Editing Dry Dry Ruins (Paper Mario)

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|first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]])
|first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]])
}}
}}
'''Dry Dry Ruins''' is a place of ancient ruins in [[Dry Dry Desert (Paper Mario)|Dry Dry Desert]]. It is the catacombs of [[Tutankoopa]]'s crypt, and the native home of [[Chain Chomp|Chomp]]s, including [[Stone Chomp]]s. [[Goombario]] refers to it as an illusion ruin due to how difficult it is to reveal. It is lined by many pillars adorned with Chomp statues, and holds the sarcophagi of many [[Pokey Mummy|Pokey Mummies]]. According to a [[Dryite]] in [[Dry Dry Outpost]], Dry Dry Ruins is apparently the remnants of [[King Mousta]]'s destroyed [[Dry Dry Kingdom|kingdom]]. Dry Dry Ruins is where the second [[Star Spirit]], [[Mamar]], is imprisoned in ''[[Paper Mario]]''. In Chapter 2, [[Mario]] and his partners must seek [[Moustafa]]'s help in [[Dry Dry Outpost]] in order to find the ruins in the desert, where they will defeat Tutankoopa in order to rescue Mamar. The archaeologist [[Kolorado]] also explores the ruins. Dry Dry Ruins contains many puzzles Mario and his partners must solve in order to proceed further. The [[Super Hammer]] is found in the ruins, as well as several other collectible items such as the [[Artifact]] which may be brought to Kolorado in order to obtain a [[Star Piece (Paper Mario series)|Star Piece]].
'''Dry Dry Ruins''' is a place of ancient ruins in [[Dry Dry Desert (Paper Mario)|Dry Dry Desert]]. It is the catacombs of [[Tutankoopa]]'s crypt, and the native home of [[Chain Chomp|Chomp]]s, including [[Stone Chomp]]s. [[Goombario]] refers to it as an illusion ruin due to how difficult it is to reveal. It is lined by many pillars adorned with Chomp statues, and holds the sarcophagi of many [[Pokey Mummy|Pokey Mummies]]. According to a [[Dryite]] in [[Dry Dry Outpost]], Dry Dry Ruins is apparently the remnants of [[King Mousta]]'s destroyed [[Dry Dry Kingdom|kingdom]].


Dry Dry Ruins is where the second [[Star Spirit]], [[Mamar]], is imprisoned in ''[[Paper Mario]]''. In Chapter 2, [[Mario]] and his partners must seek [[Moustafa]]'s help in [[Dry Dry Outpost]] in order to find the ruins in the desert, where they will defeat Tutankoopa in order to rescue Mamar. The archaeologist [[Kolorado]] also explores the ruins.
Dry Dry Ruins contains many puzzles Mario and his partners must solve in order to proceed further. The [[Super Hammer]] is found in the ruins, as well as several other collectible items such as the [[Artifact]] which may be brought to Kolorado in order to obtain a [[Star Piece (Paper Mario series)|Star Piece]].
==History==
Dry Dry Ruins is first mentioned when [[Princess Peach]] and [[Twink]] read [[Bowser's diary]] at the end of Chapter 1. The diary states that it is where a [[Star Spirit]] is being held, and it can be found in [[Dry Dry Desert (Paper Mario)|Dry Dry Desert]] after solving a mystery. Upon reading this, Princess Peach asks Twink to find [[Mario]] and tell him the information, which Mario receives when he comes back to [[Toad Town]] after clearing Chapter 1.
Dry Dry Ruins is first mentioned when [[Princess Peach]] and [[Twink]] read [[Bowser's diary]] at the end of Chapter 1. The diary states that it is where a [[Star Spirit]] is being held, and it can be found in [[Dry Dry Desert (Paper Mario)|Dry Dry Desert]] after solving a mystery. Upon reading this, Princess Peach asks Twink to find [[Mario]] and tell him the information, which Mario receives when he comes back to [[Toad Town]] after clearing Chapter 1.


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At the beginning of Chapter 3, [[Toad Town News]] reports that the ancient ruins have been discovered by Kolorado, and Mario may have played a key role. Later in the game, there is also a piece of advertisement for the "Exploration Tour of Dry Dry Ruins" offered by Toad Town Tours. Dry Dry Ruins is also the destination of the second [[Trading Event Toad|Trading Event]].
At the beginning of Chapter 3, [[Toad Town News]] reports that the ancient ruins have been discovered by Kolorado, and Mario may have played a key role. Later in the game, there is also a piece of advertisement for the "Exploration Tour of Dry Dry Ruins" offered by Toad Town Tours. Dry Dry Ruins is also the destination of the second [[Trading Event Toad|Trading Event]].
{{br}}


==Geography==
==Areas==
Dry Dry Ruins' entrance is located in Dry Dry Desert, found in the area which is 2 screens east and 3 screens north of Kolorado's camp. After the [[Pulse Stone]] is placed on the stone pedestal at the center of the area, the ruins rise out of the sands along with a [[Recovery Block|recovery block]] to the left of it. Dry Dry Ruins looks like a temple, with stairs in the front of it leading to the inside.
Dry Dry Ruins' entrance is located in Dry Dry Desert, found in the area which is 2 screens east and 3 screens north of Kolorado's camp. After the [[Pulse Stone]] is placed on the stone pedestal at the center of the area, the ruins rise out of the sands along with a [[recovery block]] to the left of it. Dry Dry Ruins looks like a temple, with stairs in the front of it leading to the inside.


In the second room from the entrance, there are three sarcophagi of [[Pokey Mummy|Pokey Mummies]]. The second contains a [[Spike Shield]] badge.  
In the second room from the entrance, there are three sarcophagi of [[Pokey Mummy|Pokey Mummies]]. The second contains a [[Spike Shield]] badge.  
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To the left is a new hub room, with the Super Hammer room to the upper-left. Mario needs to solve the stairway puzzle to get the [[Super Hammer]]. He can also fall on the ledge above the Super Hammer area to find the [[Slow Go]] badge.
To the left is a new hub room, with the Super Hammer room to the upper-left. Mario needs to solve the stairway puzzle to get the [[Super Hammer]]. He can also fall on the ledge above the Super Hammer area to find the [[Slow Go]] badge.


This two-floor hub room also has two doors on the first floor. They both lead to an even lower area, with the [[Diamond Stone]] room to the left and the [[Lunar Stone]] room to the right. There is also a [[Super Block]] and a trampoline which can be used to get back to the previous area. After getting all three of the stones (all of which involve breaking a [[Stone Block]] and battling two [[Stone Chomp]]s), Mario needs to place them in receptacles in a corridor with Chomp statues. This unlocks the stairs to Tutankoopa's room, with a [[Recovery Block|recovery block]] and a [[Save Block]] on the way.
This two-floor hub room also has two doors on the first floor. They both lead to an even lower area, with the [[Diamond Stone]] room to the left and the [[Lunar Stone]] room to the right. There is also a [[Super Block]] and a trampoline which can be used to get back to the previous area. After getting all three of the stones (all of which involve breaking a [[Stone Block]] and battling two [[Stone Chomp]]s), Mario needs to place them in receptacles in a corridor with Chomp statues. This unlocks the stairs to Tutankoopa's room, with a [[recovery block]] and a [[Save Block]] on the way.


==Enemies==
==Enemies found==
:''For [[List of enemy formations in Paper Mario|enemy formations]] in Dry Dry Ruins, see [[List of enemy formations in Paper Mario#Dry Dry Ruins|here]].''
:''For [[List of enemy formations in Paper Mario|enemy formations]] in Dry Dry Ruins, see [[List of enemy formations in Paper Mario#Dry Dry Ruins|here]].''
<gallery widths="100px"heights="80px">
<gallery widths="100px"heights="80px">
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</gallery>
</gallery>


==Items==
==Items found==
In addition to the ones listed below, enemies found in this area can also drop items.
In addition to the ones listed below, enemies found in this area can also drop items.
 
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse"border="1"cellpadding="1"cellspacing="1"
{|class=wikitable style="text-align:center"
|-style="background: #ABC;"
!Item
!width="5%"|Item
!Image
!width="1%"|Icon
!Location
!width="20%"|Location
!Location Image
|-
|rowspan=4|[[Ruins Key (Paper Mario)|Ruins Key]]
|rowspan=4|[[File:RuinsKey PM.png]]
|In the lower room right of the first coffin area.
|-
|In the rooms to the upper-east of the first hub room.
|-
|Falls down after Mario defeats the [[Pokey Mummy|Pokey Mummies]] in the corridor between the two hub rooms.
|-
|-
|[[Ruins Key (Paper Mario)|Ruins Key]] (x4)
|In the east of the area beneath the second hub room.
|[[File:RuinsKey PM.png]]
|<nowiki/>
*In the lower room right of the first coffin area.
*In the rooms to the upper-east of the first hub room.
*Falls down after Mario defeats the [[Pokey Mummy|Pokey Mummies]] in the corridor between the two hub rooms.
*In the east of the area beneath the second hub room.
|[[File:Dry Dry Ruins (Ruins Key 1).png|250px]][[File:Dry Dry Ruins (Ruins Key 2).png|250px]][[File:Dry Dry Ruins (Ruins Key 3).png|250px]][[File:Dry Dry Ruins (Ruins Key 4).png|250px]]
|-
|-
|[[Spike Shield]]
|[[Spike Shield]]
|[[File:Spike Shield Badge PM.png]]
|[[File:Spike Shield Badge PM.png]]
|In the first area with three coffins, the badge can be found in the second coffin.
|In the first area with three coffins, the badge can be found in the second coffin.
|[[File:Dry Dry Ruins (Spike Shield).png|250px]]
|-
|-
|[[Artifact]]
|[[Artifact]]
|[[File:Artifact PM.png]]
|[[File:Artifact PM.png]]
|On a ledge by the corridor between the two hub rooms.
|On a ledge by the corridor between the two hub rooms.
|[[File:Dry Dry Ruins (Artifact).png|250px]]
|-
|-
|[[Slow Go]]
|[[Slow Go]]
|[[File:Slow Go Badge.png]]
|[[File:Slow Go Badge.png]]
|In the area with the [[Super Hammer]], falling on the ledges above the chest and following them will lead to the badge.
|In the area with the [[Super Hammer]], falling on the ledges above the chest and following them will lead to the badge.
|[[File:Dry Dry Ruins Treasure Chest 1.png|250px]]
|-
|[[Super Hammer]]
|[[File:PM Super Hammer Sprite.png]]
|Inside a small room with rotating stairs and a Stone Block blocking the way out.
|[[File:Dry Dry Ruins Treasure Chest 2.png|250px]]
|-
|-
|[[Star Piece (Paper Mario series)|Star Piece]]
|[[Star Piece (Paper Mario series)|Star Piece]]
|[[File:PM StarPiece.gif]]
|[[File:PM StarPiece.gif]]
|In the room by blasting the wall to the upper-east of the first hub room. Exposed after draining the sand.
|In the room by blasting the wall to the upper-east of the first hub room. Exposed after draining the sand.
|[[File:PM Star Piece DryDryRuins.png|250px]]
|-
|-
|[[Pyramid Stone]]
|[[Pyramid Stone]]
|[[File:PyramidStone PM.png]]
|[[File:PyramidStone PM.png]]
|To the lower-east of the first hub room.
|To the lower-east of the first hub room.
|[[File:Dry Dry Ruins (Pyramid Stone).png|250px]]
|-
|-
|[[Diamond Stone]]
|[[Diamond Stone]]
|[[File:DiamondStone PM.png]]
|[[File:DiamondStone PM.png]]
|At the west end of the area beneath the second hub room.
|At the west end of the area beneath the second hub room.
|[[File:Dry Dry Ruins (Diamond Stone).png|250px]]
|-
|-
|[[Lunar Stone]]
|[[Lunar Stone]]
|[[File:LunarStone PM.png]]
|[[File:LunarStone PM.png]]
|At the east end of the area beneath the second hub room.
|At the east end of the area beneath the second hub room.
|[[File:Dry Dry Ruins (Lunar Stone).png|250px]]
|-
|[[Super Block]]
|[[File:PM Super Block Render.png]]
|In the area with two floors of stairs, Mario must go left from the first floor to find the Super Block.
|[[File:PM Super Block DryDryRuins.png|250px]]
|}
|}


==Profiles==
==Area Tattles==
[[File:PM Dry Dry Ruins Draining Sand.png|thumb|One of the areas where sand drains into the floor]]
[[File:PM Dry Dry Ruins Draining Sand.png|thumb|One of the areas where sand drains into the floor]]
[[File:PM Dry Dry Ruins Emptied Room.png|thumb|The area after being drained]]
[[File:PM Dry Dry Ruins Emptied Room.png|thumb|The area after being drained]]
*'''[[Tattle]]s:'''
*''It's Dry Dry Ruins. Weren't you totally blown away when it rose out of the sand? That was awesome! I wish we could make it happen again!
**''It's Dry Dry Ruins. Weren't you totally blown away when it rose out of the sand? That was awesome! I wish we could make it happen again!
*''That's the entrance to Dry Dry Ruins. It's called the illusion ruin. Nobody could find this place for ages. But we did!
**''That's the entrance to Dry Dry Ruins. It's called the illusion ruin. Nobody could find this place for ages. But we did!
*''Legend has it that there are many traps and puzzles in these ruins. When this was a great palace, the keepers set all the traps up to keep looters from stealing their treasures.
**''Legend has it that there are many traps and puzzles in these ruins. When this was a great palace, the keepers set all the traps up to keep looters from stealing their treasures.
*''Compared to the desert, it's cool in here.
**''Compared to the desert, it's cool in here.
*''There's a great view of the desert from the upstairs floor. The farther down we go, the cooler it'll get. It'll get darker, too, though. Should we go down there?
**''There's a great view of the desert from the upstairs floor. The farther down we go, the cooler it'll get. It'll get darker, too, though. Should we go down there?
*''It's a bit sandy, huh? Well, when you're buried in the desert, you pick up some sand.
**''It's a bit sandy, huh? Well, when you're buried in the desert, you pick up some sand.
*''Now that I've helped you find Dry Dry Ruins, will I become famous, too? You don't care. You're already a household name. Hmmph. Hey, a picture of some Chomps. Maybe there are Chomps guarding these ruins.
**''Now that I've helped you find Dry Dry Ruins, will I become famous, too? You don't care. You're already a household name. Hmmph. Hey, a picture of some Chomps. Maybe there are Chomps guarding these ruins.
*''It's amazing that these ruins still have moving parts. Haven't they been buried here for ages and ages? And yet, when we push switches, stuff moves... Amazing craftsmanship. You've gotta applaud the designers.
**''It's amazing that these ruins still have moving parts. Haven't they been buried here for ages and ages? And yet, when we push switches, stuff moves... Amazing craftsmanship. You've gotta applaud the designers.
*''My mouth is so dry... I feel like I ate dust. I feel like my skin is cracking off and my eyes are turning into sandpaper. D'you have any moisturizer?
**''My mouth is so dry... I feel like I ate dust. I feel like my skin is cracking off and my eyes are turning into sandpaper. D'you have any moisturizer?
*''Look at these stairways! How do they make 'em revolve? Whoever built this place must have been brilliant.
**''Look at these stairways! How do they make 'em revolve? Whoever built this place must have been brilliant.
*''Look at the Chomp statues! Even though I know they're just statues, they still scare me. This seems to be the very center of the ruins. In case I haven't mentioned it before, the architects of this place were geniuses. Moustafa's ancestors must have been amazing people.
**''Look at the Chomp statues! Even though I know they're just statues, they still scare me. This seems to be the very center of the ruins. In case I haven't mentioned it before, the architects of this place were geniuses. Moustafa's ancestors must have been amazing people.
*''I'm pretty beat. Phew... Well, heroes don't take rests, I guess.
**''I'm pretty beat. Phew... Well, heroes don't take rests, I guess.
*''It's pretty dark around here. We'd better be careful not to get lost or ambushed.
**''It's pretty dark around here. We'd better be careful not to get lost or ambushed.
*''I'm sure that ruins like these are full of hidden rooms. We should keep our eyes open for anything suspicious.
**''I'm sure that ruins like these are full of hidden rooms. We should keep our eyes open for anything suspicious.
*''I knew this place would have lots of hidden areas. Ancient palaces always do! It's like a law of ancient architecture, I think. And by the way, there's always supposed to be treasure, too. I wouldn't mind finding something nice...
**''I knew this place would have lots of hidden areas. Ancient palaces always do! It's like a law of ancient architecture, I think. And by the way, there's always supposed to be treasure, too. I wouldn't mind finding something nice...
*''I feel hungry for some reason. Did you hear that? My belly is making sounds like a Chomp! Boy, a cold drink and a hot sandwich would taste good.
**''I feel hungry for some reason. Did you hear that? My belly is making sounds like a Chomp! Boy, a cold drink and a hot sandwich would taste good.
*''We'd better get ready for a fight!
**''We'd better get ready for a fight!
*''It's Tutankoopa's old lair. That guy wasn't so tough. You're much tougher, Mario. I can't believe Tutankoopa was the master here. This kingdom was originally built by [[Little Mouser#Paper Mario|Nomadimice]], many generations ago. I'll tell you, Tutankoopa didn't look much like a Nomadimouse.
**''It's Tutankoopa's old lair. That guy wasn't so tough. You're much tougher, Mario. I can't believe Tutankoopa was the master here. This kingdom was originally built by [[Little Mouser#Paper Mario|Nomadimice]], many generations ago. I'll tell you, Tutankoopa didn't look much like a Nomadimouse.
 
*'''In-game map descriptions'''
==In-game map descriptions==
**''These ancient ruins appeared mysteriously in Dry Dry Desert. It seems that a Star Spirit is being held here by Bowser's men.''
*''These ancient ruins appeared mysteriously in Dry Dry Desert. It seems that a Star Spirit is being held here by Bowser's men.''
**''The ancient ruins appeared mysteriously in Dry Dry Desert. A Star Spirit was once held here by Tutankoopa.''
*''The ancient ruins appeared mysteriously in Dry Dry Desert. A Star Spirit was once held here by Tutankoopa.''


==Gallery==
==Gallery==
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Second Trading Event Toad Destination.png|[[Trading Event Toad]]
Second Trading Event Toad Destination.png|[[Trading Event Toad]]
</gallery>
</gallery>
{{PM map}}


==Names in other languages==
==Names in other languages==
{{PM map}}
{{foreign names
{{foreign names
|Dut=Zinderzandruïne
|Dut=Zinderzandruïne
|DutM=Sizzle Sand Ruins
|DutM=Sissle Sand Ruins
|Jpn=アラビンいせき
|Jap=アラビンいせき
|JpnR=Arabin Iseki
|JapR=Arabin Iseki
|JpnM=Arabin Ruins; derived from「アラビア」("[[wikipedia:Arabia|Arabia]]")
|JapM=Arabin Ruins; derived from「アラビア」("[[wikipedia:Arabia|Arabia]]")
|Spa=Ruinas Seco-Seco
|Spa=Ruinas Seco-Seco
|SpaM=Dry Dry Ruins
|SpaM=Dry Dry Ruins
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|GerM=Dust-dry Ruins
|GerM=Dust-dry Ruins
|Ita=Rovine d'Egitto
|Ita=Rovine d'Egitto
|ItaN=''Paper Mario: The Thousand-Year Door''
|Ita2=Rovine Desertiche
|Ita2N=''Paper Mario: The Thousand-Year Door'' remake
|ItaM=Ruins of Egypt
|ItaM=Ruins of Egypt
|Ita2M=Deserted Ruins; shared with [[Wii Dry Dry Ruins|Dry Dry Ruins]] from ''[[Mario Kart Wii]]''
|Kor=아라빈 유적
|KorR=Arabin Yujeok
|KorM=Arabin Ruins; derived from 아라비아("[[wikipedia:Arabia|Arabia]]")
|KorN=Mentioned in [[Lumpy]]'s log
|Chi=干旱废墟 (iQue)
|Chi=干旱废墟 (iQue)
|ChiR=Gānhàn Fèixū
|ChiR=Gānhàn Fèixū
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}}
}}


==Notes==
==Trivia==
*Dry Dry Ruins is given a very brief reference in ''[[Paper Mario: The Thousand-Year Door]]'', where [[Lumpy]] writes in his journal that the area on which he digs for oil is somewhere between Dry Dry Ruins and Dry Dry Desert's oasis.
*Dry Dry Ruins is given a very brief reference in ''[[Paper Mario: The Thousand-Year Door]]'', where [[Lumpy]] writes in his journal that the area on which he digs for oil is somewhere between Dry Dry Ruins and Dry Dry Desert's oasis.
*The concept of Mario being constantly warned by a ghost wail while exploring Dry Dry Ruins is similar to that of [[Pirate's Grotto]] in the sequel, ''[[Paper Mario: The Thousand-Year Door]]''.
*The concept of Mario being constantly warned by a ghost wail while exploring Dry Dry Ruins is similar to that of [[Pirate's Grotto]] in the sequel, ''[[Paper Mario: The Thousand-Year Door]]''.

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