Editing Fast Barrel Blast

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{{level infobox
{{levelbox
|image=[[File:Fast Barrel Blast.png]]
|image=[[File:Fast Barrel Blast.png]]
|code=4-4
|code=4-4
|world=[[Big Ape City]]
|game=''[[Donkey Kong Land]]''
|game=''[[Donkey Kong Land]]''
|track=Airship
|song=Airship
|before=[[Balloon Barrage|<<]]
|before=[[Balloon Barrage|<<]]
|after=[[Skyscraper Caper|>>]]
|after=[[Skyscraper Caper|>>]]
}}
}}
'''Fast Barrel Blast'''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=1995|title=''Donkey Kong Land'' instruction booklet|page=19}}</ref> is the twenty-seventh level in ''[[Donkey Kong Land]]'' and the fourth level of [[Big Ape City]]. Fast Barrel Blast takes place inside of a blimp that largely features [[Barrel Cannon]]s, which move faster than in other levels. Some items such as a [[Kong Token]] or [[KONG Letters]] can be collected by launching [[Donkey Kong]] or [[Diddy Kong]] with precise timing. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level.
'''Fast Barrel Blast'''<ref>''Donkey Kong Land'' instruction booklet, page 19.</ref> is the twenty-seventh level in ''[[Donkey Kong Land]]'' and the fourth level of [[Big Ape City]].
 
==Summary==
Fast Barrel Blast is the second and last blimp level. As the level's name suggests, there are many [[Barrel Cannon]]s that [[Donkey Kong]] and [[Diddy Kong]] must shoot from. Unlike earlier levels, the Barrel Cannons move faster. Some items such as a [[Kong Token]] or [[KONG Letters]] can be collected by launching if the [[Kong]]s shoot out at the right time. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level. There are a few [[tire (object)|tire]]s that the Kongs can use to reach certain areas. There are a few walking segments where uncommon enemies such as [[Mini-Necky]]s and [[Krusha]]s are encountered.


==Layout==
==Layout==
{{rewrite|section=yes}}
[[File:FastBarrelBlast-1.png|thumb|left|A Mini-Necky at the beginning of the level]]
[[File:FastBarrelBlast-1.png|thumb|left|A Mini-Necky at the beginning of the level]]
When the level begins, the [[Kong]]s may collect a few [[banana]]s and bounce off of a few [[Kritter]]s before landing in a [[barrel]]. This shoots them up to a ledge, where they must defeat a [[Mini-Necky]] before jumping down another ledge. After this is a large abyss which can only be crossed by shooting the Kongs out of barrels, sometimes with precise aiming and timing. After this, they must simply avoid a few [[Zinger]]s before reaching the [[Continue Point]].
From the start of the level, the [[Kong]]s must bounce off of a few [[Kritter]]s and land in a barrel. It will shoot them up a ledge, where they have to defeat a [[Mini-Necky]] and jump down another ledge. There, they will find a large abyss, and the only way to cross it is by using [[barrel]]s. With good aim, the Kongs must shoot barrel-to-barrel over the gap and make it to the other side. In this area, they will have to jump over a few [[Krusha]]s and travel to another abyss. Barrels must be used again to get over it. This time, the Kongs will only have to shoot in a straight line, although they must watch out for a few [[Zinger]]s as they go. On the other side of the pit, they will find the [[Continue Point]].


Following this, the Kongs must fire themselves out of more barrels before reaching a couple of [[Slippa]]s and another barrel. The Kongs must fire themselves out of the second barrel and bounce off of a [[Tire (object)|tire]] to reach the next. They must continue over the gap before avoiding a few enemies. A tire embedded in the ground allows them to reach the next barrel. After this section, the Kongs encounter a [[Hogwash the Flying Pig|Hogwash]] they may bounce off of as well. Upon completing this section, they must simply hop down to find a portal they may enter the complete the level.
Halfway through the level, the heroes must jump into another barrel and shoot towards the [[banana]] trails. When they get out of the last barrel in this area, they should defeat two [[Slippa]]s and jump up to another barrel. After shooting to the second barrel, the group must bounce off of a tire to reach the following barrel, then continue to blast across the gap below. Back on the ground and out of the barrels, they will have to carefully beat some enemies. Bouncing off of a nearby tire will take the heroes to another barrel, and the Kongs must again, shoot over a large abyss. Once they finish shooting through the barrels in a straight path, they will land on a safe area. There, they will need to jump off a cliff to reach a tire. When they bounce off of it and move to the right, they will encounter a [[Hogwash the Flying Pig|Hogwash]]. It must be bounced off of just like the tire, and [[Donkey Kong|Donkey]] and [[Diddy Kong]] will land in a barrel right after it. They should aim the barrel to shoot them to a banana trail. When they follow the path of bananas and get over the wide abyss, the group should head east and drop down a ledge. They will see a portal, which must be jumped into. After the Kongs do so, they will be lead to the [[Skyscraper Caper|next level]].
{{br|left}}
{{br|left}}
==Enemies==
==Enemies==
*[[Gnawty]]
*[[Gnawty]]
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*[[Zinger]]
*[[Zinger]]


==Items and objects==
==Items==
The following items and objects appear in the following quantities:
 
*[[DK Barrel]]s: 3
*[[DK Barrel]]s: 3
*[[Kong Token]]s: 2
*[[Kong Token]]s: 2


===KONG Letters===
===K-O-N-G Letters===
*K: Above a barrel cannon that's used to cross an abyss.
*K: Above a barrel cannon that's used to cross an abyss.
*O: Found in a barrel blasting segment.
*O: Found in a barrel blasting segment.
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==Bonus Areas==
==Bonus Areas==
[[File:FastBarrelBlast-G.png|thumb|The second Bonus Area]]
{|class=wikitable
Fast Barrel Blast has two [[Bonus room|Bonus Areas]]:
!Image
 
!Description
*Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a [[rope]] to rise out. By grabbing it, the Kongs are taken to the first Bonus Area. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an [[extra life]] for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.  
|-
*At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a [[Blast Barrel]] which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three [[Mincer]]s encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.
|
|Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a [[rope]] to rise out. By grabbing it, the Kongs are taken to the first [[Bonus Area]]. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an [[extra life]] for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.  
|-
|[[File:FastBarrelBlast-G.png]]
|At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a [[Blast Barrel]] which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three [[Mincer]]s encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.
|}


==Gallery==
==Gallery==
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|JapM=Blimp 2
|JapM=Blimp 2
|Spa=Barriles y despegues
|Spa=Barriles y despegues
|SpaM=Barrels and launches
|SpaM=Barrels and launches}}
|Ita=Il colpo della botte veloce<ref>{{cite|title=''[[Donkey Kong Land]]'' Italian booklet|page=19}}</ref>
|ItaM=The fast barrel bang
}}


==References==
==References==
<references/>
<references/>
{{DKL}}
{{DKL}}
[[Category:Airship areas]]
[[Category:Donkey Kong Land Levels]]
[[Category:Donkey Kong Land levels]]

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