Editing Factory (Super Mario RPG)
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==Enemies== | ==Enemies== | ||
{{SMRPG map}} | {{SMRPG map}} | ||
*[[Mad Mallet]] | |||
*[[Clerk]] (boss) | |||
*[[Manager]] (boss) | |||
**[[Pounder]] | |||
*[[Director]] (boss) | |||
**[[Poundette]] | |||
*[[Factory Chief]] (boss) | |||
*[[Gunyolk]] (boss) | |||
*[[Cannonball]] | |||
*[[Smithy]] (final boss) | |||
**[[Smelter]] | |||
**[[Shyper]] | |||
*[[Bullet Bill]] (Magnus only) | |||
==Names in other languages== | ==Names in other languages== | ||
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|Jap={{ruby|武器工場|ぶきこうじょう}} | |Jap={{ruby|武器工場|ぶきこうじょう}} | ||
|JapR=Buki Kōjō | |JapR=Buki Kōjō | ||
|JapM= | |JapM=Weapons' Factory; rendered "The Factory" in the Shogakukan guide<ref>{{cite|language=ja|page=2|publisher=[[Shogakukan]]|date=1996|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''|isbn=4091025382}}</ref> | ||
|Dut=Fabriek | |Dut=Fabriek | ||
|DutM=Factory | |DutM=Factory | ||
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==Trivia== | ==Trivia== | ||
*Despite the management staff consisting of four boss fights, only | *Despite the management staff consisting of four boss fights, only Gunyolk and the Factory Chief have boss music in the original version, while the Clerk, Manager, and Director have regular enemy music. Additionally, the Gunyolk is the only one of these with the "fading out" effect most bosses have upon defeat, with the rest having the "popping" effect usually reserved for normal enemies. The player's statistics are restored after each of these fights, however, which normally only happens for bosses. In the remake, all are given the boss music, clarifying them as boss battles. | ||
==References== | ==References== |