Editing Final Smash

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{{about|a type of special move in the [[Super Smash Bros. (series)|Super Smash Bros. series]]|the mission in [[Mario & Luigi: Paper Jam]]|[[Final Smash (mission)]]}}
{{LLquote|The basic gist of it? I suppose you could say it’s kind of like a powerful and personalized hammer. (Or maybe not…)|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/howto/basic/basic02.html Smash Bros. DOJO!!]}}
{{multiple image
|align=right
|direction=horizontal
|footer=How [[Mario]] looks before using his Final Smash in ''[[Super Smash Bros. Brawl]]'' (left) and ''[[Super Smash Bros. for Wii U]]'' (right)
|image1=SSBB - Mario Pre-Final Smash Screenshot.png
|width1=150
|image2=FinalSmashMario.jpg
|width2=220
}}
{{quote|The basic gist of it? I suppose you could say it’s kind of like a powerful and personalized hammer. (Or maybe not...)|[[Masahiro Sakurai]]|[http://www.smashbros.com/wii/en_us/howto/basic/basic02.html Smash Bros. DOJO!!]}}
The '''Final Smash''' is a [[list of moves|special move]] that can be used from breaking a [[smashwiki:Smash Ball|Smash Ball]] in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. After breaking open one of these items, its power flows into the fighter, charging them up. The fighter will begin to emit a yellow aura, and their eyes will turn yellow as well. The character will activate their Final Smash the next time the player uses their standard special move. However, if the fighter does not initiate the Final Smash soon enough, they can drop the Smash Ball if they get attacked enough times. Final Smashes can be used by any fighter, including those representing the [[Super Mario (franchise)|''Super Mario'' franchise]].


The games also have a function known as a '''Pity Final Smash'''<ref>{{cite|date=December 5, 2007|url=www.smashbros.com/wii/en_us/howto/technique/technique09.html|title=The Battle for the Smash Ball|publisher=Smash Bros. DOJO!!|accessdate=November 8, 2018}}</ref> (called '''Easy Final Smash''' in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''). If a fighter is KO'd while being five points or stocks behind the leading player, the fighter respawns with an Easy Final Smash. An Easy Final Smash serves the same functions as a normal Final Smash, but it has the advantage of not having a Smash Ball form, and therefore cannot be taken away by other fighters. Easy Final Smashes also return in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', but CPU players will not receive one even if the conditions are met.
The '''Final Smash''' is a [[Special Move]] that is only possible through the aid of a [[Smash Ball]] in ''[[Super Smash Bros. Brawl]]''.  After breaking open one of these items, its power flows into the [[Super Smash Bros. Brawl#Characters|fighter]], charging him or her up. The fighter's eyes glow white and yellow, at which point the fighter is free to unleash the Final Smash at any moment by pressing the special move button. Sometimes, the player with the least points can go on standby for a Final Smash after receiving a KO. Each person's attack is a manifestation of their individual personalities or unique abilities. For example, [[Zero Laser]] charges up [[Samus Aran]]'s [[Power Suit]] while [[Peach Blossom]] is a magnification of [[Princess Peach]]'s joyful personality.


The Final Smashes in ''Super Smash Bros. Ultimate'' are much quicker and require little to no control, so players can return to fighting quickly. As a result, many fighters that had controllable/transformative Final Smashes received new, instant, and non-transformative Final Smashes (e.g. [[Super Dragon]] being replaced by [[Stampede!]], and [[Konga Beat]] being replaced by [[Jungle Rush]]), although some retain their transformation effect (e.g. [[Giga Bowser Punch]]) or can still be affected by user input (e.g. [[smashwiki:Octopus|Octopus]] and [[smashwiki:Super Sonic|Super Sonic]] can be controlled vertically); while Final Smashes such as [[Shadow Mario Paint]] and [[Grand Star (move)|Grand Star]] have been made less powerful. This game also introduces the FS Meter, where players can charge up a Final Smash with a meter under the damage meter. The Final Smashes released from these are much weaker, easier to dodge, and can be shielded against. When the player activates a Final Smash, a cut-in of the summoner's face briefly appears on-screen.
Final Smashes are phenomenally powerful and have been known to completely tip the scale of battles.  However, each is not without its own repercussions. The attacks have been known to cause self-destructs, and Samus even changes into [[Zero Suit Samus]] after using her Final Smash.
 
==Final Smash Types==
While each person's Final Smash is different, their are two general types. By far the most common type is the outrageously powerful attack, such as [[Mario Finale]] or [[Triple Finish]]. These may attack one or more opponents, inflicting great damage that often knock out opponents. Even if they fail to do so directly, an affected opponent is usually extremely weak afterwards. The second type are based on transformations, such as [[Giga Bowser Transformation]] and [[Super Sonic]]. These change fighters completely, giving them a completely new moveset and sometimes granting [[Starman|invincibility]] or the ability to [[Fly (move)|fly]]. If implemented correctly, these moves have devastating effects. However, these are often more difficult to perform, as players must keep track of their position while they attack, lest they self-destruct in the process. Other Final Smashes, such as [[Konga Beat]], borrow elements from both categories.


==History==
==History==
Most Final Smashes are based on the character's individual background in their series, like [[List of fighters debuting in Super Smash Bros. Melee#Zelda|Zelda]] and [[List of fighters debuting in Super Smash Bros. Melee#Sheik|Sheik]]'s [[smashwiki:Light Arrow|Light Arrow]]. However, some have been invented specially for ''Super Smash Bros. Brawl'', like [[Mario]]'s [[Mario Finale]]. Although they were planned to be included in the original ''[[Super Smash Bros.]]''<ref>{{cite|quote=Actually, I thought of using the Smash Ball since the very first Nintendo 64 version of the game.|publisher=Masahiro Sakurai|url=us.wii.com/iwata_asks/ssbb/vol5_page1.jsp|title=Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5|accessdate=January 28, 2008}}</ref> (an unused voice sample of [[List of fighters debuting in Super Smash Bros.#Ness|Ness]]'s announcing "[[#PK Starstorm|PK Starstorm]]" can be found in the files), Final Smashes made their first appearance in ''Super Smash Bros. Brawl''. [[Masahiro Sakurai]] compared the Final Smash as a more powerful, "majestic" [[Hammer]] item (found in all ''Super Smash Bros.'' games),<ref>{{cite|quote=People who have played the previous Smash Bros. title need only imagine the stronger, more majestic version of the Hammer to understand what I’m talking about.|publisher=Masahiro Sakurai|url=us.wii.com/iwata_asks/ssbb/vol5_page1.jsp|title=Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5|accessdate=January 28, 2008}}</ref> as all players rush to collect it, and the ones who didn't flee after it has been collected.
Final Smashes are either based on the character's individual background in their series, like Zelda's and Sheik's [[Light Arrow]], but also may have been invented specially for ''Super Smash Bros. Brawl'', like Mario's [[Mario Finale]]. Although they were already planned to be included in the original ''[[Super Smash Bros.]]''<ref>"Actually, I thought of using the Smash Ball since the very first Nintendo 64 version of the game." - Masahiro Sakurai, [http://us.wii.com/iwata_asks/ssbb/vol5_page1.jsp Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5], accessed 2008-1-28</ref>, Final Smashes made their first appearance in ''Super Smash Bros. Brawl'' and gained considerable attention due to their ability to turn the tide of battle in seconds. [[Masahiro Sakurai]] compared the moves to the [[Hammer]] item found in all ''Super Smash Bros.'' titles<ref>"People who have played the previous Smash Bros. title need only imagine the stronger, more majestic version of the Hammer to understand what I’m talking about." - Masahiro Sakurai, [http://us.wii.com/iwata_asks/ssbb/vol5_page1.jsp Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5], accessed 2008-1-28</ref>, as all players fight to collect it and flee after it has been collected.


==List of Final Smashes==
== Final Smash Moves ==
These are Final Smashes used only by fighters representing the [[Super Mario (franchise)|''Super Mario'' franchise]]. A complete list can be found on [[List of Final Smashes|this page]].
{|- class=sortable cellspacing=0 cellpadding=3 border="1" width="100%"
 
|-
{|class="wikitable sortable"border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse
!width="13%"|Attack
!Character
!width="20%"|Name
!Final Smash
!width="13%"|Character
!Appears in
!width="40%|Description
!Brief description
|-
!Picture
|[[image:AuraStorm.jpg|120px]]
|align=center|[[Aura Storm]]
|align=center|[[Lucario]]
|Lucario jumps high above the stage, then fires a huge beam of Aura, that he can guide across the stage to devastate his opponents. If the beam stays on an opponent throughout the final smash, it does 70% damage, possibly higher.
|-
|[[Image:Blue_Falcon2.jpg|120px]]
|align=center|[[Blue Falcon]]
|align=center|[[Captain Falcon]]
|Captain Falcon summons his car, [[Blue Falcon]], and then rams the other players with it into an unknown F-Zero track, and then rams them again while on this track, returning to the normal stage, causing players to be knocked into the air. The attack may only do 40% damage, but the victims will almost always get KO'd instantly. This Final Smash is unique in that there is a cutscene with the Blue Falcon. No other Final Smashes have cutscenes.
|-
|[[Image:Cook_Kirby.jpg|120px]]
|align=center|[[Cook Kirby]]
|align=center|[[Kirby]]
|Kirby pulls out a giant pot of boiling water, cooking any fighters caught by the attack. After the attack is finished, the fighters are sent flying from the pot along with [[Super Smash Bros. Brawl#Items|items]]. The attack does a mere 32% damage.
|-
|[[image:FSmash_Marth.jpg|120px]]
|align=center|[[Critical Hit]]
|align=center|[[Marth]]
|Marth raises his blade, then charges at the opposing player(s) and hits them with a powerful swing of his sword, usually resulting in instant K.O. It's damage rate is unknown.
|-
|[[Image:End_of_Day_2.jpg|120px]]
|align=center|[[End of Day]]
|align=center|[[Pikmin]] & [[Captain Olimar|Olimar]]
|Olimar flies off-screen in his ship, as the day turns to night. Various ''Pikmin'' enemies appear on the stage, and start attacking all the opposing players. Olimar's ship will then crash land, causing a small explosion. The enemy attacks do 80% damage.
|-
|[[Image:Galaxia_Darkness.jpg|120px]]
|align=center|[[Galaxia Darkness]]
|align=center|[[Meta Knight]]
|Meta Knight spins his cape, slowing down the pace of battle and turning the [[Super Smash Bros. Brawl#Stages|stage]] black. Any fighter touched by the cape will be attacked. Meta Knight slices through the darkness and his enemies at the same time, returning the stage to normal. The attack does a mere 32% damage.
|-
|[[Image:Great_Aether.jpg|120px]]
|align=center|[[Great Aether]]
|align=center|[[Ike]]
|A much more powerful version of [[Aether]], Ike's sword is set ablaze and causes much more damage to any rival struck by it. When he lands, a ground-based explosion results. The attack does 30% damage, but most of the times, the victims will end up K.O.
|-
|[[Image:Grenade_Launcher.jpg|120px]]
|align=center|[[Grenade Launcher]]
|align=center|[[Snake (character)|Snake]]
|Snake holds on to a rope ladder at the front of the screen, while aiming at his opponents with a Grenade Launcher, damaging them by firing the Grenades carefully. Each grenade does 7% damage, but has high knockback.
|-
|[[Image:Giga_Bowser_Brawl_Attack.jpg|120px]]
|align=center|[[Giga Bowser Transformation]]
|align=center|[[Bowser]]
|Bowser turns into [[Giga Bowser]], granting him a great increase in physical strength and invincibility. This transformation gives Bowser an altered moveset. Each attack does triple the strength of Bowser's regular version.
|-
|-
|[[Mario]]{{anchor|Mario}}
|[[Image:Iceberg.jpg|120px]]
|[[Mario Finale]]{{anchor|Mario Finale}}
|align=center|[[Iceberg]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Ice Climbers]]
|Mario fires a giant wave of [[fireball]]s that travels across the screen. Any opponents caught in it will be damaged and carried away.
|The Ice Climbers summon a huge iceburg from the bottom of the stage. Anyone hit by the attack is damaged and will oftentimes find him or herself frozen.  After the attack, fighters must work to stay on the sloped iceberg without falling from the stage. The victims' damage raises by 4% every second, but every time they are frozen, they will take 14% damage.
|[[File:SSBU Mario Finale.jpg|200px]]
|-
|-
|rowspan=3|[[Luigi]]{{anchor|Luigi}}
|[[Image:Donkeykong_final.jpg|120px]]
|[[Negative Zone]]{{anchor|Negative Zone}}
|align=center|[[Konga Beat]]
|[[File:Ssb brawl logo.png|center|60px]]
|align=center|[[Donkey Kong]]
|Luigi starts dancing and causes a large green circle to appear. Any opponents in the circle's radius will have a variety of things happen to them, such as tripping rapidly, falling asleep, or constantly taunting uncontrollably.
|Donkey Kong pulls out a [[DK Bongo Controller]] and begins to drum. The controller has the same effect as his normal [[Bongo]], sending out musical notes for great damage. DK is immobilized until the attack ends. Each beat does 14% damage.
|[[File:Negative Zone Brawl screenshot.png|200px]]
|-
|-
|[[Poltergust 5000]]{{anchor|Poltergust 5000}}
|[[Image:Landmaster.jpg|120px]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|align=center|[[Landmaster]]
|rowspan=2|Luigi pulls out his ghost vacuum and begins sucking nearby opponents into it which deals repeated damage. After a short period of time, the trapped opponents will be shot out of the vacuum. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', the vacuum Luigi uses is the Poltergust 5000 from ''[[Luigi's Mansion: Dark Moon]]'', while the vacuum in ''Super Smash Bros. Ultimate'' is the Poltergust G-00 from ''[[Luigi's Mansion 3]]''.
|align=center|[[Fox McCloud|Fox]], [[Falco Lombardi|Falco]]
|[[File:SSB4 WiiU LuigiPoltergust.jpg|200px]]
|Fox/Falco/ calls in his Landmaster Tank, and starts driving it around the stage. He is able to fire a very powerful cannon. [[Wolf]] has a move called the [[Wolfen Landmaster]]. A cannon blast causes 23% damage for Fox, and 20% for Falco.
|-
|-
|[[Poltergust G-00]]{{anchor|Poltergust G-00}}
|[[Image:Zelda 080121e-l.jpg|120px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Light Arrow]]
|[[File:SSBU Luigi Final Smash.png|200px]]
|align=center|[[Zelda]]/[[Sheik]]
|Zelda or Sheik summons a giant bow and fires a Light Arrow. Depending on which character uses the attack, the enemies are blasted away at different angles. The attack does 28% damage, but there it a 93% chance the player(s) will get instantly K.O'd.
|-
|-
|[[Princess Peach|Peach]]{{anchor|Peach}}
|[[Image:mario_finalsmash3.jpg|120px]]
|[[Peach Blossom]]{{anchor|Peach Blossom}}
|align=center|[[Mario Finale]]
||[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Mario]]
|rowspan=2|Peach/Daisy starts dancing while giant portraits of them appear on the screen, which causes opponents to fall asleep. Peaches/Daisies will also appear on the stage, which allow them to heal any damage done to them.
|Mario shoots a huge blast of Fire across the stage, devastating anyone hit, causing 32% damage, but the fire will most likely push the player(s) off, rather than blast them off.
|[[File:Peach SSBU Skill Preview Final Smash.png|200px]]
|-
|-
|[[Princess Daisy|Daisy]]{{anchor|Daisy}}
|[[image:Negative_Zone.jpg|120px]]
|[[Peach Blossom|Daisy Blossom]]{{anchor|Daisy Blossom}}
|align=center|[[Negative Zone]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Luigi]]
|[[File:Daisy SSBU Skill Preview Final Smash.png|200px]]
|Luigi begins to perform an odd dance as a color-inverted bubble appears around him. Opponents caught inside the bubble will get a ramdom effect and flowers will appear on their heads. If an opponent is in the bubble throughout the whole smash, they will take 120% damage, but because of no knockback, the [[Super Jump Punch]] works best in it.
|-
|-
|rowspan=2|[[Bowser]]{{anchor|Bowser}}
|[[Image:Palutena's_Army.jpg|120px]]
|[[Giga Bowser]]{{anchor|Giga Bowser}}
|align=center|[[Palutena's Army]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|align=center|[[Pit]]
|Bowser transforms into Giga Bowser. He can move around freely and his attacks remain the same, but they are stronger and he cannot flinch, though he will still take damage. Some of his attacks also have added effects, such as ice and darkness. Taking damage will reduce the amount of time spent in this transformation.
|Pit calls [[Palutena]] to help him battle, and an army of Centurions divebomb into the other players at incredible speeds. Each [[Centurion]] does 20% damage.
|[[File:GigaBowser-SSBWiiU.jpg|200px]]
|-
|-
|[[Giga Bowser Punch]]{{anchor|Giga Bowser Punch}}
|[[Image:Peach Blossom.jpg|120px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Peach Blossom]]
|Bowser transforms into a giant Giga Bowser and moves to the background. He will then proceed to aim at players and punch them for heavy damage. At high enough percentages, the opponents can be screen-KO'd.
|align=center|[[Princess Peach|Peach]]
|[[File:SSBU Giga Bowser.png|200px]]
|Every enemy onscreen will be put to sleep, then peaches fall into the screen, which Peach can then eat to heal herself, or, she can use the time to attack her opponents. Each peach restores 5% damage.
|-
|-
|[[Dr. Mario]]{{anchor|Dr. Mario}}
|[[Image:PK_Starstorm.jpg|120px]]
|[[Doctor Finale]]{{anchor|Doctor Finale}}
|align=center|[[PK Starstorm]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Lucas]] and [[Ness]]
|Dr. Mario fires two giant [[capsule|vitamin capsule]]s that travel across the screen, getting bigger and traveling wider as they go. Any opponents caught in it will be damaged and carried off.
|Lucas casts his Starstorm spell, which causes a rain of meteors to come crashing down on the field with unstoppable force. Ness' causes blue stars the rain down and are disbruted in a wider pattern. Each shooting star causes 32% damage amazingly, but the [[PSI Power]] is easy to avoid.
|[[File:Dr Finale SSBU.png|200px]]
|-
|-
|rowspan=2|[[Rosalina]] & [[Luma]]{{anchor|Rosalina & Luma}}
|[[Image:PowerSuitSamusAttack.jpg|120px]]
|[[Grand Star (move)|Power Star]]{{anchor|Power Star}}
|align=center|[[Power Suit Samus]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|align=center|[[Zero Suit Samus]]
|rowspan=2|Rosalina summons a [[Power Star]] (in ''Super Smash Bros. for Nintendo 3DS / Wii U'') or a [[Grand Star]] (in ''Super Smash Bros. Ultimate''), which shoots a plethora of smaller stars around the stage, damaging opponents. The star grows in size as it shoots the smaller stars and explodes at the end of the Final Smash. The Grand Star also pulls in opponents while active.
|Zero Suit Samus instantly gets her armored suit, turning her back into Samus. Any other players nearby Zero Suit Samus will get sucked to her then blasted away, but no damage.
|[[File:Rosalina Final Smash.jpeg|200px]]
|-
|-
|[[Grand Star (move)|Grand Star]]{{anchor|Grand Star}}
|[[Image:Rocketbarrel_Barrage.jpg|120px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Rocketbarrel Barrage]]
|[[File:RosalinaFS-U.png|200px]]
|align=center|[[Diddy Kong]]
|Diddy Kong gets his [[Rocketbarrel Boost]] and [[Peanut Popgun]], and flies around the stage, while firing explosive [[Peanut|Peanuts]] at his opponents. Each peanut causes 7% damage, but if Diddy charges into a player, he/she will take 14% damage.
|-
|-
||[[Bowser Jr.]]{{anchor|Bowser Jr.}}
|[[Image:Super_Dragon.jpg|120px]]
||[[Shadow Mario Paint]]{{anchor|Shadow Mario Paint}}
|align=center|[[Super Dragon]]
|[[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]][[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Yoshi]]
|Bowser Jr. (or a [[Koopalings|Koopaling]]) turns into [[Shadow Mario]] and paints a giant "X" across the screen. Any player that comes in contact with it will take damage until it explodes, which will launch opponents.
|Yoshi grows wings, and the ability to breath fire, and starts floating across the stage shooting fireballs at opponents.
|[[File:Bowser Jr SSBU Skill Preview Final Smash.png|200px]]
|-
|-
|[[Piranha Plant]]{{anchor|Piranha Plant}}
|[[Image:Super_Sonic.jpg|120px]]
|[[Petey Piranha#Super Smash Bros. Ultimate|Petey Piranha]]{{anchor|Petey Piranha}}
|align=center|[[Super Sonic]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Sonic the Hedgehog|Sonic]]
|The Piranha Plant summons [[Petey Piranha]] (who wields his cages from ''Super Smash Bros. Brawl''{{'}}s Subspace Emissary mode), and he jumps around, damaging players and trapping them inside his cages. He then breathes fire on the cages and slams them down.
|Sonic transforms into Super Sonic with the seven Chaos Emeralds, and flies around the stage, devastating the opposing players.
|[[File:Petey FS Ultimate.png|200px]]
|-
|-
|rowspan=2|[[Yoshi]]{{anchor|Yoshi}}
|[[Image:TriforceSlash2.jpg|120px]]
|[[Super Dragon]]{{anchor|Super Dragon}}
|align=center|[[Triforce Slash]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|align=center|[[Link]] and [[Toon Link]]
|Yoshi transforms into [[Winged Yoshi]] and is able to fly freely around the stage. In this form, Yoshi can fire large fireballs.
|Link/Toon Link surrounds an opponent with the [[Triforce]], and slashes him/her continously. The direction of the opponent when knocked depends on the character used.
|[[File:Yoshi Super Dragon Wii U.jpg|200px]]
|-
|-
|[[Stampede!]]{{anchor|Stampede!}}
|[[Image:Triple_Finish.jpg|120px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Triple Finish]]
|Yoshi sends players he catches into a rocky canyon like setting, where a bunch of multi-colored Yoshis stampede through (referencing the opening to ''[[Super Smash Bros. Melee]]'') and run over the player(s) in the process.
|align=center|[[Pokémon Trainer]]
|[[File:Stampede SSBU.jpg|200px]]
|The Pokémon Trainer sends out all three of his [[Pokémon]], who continue to use Hydro Pump, Solarbeam, and Fire Blast on the opponents.
|-
|-
|rowspan=2|[[Donkey Kong]]{{anchor|Donkey Kong}}
|[[Image:VoltTackle3.jpg|120px]]
|[[Konga Beat]]{{anchor|Konga Beat}}
|align=center|[[Volt Tackle]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|align=center|[[Pikachu]]
|Donkey Kong pulls out a pair of [[bongo]]s and starts playing them, with a version of [[DK Island Swing]] replacing the current background music. The music waves surrounding the bongos will damage opponents and the length of the waves increases if the player presses an attack button with proper timing to the beat.
|Pikachu forms a ball of electricity around itself, and moves across the stage devastating players who get hit.
|[[File:Konga Beat SSB4 Wii U.jpg|200px]]
|-
|-
|[[Jungle Rush]]{{anchor|Jungle Rush}}
|[[Image:Waddle_Dee_Army.jpg|120px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Waddle Dee Army]]
|Donkey Kong will do a punch to trap players. Any opponents caught will be treated to a series of rapid punches from Donkey Kong before he finishes with an uppercut, referencing ''[[Donkey Kong Jungle Beat]]''.
|align=center|[[King Dedede]]
|[[File:SSBU Rapid Punch.png|200px]]
|King Dedede calls a group of super fast and powerful [[Waddle Dee]]'s, which charge into the opposing players to drag them off the screen. [[Waddle Doo]]s and a [[Gordo]] appear as well.
|-
|-
|rowspan=2|[[Diddy Kong]]{{anchor|Diddy Kong}}
|[[Image:Wario-Man.jpg|120px]]
|[[Rocketbarrel Barrage]]{{anchor|Rocketbarrel Barrage}}
|align=center|[[Wario-Man]]
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|align=center|[[Wario]]
|Diddy Kong equips his [[Barrel Jet|Rocketbarrel Pack]] and [[Popgun|Peanut Popgun]]s and starts flying around the stage firing explosive peanuts at opponents. The player can control Diddy Kong's flight and peanut firing.
|Wario eats some garlic and transforms into Wario-Man, boosting his attacks substantially. It even makes the [[Wario Bike]] attack dangerously fast.
|[[File:Diddy Kong Rocketbarrel Barrage.jpg|200px]]
|-
|-
|[[Hyper Rocketbarrel]]{{anchor|Rocketbarrel Barrage}}
|[[Image:Zero_Laser.jpg|120px]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Zero Laser]]
|Diddy Kong equips his Rocketbarrel Pack and zips across the screen in many different directions. At the end, he homes in on one random player and the barrels will explode on them.
|align=center|[[Samus Aran|Samus]]
|[[File:Diddy Kong SSBU Final Smash.png|200px]]
|Samus charges and blasts a very large laser attack, but, this causes her armor to fall off, turning her into [[Zero Suit Samus]].
|-
|-
|[[King K. Rool]]{{anchor|King K. Rool}}
|[[Image:FinalSmashBrawl_MGW.jpg|120px]]
|[[Blast-o-Matic]]{{anchor|Blast-o-Matic}}
|align=center|[[Octopus (Final Smash)|Octopus]]
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|align=center|[[Mr. Game & Watch]]
|King K. Rool traps players on [[Donkey Kong Island]] and fires a laser from his Blast-o-Matic to blow up the whole island, damaging players, referencing ''[[Donkey Kong 64]]'' where failure to shutdown the machine in [[Hideout Helm]] will result in the island’s destruction.
|Mr. Game & Watch turns into a floating octopus, with the option of attacking opponents with its tentacles, or ramming into the with its body. The body won't do as much damage when its tentacles are extended.
|[[File:SSBUKingKRoolFinalSmash.png|200px]]
|-
|-
|rowspan=2|[[Wario]]{{anchor|Wario}}
|[[Image:1201618715882.jpg|120px]]
|rowspan=2|[[Wario-Man]]{{anchor|Wario-Man}}
|align=center|[[Beast Ganon]]{{refneeded}}
|[[File:Ssb brawl logo.png|center|60px]][[File:Logo EN - Super Smash Bros. Wii U 3DS.png|center|60px]]
|align=center|[[Ganondorf]]
|Wario transforms into Wario-Man gaining invincibility and causing his normal attacks to do more damage. He moves incredibly fast in this form, and his aerial attacks even give him the ability to fly (he will rise in the air whenever he performs an aerial attack, with the exception of his down aerial attack which causes him to plummet downward). After enough time has passed, he will return to normal.
|Ganondorf transforms into Dark Beast Ganon, slamming down on any foes in front of him, and charging off the stage, taking any unlucky victims with him. After the Final Smash ends, Ganondorf returns to where he was standing.
|[[File:WarioFinalSmash-Smash4WiiU.jpg|200px]]
|-
|-
|[[File:Super Smash Bros. Ultimate logo.png|center|60px]]
|[[image:Brawl_Jiggly.jpg|120px]]
|Wario dashes forwards and opponents caught are taken to a comic book like setting. There, Wario, now transformed into Wario-Man, does a bunch of attacks on the opponents in all different directions before finishing off with a waft, launching them.
|align=center|[[Puff Up]]{{refneeded}}
|[[File:SBBU Wario-Man.png|200px]]
|align=center|[[Jigglypuff]]
|Jigglypuff inflates to cover the stage a pushes the other players off. This does no damage.
|}
|}


==Names in other languages==
== References ==
{{foreign names
|Jpn=最後の切りふだ
|JpnR=Saigo no kirifuda
|JpnM=Final Trump Card
|Chi=最後的絕招 (Traditional)<br>最后的绝招 (Simplified)
|ChiR=Zuìhòu de juézhāo
|ChiM=Final Trump Card
|Dut=Ultieme Smash
|DutM=Ultimate Smash
|Fre=Smash final
|FreM=Final Smash
|Ger=Ultra-Smash
|GerM=Ultra Smash
|Ita=Smash finale
|ItaM=Final Smash
|Por=Smash Final
|PorM=Final Smash
|Rus=Финальный смеш
|RusR=Final'nyy smesh
|RusM=Final Smash
|Spa=Smash Final
|SpaM=Final Smash
}}
 
==References==
{{NIWA|SmashWiki=1}}
<references/>
<references/>


{{SSBB}}
[[Category: Super Smash Bros. Special Moves]]
{{SSB4}}
[[Category: Super Smash Bros. Series]]
{{SSBU}}
[[Category: Final Smashes|*]]
[[Category:Final Smashes|*]]
[[Category:Super Smash Bros. Brawl]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
[[Category:Super Smash Bros. Ultimate]]
[[de:Ultra-Smash]]

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