Editing Fake Out
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|intro=''Don't touch!'' (Gold Digger)<br>''Don't poke!'' (Break!)<br>''Don't take out!'' (Matryoshka) | |intro=''Don't touch!'' (Gold Digger)<br>''Don't poke!'' (Break!)<br>''Don't take out!'' (Matryoshka) | ||
|info=''"There's really not much difference between a fake and the real thing. Beauty is in the eye of the beholder, after all. It goes without saying, therefore, that this game may not be what it seems."'' | |info=''"There's really not much difference between a fake and the real thing. Beauty is in the eye of the beholder, after all. It goes without saying, therefore, that this game may not be what it seems."'' | ||
|controls={{button|wiiu|a}} – Touch / Poke / Take apart | |controls={{button|wiiu|a}} – Touch / Poke / Take apart | ||
}} | }} | ||
'''Fake Out''' is a [[microgame]] in [[9-Volt]] & [[18-Volt]]'s mode in ''[[Game & Wario]]'', [[Gamer]]. Like other microgames in the | '''Fake Out''' is a [[microgame]] in [[9-Volt]] & [[18-Volt]]'s mode in ''[[Game & Wario]]'', [[Gamer]]. Like other microgames in the title, it has an individual Cluck-A-Pop souvenir, titled '''BALLOON FIGHTER: Fake Out'''. | ||
==Gameplay== | ==Gameplay== | ||
The player is presented a fake version of another microgame, in which they must not touch anything to win. When playing in the Cluck-A-Pop, the possibilities cycle in this order: | The player is presented a fake version of another microgame, in which they must not touch anything to win. When playing in the Cluck-A-Pop, the possibilities cycle in this order: | ||
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*'''2nd level difficulty:''' A cactus appears in [[Break!]] If the player pokes the cactus, the finger gets hurt as the screen will turn monochromatic, and they lose; if the player does nothing, the cactus grows a flower and the player wins. | *'''2nd level difficulty:''' A cactus appears in [[Break!]] If the player pokes the cactus, the finger gets hurt as the screen will turn monochromatic, and they lose; if the player does nothing, the cactus grows a flower and the player wins. | ||
*'''3rd level difficulty:''' A doll with a bomb inside appears in [[Matryoshka]]. If the player opens the doll, the bomb explodes and they lose; if the player does nothing, a cuckoo bird comes out of the doll's face and the game is won. | *'''3rd level difficulty:''' A doll with a bomb inside appears in [[Matryoshka]]. If the player opens the doll, the bomb explodes and they lose; if the player does nothing, a cuckoo bird comes out of the doll's face and the game is won. | ||
When played in Gamer, any one of the three possibilities may show up over the course of the game. | When played in Gamer, any one of the three possibilities may show up over the course of the game. | ||
{{9-Volt & 18-Volt's microgames}} | {{9-Volt & 18-Volt's microgames}} | ||
{{Game & Wario}} | {{Game & Wario}} | ||
[[Category:Game & Wario microgames]] | [[Category:Game & Wario microgames]] |