Editing Fire (element)
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
The way fire is handled is changed in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in several ways. The [[Fire Shield]] badge has been removed, with its effect being fused with the [[Ice Power]] badge instead, which now gives Mario a +1 bonus in both attack and defense against fire-based enemies, namely [[Ember]]s, [[Lava Bubble]]s, and [[Phantom Ember]]s, on top of the fireproof Jump attacks. These specific enemies are now healed by the amount of damage they were supposed to receive from a fire attack instead of being immune to them. [[Buzzy Beetle]]s and their variants are now immune to fire in all circumstances, even after being flipped | The way fire is handled is changed in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in several ways. The [[Fire Shield]] badge has been removed, with its effect being fused with the [[Ice Power]] badge instead, which now gives Mario a +1 bonus in both attack and defense against fire-based enemies, namely [[Ember]]s, [[Lava Bubble]]s, and [[Phantom Ember]]s, on top of the fireproof Jump attacks. These specific enemies are now healed by the amount of damage they were supposed to receive from a fire attack instead of being immune to them. [[Buzzy Beetle]]s and their variants are now immune to fire in all circumstances, even after being flipped. | ||
Attacks with the fire element in this game include the [[Fire Flower]] item, [[Vivian]]'s [[Fiery Jinx]], and Mario's [[Fire Drive]] if the associated badge is equipped. The game also introduces the [[burn]] status effect: any attack with the fire element can inflict the burn status to its target, which will inflict 1 [[Piercing attack|piercing]] fire damage to them at the end of each turn for a set number of turns; if the target is [[frozen]], the two statuses will immediately cancel each other and return the target to its normal state. This also includes Vivian's [[Shade Fist]], which is not a fire attack, but specifically a normal attack which inflicts burn on the target. The stage nozzle hazard can deal 1 piercing fire damage to one side of the [[Stage (Paper Mario: The Thousand-Year Door)|stage]] as one of its random effect if they are knocked down. | Attacks with the fire element in this game include the [[Fire Flower]] item, [[Vivian]]'s [[Fiery Jinx]], and Mario's [[Fire Drive]] if the associated badge is equipped. The game also introduces the [[burn]] status effect: any attack with the fire element can inflict the burn status to its target, which will inflict 1 [[Piercing attack|piercing]] fire damage to them at the end of each turn for a set number of turns; if the target is [[frozen]], the two statuses will immediately cancel each other and return the target to its normal state. This also includes Vivian's [[Shade Fist]], which is not a fire attack, but specifically a normal attack which inflicts burn on the target. The stage nozzle hazard can deal 1 piercing fire damage to one side of the [[Stage (Paper Mario: The Thousand-Year Door)|stage]] as one of its random effect if they are knocked down. | ||
[[Bulky Bob-omb]]s and [[Bob-ulk]]s hit with any fire attack or burn status effect will immediately detonate, dealing [[Explosion (element)|explosion]] damage to all characters on the stage, enemies and allies alike. [[Dry Bones]] and their [[Red Bones]] and [[Dark Bones]] variants will be permanently removed from the fight if they are defeated with a fire attack, or if their corpse receives fire damage before they resurrect. Non-fire enemies with fire attacks include [[Fire Bro]] and [[Grodus]], though the former is still weak to the ice element. Other enemies such as [[Hooktail]], [[Bowser]], and Vivian as a member of the [[Three Shadows]], have attacks that are cosmetically fire-related, but cannot inflict the burn status. | [[Bulky Bob-omb]]s and [[Bob-ulk]]s hit with any fire attack or burn status effect will immediately detonate, dealing [[Explosion (element)|explosion]] damage to all characters on the stage, enemies and allies alike. [[Dry Bones]] and their [[Red Bones]] and [[Dark Bones]] variants will be permanently removed from the fight if they are defeated with a fire attack, or if their corpse receives fire damage before they resurrect. Non-fire enemies with fire attacks include [[Fire Bro]] and [[Sir Grodus|Grodus]], though the former is still weak to the ice element. Other enemies such as [[Hooktail]], [[Bowser]], and Vivian as a member of the [[Three Shadows]], have attacks that are cosmetically fire-related, but cannot inflict the burn status. | ||
{|width=100% | {|width=100% | ||
|width=33% style="vertical-align:top;"| | |width=33% style="vertical-align:top;"| | ||
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*[[Bald Cleft]] | *[[Bald Cleft]] | ||
*[[Hyper Bald Cleft|H. Bald Cleft]] | *[[Hyper Bald Cleft|H. Bald Cleft]] | ||
|width=33% style="vertical-align:top;"| | |||
*[[Cleft]] | *[[Cleft]] | ||
*[[Iron Cleft]] | *[[Iron Cleft]] | ||
*[[Hyper Cleft]] | *[[Hyper Cleft]] | ||
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*[[Chain Chomp|Chain-Chomp]] | *[[Chain Chomp|Chain-Chomp]] | ||
*[[Red Chomp]] | *[[Red Chomp]] | ||
*'''[[Prince Mush]] (except after [[Superguard|superguarded]])''' | *'''[[Prince Mush]] (except after [[Superguard|superguarded]])''' | ||
|} | |} | ||
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===''Puzzle & Dragons: Super Mario Bros. Edition''=== | ===''Puzzle & Dragons: Super Mario Bros. Edition''=== | ||
[[File:P&DSMBE OrbRed.png|thumb|right|A Fire [[Orb (Puzzle & Dragons: Super Mario Bros. Edition)|Orb]] in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''.]] | [[File:P&DSMBE OrbRed.png|thumb|right|A Fire [[Orb (Puzzle & Dragons: Super Mario Bros. Edition)|Orb]] in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''.]] | ||
In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', Fire is one of the five attributes that are given to all the characters | In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', Fire is one of the five attributes that are given to all the characters in the game. It is strong against the [[Wood (element)|Wood attribute]] and weak against the [[Water (element)|Water attribute]]; it does not affect and is not affected by the [[Star (element)|Light]] and [[Poison (element)|Dark]] attributes. | ||
Several characters possess skills that directly impact the Fire attribute, for examples by boosting the power of all fire team characters or by turning non-fire [[Orb (Puzzle & Dragons: Super Mario Bros. Edition)|orbs]] into fire orbs to create more opportunities for matching and creating combos. Nearly all Mario variants have the Fire attribute, as well as [[Fire Mario|Fire Luigi]] and [[Bee Mario|Bee Luigi]]. | |||
{|width=60% border=1 cellpadding=2 style="text-align: center; border-collapse: collapse; border: 1px solid black; margin:auto" | {|width=60% border=1 cellpadding=2 style="text-align: center; border-collapse: collapse; border: 1px solid black; margin:auto" | ||
|-style="background: #f04546" | |-style="background: #f04546" | ||
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[[File:Burn Weakness icon MRSOH.png|25px]] '''Weak against Burn:''' | [[File:Burn Weakness icon MRSOH.png|25px]]'''Weak against Burn:''' | ||
*[[Goomba]] | *[[Goomba]] | ||
*[[Scoper]] | *[[Scoper]] | ||
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*[[Lone Wolf]] | *[[Lone Wolf]] | ||
|width=33% style="vertical-align:top;"| | |width=33% style="vertical-align:top;"| | ||
[[File:Burn Resistance icon MRSOH.png|25px]] '''Resistant to Burn:''' | [[File:Burn Resistance icon MRSOH.png|25px]]'''Resistant to Burn:''' | ||
*[[Wildclaw]] | *[[Wildclaw]] | ||
*[[Giant Wildclaw]] | *[[Giant Wildclaw]] | ||
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*[[Phantom (boss)|Phantom]] | *[[Phantom (boss)|Phantom]] | ||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
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==See also== | ==See also== | ||
*[[Element medal]] | *[[Element medal]] | ||
{{SMRPG}} | {{SMRPG}} | ||
{{PM}} | {{PM}} | ||
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{{P&DSMBE}} | {{P&DSMBE}} | ||
{{M+RSOH}} | {{M+RSOH}} | ||
[[Category:Super Mario RPG: Legend of the Seven Stars]] | [[Category:Super Mario RPG: Legend of the Seven Stars]] | ||
[[Category:Paper Mario]] | [[Category:Paper Mario|*]] | ||
[[Category:Paper Mario: The Thousand-Year Door]] | [[Category:Paper Mario: The Thousand-Year Door|*]] | ||
[[Category:Super Paper Mario]] | [[Category:Super Paper Mario|*]] | ||
[[Category:Paper Mario: The Origami King]] | [[Category:Paper Mario: The Origami King|*]] | ||
[[Category:Mario & Luigi: Superstar Saga]] | [[Category:Mario & Luigi: Superstar Saga|*]] | ||
[[Category:Mario & Luigi: Partners in Time]] | [[Category:Mario & Luigi: Partners in Time|*]] | ||
[[Category:Mario & Luigi: Bowser's Inside Story]] | [[Category:Mario & Luigi: Bowser's Inside Story|*]] | ||
[[Category:Mario & Luigi: Dream Team]] | [[Category:Mario & Luigi: Dream Team|*]] | ||
[[Category:Mario & Luigi: Paper Jam]] | [[Category:Mario & Luigi: Paper Jam|*]] | ||
[[Category:Puzzle & Dragons: Super Mario Bros. Edition]] | [[Category:Puzzle & Dragons: Super Mario Bros. Edition|*]] | ||
[[Category:Mario + Rabbids Sparks of Hope | [[Category:Mario + Rabbids Sparks of Hope|*]] | ||