Editing Feeling Fine
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Latest revision | Your text | ||
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|accessdate=March 9, 2025}}</ref> | |accessdate=March 9, 2025}}</ref> | ||
;Positive | ;Positive | ||
* [[File:PMTTYD NS Condition Electrified.png|20px]] [[Electrified]] (only in the original | * [[File:PMTTYD NS Condition Electrified.png|20px]] [[Electrified]] (only in the original Nintendo Gamecube version) | ||
;Negative | ;Negative | ||
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* [[File:PMTTYD NS Condition Slow.png|20px]] [[Slow]] | * [[File:PMTTYD NS Condition Slow.png|20px]] [[Slow]] | ||
In the GameCube version, Feeling Fine will prevent Mario from becoming Electrified from all sources with one exception. While items that grant Electrified like [[Volt Mushroom]]s will do nothing to a Feeling Fine Mario, the [[Zap Tap]] badge will continue to function and grant a permanent Electrified. The [[Lucky Start]] badge has a 25% chance to grant Electrified at the start of battle; if this happens with Feeling Fine equipped, then only the "LUCKY" battle text and sound will happen, and no status effect will be granted. | In the original GameCube version, Feeling Fine will prevent Mario from becoming Electrified from all sources with one exception. While items that grant Electrified like [[Volt Mushroom]]s will do nothing to a Feeling Fine Mario, the [[Zap Tap]] badge will continue to function and grant a permanent Electrified. The [[Lucky Start]] badge has a 25% chance to grant Electrified at the start of battle; if this happens with Feeling Fine equipped, then only the "LUCKY" battle text and sound will happen, and no status effect will be granted. | ||
==[[Merluvlee]]'s predictions in ''Paper Mario''== | ==[[Merluvlee]]'s predictions in ''Paper Mario''== |