Editing Easy Mode
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====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
An Easy Mode titled "'''Assist Mode'''" appears in ''[[Super Mario Odyssey]]''. It can be switched to at most points in the game from the options menu, though doing so resets Mario's position to a prior save point. In Assist Mode, Mario has six [[health Meter|health point]]s instead of three. Mario is more likely to grab a ledge he walks or runs off of than he is outside of Assist Mode.<ref>{{cite|author=Gamechamp3000|date=May 23, 2020|title=VG Myths - How Many Moons Can You Get In Super Mario Odyssey Without Jumping?|url=https://www.youtube.com/watch?v=JOAU5YGTJKU|timestamp="0:54"|publisher= | An Easy Mode titled "'''Assist Mode'''" appears in ''[[Super Mario Odyssey]]''. It can be switched to at most points in the game from the options menu, though doing so resets Mario's position to a prior save point. In Assist Mode, Mario has six [[health Meter|health point]]s instead of three. Mario is more likely to grab a ledge he walks or runs off of than he is outside of Assist Mode.<ref>{{cite|author=Gamechamp3000|date=May 23, 2020|title=VG Myths - How Many Moons Can You Get In Super Mario Odyssey Without Jumping?|url=https://www.youtube.com/watch?v=JOAU5YGTJKU|timestamp="0:54"|publisher=Youtube|accessdate=Sept 9, 2024}}</ref> It increases the available time to complete [[Scarecrow (object)|scarecrow Timer Challenges]], [[Note#Super Mario Odyssey|notes]], and [[P Switch]]es by five seconds (though this does not affect the [[Bound Bowl Grand Prix]] or [[Koopa Freerunning]]). Assist Mode removes the air meter, so no damage is taken if Mario stays underwater for long periods of time. | ||
When [[Mario]] falls into a [[pit]], [[lava]], or [[Poison (obstacle)|poison]] that defeats him instantly, he is instead carried in a bubble to the last portion of solid ground he stood upon while losing one health point. If Mario only has one health point, the bubble does not appear and Mario dies. In extraneous circumstances, it is possible for Mario to never land on anything that is registered as solid ground after loading an area, meaning the bubble will not appear and Mario takes damage or dies.<ref>{{cite|author=Gamechamp3000|date=May 23, 2020|title=VG Myths - How Many Moons Can You Get In Super Mario Odyssey Without Jumping?|url=https://www.youtube.com/watch?v=JOAU5YGTJKU|timestamp="3:48"|publisher= | When [[Mario]] falls into a [[pit]], [[lava]], or [[Poison (obstacle)|poison]] that defeats him instantly, he is instead carried in a bubble to the last portion of solid ground he stood upon while losing one health point. If Mario only has one health point, the bubble does not appear and Mario dies. In extraneous circumstances, it is possible for Mario to never land on anything that is registered as solid ground after loading an area, meaning the bubble will not appear and Mario takes damage or dies.<ref>{{cite|author=Gamechamp3000|date=May 23, 2020|title=VG Myths - How Many Moons Can You Get In Super Mario Odyssey Without Jumping?|url=https://www.youtube.com/watch?v=JOAU5YGTJKU|timestamp="3:48"|publisher=Youtube|accessdate=Sept 13, 2024}}</ref> Bubbles may not appear in certain situations where all nearby ground is collapsing, so Mario will also die in those cases. | ||
Assist Mode causes arrows to appear on the ground leading Mario in the direction he needs to go to continue with the story. These arrows can climb up walls or move across the air as needed. Certain situations instead have an arrow above Mario that points directly to where Mario has to go. If Mario needs to collect [[Power Moons]] in general, rather than a specific Power Moon, Assist Mode points the player to [[Hint Toad]], then points toward the nearest Power Moon revealed on the map. If Mario returns to a prior kingdom but needs to go to the next kingdom, then Assist Mode does not show any arrows. | Assist Mode causes arrows to appear on the ground leading Mario in the direction he needs to go to continue with the story. These arrows can climb up walls or move across the air as needed. Certain situations instead have an arrow above Mario that points directly to where Mario has to go. If Mario needs to collect [[Power Moons]] in general, rather than a specific Power Moon, Assist Mode points the player to [[Hint Toad]], then points toward the nearest Power Moon revealed on the map. If Mario returns to a prior kingdom but needs to go to the next kingdom, then Assist Mode does not show any arrows. | ||
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====''Mario & Luigi: Brothership''==== | ====''Mario & Luigi: Brothership''==== | ||
When the player gets a [[Game Over]] a few times in ''[[Mario & Luigi: Brothership]]'', the player can choose Easy Mode when restarting, but if the player loses even more, the player can go down to Cakewalk, which makes the fight even easier. | |||
When the player gets a [[Game Over]] a few times in ''[[Mario & Luigi: Brothership]]'', the player can choose Easy Mode when restarting, but if the player loses even more, the player can go down to Cakewalk, which makes the fight even easier | |||
===''Mario + Rabbids'' series=== | ===''Mario + Rabbids'' series=== | ||
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====''Mario + Rabbids Sparks of Hope''==== | ====''Mario + Rabbids Sparks of Hope''==== | ||
In ''[[Mario + Rabbids Sparks of Hope]]'', Easy Mode, known as "Relaxing", makes several differences to gameplay. It causes the enemies to be weaker, the heroes to restore some HP after every battle, and for Skill Prisms to be spent automatically, rather than by the player's choice. | In ''[[Mario + Rabbids Sparks of Hope]]'', Easy Mode, known as "Relaxing", makes several differences to gameplay. It causes the enemies to be weaker, the heroes to restore some HP after every battle, and for Skill Prisms to be spent automatically, rather than by the player's choice. | ||
===''Super Mario RPG'' (Nintendo Switch)=== | ===''Super Mario RPG'' (Nintendo Switch)=== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=カンタン (''Mario + Rabbids Sparks of Hope'') | ||
| | |JapR=Kantan | ||
| | |JapM=Simple | ||
| | |Jap2=エンジョイモード (''Super Mario RPG'' (Nintendo Switch)) | ||
| | |Jap2R=Enjoi Mōdo | ||
| | |Jap2M=Enjoy Mode | ||
}} | }} | ||