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{{about|the accessory for the Family Computer|the microgame in ''[[WarioWare, Inc.: Mega Microgame$!]]''|[[Family Basic (microgame)]]}}
{{construction}}
{{system infobox
{{more images|maybe?}}
|generation=Third
{{about|the accessory for the Family Computer|the microgame in ''[[WarioWare, Inc.: Mega Microgame$!]]''|[[Family Basic]]}}
|image=[[File:FamilyBASIC.jpg|250px]]
{{System-Infobox
|release={{flag list|Japan|June 21, 1984<ref>{{cite|publisher=Retro Gamer Team|language=en|deadlink=y|archive=web.archive.org/web/20190331210953/https://www.retrogamer.net/retro_games80/famicom-family-basic|title=Famicom Family Basic|accessdate=September 17, 2024}}</ref>}}
|Image=[[File:FamilyBASIC.jpg|250px]]
|discontinued=
|Rel={{released|Japan|June 21, 1984}}
|Dis=Unknown{{ref needed}}
}}
}}
'''{{wp|Family BASIC}}''' is an accessory for the [[Family Computer]] (Famicom) created by [[Hudson Soft]], [[Nintendo]], and {{wp|Sharp Corporation}}.<ref>{{cite|publisher=Nerdly Pleasures|language=en|title= Family BASIC - Putting the "Computer" into the Family Computer|url=nerdlypleasures.blogspot.com/2021/03/family-basic-putting-computer-into.html|date=March 28, 2021|accessdate=September 17, 2024}}</ref> It was preceded by the nearly identical '''Playbox BASIC''' for the {{wp|Sharp Nintendo Television|Sharp C1 Famicom TV}}. The Family BASIC allowed users to create programs in the NS-HuBASIC programming language, a variation of the {{wp|BASIC}} programming language with an "NS-Hu" prefix that stands for Nintendo, Sharp, and Hudson Soft respectively. This accessory came with a specially designed cartridge and keyboard, similar in function to that of a {{wp|Commodore International|Commodore computer}} of that era. The keyboard plugs into a 15-pin expansion port on the front of the Famicom.
'''Family BASIC''' is an accessory for the [[Family Computer]] (Famicom) created by [[Hudson Soft]] and [[Wikipedia:Sharp Corporation|Sharp Corporation]]. It allowed users to create programs in the [[Wikipedia:BASIC|BASIC programming language]]. This accessory came with a special designed cartridge, keyboard, and the ''Data Recorder'', similar in function to that of a [[Wikipedia:Commodore International|Commodore computer]] of that era.


Family BASIC had the separately sold Data Recorder peripheral, which plugs into the back of the keyboard labeled SAVE and LOAD, and ''[[Wrecking Crew]]'' was one of the games compatible with it.
The keyboard plugs into a 15-pin expansion port on the front of the Famicom and the ''Data Recorder'' plugs into the back of the keyboard labeled '''SAVE''' and '''LOAD'''. If one does not have the ''Data Recorder'' or spare cassette tape (or finds cassette tape technology too inconvenient), one can just use the microphone and headphone jacks of a computer or similar device to record the analog signal coming from the keyboard with their preferred audio recording program and then play it back when the game is requesting data to be loaded. <ref>https://www.youtube.com/watch?v=__9VYaKMwQI&t=12m45s</ref>
==Sprites==
[[File:FamilyBASICsprites.png|thumb|All the available sprites that can be used in Family BASIC]]
Many of the sprites and tilesets were taken directly from the [[Arcade Classics Series]] version of the ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', and ''[[Mario Bros. (game)|Mario Bros.]]'' There are 16 animated sprites built-in. The following are the only sprites available for programmers:
*[[Mario]] - similar to his ''Mario Bros.'' design
*[[Pauline|Lady]] - very similar to her ''[[Pinball (game)|Pinball]]'' design
*[[Fighter Fly|Fighterfly]]
*Achilles - a bird-like creature, a palette swap of this sprite reappears in the Japanese version of ''[[VS. Pinball]]''.<ref>{{cite|date=August 29, 2019|publisher=YouTube|timestamp=02:12|url=youtu.be/CCI8LLstbsg?t=132|title=<nowiki>[Arcade Archives Pinball]</nowiki> First Look|author=NintenDaan|language=en|accessdate=September 17, 2024}}</ref>
*Nitanita - a smiley face
*Penpen - a [[penguin]] resembling the one from the [[slot window]]s from ''Pinball'', this sprite will later be edited and reused for Hudson Soft's Famicom port of ''{{wp|Binary Land}}''.
*[[Fire (enemy)|Fireball]] - from [[100m|100 m]] of ''Donkey Kong'', this sprite will later be edited and reused for ''{{wp|Challenger (video game)|Challenger}}''
*Car
*Spinner - a rotational symmetric space ship
*Star Killer - the bulkier space ship
*Starship - the space ship with nacelles
*Explosion effects
*[[Shellcreeper]]
*[[Sidestepper]]
*[[Bird (Donkey Kong series)|Bird]] - from the [[Chain Scene]] of ''Donkey Kong Jr.''
*Laser effects
It is possible to adjust the color of the sprites. The manual gives instructions on how to create [[Luigi]] or different colored enemies from the default sprites.


==Programmable games in the manual==
Three games are compatible with the ''Data Recorder'':
[[File:Family BASIC Data Recorder UFO.png|thumb|UFO]]
* ''[[Wikipedia:Excitebike|Excitebike]]''
Before V3, there were no games available from the start. The manual gives instructions on how to create eight sample games.<ref>{{cite|url=www.youtube.com/watch?v=ir8jM3otL5w|title=ファミリーベーシック付属マニュアル サンプルプログラム集|language=ja|author=Mikasen|date=April 16, 2019|publisher=YouTube|accessdate=September 17, 2024}}</ref>
* ''[[Wikipedia:Mach Rider|Mach Rider]]''
*Knight - each player controls a chess knight on a chess board. Any spot that has been landed upon becomes unavailable. The aim is to trap the opposing player. It is similar to other "square-removal" chess variants that utilize the {{wp|knight's tour}}.<ref>{{cite|url=www.chessvariants.com/other.dir/kchase.html|title=Knight Chase|author=Randolph, Alex|language=en|publisher=Chess Variants|accessdate=September 17, 2024}}</ref>
* ''[[Wrecking Crew]]''
*Super Memory - a memory game similar to ''{{wp|Simon (game)|Simon}}''.
*UFO - a shooter where the player controls the Starship and faces off against a lone Fighterfly that shoots back. This game comes with the Data Recorder's cassette.
*Route 66 - an endless top-down driving game like ''{{wp|Speed Race}}'' and [[nwiki:Color TV-Game#Color TV Game Racing 112|Color TV-Game Racing 112]].
*Type Master - a typing game
*Turtle - horse betting but on Shellcreepers
*Card - a card matching game similar to [[N-Mark Spade Panel]]
*Sample program 8 - a turn-based chase game where Penpen has to grab flags while evading a Nitanita. The manual insists that this is not a game but a tech demo and leaves it unnamed.
{{br}}


==Family BASIC V3==
This accessory features the cameo appearances of [[Mario]] and [[Pauline]] when the '''Family BASIC''' cartridge is being played.
[[File:FamilyBASICV3 Mario World.png|thumb|Mario World]]
'''Family BASIC V3''', released on February 21, 1985, came as a stand-alone cartridge. It has four minigames, all having ''Super Mario'' content.
*Game 0 "Heart": There is an outline of a heart that can be filled by speaking or breathing into microphone of controller 2. When done, Mario and Lady will come together. This is reproduction of a cutscene from ''{{iw|nwiki|Sheriff}}'', [[Nintendo Research & Development 1|Nintendo R&D1]]'s 1979 arcade game.
*Game 1 "Penpen Maze": The player controls Penpen on a grid. The object is to collect numbers in order while avoiding two Sidesteppers. Penpen starts off with three traps that can temporarily stun the Sidesteppers.
*Game 2 "Mario World": Mario has to collect numbers sequentially and [[apple]]s through a single screen of platforms, ladders, and springs while avoiding the two Nitanitas. However, collecting all the items does not end the game. The [[Time Limit]] will simply run out, forcing a [[Game Over]].<ref>{{cite|url=www.youtube.com/watch?v=0or6KaR6N6k|title=スーパーマリオワールドじゃなくてマリオブラザーズじゃなくて。ファミリーベーシック「マリオワールド」に挑戦|language=ja|author=STINKY RETRO GAMES|date=May 8, 2020|publisher=YouTube|accessdate=September 17, 2024}}</ref>
*Game 3 "Star Killer": This is an endless space shooter on a wraparound screen for 1 or 2 players controlling Star Killer and Starship respectively. Enemies include Spinners, Fighterflies, Fireballs, and Achilleses.
 
==Appearances in ''Super Mario'' games==
In ''[[WarioWare Inc.: Mega Microgame$!]]'', [[9-Volt]]'s [[microgame]] [[Family Basic (microgame)|Family Basic]] includes the Family BASIC keyboard, where the objective is to type in the requested numbers or letters.


==Gallery==
==Gallery==
<gallery>
<gallery>
MarioFB.png|A screenshot of Heart
MarioFB.png|A screenshot
FBMarioSprite.png|Mario
FBMarioSprite.png|Mario
FBPaulineSprite.png|Lady (Heart palette)
FBPaulineSprite.png|Pauline
PlayboxBASIC.jpg|Playbox BASIC set
PlayboxBASICcartridge.jpg|Playbox BASIC cartridge
FamilyBASICcartridges.jpg|Family BASIC cartridges
FamilyBASICDataRecorder.png|Data Recorder periphery
</gallery>
</gallery>


==Names in other languages==
==External Links==
;Family BASIC
* [[Wikipedia:Family BASIC|Family BASIC]]
{{foreign names
* [https://www.youtube.com/watch?v=__9VYaKMwQI Famicom Data Recorder and NES Programmable Series // Famicom Dojo]
|Jap=ファミリーベーシック
|JapR=Famirī Bēshikku
|JapM=Family BASIC
}}
;Family BASIC V3
{{foreign names
|Jap=ファミリーベーシックV3
|JapR=Famirī Bēshikku Bui Surī
|JapM=Family BASIC V3
}}
 
==Trivia==
[[File:PlayboxBASIC Biorhythm Board.png|thumb|The Biorhythm Board, featuring some ''Mario Bros.'' enemy sprites]]
*The Family BASIC's predecessor, Playbox BASIC had a {{wp|Biorhythm (pseudoscience)|biorhythm}} board instead of a message board as the C1 TV already came with a message board.


==References==
==References==
{{NIWA|NWiki=1}}
<references/>
<references/>


{{Super Mario games}}
{{Consoles}}
{{NES}}
[[Category:Japan Only Systems]]
{{Systems}}
[[Category:Games]]
[[Category:1984 games]]
[[Category:1985 games]]
[[Category:Japan-only games]]
[[Category:Japan-only systems]]
[[Category:Educational games]]
[[Category:Accessories]]
[[Category:Accessories]]

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