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{{about|the recurring object also referred to as "Brown Block" in Super Mario World|the object from [[Wario Land 4]]|[[brown block]]}}
{{about|the recurring object also referred to as "Brown Block" in Super Mario World|the object from [[Wario Land 4]]|[[brown block]]}}
{{item infobox
{{item infobox
|image=[[File:Used Block Artwork - Super Mario 3D World.png|200px]]<br>Artwork from ''Super Mario 3D World''
|image=[[File:Used Block Artwork - Super Mario 3D World.png|200px]]
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
}}
}}
{{Quote|This block's already been hit. You can hit it all you want, but nothing else will happen.|Goombella|Paper Mario: The Thousand-Year Door}}
An '''Empty Block'''<ref>[[:File:BrickEmptyBlockMSS.png|Screenshot from ''Mario Sports Superstars'' describing the difference between a Brick Block and an Empty Block.]]</ref> (sometimes referred to as a '''Steel Block'''<ref>Walsh, Doug, and Joe Epstein (2017). ''Super Mario Odyssey'' [[Prima Games|Prima]] Collector's Edition. Page 22.</ref> or simply as a '''Block'''<ref>''Super Mario Galaxy'' instruction booklet. Page 18.</ref><ref>Alt text for the Empty Block decoration in the [https://play.nintendo.com/activities/play/nintendo-online-calendar-creator/ ''Mushroom Kingdom 2023 Calendar Creator''] application. ''[[Play Nintendo]]''. Retrieved May 21, 2023. ([https://web.archive.org/web/20230129035619/https://play.nintendo.com/activities/play/nintendo-online-calendar-creator/ Archived] January 29, 2023, 03:56:19 UTC via Wayback Machine.)</ref>) is a type of [[block]] in the [[Super Mario (franchise)|''Super Mario'' franchise]] that usually replaces a [[? Block]], an item-holding [[Brick Block]], or a [[Coin Block]] when the player strikes it, though it sometimes is naturally already in an "empty" state. Empty Blocks tend to be visually based on ? Blocks from their respective games, only brownish and lacking their mark.
An '''Empty Block'''<ref>[[:File:BrickEmptyBlockMSS.png|Screenshot from ''Mario Sports Superstars'' describing the difference between a Brick Block and an Empty Block.]]</ref> (sometimes referred to as a '''Steel Block'''<ref>{{cite|author=Walsh, Doug, and Epstein, Joe|date=October 27, 2017|title=''Super Mario Odyssey'' Prima Collector's Edition|page=22|publisher=[[Prima Games]]|language=en-us|isbn=9780744018875}}</ref> or simply as a '''Block'''<ref>{{cite|title=''Super Mario Galaxy'' instruction booklet|page=18|language=en-us|date=2007|publisher=Nintendo of America}}</ref><ref>{{cite|title=Alt text for the Empty Block decoration in the [https://play.nintendo.com/activities/play/nintendo-online-calendar-creator/ ''Mushroom Kingdom 2023 Calendar Creator''] application|publisher=[[Play Nintendo]]|accessdate=May 21, 2023|archive=web.archive.org/web/20230129035619/https://play.nintendo.com/activities/play/nintendo-online-calendar-creator}}</ref>) is a type of [[block]] in the [[Super Mario (franchise)|''Super Mario'' franchise]] that usually replaces a [[? Block]], an item-holding [[Brick Block]], or a [[Coin Block]] when the player strikes it, though it sometimes is naturally already in an "empty" state. Empty Blocks tend to be visually based on ? Blocks from their respective games, only brownish and lacking their mark.
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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====''Super Mario World''====
====''Super Mario World''====
In ''[[Super Mario World]]'', '''Brown Blocks'''<ref>{{cite|title=''Nintendo Power'' Volume 28|page=12|language=en-us|date=September 1991|publisher=Nintendo of America}}</ref> have small, closed, angry eyes in their sides' centers, rather than their usual holes. If the player hits a blue [[P Switch|Switch Block]], all Brown Blocks turn into coins and vice versa for a short time.
In ''[[Super Mario World]]'', '''Brown Blocks'''<ref>''Nintendo Power'' Volume 28. Page 12.</ref> have small, closed, angry eyes in their sides' centers, rather than their usual holes. If the player hits a blue [[P Switch|Switch Block]], all Brown Blocks turn into coins and vice versa for a short time.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
In ''[[Super Mario Land 2: 6 Golden Coins]]'', Empty Blocks, looking like they do in ''Super Mario World'', appear in the same capacity as in prior games.
In ''[[Super Mario Land 2: 6 Golden Coins]]'', Empty Blocks, looking like they do in ''Super Mario World'', appear in the same capacity as in prior games.
====''Super Mario Sunshine''====
Empty Blocks (localized as '''orange blocks'''<ref name>Alan Averill and Jennifer Villarreal. ''Super Mario Sunshine: The Official Nintendo Player's Guide''. Redmond: [[Nintendo of America]], 2002. Page 73. ISBN: 1-930206-23-2.</ref>) primarily appear in secret courses as platforms and barriers. Many are of atypical shapes (i.e. rectangular or triangular prisms) depending on their purpose. Some shift back and forth. Thin variants appear in "[[The Secret of the Dirty Lake]]" and "[[The Beach Cannon's Secret]]" that function like [[trampoline]]s.


====''New Super Mario Bros.'' series====
====''New Super Mario Bros.'' series====
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====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
In [[3D Land]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and [[Super Mario Maker (stage)|Super Mario Maker]] in both the Nintendo 3DS and [[Super Smash Bros. for Wii U|Wii U]] versions, they act the same as in ''Brawl'' but have their respective appearances; Empty Blocks are instead refilled after a while on the latter stage. An Empty Block also serves as the base for the [[Fire Bar]] item in this game.
In [[3D Land]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and [[Super Mario Maker (stage)|Super Mario Maker]] in both the Nintendo 3DS and [[Super Smash Bros. for Wii U|Wii U]] versions, they act the same as in ''Brawl'' but have their respective appearances; Empty Blocks are instead refilled after a while on the latter stage.


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
''[[Super Smash Bros. Ultimate]]'' brings back not only the aforementioned stages, but also the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom stage]] from ''[[Super Smash Bros.]]''; in this version of the stage, the [[Semisolid Platform|pass-through platforms]] are made of Empty Blocks, rather than [[Hard Block]]s like in the original version. Empty Blocks are also embedded into the brick wall at the left side of the stage, and they are also used as the paths and ledges fighters walk and grab on. The hazardless versions of the stages with ? Blocks also have all of them naturally empty.
''[[Super Smash Bros. Ultimate]]'' brings back not only the aforementioned stages, but also the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom stage]] from ''[[Super Smash Bros.]]''; in this version of the stage, the [[Semisolid Platform|pass-through platforms]] are made of Empty Blocks, rather than [[Hard Block]]s like in the original version. Empty Blocks are also embedded into the brick wall at the left side of the stage, and they are also used as the paths and ledges fighters walk and grab on.


The Fire Bar returns as an item, retaining its Empty Block base from the previous game.
The hazardless versions of the stages also have all ? Blocks naturally empty.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
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===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart 7''====
====''Mario Kart 7''====
In ''[[Mario Kart 7]]'', Empty Blocks appear as parts of platforms that can be driven on in [[3DS Piranha Plant Slide|Piranha Plant Slide]], which is based on the underground courses in ''Super Mario Bros.''
In ''[[Mario Kart 7]]'', Empty Blocks appear as parts of platforms that can be driven on in [[3DS Piranha Plant Slide|Piranha Plant Slide]], which is based on the underground courses in ''Super Mario Bros.''.


====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
Empty Blocks return in {{classic|3DS|Piranha Plant Slide}} in ''[[Mario Kart 8]]'' and its [[Nintendo Switch]] [[Mario Kart 8 Deluxe|port]]. They also appear in {{classic-link|SNES|Mario Circuit 3}} in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' in the latter version.
Empty Blocks return in {{classic|3DS|Piranha Plant Slide}} in ''[[Mario Kart 8]]'' and its [[Nintendo Switch]] [[Mario Kart 8 Deluxe|port]]. They also appear in {{classic-link|SNES|Mario Circuit 3}} in the [[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]] in the latter version.


====''Mario Kart Tour''====
====''Mario Kart Tour''====
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===''Dr. Mario World''===
===''Dr. Mario World''===
In ''[[Dr. Mario World]]'', Empty Blocks appear as stage objects. If a Brick Block contains coins, it will become an Empty Block after all three coins are removed from it. [[Morton Koopa Jr.|Dr. Morton]]'s skill in stage mode can also transform any [[Ice Fan|ice fans]] or [[Bubble Machine|bubble machines]] into Empty Blocks, effectively disabling them. Empty Blocks act as walls for any projectiles such as [[Shell|shells]] and cannonballs from [[Pop cannon|pop cannons]], and will block them. If a capsule match is made next to an Empty Block, the skill meter will be filled by one extra point for each Empty Block in contact with the match. In versus mode, a variation of Empty Blocks appear where it is grey instead of brown, where after a period of time has passed in which neither player has won yet, these blocks appear in rows and will push the objects down by one row at intervals, effectively shrinking the play area for both players.
In ''[[Dr. Mario World]]'', Empty Blocks appear as stage objects. If a Brick Block contains coins, it will become an Empty Block after all three coins are removed from it. [[Morton Koopa Jr.|Dr. Morton]]'s skill in stage mode can also transform any [[Ice Fan|ice fans]] or [[Bubble Machine|bubble machines]] into Empty Blocks, effectively disabling them. Empty Blocks act as walls for any projectiles such as [[Shell|shells]] and cannonballs from [[Pop cannon|pop cannons]], and will block them. If a capsule match is made next to an Empty Block, the skill meter will be filled by one extra point for each Empty Block in contact with the match. In versus mode, a variation of Empty Blocks appear where it is grey instead of brown, where after a period of time has passed in which neither player has won yet, these blocks appear in rows and will push the objects down by one row at intervals, effectively shrinking the play area for both players.
===''WarioWare: Get It Together!''===
[[File:WWGIT 9-Volt House.jpg|thumb|An Empty Block on the lower left.]]
An Empty Block is a background element in ''[[WarioWare: Get It Together!]]'' It appears outside of [[9-Volt's House]] during the opening cutscene of [[9-Volt]]'s level.


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
In ''[[The Super Mario Bros. Movie]]'', yellow Empty Blocks can be seen scattered around the [[Training Course]]. Some have [[Spike Trap]]s attached to them. Empty Blocks also appear among [[Brick Block]]s and [[? Block]]s in the [[Great Ring of Kong]].
In ''[[The Super Mario Bros. Movie]]'', yellow Empty Blocks can be seen scattered around the [[Training Course (The Super Mario Bros. Movie)|Training Course]]. Some have [[Spike Trap]]s attached to them. Empty Blocks also appear among [[Brick Block]]s and [[? Block]]s in the [[Great Ring of Kong]].


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=カラブロック
|Jap=カラブロック<br>''Kara Burokku''<br>プンプンブロック <small>(''Super Mario World'')</small><br>''Punpun Burokku''
|JapR=Kara Burokku
|JapM=Empty Block<br><br>Angry Block
|Jap2=プンプンブロック
|ChiT=金剛磚塊<ref>Official Chinese manual for ''Super Mario Galaxy 2'', page 26.</ref>
|Jap2N=''Super Mario World''
|Jap2R=Punpun Burokku
|JapM=Empty Block
|Jap2M=Angry Block
|ChiT=金剛磚塊<ref>{{cite|title=Official Chinese manual for ''Super Mario Galaxy 2''|page=26|publisher=Nintendo|language=zh-hant}}</ref>
|ChiTR=Jīn'gāng Zhuānkuài
|ChiTR=Jīn'gāng Zhuānkuài
|ChiTM=Adamant Block
|ChiTM=Adamant Block
|Ger=Benutzter Block
|Ger=Benutzter Block
|GerM=Used Block
|GerM=Used Block
|Ita=Blocco Resistente<ref>{{cite|title=''Super Mario Galaxy'' Italian manual|page=21|publisher=Nintendo of Europe|language=it|date=2007}}</ref>
|Ita=Blocco Resistente<ref>''Super Mario Galaxy'' italian manual, page 21</ref>
|ItaM=Resistant Block
|ItaM=Resistant Block
|Spa=Bloque vacío
|Spa=Bloque vacío <small>(''Super Mario 3D Land'')</small><br>Bloque <small>(''Super Mario Galaxy'')</small>
|SpaN=''Super Mario 3D Land''
|SpaM=Empty block<br>Block
|Spa2=Bloque
|Spa2N=''Super Mario Galaxy''
|SpaM=Empty block
|Spa2M=Block
}}
}}


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<references/>
<references/>


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