Editing Family BASIC

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Family BASIC had the separately sold Data Recorder peripheral, which plugs into the back of the keyboard labeled SAVE and LOAD, and ''[[Wrecking Crew]]'' was one of the games compatible with it.
Family BASIC had the separately sold Data Recorder peripheral, which plugs into the back of the keyboard labeled SAVE and LOAD, and ''[[Wrecking Crew]]'' was one of the games compatible with it.
==Sprites==
==Sprites==
[[File:FamilyBASICsprites.png|thumb|All the available sprites that can be used in Family BASIC]]
[[File:FamilyBASICsprites.png|thumb|All the available sprites that can be used in Family BASIC]]
Many of the sprites and tilesets were taken directly from the [[Arcade Classics Series]] version of the ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', and ''[[Mario Bros. (game)|Mario Bros.]]'' There are 16 animated sprites built-in. The following are the only sprites available for programmers:
Many of the sprites and tilesets were taken directly from the [[Arcade Classics Series]] version of the ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', and ''[[Mario Bros. (game)|Mario Bros.]]'' There are 16 animated sprites built-in. The following are the only sprites available for programmers:
*[[Mario]] - similar to his ''Mario Bros.'' design
*[[Mario]] - similar to his ''Mario Bros.'' design
*[[Pauline|Lady]] - very similar to her ''[[Pinball (game)|Pinball]]'' design
*[[Pauline|Lady]] - very similar to her ''[[Pinball (game)|Pinball]]'' design
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[[File:Family BASIC Data Recorder UFO.png|thumb|UFO]]
[[File:Family BASIC Data Recorder UFO.png|thumb|UFO]]
Before V3, there were no games available from the start. The manual gives instructions on how to create eight sample games.<ref>https://www.youtube.com/watch?v=ir8jM3otL5w</ref>
Before V3, there were no games available from the start. The manual gives instructions on how to create eight sample games.<ref>https://www.youtube.com/watch?v=ir8jM3otL5w</ref>
*Knight - each player controls a chess knight on a chess board. Any spot that has been landed upon becomes unavailable. The aim is to trap the opposing player. It is similar to other "square-removal" chess variants that utilize the {{wp|knight's tour}}.<ref>https://www.chessvariants.com/other.dir/kchase.html</ref><ref>http://indigo.ie/~gerryq/Joust/Joust.htm</ref>
*Knight - each player controls a chess knight on a chess board. Any spot that has been landed upon becomes unavailable. The aim is to trap the opposing player. It is similar to other "square-removal" chess variants that utilize the {{wp|knight's tour}}.<ref>https://www.chessvariants.com/other.dir/kchase.html</ref><ref>http://indigo.ie/~gerryq/Joust/Joust.htm</ref>
*Super Memory - a memory game similar to ''{{wp|Simon (game)|Simon}}''.
*Super Memory - a memory game similar to ''{{wp|Simon (game)|Simon}}''.
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*Sample program 8 - a turn-based chase game where Penpen has to grab flags while evading a Nitanita. The manual insists that this is not a game but a tech demo and leaves it unnamed.
*Sample program 8 - a turn-based chase game where Penpen has to grab flags while evading a Nitanita. The manual insists that this is not a game but a tech demo and leaves it unnamed.
{{br}}
{{br}}
==Family BASIC V3==
==Family BASIC V3==
[[File:FamilyBASICV3 Mario World.png|thumb|Mario World]]
[[File:FamilyBASICV3 Mario World.png|thumb|Mario World]]
'''Family BASIC V3''', released on February 21, 1985, came as a stand-alone cartridge.<ref>https://themushroomkingdom.net/fb3.shtml</ref> It has four minigames, all having ''Super Mario'' content.
'''Family BASIC V3''', released on February 21, 1985, came as a stand-alone cartridge.<ref>https://themushroomkingdom.net/fb3.shtml</ref> It has four minigames, all having ''Super Mario'' content.
*Game 0 "Heart": There is an outline of a heart that can be filled by speaking or breathing into microphone of controller 2. When done, Mario and Lady will come together. This is reproduction of a cutscene from ''{{wp|Sheriff (video game)|Sheriff}}'', [[Nintendo Research & Development 1|Nintendo R&D1]]'s 1979 arcade game.
*Game 0 "Heart": There is an outline of a heart that can be filled by speaking or breathing into microphone of controller 2. When done, Mario and Lady will come together. This is reproduction of a cutscene from ''{{wp|Sheriff (video game)|Sheriff}}'', [[Nintendo Research & Development 1|Nintendo R&D1]]'s 1979 arcade game.
*Game 1 "Penpen Maze": The player controls Penpen on a grid. The object is to collect numbers in order while avoiding two Sidesteppers. Penpen starts off with three traps that can temporarily stun the Sidesteppers.
*Game 1 "Penpen Maze": The player controls Penpen on a grid. The object is to collect numbers in order while avoiding two Sidesteppers. Penpen starts off with three traps that can temporarily stun the Sidesteppers.

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