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{{italic title}} | {{italic title|''Egg'' (Game & Watch)}} | ||
{{ | {{infobox | ||
'''''Egg''''' is a [[Game & Watch]] game that was released as part of the Wide Screen series on October 9, 1981. [[Nintendo]] acquired a Disney license and simultaneously released a version of this game as the first [ | |title=Egg | ||
|image=[[File:Eggoriginalunit.jpg|300px]] | |||
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | |||
|publisher=[[Nintendo]] | |||
|released=October 9, 1981 | |||
|genre=Platformer | |||
|ratings={{ratings|esrb=E}} | |||
|modes=Single player | |||
|platforms=[[Game & Watch]] | |||
|media={{media|gaw=1}} | |||
|input={{input|gaw=1}} | |||
}} | |||
[[File:Egg-GameWatch.jpg|thumb|left|The original Game & Watch version of ''Egg'']] | |||
'''''Egg''''' is a [[Game & Watch]] game that was released as a part of the Wide Screen series on October 9, 1981. [[Nintendo]] acquired a Disney license and simultaneously released a version of this game as the first [http://www.intheattic.co.uk/mickey_mouse.htm ''Mickey Mouse''] Game & Watch game. The ''Egg'' variation was not released in Japan until ''[[Game & Watch Gallery 3]]'', which includes Classic and Modern gameplay. | |||
{{br|left}} | |||
[[File:Egg EG-26 bell1.gif|thumb|left|The alarm bell]]The alarm indicator of this game is a bell that is located beside the hen, and the hen swings the bell when the alarm goes off. | |||
==Gameplay== | ==Gameplay== | ||
===Classic version=== | ===Classic version=== | ||
In the original version, a wolf must catch chicken [[egg]]s sliding down | [[File:Game_&_Watch_Gallery_3_Egg_Classic.png|thumb|left|The Classic version of ''Egg'']] | ||
In the original version, a wolf (or Mickey Mouse) must catch chicken [[egg]]s sliding down a conveyor belt. Each egg gives the player one point, and if the player can get 200 and 500 points, all misses are erased. As the game progresses, the eggs will slide down faster. If an egg breaks while a chicken (or Minnie Mouse) is out the window, a baby chicken will pop out of the broken egg, and the player will get half a miss. It is [[Game Over]] only if the player gets three misses, though, so the player will still be playing if they have 2.5 misses. In Game A, the eggs fall from three drops. In Game B, the eggs fall from four drops. | |||
{{br|left}} | {{br|left}} | ||
===Modern version=== | ===Modern version=== | ||
[[File:Game & Watch Gallery 3 Egg Modern.png|frame|left|160px|The Modern version of ''Egg'']] | |||
[[File:G&WG3 Shocked Yoshi Artwork.png|120px|thumb|[[Yoshi]] in shock after catching a Bob-omb that came out of an oven]] | [[File:G&WG3 Shocked Yoshi Artwork.png|120px|thumb|[[Yoshi]] in shock after catching a Bob-omb that came out of an oven]] | ||
In the Modern version, a [[Yoshi (species)|Light Blue Yoshi]] needs to catch [[Yoshi Cookie]]s that have just come out of the oven in his tongue | In the Modern version, a [[Yoshi (species)|Light Blue Yoshi]] needs to catch [[Yoshi Cookie]]s that have just come out of the oven in his tongue. The Yoshi earns a point for eating an uncooked cookie and two points for a cooked cookie. Sometimes, a [[Bob-omb]] slides down a conveyor belt. The Yoshi must avoid eating this foe, or he faces getting a miss. If [[Mario]] pops out of any of the doors, the Yoshi will get half a miss if he misses a cookie. However, eating a Bob-omb while Mario is present would still count as a whole miss. If the Yoshi eats enough perfectly cooked cookies to fill up one of the cookie meters, a Yoshi-shaped cookie will appear. If the Yoshi eats that cookie at the right time, he will create a [[Yoshi's Egg|Yoshi Egg]], earning 10 points. The Yoshi can make up to two Yoshi Eggs, and if he continues to catch cookies without missing, one egg will eventually release a [[Baby Yoshi]], rewarding the Yoshi with 10 points. The Baby Yoshi will temporarily eat cookies at a certain angle, earning five points for each cookie it eats. Getting a miss while an egg is present will cause the egg to disappear. At 200, 500, and 700 points, a [[1 UP Heart|heart]] will appear and slide down one of the conveyor belts, and if the Yoshi catches it, a miss will be removed. The Modern version also features music, with the tempo changing depending on the speed of the game. | ||
<br clear=all> | |||
==Controls== | ==Controls== | ||
*{{button|gbc|pad}}: Move | *{{button|gbc|pad}}: Move | ||
*{{button|gbc|A}} and {{button|gbc|B}}: Diagonal | *{{button|gbc|A}} and {{button|gbc|B}}: Diagonal | ||
==''[[Super Smash Bros. Brawl]]'' sticker information== | |||
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial;" | |||
|- | |||
!width="150px"|Name | |||
!width="100px"|Image | |||
!Artwork from | |||
!Effect in [[Super Smash Bros. Brawl#Story|The Subspace Emissary]] | |||
|- | |||
|Egg | |||
|[[File:Egg Sticker.png]] | |||
|''Game & Watch'' | |||
|align=left|[Weapon] - Attack +4 | |||
|} | |||
==Gallery== | ==Gallery== | ||
Line 32: | Line 66: | ||
Game_&_Watch_Gallery_3_Yoshi_Egg.png|[[Yoshi's Egg|Yoshi Egg]] | Game_&_Watch_Gallery_3_Yoshi_Egg.png|[[Yoshi's Egg|Yoshi Egg]] | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In the Modern version of ''Egg'', if a cookie falls to the ground while Mario is present, the Yoshi will still eat it, although he will become sick. | *In the Modern version of ''Egg'', if a cookie falls to the ground while Mario is present, the Yoshi will still eat it, although he will become sick. | ||
== External links == | |||
[http://www.intheattic.co.uk/egg.htm Information about ''Egg'' in In The Attic, a website dedicated to classic videogames] | |||
==External links== | |||
{{Game & Watch | {{Game & Watch}} | ||
[[Category:Game & Watch | [[Category:Game & Watch Games]] | ||
[[Category:1981 games]] | |||
[[Category:Games]] | |||
[[Category:Games not originally in the Mario series]] |