Editing Equestrian - Show Jumping
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|type=[[Equestrian (class)|Equestrian]] | |type=[[Equestrian (class)|Equestrian]] | ||
|info=In this event, players compete to ride a horse around an obstacle course in the '''fastest time'''. | |info=In this event, players compete to ride a horse around an obstacle course in the '''fastest time'''. | ||
|controls=Start: Swing Wii Remote (and | |controls=Start: Swing Wii Remote (and Nunchuck) down<br>Speed up: Swing Wii Remote (and Nunchuck) down<br>Jump: {{Button|Wii|A}} or {{Button|Wii|2}} | ||
}} | }} | ||
'''Equestrian - Show Jumping''' is an [[Event]] in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. It is set in {{wp|Greenwich Park}}. The objective of the event is to ride a horse through an obstacle course and reach the finish line in the fastest time. [[Luigi]] can be seen taking part in this event during the opening, and the starting record in the event is held by Luigi at 1:08.106. | '''Equestrian - Show Jumping''' is an [[Event]] that appears exclusively in the [[Wii]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]''. It is set in {{wp|Greenwich Park}}. The objective of the event is to ride a horse through an obstacle course and reach the finish line in the fastest time. [[Luigi]] can be seen taking part in this event during the opening, and the starting record in the event is held by Luigi at 1:08.106. | ||
==Gameplay== | ==Gameplay== | ||
This events starts with the player's character being announced, before showing the character near the starting line. Before the race starts, the player is able to hold {{Button|Wii|B}} or {{Button|Wii|1}} (depending on the play style) to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. Not too far from the start the first obstacle appears. The player needs to jump over using {{Button|Wii|A}} or {{Button|Wii|2}} (depending on the play style). Too early or too late results in a penalty of points and speed and the counter does not go up. The player then needs to go through the other obstacles while tilting the Wii Remote (and | This events starts with the player's character being announced, before showing the character near the starting line. Before the race starts, the player is able to hold {{Button|Wii|B}} or {{Button|Wii|1}} (depending on the play style) to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii remote to start the event. Doing so with perfect timing grants the player a starting dash. Not too far from the start the first obstacle appears. The player needs to jump over using {{Button|Wii|A}} or {{Button|Wii|2}} (depending on the play style). Too early or too late results in a penalty of points and speed and the counter does not go up. The player then needs to go through the other obstacles while tilting the Wii Remote (and Nunchuck). Also, the player needs to keep/gain speed by swinging the Wii Remote (and Nunchuck) down. There are a total of 10 obstacles (5 in [[London Party]]) to jump over. After jumping over all the obstacles, the player is given a chance to race to the finish line by swinging the Wii Remote (and Nunchuck) up and down multiple times. After crossing the finish line, the player's time is recorded and the total penalty is shown separately. If multiple people are playing, it goes to the next person. | ||
==Controls== | ==Controls== | ||
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*Swing the Wii Remote when '''"GO!"''' appears on the screen for a '''Starting Dash'''! | *Swing the Wii Remote when '''"GO!"''' appears on the screen for a '''Starting Dash'''! | ||
*Tilt the Wii Remote to lead your horse '''left or right'''. Use this to maintain balance on corners. | *Tilt the Wii Remote to lead your horse '''left or right'''. Use this to maintain balance on corners. | ||
'''Wii Remote and | '''Wii Remote and Nunchuck''' | ||
*Start: Swing Wii Remote and | *Start: Swing Wii Remote and Nunchuck down | ||
*Speed up: Swing Wii Remote and | *Speed up: Swing Wii Remote and Nunchuck down | ||
*Jump: {{Button|Wii|A}} | *Jump: {{Button|Wii|A}} | ||
*Swing the Wii Remote and | *Swing the Wii Remote and Nunchuck when '''"GO!"''' appears on the screen for a '''Starting Dash'''! | ||
*Tilt the Wii Remote and | *Tilt the Wii Remote and Nunchuck to lead your horse '''left or right'''. Use this to maintain balance on corners. | ||
===Tips=== | ===Tips=== | ||
*If your timing is perfect when you jump over an obstacle, you will '''gain speed''' after you land. | *If your timing is perfect when you jump over an obstacle, you will '''gain speed''' after you land. | ||
*You'll fall off if you take corners '''too fast'''. Tilt the Wii Remote (and | *You'll fall off if you take corners '''too fast'''. Tilt the Wii Remote (and Nunchuck) to take the inside line. | ||
*A '''time penalty''' will be added to your total time if you hit an obstacle, so do your best to avoid them. | *A '''time penalty''' will be added to your total time if you hit an obstacle, so do your best to avoid them. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=馬術 | ||
|JapR= | |JapR= | ||
|JapM= | |JapM= | ||
}} | }} | ||
{{M&SATLOG}} | {{M&SATLOG}} | ||
[[Category:Mario & Sonic at the London 2012 Olympic Games events]] | [[Category:Mario & Sonic at the London 2012 Olympic Games events]] |