Editing Factory (Super Mario RPG)

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{{italic title|id=yes}}
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[[File:FinalBattleSMRPG.png|frame|left|Mario and the gang encounter [[Smithy]] in the Factory]]
[[File:FinalBattleSMRPG.png|frame|Mario and the gang encounter [[Smithy]] in the Factory]]
[[File:FactoryChiefInFactory SMRPG-NS.png|thumb|right|Mario confronting the Factory Chief and the Gunyolk in the Factory, as seen in the Nintendo Switch remake]]
The '''Factory''' is the base of operations of [[Smithy]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'', located deep within the [[Weapon World]]. Compared to the Weapon World, it is a small and straightforward location. However, in the original [[Super Nintendo Entertainment System|SNES]] version, the Weapon World is also labeled as the "Factory."
The '''Factory''' is the base of operations of [[Smithy]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its Nintendo Switch remake]], located deep within the [[Weapon World]]. Compared to the Weapon World, it is a small and straightforward location. However, in the original version, the Weapon World is also labeled as the "Factory".


It is here Smithy creates each of his minions one by one. To the right, in each room, Mario can witness the process of a [[Jabit]] being manufactured. As [[Mario]] and company travel through it, they must battle in ascending order against the Factory bureaucrats, who each say the process of rebuilding the [[Smithy Gang]] from the ground up is well underway; members of Mario's party demand they stop production. First, [[Mallow]] threatens the [[Clerk]] and his [[Mad Mallet]]s, only to have a brief accident with a [[! Switch|switch]] and a crane after they are defeated. [[Toad]] then suddenly appears and offers to sell items to the group.
It is here Smithy creates each of his minions one by one. To the right, in each room, Mario can witness the process of a [[Jabit]] being manufactured. As [[Mario]] and company travel through it, they must battle in ascending order against the Factory bureaucrats, who each say the process of rebuilding the [[Smithy Gang]] from the ground up is well underway; members of Mario's party demand they stop production. First, [[Mallow]] threatens the [[Clerk]] and his [[Mad Mallet]]s, only to have a brief accident with a [[! Switch|switch]] and a crane after they are defeated. [[Toad]] then suddenly appears and offers to sell items to the group.
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==Enemies==
==Enemies==
{{SMRPG map}}
{{SMRPG map}}
<gallery>
*[[Mad Mallet]]
SMRPG MadMallet.png|[[Mad Mallet]] (regular and boss helper for Clerk)
*[[Clerk]] (boss)
Clerk Sprite - Super Mario RPG.png|[[Clerk]] (boss)
*[[Manager]] (boss)
Director.gif|[[Manager]] (boss)
**[[Pounder]]
Pounder Sprite - Super Mario RPG.png|[[Pounder]] (boss helper for Manager)
*[[Director]] (boss)
Director Sprite - Super Mario RPG.png|[[Director]] (boss)
**[[Poundette]]
Poundette Sprite - Super Mario RPG.png|[[Poundette]] (boss helper for Director)
*[[Factory Chief]] (boss)
Factory Chief Sprite - Super Mario RPG.png|[[Factory Chief]] (boss)
*[[Gunyolk]] (boss)
SMRPG Gunyolk.png|[[Gunyolk]] (boss)
*[[Smithy]] (final boss)
Smelter Sprite - Super Mario RPG.png|[[Smelter]] (boss helper for Smithy's first phase)
**[[Smelter]]
Machine Shyster.png|[[Shyper]] (boss helper for Smithy's first phase)
**[[Shyper]]
</gallery>
 
===[[Smithy]] and his forms===
<gallery>
Smithy Alternate Render.png|First Form
Smithy.gif|Real Form
Smithy2.gif|Tank Form
Smithy4.gif|Casket Form
Smithy3.gif|Wizard Form
Smithy5.gif|Treasure Chest Form
</gallery>
 
==Given item==
{|class=wikitable style="text-align:center"
!rowspan=2|Item
!rowspan=2|Image
!rowspan=2|Location
!colspan=2|Location image
|-
!Original
!Remake
|-
|[[Rock Candy (item)|Rock Candy]]
|[[File:Lucky Jewel.png]]
|style="text-align:left"|Given by [[Toad]] after trying to leave the room where [[Clerk]] was located.
|[[File:Weapon World (Rock Candy).png]]
|[[File:Weapon World (Rock Candy) (Switch).png|300px]]
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn={{ruby|武器工場|ぶきこうじょう}}
|Jap={{ruby|武器工場|ぶきこうじょう}}
|JpnR=Buki Kōjō
|JapR=Buki Kōjō
|JpnM=Weapon Factory; rendered "The Factory" in the Shogakukan guide<ref>{{cite|date=1996|title=スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック|publisher=[[Shogakukan]]|language=ja|isbn=4091025382|page=2}}</ref>
|JapM=Weapons' Factory; rendered "The Factory" in the Shogakukan guide<ref>''Super Mario RPG'' Final Edition, page 2.</ref>
|Dut=Fabriek
|Dut=Fabriek
|DutM=Factory
|DutM=Factory
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}}
}}


==Notes==
==Trivia==
*Despite the management staff consisting of four boss fights, only the Gunyolk and the Factory Chief have boss music in the original version, while the Clerk, Manager, and Director have regular enemy music. Additionally, the Gunyolk is the only one of these with the "fading out" effect most bosses have upon defeat, with the rest having the "popping" effect usually reserved for normal enemies. The player's statistics are restored after each of these fights, however, which normally only happens for bosses. In the remake, all are given the boss music, clarifying them as boss battles.
*Despite the management staff consisting of four boss fights, only Gunyolk and the Factory Chief have boss music in the SNES version, while the Clerk, Manager, and Director have regular enemy music. Additionally, the Gunyolk is the only one of these with the "fading out" effect most bosses have upon defeat, with the rest having the "popping" effect usually reserved for normal enemies. The player's statistics are restored after each of these fights, however, which normally only happens for bosses. In the remake, all are given the boss music, clarifying them as boss battles.


==References==
==References==

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