Editing Fake Item Box

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====''Mario Kart 64''====
====''Mario Kart 64''====
[[File:FakeItemBoxMK64 icon.png|frame|left]]
[[File:FakeItemBoxMK64 icon.png|frame|left]]
Fake Items are items in ''Mario Kart 64''. They can be obtained only by a player in first or second place, though CPUs can also obtain them in 3rd to 6th place. They appear identical to regular Item Boxes with a key difference: the question mark inside is upside-down (a ¿ instead of a ?). Karts that collide with one are blasted into the air. Like Bananas, they can be used to block incoming shells, though unlike Bananas, they cannot be tossed forward. If placed in midair, a Fake Item floats; this is the only game where Fake Items are unaffected by gravity.
Fake Items are items in ''Mario Kart 64''. They can be obtained only by a player in first or second place, though computer players can also obtain them in 3rd to 6th place. They appear identical to regular Item Boxes with a key difference: the question mark inside is upside-down (a ¿ instead of a ?). Karts that collide with one are blasted into the air. Like Bananas, they can be used to block incoming shells, though unlike Bananas, they cannot be tossed forward. If placed in midair, a Fake Item floats; this is the only game where Fake Items are unaffected by gravity.


Pre-release screenshots of ''Mario Kart 64'' depict the Fake Item with a bomb inside of it instead of an upside-down "?". They were also originally named the "Bogus Box".<ref>{{cite|url=tcrf.net/Prerelease:Mario_Kart_64#Early_Fake_Item_Box|title=''Mario Kart 64''|publisher=The Cutting Room Floor|language=en|accessdate=August 13, 2024}}</ref>
Pre-release screenshots of ''Mario Kart 64'' depict the Fake Item with a bomb inside of it instead of an upside-down "?". They were also originally named the "Bogus Box".<ref>{{cite|url=tcrf.net/Prerelease:Mario_Kart_64#Early_Fake_Item_Box|title=''Mario Kart 64''|publisher=The Cutting Room Floor|language=en|accessdate=August 13, 2024}}</ref>
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====''Mario Kart DS''====
====''Mario Kart DS''====
[[File:MKDS Fake Item Box Screenshot.png|thumb|Screenshot from ''Mario Kart DS'']]
[[File:MKDS Fake Item Box Screenshot.png|thumb|Screenshot from ''Mario Kart DS'']]
Fake Item Boxes, now known by their current name, are items in ''[[Mario Kart DS]]''. They have a new set of differences from a real Item Box: they lack a "¿" entirely, they do not spin around, and they show up as red on the bottom screen's map. Their overall behavior is much the same as the previous game, though they do not bounce when thrown. Additionally, they get knocked/faded away if a racer collides with them instead of exploding as all other iterations do. They can be obtained if the player is anywhere from 1st to 3rd place, with CPU drivers also being able to obtain them in 4th and 5th place. In Balloon Battle, they can be obtained if the player has two or more balloons. Fake Item Boxes are obstacles to avoid in Missions 4-6 and 7-8.
Fake Item Boxes, now known by their current name, are items in ''[[Mario Kart DS]]''. They have a new set of differences from a real Item Box: they lack a "¿" entirely, they do not spin around, and they show up as red on the bottom screen's map. Their overall behavior is much the same as the previous game, though they do not bounce when thrown. Additionally, they get knocked/faded away if a racer collides with them instead of exploding as all other iterations do. They can be obtained if the player is anywhere from 1st to 3rd place, with computer players also being able to obtain them in 4th and 5th place. In Balloon Battle, they can be obtained if the player has two or more balloons. Fake Item Boxes are obstacles to avoid in Missions 4-6 and 7-8.


====''Mario Kart Arcade GP 2''====
====''Mario Kart Arcade GP 2''====
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
Fake Item Boxes are items in ''[[Mario Kart Wii]]''. They maintain their design from ''Mario Kart: Double Dash!!'', but with a style change to match the new style of the real ones, as well as being larger than in the previous games. They can be obtained from 1st to 5th place, with computer-controlled racers also being able to obtain it in 6th and 7th place. The highest chance of obtaining this item is in 1st place, with a 7 out of 40 (17.5%) chance of obtaining it in said position. While they still have a ¿ sign inside, like in ''Double Dash!!'', they can hide their red color at a distance - only on approaching do they turn red. They are also bigger than real Item Boxes. Fake Item Boxes become blue instead if they belong to the blue team in team play. Much like in ''Mario Kart: Double Dash!!'', Fake Item Boxes can be destroyed only by colliding into them. In {{classic-link|N64|DK's Jungle Parkway}}, if a lightweight racer places a Fake Item Box close to the edge of the track near the ramp and a heavyweight rams them into it using a [[Mushroom]], they will get sent flying onto a small island. This is best demonstrated in Vs. Mode using two human players.
Fake Item Boxes are items in ''[[Mario Kart Wii]]''. They maintain their design from ''Mario Kart: Double Dash!!'', but with a style change to match the new style of the real ones, as well as being larger than in the previous games. They can be obtained from 1st to 5th place, with computer-controlled players also being able to obtain it in 6th and 7th place. The highest chance of obtaining this item is in 1st place, with a 7 out of 40 (17.5%) chance of obtaining it in said position. While they still have a ¿ sign inside, like in ''Double Dash!!'', they can hide their red color at a distance - only on approaching do they turn red. They are also bigger than real Item Boxes. Fake Item Boxes become blue instead if they belong to the blue team in team play. Much like in ''Mario Kart: Double Dash!!'', Fake Item Boxes can be destroyed only by colliding into them. In {{classic-link|N64|DK's Jungle Parkway}}, if a lightweight racer places a Fake Item Box close to the edge of the track near the ramp and a heavyweight rams them into it using a [[Mushroom]], they will get sent flying onto a small island. This is best demonstrated in Vs. Mode using two human players.


====''Mario Kart Arcade GP DX''====
====''Mario Kart Arcade GP DX''====
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==Profiles==
==Profiles==
===''Mario Kart DS''===
*'''Instruction manual bio:''' ''"Looks just like an item box, but when you run into it, it knocks you over."''
===''Mario Kart Wii''===
===''Mario Kart Wii''===
*'''Instruction manual bio:''' ''"Though they look like regular Item Boxes, if a vehicle hits one, the vehicle will flip over."''
[[File:MKW Fake Item Box Trading Card.jpg|thumb|80px]]
[[File:MKW Fake Item Box Trading Card.jpg|thumb|80px]]
*'''Trading card bio:''' ''"Deception. That's what the Fake Item Box is all about. It looks remarkably like a real Item Box except that the question mark inside of it is upside down. Many a racer has found out the hard way about the treachery of the Fake Item Box and those who drop them. But like the saying goes, it's always better to give than to receive. Words to live by when playing Mario Kart Wii, for sure."''
*'''Trading card bio:''' ''"Deception. That's what the Fake Item Box is all about. It looks remarkably like a real Item Box except that the question mark inside of it is upside down. Many a racer has found out the hard way about the treachery of the Fake Item Box and those who drop them. But like the saying goes, it's always better to give than to receive. Words to live by when playing Mario Kart Wii, for sure."''
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*In ''Mario Kart Wii'', if the player selects a team race or battle mode first and chooses the blue team, then exits and plays Grand Prix or solo Vs. mode, the Fake Item Boxes will be blue instead of red.
*In ''Mario Kart Wii'', if the player selects a team race or battle mode first and chooses the blue team, then exits and plays Grand Prix or solo Vs. mode, the Fake Item Boxes will be blue instead of red.
*The instruction booklets for ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'' erroneously state that Fake Item Boxes can be used to block incoming shells, when they cannot in games following ''Mario Kart 64''.
*The instruction booklets for ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'' erroneously state that Fake Item Boxes can be used to block incoming shells, when they cannot in games following ''Mario Kart 64''.
*The trading card for ''Mario Kart Wii'' doesn't state that the Fake Item Box is colored red and is larger than real Item Boxes, making it blatantly obvious which one is fake.
*There exist some [[List of Mario Kart 7 pre-release and unused content|unused leftovers]] for the Fake Item Box and [[Mega Mushroom]] in the files of ''[[Mario Kart 7]]''.
*There exist some [[List of Mario Kart 7 pre-release and unused content|unused leftovers]] for the Fake Item Box and [[Mega Mushroom]] in the files of ''[[Mario Kart 7]]''.
**There also exist some [[List of Mario Kart 8 pre-release and unused content|unused leftovers]] for the Fake Item Box, [[Lucky Seven]], and [[Super Leaf]] in the files of ''[[Mario Kart 8]]''.
**There also exist some [[List of Mario Kart 8 pre-release and unused content|unused leftovers]] for the Fake Item Box, [[Lucky Seven]], and [[Super Leaf]] in the files of ''[[Mario Kart 8]]''.

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