Editing Endless World of Yoshis

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|before=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|<<]]
|before=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|<<]]
|after=>>
|after=>>
|track=The Flower Garden<br>Castle & Fortress<br>Practice Course<br>Underground
|sample=The Flower Garden (''YI:SMA3'')<br>[[File:YISMA3 Yoshi's Island.oga]]<br>Castle & Fortress (''YI:SMA3'')<br>[[File:YISMA3 Fortress and Castle.oga]]<br>Practice Course (''YI:SMA3'')<br>[[File:YISMA3 Practice Course.oga]]<br>Underground (''YI:SMA3'')<br>[[File:YISMA3 Underworld.oga]]
}}
}}
'''Endless World of Yoshis''', known as '''Crazy Maze Days''' in the British English version,<ref>[https://gamefaqs.gamespot.com/snes/588740-super-mario-world-2-yoshis-island/faqs/53436 Listed as a regional difference between the North American and European versions of ''Yoshi's Island: Super Mario Advance 3''.]</ref> is the Secret Stage of [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]] in ''[[Yoshi's Island: Super Mario Advance 3]]''. It is the last Secret Stage in the game, and is a difficult and time-consuming level. It contains many puzzles and difficult platforming challenges. The player must make use of the surrounding enemies to get a score of 100. Like every other Secret Stage, this level's playable [[Yoshi (species)|Yoshi]] is the [[Yoshi|green Yoshi]].
'''Endless World of Yoshis''', or '''Crazy Maze Days''',<ref>[https://gamefaqs.gamespot.com/snes/588740-super-mario-world-2-yoshis-island/faqs/53436 Listed as a regional difference between the North American and European versions of ''Yoshi's Island: Super Mario Advance 3''.]</ref> is the secret level of [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]] in ''[[Yoshi's Island: Super Mario Advance 3]]''. It is the last secret level in the game, and is a difficult and time-consuming level. It contains many puzzles and difficult platforming challenges. The player must make use of the surrounding enemies to get a score of 100.  
 
==Layout==
==Layout==
The level starts with an automatic side-scrolling section, with many small platforms and no ground to land on if the player falls. There are many enemies in important locations such as on platforms, making it hard for the player to keep up with the screen safely.  
The level starts with an automatic side-scrolling section, with many small platforms and no ground to land on if the player falls. There are many enemies in important locations such as on platforms, making it hard for the player to keep up with the screen safely.  


Once the player clears this section, they will enter a [[Warp Pipe|pipe]] into a castle area where the player must fall down a long distance while avoiding many [[thorn]]s suspended in midair, which will cause the player to lose a life if hit. There is a [[Checkpoint Ring|Middle Ring]] at the bottom if the player survives the fall; however, it is generally wise to complete more of the level before using it, as the level has many areas which lead back to the same room, with the thorns having to be avoided again.  
Once the player clears this section, they will enter a [[Warp Pipe]] into a castle area where the layer must fall down a long distance while avoiding many [[thorn]]s suspended in midair, which will cause the player to lose a life if hit. There is a [[Checkpoint Ring|Middle Ring]] at the bottom if the player survives the fall; however, it is generally wise to complete more of the level before using it, as the level has many areas which lead back to the same room, with the thorns having to be avoided again.  


From here the player can choose to take the left or right path, both containing [[Smiley Flower|flower]]s and [[Red Coin|red coin]]s which are needed to get a 100% score for the level. There are rooms at the end of each path, with several choices of doors to go through. One on each end leads to the left or right area of a grassy section of the level, which has the tutorial music. This area contains two flowers and several red coins. Once the player has all the collectibles from this area, they must go back to the room with the [[lava]] and midair spikes to get to a different door.  
From here the player can choose to take the left or right path, both containing [[Smiley Flower|flower]]s and [[Red Coin|red coin]]s which are needed to get a 100% score for the level. There are rooms at the end of each path, with several choices of doors to go through. One on each end leads to the left or right area of a grassy section of the level, which has the tutorial music. This area contains two flowers and several red coins. Once the player has all the collectibles from this area, they must go back to the room with the [[lava]] and midair spikes to get to a different door.  
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==Enemies==
==Enemies==
<gallery>
*[[Shy Guy|Shy-Guy]]s
SMA3-ShyGuyYellow.png|[[Shy Guy|Shy-Guy]] (yellow)
*[[Woozy Guy]]s
SMA3-ShyGuyPink.png|Shy-Guy (magenta)
*[[Spike|Mace Penguin]]
SMA3-ShyGuyGreen.png|Shy-Guy (green)
*[[Item Balloon|Baron von Zeppelin]]s
SMA3-ShyGuy.png|Shy-Guy (red)
*[[Piranha Plant|Wild Piranha]]
SMA3-WoozyGuy.png|[[Woozy Guy]] (magenta)
*[[Flutter|Flying Wiggler]]s
SMA3-WoozyGuyRed.png|Woozy Guy (red)
*[[Spear Guy]]s
SMA3 Woozy Guy yellow.png|Woozy Guy (yellow)
*[[Lava Bubble]]s
SMA3 Woozy Guy green.png|Woozy Guy (green)
*[[Hot Lips]]
YS-SMA3 Mace Penguin.png|[[Spike|Mace Penguin]]
*[[Bull's-Eye Bill|Missile Bill]]s
SMA3 Baron von Zeppelin green.png|[[Item Balloon|Baron von Zeppelin]] (color random)
*[[Jean de Fillet]]s
SMA3 Bomb magenta.png|[[Bomb]] (magenta)
*[[Ukiki|Grinder]]s
SMA3-PiranhaPlant.png|[[Piranha Plant|Wild Piranha]]
*[[Slugger]]s
SMA3-FlyingWiggler.png|[[Flutter|Flying Wiggler]]
*[[Green Glove]]s
Tap-Tap SMA3.png|[[Tap-Tap|Hopping Tap-Tap]]
*[[Stretch (Shy Guy)|Stretch]]es
SMA3 Spear Guy short.png|[[Spear Guy]] (short)
SMA3 Thorn.png|[[Thorn]]
SMA3-HotLips.png|[[Hot Lips]]
SMA3 Turtle Cannon red.png|[[Bill Blaster|Turtle Cannon]] (red)
SMA3 Missile Bill.png|[[Bull's-Eye Bill|Missile Bill]]
SMA3-JeandeFillet.png|[[Jean de Fillet]]
SMA3 Lava Bubble.png|[[Lava Bubble]]
BooManBluff SMW2.png|[[Blindfold Boo|Boo Man Bluff]]
SMA3-PiroDangleFireless.png|[[Spark|Piro Dangle]]
SMA3 Grinder melon.png|[[Ukiki|Grinder]] (spitting)
SMA3-Slugger.png|[[Slugger]]
SMA3-BarneyBubble.png|[[Barney Bubble]]
SMA3 Stretch magenta.png|[[Stretch (Super Mario World 2: Yoshi's Island)|Stretch]] (magenta)
SMA3-GreenGlove.png|[[Green Glove]]
SMA3 Kamek fly.png|[[Kamek]] (flying)
</gallery>
 
==Helpers==
<gallery>
SMA3 Sprite - Poochy.gif|[[Poochy]]
</gallery>
 
==Transformations==
<gallery>
SMA3 Powerful Mario.png|[[Superstar Mario|Powerful Mario]]
</gallery>


==Gallery==
==Gallery==
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Squished Squishy Block.png|A squishy block after being Ground Pounded again.
Squished Squishy Block.png|A squishy block after being Ground Pounded again.
Tall Squishy Block.png|A squishy block at its maximum height after being pushed against a wall.
Tall Squishy Block.png|A squishy block at its maximum height after being pushed against a wall.
SMA3-EndlessWorldOfYoshis-Icon.png|Level icon from ''Yoshi's Island: Super Mario Advance 3''
</gallery>
</gallery>


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|Ger=Wer rastet, rostet!
|Ger=Wer rastet, rostet!
|GerM=Who rests, rusts!
|GerM=Who rests, rusts!
|Fre=Le Monde Infini des Yoshi.
|Fra=Le Monde Infini des Yoshi.
|FreM=The Endless World of Yoshis.
|FraM=The Endless World of Yoshis.
}}
}}


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