.|date=1996|publisher=Nintendo of America|language=en}}</ref> or '''firebars'''<ref name=Asks>{{cite|url=iwataasks.nintendo.com/interviews/ds/zelda/1/0|title=Iwata Asks - Volume 2 : The History of Handheld The Legend of Zelda Games|publisher=Nintendo}}</ref>) are rotating bars made of [[fireball]]s first appearing in ''[[Super Mario Bros.]]'' They generally take on the role of being obstacles in [[castle]] levels and [[fortress]] levels.


Fire Bars were originally created as obstacles for ''{{iw|zeldawiki|The Legend of Zelda}}'', but when developers felt they looked better in the [[Super Mario (franchise)|''Super Mario'' franchise]], Fire Bars appeared in a ''Super Mario'' game first. Following this, Fire Bars were passed between both ''Super Mario'' and ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' games.<ref>{{cite|author=GlitterBerri|url=glitterberri.com/the-men-who-made-zelda|title=The Men Who Made Zelda – Staff Interview|publisher=GlitterBerri's Game Translations|date=May 28, 2011|accessdate=May 9, 2024|language=en}}</ref><ref name=Iwata>[https://iwataasks.nintendo.com/interviews/wii/nsmb/1/3/ Iwata Asks - New Super Mario Bros: Volume 2]</ref><ref name=Asks/><ref name=Prima>{{cite|title=''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''The Legend of Zelda: A Link to the Past'' 16 Bits Tab|quote=The rotating Guruguru bars that appear in ''A Link to the Past'' originated in ''Super Mario Bros.'', where they’re called Fire Bars. However, they were originally intended for ''The Legend of Zelda''; the developers felt they looked better in a ''Super Mario'' game and passed them between titles.}}</ref>
Fire Bars were originally created as obstacles for ''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'', but when developers felt they looked better in the [[Super Mario (franchise)|''Super Mario'' franchise]], Fire Bars appeared in a ''Super Mario'' game first. Following this, Fire Bars were passed between both ''Super Mario'' and ''[[zeldawiki:The Legend of Zelda (Series)|The Legend of Zelda]]'' games.<ref>{{cite|author=GlitterBerri|url=glitterberri.com/the-men-who-made-zelda|title=The Men Who Made Zelda – Staff Interview|publisher=GlitterBerri's Game Translations|date=May 28, 2011|accessdate=May 9, 2024|language=en}}</ref><ref name=Iwata>[https://iwataasks.nintendo.com/interviews/wii/nsmb/1/3/ Iwata Asks - New Super Mario Bros: Volume 2]</ref><ref name=Asks/><ref name=Prima>{{cite|title=''Playing With Super Power: Nintendo Super NES Classics eGuide'', ''The Legend of Zelda: A Link to the Past'' 16 Bits Tab|quote=The rotating Guruguru bars that appear in ''A Link to the Past'' originated in ''Super Mario Bros.'', where they’re called Fire Bars. However, they were originally intended for ''The Legend of Zelda''; the developers felt they looked better in a ''Super Mario'' game and passed them between titles.}}</ref>


Fire Bars were also given notable appearances in certain castles of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging in a three-dimensional manner. A three-dimensional Fire Bar depicted with eyes also appeared in the courses [[GCN Waluigi Stadium|Waluigi Stadium]] and [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]] in ''[[Mario Kart: Double Dash!!]]''
Fire Bars were also given notable appearances in certain castles of ''[[Super Mario World 2: Yoshi's Island]]'', which depicted them as swinging in a three-dimensional manner. A three-dimensional Fire Bar depicted with eyes also appeared in the courses [[GCN Waluigi Stadium|Waluigi Stadium]] and [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]] in ''[[Mario Kart: Double Dash!!]]''
Line 142: Line 142:


===Other appearances===
===Other appearances===
Fire bars<ref>{{cite|title=''The Legend of Zelda: A Link to the Past TOP SECRETS - Messages from Sahasrahla''|page=2|quote=The Moon Pearl is in the big chest on the fourth floor of the tower. To reach it, you need to jump into a hole on the fifth floor. The hole you need will appear when you step on the star tile near the fifth floor fire bar. Use the map to find the correct hole.}}</ref>, or '''Guruguru bars''',<ref name=Prima/> appear in ''{{iw|zeldawiki|The Legend of Zelda: A Link to the Past}}'', ''{{iw|zeldawiki|The Legend of Zelda: Ocarina of Time}}'', ''{{iw|zeldawiki|The Legend of Zelda: Four Swords Adventures}}'', ''{{iw|zeldawiki|The Legend of Zelda: The Minish Cap}}'', ''{{iw|zeldawiki|The Legend of Zelda: Phantom Hourglass}}'', ''{{iw|zeldawiki|The Legend of Zelda: Spirit Tracks}}'', ''{{iw|zeldawiki|The Legend of Zelda: A Link Between Worlds}}'', and ''{{iw|zeldawiki|The Legend of Zelda: Tri Force Heroes}}''. As in the ''Super Mario'' franchise, they rotate continuously and are indestructible. However, some games play with this concept, such as with switches that change the direction of the bar's rotation. While 2D titles depict the center as a block, 3D titles redesign the center.
Fire bars<ref>{{cite|title=''The Legend of Zelda: A Link to the Past TOP SECRETS - Messages from Sahasrahla''|page=2|quote=The Moon Pearl is in the big chest on the fourth floor of the tower. To reach it, you need to jump into a hole on the fifth floor. The hole you need will appear when you step on the star tile near the fifth floor fire bar. Use the map to find the correct hole.}}</ref>, or '''Guruguru bars''',<ref name=Prima/> appear in ''[[zeldawiki:The Legend of Zelda: A Link to the Past|The Legend of Zelda: A Link to the Past]]'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', ''[[zeldawiki:The Legend of Zelda: Four Swords Adventures|The Legend of Zelda: Four Swords Adventures]]'', ''[[zeldawiki:The Legend of Zelda: The Minish Cap|The Legend of Zelda: The Minish Cap]]'', ''[[zeldawiki:The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass]]'', ''[[zeldawiki:The Legend of Zelda: Spirit Tracks|The Legend of Zelda: Spirit Tracks]]'', ''[[zeldawiki:The Legend of Zelda: A Link Between Worlds|The Legend of Zelda: A Link Between Worlds]]'', and ''[[zeldawiki:The Legend of Zelda: Tri Force Heroes|The Legend of Zelda: Tri Force Heroes]]''. As in the ''Super Mario'' franchise, they rotate continuously and are indestructible. However, some games play with this concept, such as with switches that change the direction of the bar's rotation. While 2D titles depict the center as a block, 3D titles redesign the center.


The Fire Bar appears in the [[nookipedia:Animal Crossing (series)|''Animal Crossing'' games]] as a [[nookipedia:Super Mario Set|furniture item]].
The Fire Bar appears in the [[nookipedia:Animal Crossing (series)|''Animal Crossing'' games]] as a [[nookipedia:Super Mario Set|furniture item]].
Line 176: Line 176:
|JapR=Faia Bā
|JapR=Faia Bā
|JapM=Fire Bar
|JapM=Fire Bar
|Jap2=ぐるぐるバー<ref>{{cite|title=「任天堂公式ガイドブック ゼルダの伝説 神々のトライフォース 上」 (''Nintendo Kōshiki Guidebook – Zelda no Densetsu: Kamigami no Triforce – Jō'')|publisher=Shogakukan|language=ja|page=134}}</ref>
|Jap2=ぐるぐるバー<ref>{{cite|publisher=Shogakukan|language=ja|title=''Zelda no Densetsu: Kamigami no Triforce'' Shogakukan guide, ''Jou'' volume|page=134}}</ref>
|Jap2R=Guru Guru Bā
|Jap2R=Guru Guru Bā
|Jap2M=Spinning Bar; alternate spelling shared with ''Yoshi's Island'' [[Spinner#Names in other languages|Spinner]]s
|Jap2M=Spinning Bar (''The Legend of Zelda'' series); alternate spelling shared with [[Spinner#Yoshi franchise|Spinning Spikes]]
|Jap2N=''The Legend of Zelda'' series
|Chi=火焰棒
|Chi=火焰棒
|ChiR=Huǒyàn bàng
|ChiR=Huǒyàn bàng

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: