File:SMB3 White Block sprite Buster Beetle land a.gif
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SMB3_White_Block_sprite_Buster_Beetle_land_a.gif (16 × 16 pixels, file size: 353 bytes, MIME type: image/gif, looped, 4 frames, 0.3 s)
Summary[edit]
File information for SMB3 White Block sprite Buster Beetle land a.gif | |
Info | |
Description | A (slowed) White Block while it is held by a Buster Beetle in Super Mario Bros. 3, as seen in a land stage. They animate differently depending on who (if anyone) is carrying them while active. |
Source | Self-ripped with help from prior rips (see this sheet), animated frames with a frame delay of 2 to roughly match in-game appearance; slowed down to a frame delay of 8 to be about 1/4 the in-game speed |
Other version(s) | Diagram for alternative palette values |
Help:Image • Image use policy |
Licensing[edit]
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 16:08, March 7, 2025 | ![]() | 16 × 16 (353 bytes) | Doc von Schmeltwick (talk | contribs) | Slowed to a frame delay of 8 to be easier on the eyes; this is about 25% of its in-game speed |
22:50, March 5, 2025 | ![]() | 16 × 16 (353 bytes) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=A White Block while it is held by a Buster Beetle in ''Super Mario Bros. 3'', as seen in a land stage. They animate differently depending on who (if anyone) is carrying them while active. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/244846/ this] sheet), animated frames with a frame delay of 2 to roughly match in-game appearance }} Category:Super Mario Bros. 3 assets |
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File usage
The following 2 pages use this file: