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Display title | File:SM64 HOLP Manipulation Example.png |
Default sort key | SM64 HOLP Manipulation Example.png |
Page length (in bytes) | 942 |
Namespace | File |
Page ID | 235837 |
Page content language | en - English |
Page content model | wikitext |
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Hash value | 23b8a5d7d14d8e73cb227bc63e1f671f493e4296 |
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Page creator | Semako (talk | contribs) |
Date of page creation | 15:14, October 8, 2017 |
Latest editor | PorpleBot (talk | contribs) |
Date of latest edit | 23:16, February 20, 2025 |
Total number of edits | 9 |
Recent number of edits (within past 90 days) | 2 |
Recent number of distinct authors | 1 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | This image shows an example of HOLP manipulation in Super Mario 64. I pre-set the HOLP at the location the Bob-omb is visible on the screenshot by grabbing a Bob-omb and letting go of it after reaching this spot. Then, I got the Hat-in-Hand glitch, which allows me to grab and throw objects without updating the HOLP. With the hat in my hand, I grabbed another Bob-omb and threw it, so that it spawned at the pre-set HOLP, facing in Mario's direction. This is visible on the screenshot. |
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