Editing Dry Dry Ruins (Paper Mario)
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==Geography== | ==Geography== | ||
Dry Dry Ruins' entrance is located in Dry Dry Desert, found in the area which is 2 screens east and 3 screens north of Kolorado's camp. After the [[Pulse Stone]] is placed on the stone pedestal at the center of the area, the ruins rise out of the sands along with a [[ | Dry Dry Ruins' entrance is located in Dry Dry Desert, found in the area which is 2 screens east and 3 screens north of Kolorado's camp. After the [[Pulse Stone]] is placed on the stone pedestal at the center of the area, the ruins rise out of the sands along with a [[recovery block]] to the left of it. Dry Dry Ruins looks like a temple, with stairs in the front of it leading to the inside. | ||
In the second room from the entrance, there are three sarcophagi of [[Pokey Mummy|Pokey Mummies]]. The second contains a [[Spike Shield]] badge. | In the second room from the entrance, there are three sarcophagi of [[Pokey Mummy|Pokey Mummies]]. The second contains a [[Spike Shield]] badge. | ||
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To the left is a new hub room, with the Super Hammer room to the upper-left. Mario needs to solve the stairway puzzle to get the [[Super Hammer]]. He can also fall on the ledge above the Super Hammer area to find the [[Slow Go]] badge. | To the left is a new hub room, with the Super Hammer room to the upper-left. Mario needs to solve the stairway puzzle to get the [[Super Hammer]]. He can also fall on the ledge above the Super Hammer area to find the [[Slow Go]] badge. | ||
This two-floor hub room also has two doors on the first floor. They both lead to an even lower area, with the [[Diamond Stone]] room to the left and the [[Lunar Stone]] room to the right. There is also a [[Super Block]] and a trampoline which can be used to get back to the previous area. After getting all three of the stones (all of which involve breaking a [[Stone Block]] and battling two [[Stone Chomp]]s), Mario needs to place them in receptacles in a corridor with Chomp statues. This unlocks the stairs to Tutankoopa's room, with a [[ | This two-floor hub room also has two doors on the first floor. They both lead to an even lower area, with the [[Diamond Stone]] room to the left and the [[Lunar Stone]] room to the right. There is also a [[Super Block]] and a trampoline which can be used to get back to the previous area. After getting all three of the stones (all of which involve breaking a [[Stone Block]] and battling two [[Stone Chomp]]s), Mario needs to place them in receptacles in a corridor with Chomp statues. This unlocks the stairs to Tutankoopa's room, with a [[recovery block]] and a [[Save Block]] on the way. | ||
==Enemies== | ==Enemies== | ||
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In addition to the ones listed below, enemies found in this area can also drop items. | In addition to the ones listed below, enemies found in this area can also drop items. | ||
{| | {{RPG item locations | ||
|item1=[[Ruins Key (Paper Mario)|Ruins Key]] (x4) | |||
|image1=[[File:RuinsKey PM.png]] | |||
|location1=<nowiki/> | |||
|[[File:RuinsKey PM.png]] | |||
|<nowiki/> | |||
*In the lower room right of the first coffin area. | *In the lower room right of the first coffin area. | ||
*In the rooms to the upper-east of the first hub room. | *In the rooms to the upper-east of the first hub room. | ||
*Falls down after Mario defeats the [[Pokey Mummy|Pokey Mummies]] in the corridor between the two hub rooms. | *Falls down after Mario defeats the [[Pokey Mummy|Pokey Mummies]] in the corridor between the two hub rooms. | ||
*In the east of the area beneath the second hub room. | *In the east of the area beneath the second hub room. | ||
| | |item2=[[Spike Shield]] | ||
|image2=[[File:Spike Shield Badge PM.png]] | |||
|location2=In the first area with three coffins, the badge can be found in the second coffin. | |||
|[[File:Spike Shield Badge PM.png]] | |item3=[[Artifact]] | ||
|In the first area with three coffins, the badge can be found in the second coffin. | |image3=[[File:Artifact PM.png]] | ||
| | |location3=On a ledge by the corridor between the two hub rooms. | ||
|item4=[[Slow Go]] | |||
|image4=[[File:Slow Go Badge.png]] | |||
|[[File:Artifact PM.png]] | |location4=In the area with the [[Super Hammer]], falling on the ledges above the chest and following them will lead to the badge. | ||
|On a ledge by the corridor between the two hub rooms. | |item5=[[Star Piece (Paper Mario series)|Star Piece]] | ||
| | |image5=[[File:PM StarPiece.gif]] | ||
|location5=In the room by blasting the wall to the upper-east of the first hub room. Exposed after draining the sand. | |||
|item6=[[Pyramid Stone]] | |||
|[[File:Slow Go Badge.png]] | |image6=[[File:PyramidStone PM.png]] | ||
|In the area with the [[Super Hammer]], falling on the ledges above the chest and following them will lead to the badge. | |location6=To the lower-east of the first hub room. | ||
| | |item7=[[Diamond Stone]] | ||
|image7=[[File:DiamondStone PM.png]] | |||
|location7=At the west end of the area beneath the second hub room. | |||
|item8=[[Lunar Stone]] | |||
|image8=[[File:LunarStone PM.png]] | |||
|location8=At the east end of the area beneath the second hub room. | |||
}} | |||
|[[File:PM StarPiece.gif]] | |||
|In the room by blasting the wall to the upper-east of the first hub room. Exposed after draining the sand. | |||
| | |||
|[[File:PyramidStone PM.png]] | |||
|To the lower-east of the first hub room. | |||
| | |||
|[[File:DiamondStone PM.png]] | |||
|At the west end of the area beneath the second hub room. | |||
| | |||
|[[File:LunarStone PM.png]] | |||
|At the east end of the area beneath the second hub room. | |||
==Profiles== | ==Profiles== | ||
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Second Trading Event Toad Destination.png|[[Trading Event Toad]] | Second Trading Event Toad Destination.png|[[Trading Event Toad]] | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{PM map}} | |||
{{foreign names | {{foreign names | ||
|Dut=Zinderzandruïne | |Dut=Zinderzandruïne | ||
|DutM= | |DutM=Sissle Sand Ruins | ||
| | |Jap=アラビンいせき | ||
| | |JapR=Arabin Iseki | ||
| | |JapM=Arabin Ruins; derived from「アラビア」("[[wikipedia:Arabia|Arabia]]") | ||
|Spa=Ruinas Seco-Seco | |Spa=Ruinas Seco-Seco | ||
|SpaM=Dry Dry Ruins | |SpaM=Dry Dry Ruins | ||
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|Ger=Staubtrockene Ruinen | |Ger=Staubtrockene Ruinen | ||
|GerM=Dust-dry Ruins | |GerM=Dust-dry Ruins | ||
|Ita=Rovine d'Egitto | |Ita=Rovine d'Egitto <small>(''Paper Mario: The Thoudand-Year Door'')</small> | ||
|Ita2=Rovine Desertiche | |Ita2=Rovine Desertiche | ||
|ItaM=Ruins of Egypt | |ItaM=Ruins of Egypt | ||
|Ita2M=Deserted Ruins; shared with [[Wii | |Ita2M=Deserted Ruins; shared with [[Wii Dry Dry Ruins]] | ||
|Chi=干旱废墟 (iQue) | |Chi=干旱废墟 (iQue) | ||
|ChiR=Gānhàn Fèixū | |ChiR=Gānhàn Fèixū | ||
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}} | }} | ||
== | ==Trivia== | ||
*Dry Dry Ruins is given a very brief reference in ''[[Paper Mario: The Thousand-Year Door]]'', where [[Lumpy]] writes in his journal that the area on which he digs for oil is somewhere between Dry Dry Ruins and Dry Dry Desert's oasis. | *Dry Dry Ruins is given a very brief reference in ''[[Paper Mario: The Thousand-Year Door]]'', where [[Lumpy]] writes in his journal that the area on which he digs for oil is somewhere between Dry Dry Ruins and Dry Dry Desert's oasis. | ||
*The concept of Mario being constantly warned by a ghost wail while exploring Dry Dry Ruins is similar to that of [[Pirate's Grotto]] in the sequel, ''[[Paper Mario: The Thousand-Year Door]]''. | *The concept of Mario being constantly warned by a ghost wail while exploring Dry Dry Ruins is similar to that of [[Pirate's Grotto]] in the sequel, ''[[Paper Mario: The Thousand-Year Door]]''. |