File:SMB3 Super Luigi to Small Luigi.gif
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SMB3_Super_Luigi_to_Small_Luigi.gif (16 × 32 pixels, file size: 1 KB, MIME type: image/gif, looped, 13 frames, 1.2 s)
Summary[edit]
File information for SMB3 Super Luigi to Small Luigi.gif | |
Info | |
Description | Super Luigi becoming Small Luigi from Super Mario Bros. 3. In the Japanese version, this also plays when Fire Luigi is damaged, changing to normal Luigi's colors right before it starts animating. |
Source | Self-ripped with help from prior rips (see this sheet); animated to appear roughly as it does in-game (frame delay 7-6-6 to roughly match 4 frames per sprite, had four in a row for the start and end) |
Help:Image • Image use policy |
Licensing[edit]
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 23:54, March 17, 2025 | ![]() | 16 × 32 (1 KB) | Doc von Schmeltwick (talk | contribs) | {{aboutfile |1=Super Luigi becoming Small Luigi from ''Super Mario Bros. 3''. In the Japanese version, this also plays when Fire Luigi is damaged, changing to normal Luigi's colors right before it starts animating. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/4230/ this] sheet); animated to appear roughly as it does in-game (frame delay 7-6-6 to roughly match 4 frames per sp... |
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File usage
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