Editing Electro Blooper

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|variant_of=[[Blooper]]
|variant_of=[[Blooper]]
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The '''Electro Blooper''' is a [[List of characters|character]] in ''[[Paper Mario]]''. Living in [[Toad Town Tunnels]], the Electro Blooper is the second Blooper that [[Mario]] can encounter during the events of the game, following the regular Blooper, and is succeeded by the [[Super Blooper (boss)|Super Blooper]]. To get to the Blooper, Mario can either defeat the Blooper east of the entrance, then go west of the entrance, or vice versa, or use the [[Spin Jump#Paper Mario|Spin Jump]] from [[Boo's Mansion]], then use [[Sushie]]'s ability to swim to the other side and start the battle. The squid enemy guards either a Shrink Stomp [[Badge]], the First Floor [[Warp Pipe]]s, or the [[Lavalava Island]] Warp Pipe. The Electro Blooper differs from normal Bloopers; it is bigger and more powerful than others of its species. Also, this creature has an electric charge, preventing contact with it. During this state, Mario and co. must use a move that does not attack it directly, like Parakarry's [[Shell Shot]]. Unlike most electrified enemies, when hit with any attack, the electricity will discharge while enemies keep the status for a few turns or until their health reaches 0.


[[File:SMKun 25 Super Blooper.png|thumb|left|The Electro Blooper in ''Super Mario-kun'']]
The '''Electro Blooper''' is a [[Blooper]] from ''[[Paper Mario]]''. Living in [[Toad Town Tunnels]], the Electro Blooper is the second Blooper [[Mario]] encounters during the events of the game, following the regular Blooper, and is succeeded by the [[Super Blooper (boss)|Super Blooper]]. To get to the Blooper, Mario can either defeat the Blooper east of the entrance, then go west of the entrance, or vice versa, or use the [[Spin Jump#Paper Mario|Spin Jump]] from [[Boo's Mansion]], then use [[Sushie]]'s ability to swim to the other side and start the battle. The squid enemy guards either a Shrink Stomp [[Badge]], the First Floor [[Warp Pipe]]s, or the [[Lavalava Island]] Warp Pipe. The Electro Blooper differs from normal Bloopers; it is bigger and more powerful than others of its species. Also, this creature has an electric charge, preventing contact with it. During this state, Mario and co. must use a move that does not attack it directly, like Parakarry's [[Shell Shot]]. Unlike most electrified enemies, when hit with any attack, the electricity will discharge while enemies keep the status for a few turns or until their health reaches 0.
The Electro Blooper is the Super Blooper's husband in ''[[Super Mario-kun]]'' volume 25. Unlike in the game, he is normally sized and has a pointy head and mustache, but shares the same HP stat of 50 as his game counterpart.


==Profiles and statistics==
==Profiles and statistics==
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|JapR=Biribiri Gessō
|JapR=Biribiri Gessō
|JapM=From「ビリビリ」(''biribiri'', onomatopoeia for electric shocking) and「ゲッソー」(''Gessō'', [[Blooper]])
|JapM=From「ビリビリ」(''biribiri'', onomatopoeia for electric shocking) and「ゲッソー」(''Gessō'', [[Blooper]])
|ChiS=电乌贼<ref>{{cite|language=zh-hans|author=Darth Koopa|date=January 4, 2022|url=youtu.be/CTLdezKZGqo?t=429|timestamp=07:09|title=iQue PAPER MARIO Part 16|publisher=YouTube|accessdate=January 14, 2022}}</ref>
|ChiS=电乌贼<ref>Darth Koopa. (Jan 4, 2022). [https://youtu.be/CTLdezKZGqo?t=429 iQue PAPER MARIO Part 16.] ''YouTube''. Retrieved January 14, 2022.</ref>
|ChiSR=Diànwūzéi
|ChiSR=Diànwūzéi
|ChiSM=Electro Squid
|ChiSM=Electro Squid
|Fre=Bloups Elec
|Fre=Bloups Elec
|FreM=From ''Bloups'' ("Blooper") and ''électrique'' ("electric")
|FreM=From "Bloups" (Blooper) and "électrique" (electric)
|Ger=Zapp-Blooper
|Ger=Zapp-Blooper
|GerM=Zap Blooper
|GerM=Zap Blooper
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[[Category:Optional bosses]]
[[Category:Optional bosses]]
[[Category:Paper Mario bosses]]
[[Category:Paper Mario bosses]]
[[Category:Super Mario-kun characters]]
[[de:Zapp-Blooper]]
[[de:Zapp-Blooper]]

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