Editing Fire (enemy)

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{{About|the enemy in [[Donkey Kong (game)|Donkey Kong]]|the enemy from [[Wario Land: Shake It!]] once referred to as "fire"|[[Flimflam]]}}
{{redirect|Firefox|the similar fireball enemy also referred to as firefox|[[Fireball (Donkey Kong)]]|[[Fox McCloud|Fox]]'s up special move in the Super Smash Bros. series|[[Fox McCloud#Fire Fox|Fox McCloud § Fire Fox]]}}
{{Distinguish|Fireball (Donkey Kong)}}
{{Species-infobox
{{species infobox
|title=Fire
|image=[[File:Firefox Perfect.png|150px]]<br>Artwork of a Fire from ''[[Perfect Ban Mario Character Daijiten]]''
|image=[[File:Firefox Perfect.png|150px]]<br>Artwork of a Fire
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
|variant_of=[[Fireball (Donkey Kong)|Fireball]]
|parent_species=[[Fireball (Donkey Kong)|Fireball (''Donkey Kong'')]]
|variants=[[Fireball Boy]]
|related=[[F Boy]]
}}
}}
'''Fires'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 21.</ref> (also known as '''fireballs''',<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Coleco Adam, NES, and Atari 7800 ports.{{page needed}}</ref><ref name=3dsvc>{{cite|title=''Donkey Kong'' Nintendo 3DS Virtual Console digital manual|page=8}}</ref><ref name=NwcNES>{{cite|title=''Nintendo World Championships: NES Edition'', Kong Crusher challenge – Classified Information|page=3}}</ref> '''firefoxes''',<ref>{{cite|url=https://archive.org/details/donkeykongatari8bithiresscans/Donkey%20Kong%20-%20Manual/page/n3/mode/2up|title=Instruction manual for Atari 8-bit port|format=PDF}}</ref> and '''foxfires''')<ref>Instruction manuals for MS-DOS and Apple II ports:
'''Fires'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 21.</ref> (also generically '''fireballs'''<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Commodore 64, NES, Amstrad CPC, and Atari 7800 home versions.</ref> and '''firefoxes'''<ref>Instruction manual for Atari 8-bit home version.</ref>) are enemies that exclusively appear in the [[100m|100 m]] level of ''[[Donkey Kong (game)|Donkey Kong]]''. In most versions, they are depicted as a slightly larger variant of the [[Fireball (Donkey Kong)|Fireball]] enemy that appears in other levels.
*wingi (October 13, 2019). [https://www.mobygames.com/game/pc-booter/donkey-kong/cover-art/gameCoverId,598451/ Donkey Kong Covers <small>(PC Booter)</small>]. '' MobyGames''. Retrieved July 14, 2021.
*Phone Battles (June 15, 2019). [https://youtu.be/Nwx9AgdYWbk?t=334 Donkey Kong Arcade Unboxing OG 1981 Mini Arcade, Game & Watch, Apple II & Atari 2600]. ''YouTube''. Retrieved July 14, 2021.</ref> are [[List of enemies|enemies]] that debuted in the [[100m]] level of ''[[Donkey Kong (game)|Donkey Kong]]''. In most versions, they are depicted as a slightly larger variant of the [[Fireball (Donkey Kong)|Fireball]] enemy that appears in other levels.


==History==
==History==
===''Donkey Kong''===
===''Donkey Kong'' franchise===
{{multiframe|[[File:DK Arcade Fire Sprite.png]] [[File:DK Blue Firefox.png]]|align=left}}
====''Donkey Kong''====
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s. If a [[Bolt (object)|bolt]] is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. In the arcade version, there can only be five or fewer Fires on the screen at the same time, lowered to four in the [[Nintendo Entertainment System]] port of the game.
[[File:DK Arcade Fire Sprite.png|thumb]]
[[File:DKGB Foxfire.png|frame|left]]
[[File:DK Blue Firefox.png|thumb]]
In the [[Donkey Kong (Game Boy)|Game Boy version]], Fires appear in the [[Construction Site|Start]], which is a recreation of the arcade original.
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s, but the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the [[Nintendo Entertainment System]] port of the game.
{{br}}


Fireballs retain their role of enemies in ''[[Donkey Kong 64]]''{{'}}s built-in port of the ''Donkey Kong'' arcade game.
====''Donkey Kong'' (Game Boy)====
{{br|left}}
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for [[Game Boy]], Fires appear in the [[Construction Site|Start]], which is a recreation of the arcade original.
===Family BASIC===
In the [[Family BASIC]] accessory to the [[Family Computer]], Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter [[minigame]].


===''NES Remix'' series===
====''Donkey Kong 64''====
Fires appear in ''Donkey Kong''-related challenges in ''[[NES Remix]]'', ''[[NES Remix Pack]]'', and ''[[Ultimate NES Remix]]''.
During the events of ''[[Donkey Kong 64]]'', Fires retain their role of enemies in a built-in port of the classic ''Donkey Kong'' game, playable through an arcade machine found inside [[Frantic Factory]].
 
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PBMCD profile
|name=ファイア (JP) / Fire (EN)
|artwork=[[File:Firefox Perfect.png|120px]]
|shuzoku=ゴースト族
|seikaku={{ruby|落|お}}ち{{ruby|着|つ}}きがない
|tojo_gemu={{ruby|GB|ゲームボーイ}}ドンキー
|desc='''<big>かわいい目をしたファイア</big><br>
{{ruby|GB版|ゲームボーイばん}}ドンキーのファイアは、マシュマロのような{{ruby|体|からだ}}にかわいい{{ruby|目|め}}をしている。でもこの{{ruby|姿|すがた}}に{{ruby|油断|ゆだん}}して{{ruby|触|ふ}}れてしまうと{{ruby|丸焦|まるこ}}げに…。{{ruby|飛|と}}び{{ruby|越|こ}}えるのは{{ruby|難|むずか}}しいのでハンマーで{{ruby|倒|たお}}そう。<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/SVoSXOo.jpeg 176]}}</ref>
|tribe=Ghost clan
|disposition=Restless
|game_appearances=GB Donkey
|eng_desc='''''<big>Fire with cute eyes</big><br>
''The Fire from the GB version of Donkey has a marshmallow-like body and cute eyes. But if you are careless and touch it, you will be burned to a crisp. It is difficult to jump over it, so use a hammer to knock it down.''
}}
 
==Gallery==
<gallery>
DK - Fireball NES manual artwork.png|''[[Donkey Kong (game)|Donkey Kong]]'' (NES)
DK NES Fire.png|''Donkey Kong'' (NES)
DKColecoVisionFire.png|''Donkey Kong'' (ColecoVision)
DK2600Fire.png|''Donkey Kong'' (Atari 2600)
DK Amstrad CPC Fire.png|''Donkey Kong'' (Amstrad CPC)
DK Atari 7800 Fire.png|''Donkey Kong'' (Atari 7800)
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ファイアボール<ref>Family BASIC handbook.</ref>
|Jap=ファイア<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 19.</ref><br>''Faia''<br>おじゃま虫<ref>Instruction manual for Famicom home version.</ref><br>''ojama mushi''
|JapR=Faiabōru
|JapM=Fire<br><br>trouble bug
|JapM=Fireball
|Dut=Fire<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 15: "Tips".</ref>
|Jap2=おじゃま虫<ref>{{cite|date=1983|url=www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAAEJ.pdf|title=ドンキーコング (''Donkī Kongu'') Famicom instruction booklet|format=PDF|page=4|publisher=Nintendo|language=ja}}</ref>
|DutM=-
|Jap2R=Ojama mushi
|Spa=Fuego{{ref needed}}
|Jap2M=Trouble bug
|SpaM=Fire
|Jap3=ファイア<ref>{{cite|title=ゲームボーイ ドンキーコング (''Gēmu Bōi Donkī Kongu'') instruction booklet|page=19|publisher=Nintendo|language=ja|date=1994}}</ref>
|Ita=Fiammetto{{ref needed}}
|Jap3R=Faia
|ItaM=[[Lava Bubble#Names in other languages|Lava Bubble]]
|Jap3M=Fire
|Dut=Vuurbal<ref>{{cite|title=''Donkey Kong Original Edition'' - Nintendo 3DS Virtual Console digital manual|page=8}}</ref>
|DutM=Fireball
|Dut2=Fire<ref name=dk94vc>{{cite|title=Game Boy ''Donkey Kong'' Nintendo 3DS [[Virtual Console]] digital manual|page=15}}</ref>
|Fre=Boule de feu<ref name=3dsvc/><ref name=NwcNES/>
|FreM=Fireball
|Ger=Feuerball<ref name=3dsvc/>
|GerM=Fireball
|Ita=Fuoco<ref>{{cite|title=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' Italian manual|page=21}}</ref>
|ItaM=Fire
|Ita2=Fiamma<ref name=3dsvc/><ref>{{cite|publisher=Nintendo|language=it|title=''[[NES Remix]]'' - ''Donkey Kong'' levels 7-1 and 7-2|quote=Colpisci la fiamma con il martello!''" & "''Supera la fiamma con un salto!}}</ref>
|Ita2M=Flame
|Ita3=Fire<ref name=dk94vc/>
|Kor=
|Por=Bola de fogo<ref name=NwcNES/>
|PorM=Fireball
|Spa=Bola de fuego<ref name=3dsvc/><ref name=NwcNES/>
|SpaM=Fireball
|Spa2=Fuego
|Spa2M=Fire
}}
}}


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{{DK}}
{{DK}}
{{DKGB}}
{{DK64}}
{{DK64}}
[[Category:Fire creatures]]
[[Category:Fire Creatures]]
[[Category:Ghosts]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (Game Boy) enemies]]
[[Category:Donkey Kong (Game Boy) Enemies]]

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