Editing Enemy Course
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{{about|a type of course|its associated musical composition|[[Enemy Course (theme)]]}} | {{about|a type of course|its associated musical composition|[[Enemy Course (theme)]]}} | ||
[[File:NSMBW World 2-Enemy Screenshot.png|thumb|250px|An Enemy Course from [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''New Super Mario Bros. Wii'']] | [[File:NSMBW World 2-Enemy Screenshot.png|thumb|250px|An Enemy Course from [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''New Super Mario Bros. Wii'']] | ||
'''Enemy Courses'''<ref>{{cite|date=2009|publisher=Nintendo of America|language=en-us|title=''New Super Mario Bros. Wii'' instruction booklet|page=8}}</ref> (also known as '''World Obstacles'''<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=11|date=November 15, 2009|publisher=[[Prima Games]]|language=en-us|isbn=978-0-307-46592-4}}</ref> or '''Enemy Battles'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|page=11|publisher=Prima Games|language=en-us|date=November 18, 2012|isbn=978-0-307-89690-2}}</ref>) are a type of battle course found in ''[[Super Mario Bros. 3]]'', ''[[New Super Mario Bros. Wii]]'', and ''[[New Super Mario Bros. U]]''. [[Enemy Battles]] in ''[[Super Mario 3D World]]'' work in a similar fashion to Enemy Courses | '''Enemy Courses'''<ref>{{cite|date=2009|publisher=Nintendo of America|language=en-us|title=''New Super Mario Bros. Wii'' instruction booklet|page=8}}</ref> (also known as '''World Obstacles'''<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=11|date=November 15, 2009|publisher=[[Prima Games]]|language=en-us|isbn=978-0-307-46592-4}}</ref> or '''Enemy Battles'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|page=11|publisher=Prima Games|language=en-us|date=November 18, 2012|isbn=978-0-307-89690-2}}</ref>) are a type of battle course found in ''[[Super Mario Bros. 3]]'', ''[[New Super Mario Bros. Wii]]'', and ''[[New Super Mario Bros. U]]''. [[Enemy Battles]] in ''[[Super Mario 3D World]]'' work in a similar fashion to Enemy Courses. Additionally, ''[[New Super Mario Bros.]]'' has a similar system of map-roaming [[Hammer Bro]]s., though these are encountered as additions in normal stages and do not force an encounter when crossed on the map. | ||
==History== | ==History== | ||
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Each of the first six worlds of ''[[Super Mario Bros. 3]]'' features at least one Enemy Course. An enemy will patrol the world map, moving when the player loses a [[Extra life|life]] or clears a level, and the player must fight it if they cross paths. Depending on where they meet, the arena and any block contents may change (ex.: meeting on a water tile in [[Water Land|World 3]] will have the ground submerged underwater). If the player wins this battle, they will be rewarded with an item, such as a [[Super Star|Starman]] or [[Music Box]]. In this game, Enemy Courses consist solely of [[Hammer Bro]]thers and their variants. These courses can be skipped if the player uses a Music Box, which puts them to sleep until the player clears a level and/or loses two lives in a row. | Each of the first six worlds of ''[[Super Mario Bros. 3]]'' features at least one Enemy Course. An enemy will patrol the world map, moving when the player loses a [[Extra life|life]] or clears a level, and the player must fight it if they cross paths. Depending on where they meet, the arena and any block contents may change (ex.: meeting on a water tile in [[Water Land|World 3]] will have the ground submerged underwater). If the player wins this battle, they will be rewarded with an item, such as a [[Super Star|Starman]] or [[Music Box]]. In this game, Enemy Courses consist solely of [[Hammer Bro]]thers and their variants. These courses can be skipped if the player uses a Music Box, which puts them to sleep until the player clears a level and/or loses two lives in a row. | ||
When encountered on specific map spaces, a brick in an Enemy Course will contain an item. These are very rare and are missing from [[Desert Land]] and [[Giant Land]] due to a lack of bricks in those courses. Most (with two rows of bricks) contain a [[Super Leaf]] (or [[Super Mushroom]] if playing as [[Small Mario]]), though the ones in [[Grass Land]] instead contain a [[Fire Flower]]. In the original game, this one notably changes to an odd color with a white outline and black leaves when the chest appears due to the [[Super Star|Starman]] inside of it overwriting the typical "green" palette once it appears, though this is no longer an issue in the enhanced versions. | When encountered on specific map spaces, a brick in an Enemy Course will contain an item. These are very rare and are missing from [[Desert Land]] and [[Giant Land]] due to a lack of bricks in those courses. Most (with two rows of bricks) contain a [[Super Leaf]] (or [[Super Mushroom]] if playing as [[Small Mario]]) in the middle of the lower row of bricks, though the ones in [[Grass Land]] (with one row of bricks) instead contain a [[Fire Flower]] on the right side. In the original game, this one notably changes to an odd color with a white outline and black leaves when the chest appears due to the [[Super Star|Starman]] inside of it overwriting the typical "green" palette once it appears, though this is no longer an issue in the enhanced versions. | ||
The Hammer Bros. can travel over most of the map, moving one space at a time every time a stage is exited by completing it or failing it. They can only ever stop on the blank areas on the map resembling [[coin]]s, and will skip over any stages, [[Toad House|Mushroom House]]s, [[fortress]]es, or [[castle]]s they may walk into, consecutively as needed, though when these lead to dead ends they will simply return to where they began that turn. Also, if two overlap, they both will continue moving so they are on separate spaces. They are blocked by rocks, gates, and | The Hammer Bros. can travel over most of the map, moving one space at a time every time a stage is exited by completing it or failing it. They can only ever stop on the blank areas on the map resembling [[coin]]s, and will skip over any stages, [[Toad House|Mushroom House]]s, [[fortress]]es, or [[castle]]s they may walk into, consecutively as needed, though when these lead to dead ends they will simply return to where they began that turn. Also, if two overlap, they both will continue moving so they are on separate spaces. They are blocked by rocks, gates, and closed drawbridges like the player is, but also cannot cross or even move onto [[Start Space]]s, [[Spade Panel]]s, [[Warp Pipe|pipe]]s, destroyed fortresses, the "tree" space in [[Desert Land]], or [[World 5-Tower (Super Mario Bros. 3)|the tower]] in [[Sky Land]]. They will also not move onto the space where the player starts out on that turn, such as a completed stage. If one gets "trapped" between the player and a space it cannot walk (such as a Spade Panel), it will not move that turn. | ||
If the tens digit of the player's score and both digits of their coin count match upon clearing a level (zero does not count) in [[Grass Land]], Water Land, [[Sky Land]], or [[Ice Land]], a Hammer Brother Enemy Course will become a [[Treasure Ship]] (the prize for clearing the ship remains the same). | If the tens digit of the player's score and both digits of their coin count match upon clearing a level (zero does not count) in [[Grass Land]], Water Land, [[Sky Land]], or [[Ice Land]], a Hammer Brother Enemy Course will become a [[Treasure Ship]] (the prize for clearing the ship remains the same). | ||
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In [[Super Mario Advance 4: Super Mario Bros. 3|the Game Boy Advance version]], once [[Completion|every level is beaten]], the Enemy Courses can be replayed indefinitely, and the player is not forced to enter them, though they will also move if the player visits a [[Toad House]] or [[Spade Panel]]. | In [[Super Mario Advance 4: Super Mario Bros. 3|the Game Boy Advance version]], once [[Completion|every level is beaten]], the Enemy Courses can be replayed indefinitely, and the player is not forced to enter them, though they will also move if the player visits a [[Toad House]] or [[Spade Panel]]. | ||
{|style="text-align: center" class=wikitable | {|style="text-align: center" class=wikitable | ||
!width=" | !width="30%"|World | ||
!width="40 | !width="40%"|Enemies | ||
!width="30%"|Reward | |||
!width=" | |||
|- | |- | ||
|[[Grass Land]] | |[[Grass Land]] | ||
|A [[Hammer Bro]]ther | |A [[Hammer Bro]]ther | ||
|A [[Super Star|Starman]] | |A [[Super Star|Starman]] | ||
|- | |- | ||
|rowspan=3|[[Desert Land]] | |rowspan=3|[[Desert Land]] | ||
|A [[Boomerang Bro]]ther | |A [[Boomerang Bro]]ther | ||
|A [[Music Box]] | |A [[Music Box]] | ||
|- | |- | ||
|A Boomerang Brother | |A Boomerang Brother | ||
|A [[Hammer]] | |A [[Hammer]] | ||
|- | |- | ||
|Two [[Fire Bro]]thers | |Two [[Fire Bro]]thers | ||
|A [[Recorder|Magic Whistle]] | |A [[Recorder|Magic Whistle]] | ||
|- | |- | ||
|rowspan=2|[[Water Land]] | |rowspan=2|[[Water Land]] | ||
|Two Hammer Brothers | |Two Hammer Brothers | ||
|A Hammer | |A Hammer | ||
|- | |- | ||
|Two Hammer Brothers | |Two Hammer Brothers | ||
|A Starman | |A Starman | ||
|- | |- | ||
|rowspan=3|[[Giant Land]] | |rowspan=3|[[Giant Land]] | ||
|A [[Sledge Bro]]ther | |A [[Sledge Bro]]ther | ||
|A [[Lakitu's Cloud]] | |A [[Lakitu's Cloud]] | ||
|- | |- | ||
|A Sledge Brother | |A Sledge Brother | ||
|A Starman | |A Starman | ||
|- | |- | ||
|A Sledge Brother | |A Sledge Brother | ||
|A [[P-Wing]] | |A [[P-Wing]] | ||
|- | |- | ||
|rowspan=3|[[Sky Land]] | |rowspan=3|[[Sky Land]] | ||
|Two Hammer Brothers | |Two Hammer Brothers | ||
|A Starman | |A Starman | ||
|- | |- | ||
|Two Hammer Brothers | |Two Hammer Brothers | ||
|A P-Wing | |A P-Wing | ||
|- | |- | ||
|Two Hammer Brothers | |Two Hammer Brothers | ||
|A Music Box | |A Music Box | ||
|- | |- | ||
|rowspan=3|[[Ice Land]] | |rowspan=3|[[Ice Land]] | ||
|Two Hammer Brothers | |Two Hammer Brothers | ||
|A Hammer | |A Hammer | ||
|- | |- | ||
|Two Hammer Brothers | |Two Hammer Brothers | ||
|A Lakitu's Cloud | |A Lakitu's Cloud | ||
|- | |- | ||
|Two Hammer Brothers | |Two Hammer Brothers | ||
|A Starman | |A Starman | ||
|} | |} | ||