Editing Extra life
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===Collecting a certain number of collectibles=== | ===Collecting a certain number of collectibles=== | ||
[[File:SMB_NES_World_2-1_Coin_Heaven.png|thumb|right|Mario collecting several coins in a [[Coin Heaven]] in ''[[Super Mario Bros.]]'']] | [[File:SMB_NES_World_2-1_Coin_Heaven.png|thumb|right|Mario collecting several coins in a [[Coin Heaven]] in ''[[Super Mario Bros.]]'']] | ||
In games with common collectibles such as coins, collecting 100 of such grants the player an extra life. This mechanic was introduced in ''Super Mario Bros.'' and gives players another incentive to collect coins across several levels. This method varies differently in games such as ''Super Mario 64'' (where a life can be gained for every 50 coins collected upon clearing a mission, up to three lives), as well as in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', where every 50 or 100 [[Star Bit]]s collected also grants an extra life. | In games with common collectibles such as coins, collecting 100 of such grants the player an extra life. This mechanic was introduced in ''Super Mario Bros.'' and gives players another incentive to collect coins across several levels. This method varies differently in games such as ''[[Super Mario 64]]'' (where a life can be gained for every 50 coins collected upon clearing a mission, up to three lives), as well as in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', where every 50 or 100 [[Star Bit]]s collected also grants an extra life. | ||
Other games may use different objects for the same purpose. The [[Donkey Kong Country (series)|''Donkey Kong Country'' series]] uses [[banana]]s, and the first two [[Wario Land (series)|''Wario Land'' games]] use [[Heart (Wario Land series)|heart]]s. | Other games may use different objects for the same purpose. The [[Donkey Kong Country (series)|''Donkey Kong Country'' series]] uses [[banana]]s, and the first two [[Wario Land (series)|''Wario Land'' games]] use [[Heart (Wario Land series)|heart]]s. |